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General Discussion / Re: [FF7PC-98/Steam] Multiple mods and Modding Tool-The Reunion [R06c]
« on: 2020-03-18 18:02:30 »
With the local government asking citizens to stay home, I'm quite glad to have R06c.
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$ sha256sum *
b7410b67ec899d2e62a32e0ea7910669f8b2ed17c147d2ee1214adf725436263 FF7.Kela51.Magics.(V1.04).iro
d50ed1689402d664b39256e0eb0f8d49aeba104d3c2fc8b1b6201054fb1a8449 FF7.SYW.Battle.(V3.17).iro
76777da2a4cc08f97c0782304888633d1332403b0e5f2b92116325c4d8eb4d7b FF7.SYW.Fields.Chars.(V4.01).iro
b0b282a6ba526b1a4f9e4019eadcbdc02275275076f9160022c16a94566ad236 FF7.SYW.Movies.(V4.01).iro
dea1a8b3f1e0919b49b52a15fdd970e3864f2490fe92fdf7498f39360a6a1422 FF7.SYW.World.(V4.10).iro
$ du -h *
1.1G FF7.Kela51.Magics.(V1.04).iro
432M FF7.SYW.Battle.(V3.17).iro
3.9G FF7.SYW.Fields.Chars.(V4.01).iro
1.6G FF7.SYW.Movies.(V4.01).iro
34M FF7.SYW.World.(V4.10).iro
This is a known bug of Nvidias Optimus solution. The wraper.dll conflicts with it.Oh fascinating. Thanks
C:\Program Files (x86)\NVIDIA Corporation\coprocmanager --> 'Nvd3d9wrap.dll' rename it to '_Nvd3d9wrap.dll'. Change it back after you have setuped the config.
[HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.\Final Fantasy VII\1.00\Sound]
"Sound_GUID"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
There, no more dependency on ff7config.exe! You can test this by setting the key back to its default, and ff7.exe will require ff7config to be run again:[HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.\Final Fantasy VII\1.00\Sound]
"Sound_GUID"=hex:
Just passed the Dyne's fall FMV and it was perfectly synced for meThanks. It's probably just my discs then. Out of curiousity, are you using the Steam version?
It's funnier with Yuffie.Nice, you are totally right about that!