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Messages - jmp434

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76
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-09-05 20:27:55 »
For lack of time, I took care of a battle scene a little more quickly. Full HD texture repainted on the original textures to create something identical. What do you think?



EDIT:

Original battle scène

77
Team Avalanche / Re: Jusete´s field scenes
« on: 2017-09-04 06:54:09 »
Hi, try to work a bit with a dirt for your textures, it smeared a little your texture. Then the ground and stone effect lack of relief, I would add a Normal Bump. Otherwise exellent work. I would like to recover time to work :(

78
WIP / Re: Final Fantasy 9 camera
« on: 2017-06-10 23:04:29 »
Photo mathing :)

79
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-05-09 12:54:17 »
No, and that bothers me.
There is a guy who posted in the post of the avalanche team but without too much news.

80
Team Avalanche / Re: I'd like to contribute to the project
« on: 2017-04-25 08:45:03 »
Hi, the problem of working on fields in 3D, is that there is a lot of dimmension to respect and being given the cleanliness of our fields, we realize a lot of inconsistency in this game. I have a lot of scene in suspension because I do not have time, I work enormously at this time and if I have 1h for me per day is huge.

For once, I have 3 weeks quiet, so I will try to work a bit during this time, we could exchange some document, advice and others to work together!

There is access to my facebook in my profile for an instant messenger. I'm waiting for your answer!

Here are some of my renderings. (I work today on 3ds max after starting on Sketchup accompanied by Thea Render, but it lacks possibility)














There are others, but I can not post everything here, my topic gathers all my work, go for a walk and you will see my progress.
http://forums.qhimm.com/index.php?topic=16748.0


81
Team Avalanche / Re: I'd like to contribute to the project
« on: 2017-04-06 18:54:20 »
I will be back soon, some problems IRL.

82
General Discussion / Re: Final Fantasy 8 in Unity?
« on: 2017-02-04 12:51:38 »
The inner wall with a Unwrap will have a different texture and will give a different look or simply detach the inner wall for texture has by basic texture, no?

83
General Discussion / Re: Final Fantasy 8 in Unity?
« on: 2017-01-30 00:27:50 »
You work great! You amaze me, are you a graphic designer? Do you work at the original map scale?
Think you remake the world?
An open world would be great ^^
I would like to do the same for 7
But I do not understand absolutely nothing a Unity :(

84
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-01-28 20:00:23 »
And where do you think I can find help?

85
Announcements and site development / Re: Forum upgrade
« on: 2017-01-26 14:57:35 »
When I talk about banner, it is giving the possibility to create a presentation below its post I show you on ff7.fr what I did. It would be interesting for modders to do this kind of thing.

After yes a banner specific to the site of qhimm would be welcome also, I counted that in the "theme" of the site

http://ff7.fr/forum/index.php?page=affprofil&id=2690

86
FAQs and Tutorials / Re: [FF7] Tuto 3D scene creation
« on: 2017-01-26 12:24:27 »
Hi all, I'm looking for 3D modelers, contact me to work in a project.

87
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-01-26 12:19:26 »
Hi guys,
Thank you for the encouragement,
I would do a RAR archive of all the scenes when all are finished.
Hopefully, because I would really like to help, it discourages me very much this feeling of being alone against all if I can say  ???

For Midgar, I have not put anything on it yet, I think that when everything is modeled, I would add any sector modeling on it. For more realism and total immersion in the decor

88
Announcements and site development / Re: Forum upgrade
« on: 2017-01-26 12:16:29 »
Hello, I have not read any suggestions and others because I speak French and translating everything correctly is complicated.

I therefore propose my ideas and you have to dissect with what has been said before.

So, for me the aesthetics of the forum in general lack of color, it looks a bit dead ... It should give it a really specific style and pertaining to final fantasy, kind of small moogle in notification for messages unread.

Maybe also separate the mods from different games, I remember that to modder FF8 not speaking very well the language I look for more than 3 days to have everything and I still do not have what I really want.

Embed an IRC Chat directly on the main page, and maybe an audio player to make you bored a little less by reading.

I do not know at all what is possible, but for me all this remains of the basic functionalities of a forum.

I hope to help a bit in the ideas :)

EDIT: And banners


89
General Discussion / Re: Final Fantasy 8 in Unity?
« on: 2017-01-26 11:54:01 »
Hello,
Very nice work, for the rails however, if you count animated the game, I would advise you to use a tools (PathDeform) to give it a more homogeneous form, the rails that joins the second part exceeds and if you see it on Unity I think it will spell a little bit :)

90
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-01-19 10:43:23 »
I use crisis core for my modeling, it's a little bit simpler ^^
And it also allowed me a lot of work without you knowing it :)

91
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-01-18 23:30:04 »
My work in progress.




92
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-01-14 09:38:23 »
Levantite, merçi merçi pour cet encouragement il fait plaisir :)

Tu peux également participer au projet, j'ai créez un tutoriel pour la création des maps, si tu est intéresser, tu peux venir en PV.

93
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-01-13 20:02:16 »

94
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2017-01-12 18:20:25 »

95
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-12-30 11:20:42 »
Hi guys,
I return after the holidays,
Not that I do not wish to work on the project but with the job (pastry cook)
I do not have too much time (long live the holidays)

96
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-12-21 15:37:58 »

97
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-12-20 08:48:15 »

98
Releases / Re: Field Resurrection [0.1]
« on: 2016-12-19 21:50:59 »
I do not know if I understood everything, but would it mean that this script could completely remove the black pixels when cutting layers on Palmer? It would be a huge step forward for my 3D project and a huge time saving!

99
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-12-19 17:24:49 »
Hi hi, with the work I have difficult to come at this time (vive christmas).

So to answer you it is possible to help yes. I have published a tutorial to model with Sketchup on the forum and I can provide the programs, only flat of sketchup, it is that it will not allow you to reproduce the integer cards because it is not powerful enough , That's why I migrated to 3ds max.

I also correct what Grimmy said, I have 14 fields to finish to myself, but I also finish 4 other scenes that a colleague has yet to cut out.

I also have a stage model already to model the reactor which repeats several times.

The I will be working on the manor's library for the 7TH Heaven project. It is certain in any case that all alone, its can become very long.

Here is the tutorial link.
Think of me MP If you feel capable, I would guide you :)


http://forums.qhimm.com/index.php?topic=16823.0

100
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-12-13 15:12:25 »
I'll do better, a day or two I think.

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