Hey guys! I have a pretty complex question here (since my programmer friend couldnt solve this LOL)
I was messing around with the monsters AI using the new Ifrit mod, but after some attempts I couldnt create my own variables, it always ended up messing with the enemy's appearance, like bugged sprites over him.
Let me explain what happened:
I was trying to modify Seifer's AI, the second one in the Galbadia Garden fight.
My idea was for him to use REGEN the moment he shows his first dialogue during the fight, for that my friend Rick (the programmer) was trying to add a new var self.varE0 (since Seifer already uses DC DD DE and DF), but everytime he tried to add a new variable, Seifer's sprites got completely messed up, but the code was working perfectly fine! Oh, and not just adding new variables, putting the same existent ones also got the same problem, like changing the values of "self.varDC != 0" to something else.
Are we forgeting something? What we intended worked just fine, but the bugged sprites gets in the way of perfection.