Author Topic: Postprocessing failed and translation not working  (Read 1317 times)

golgoth

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Hello there,
i just installed the last bootleg and i got a Postprocessing failed error (app.log follows); moreover even if i chose Italian text, i still get everything in english. May it be because i selected new spells name? Is there a way to fix it without having to reinstall everything?

Thanks :)

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GTX 780 Ti/PCIe/SSE2 4.4.0 NVIDIA 344.48
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 2560x1440, output resolution 1920x1440, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: fragment shader compile log:
0(20) : warning C7508: extension ARB_framebuffer_object not supported
0(47) : error C7616: global variable gl_TexCoord is removed after version 140
0(819) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 uvec4 texture2DLod(usampler2D, vec2, float)
    (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 ivec4 texture2DLod(isampler2D, vec2, float)
    (0) : vec4 texture2DLod(sampler2D, vec2, float)
0(820) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 uvec4 texture2DLod(usampler2D, vec2, float)
    (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 ivec4 texture2DLod(isampler2D, vec2, float)
    (0) : vec4 texture2DLod(sampler2D, vec2, float)
0(821) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 uvec4 texture2DLod(usamplerfragment shader compile log:
0(20) : warning C7508: extension ARB_framebuffer_object not supported
0(47) : error C7616: global variable gl_TexCoord is removed after version 140
0(819) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 uvec4 texture2DLod(usampler2D, vec2, float)
    (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 ivec4 texture2DLod(isampler2D, vec2, float)
    (0) : vec4 texture2DLod(sampler2D, vec2, float)
0(820) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 uvec4 texture2DLod(usampler2D, vec2, float)
    (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 ivec4 texture2DLod(isampler2D, vec2, float)
    (0) : vec4 texture2DLod(sampler2D, vec2, float)
0(821) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 uvec4 texture2DLod(usampler2D, veíü8TINFO: postprocessing program link log:
Fragment info
-------------
0(20) : warning C7508: extension ARB_framebuffer_object not supported
0(47) : error C7616: global variable gl_TexCoord is removed after version 140
0(819) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 uvec4 texture2DLod(usampler2D, vec2, float)
    (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 ivec4 texture2DLod(isampler2D, vec2, float)
    (0) : vec4 texture2DLod(sampler2D, vec2, float)
0(820) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 uvec4 texture2DLod(usampler2D, vec2, float)
    (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 ivec4 texture2DLod(isampler2D, vec2, float)
    (0) : vec4 texture2DLod(sampler2D, vec2, float)
0(821) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 postprocessing program link log:
Fragment info
-------------
0(20) : warning C7508: extension ARB_framebuffer_object not supported
0(47) : error C7616: global variable gl_TexCoord is removed after version 140
0(819) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 uvec4 texture2DLod(usampler2D, vec2, float)
    (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 ivec4 texture2DLod(isampler2D, vec2, float)
    (0) : vec4 texture2DLod(sampler2D, vec2, float)
0(820) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 uvec4 texture2DLod(usampler2D, vec2, float)
    (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 ivec4 texture2DLod(isampler2D, vec2, float)
    (0) : vec4 texture2DLod(sampler2D, vec2, float)
0(821) : error C1101: ambiguous overloaded function reference "texture2DLod(sampler2D, vec2, float)"
    (0) : _FERMI gp4 fp50 vp50 cp50 gp50 u}ü8TERROR: init_postprocessing failed, postprocessing will be disabled
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: d:\steam\steamapps\common\final fantasy vii\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
INFO: d:\steam\steamapps\common\final fantasy vii\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.466667, frames: 1792
INFO: slow output format from video codec h264; 12
WM_CLOSE
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD
« Last Edit: 2014-10-29 20:51:58 by golgoth »

blueknavish

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Re: Postprocessing failed and translation not working
« Reply #1 on: 2014-11-28 09:14:44 »
Postprocessing never worked for me either. I tried it once, it failed. Never used it again.