Whoawho! No nicking my bros Ps2 for me!
1) Remember how the PSX motion blur effects were translated into the 3D-accelerated PC version? Major compatibility issues, my display simply froze during those sequences. ^_^
2) There were lots of things that had to be changed to fit the PC platform, usually making things worse with the exception of the CG sequences. The game was made for PSX, it should be played on it. And since FFX is developed for the PS2, taking advantage of its special features, do you really think the PC version will equal the PS2 version?
3) Xenosaga.
No. Heh. I think Square can do it. The port of FFVIII was decent so I think there capable of doing a decent port of FFX.
But at any rate. This is much better than having to black jack my bro every 5 minutes of play it :P
1) Remember how the PSX motion blur effects were translated into the 3D-accelerated PC version? Major compatibility issues, my display simply froze during those sequences. ^_^
What do you mean by motion blur? The blur in FF7 when a random battle occurs? If so, that was a very simple effect. Simply render one frame to a texture, then rotate it slightly, redraw the scene, but do not clear the framebuffer. Should work fine on any hardware.
2) There were lots of things that had to be changed to fit the PC platform, usually making things worse with the exception of the CG sequences. The game was made for PSX, it should be played on it. And since FFX is developed for the PS2, taking advantage of its special features, do you really think the PC version will equal the PS2 version?
PS2 special features? Ha. That's an oxymoron. Feature wise, PS2 is about the same as a TNT2 video card. Even a Voodoo4 has more features than PS2. Those being true FSAA and texture compression. PS2 is just a brute force rasterizer, nothing special. Xbox and Gamecube are far superior(we're talking tons of extra features over PS2).
[This message has been edited by Reznor007 (edited May 27, 2001).]
The point being, though, a PS2 game ported to PC won't look laughable; it would be stretching the PC hardware. Unlike a PSX game ported to PC, which wouldn't.
I'm afraid you are extreamly wrong with that comment. That's like saying that the original PSX GPU was nothing better than A Matrox Millinum card. One is an apple, one is an orange
I'll give you a light overview on how the PS2 renders stuff, and how amazing this system really is. But before I do, let's backtrack into the 2D world for a second.
You know that with a 2D surface, kind of like a blackboard, you draw shapes, squares, circles, lines, and dots. Nothing really exciting, but you can, with time and effert, draw the Mona Lisa. But it takes a while and is very hard to do.
This is what a computer has to do without 3d acceleration
Now you can stream a 2d video onto the blackboard via a projecter get wonderful graphics and the work is nill and no memory is being used. This is because everything's been done before. It's just putting stuff on the board.
This is how streaming movies are done on a computer. Like the PS1's MDEC. The CPU doen't know or care what's on the screen. It can do something else.
Now the PS2 can do something rather extraordinary. It can stream polygons There are two sub-CPUs (VDU #1 and #2)with 64k ram each. Thier job is to render polygons and toss them to the emotion engine (a third CPU) which take the rotation data from the vector coprosser (a fourth CPU) puts it all to togeather and put it on the screen. All this without the primary CPU doing anything. When the PS2 is running peak, you have 5 CPUs running in tandom. (6 if you add the new MDEC and you want to stream polygons ontop of video, which Square has been know to do) This is why it's so difficult to program for.
Af far as the Anti-alising goes. The PS2 can do AA, but at a cost of dropping the framerate by 3/4. It's a bug with the system. (The 3D clipper was broken in the PS1 and had to be worked around as well) Oh well, what are you going to do.....
And my system gos to one frame per second in the tree test when about 997732 polygons are on screen. How many does FFX use!?
(don't have enough money 2 buy a PS2)