Author Topic: [FF7PC-Steam] IMPERIS v1.3 - The Sephiroth Patch  (Read 11568 times)

meesbaker

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Re: [FF7PC/Steam] IMPERIS v1.3 - The Sephiroth Patch
« Reply #25 on: 2015-04-23 22:55:25 »
Update 1.3 is out! I updated the mainfile, if you use this please get the new version.

I finally got the bike minigame to work. I never believed I could get  the whole battle model on that bike, the skeleton of the base model is super strange. Was quite some work to get the proportions right and the animations looking good, but here it is! Only snowboard cloud to go....

(click for larger image)




http://fs2.directupload.net/images/150424/fnxlybq2.jpg
http://fs1.directupload.net/images/150424/rszgucau.jpg
http://fs2.directupload.net/images/150424/u42snmkk.jpg








P.S

Almost forgot, does anybody know how to replace those pixelated avatars of the minigame? They are even slightly animated...
« Last Edit: 2015-04-23 22:57:09 by meesbaker »

iloveyou771

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Re: [FF7PC/Steam] IMPERIS v1.3 - The Sephiroth Patch
« Reply #26 on: 2015-08-15 12:25:53 »
hi there i am glad there's new sephiroth patch to play with the mod seems awesome but i have a question to ask could you use the sephiroth model from kingdom hearts 2 as the model for this game i really love sephiroth with KH texture or using crisis core model also nice

Sega Chief

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Re: [FF7PC/Steam] IMPERIS v1.3 - The Sephiroth Patch
« Reply #27 on: 2015-08-15 13:24:23 »
P.S
Almost forgot, does anybody know how to replace those pixelated avatars of the minigame? They are even slightly animated...

There's a tool by Borde called Image2TEX that can do it. If you find and convert the sprite sheet that'll (probably) be in Highway.lgp along with one of Seph's menu portraits you could open it in photoshop or similar and then shrink down/copy-paste the menu portrait over the several frames for Cloud before saving/converting back into a .TEX file. I remember doing it for Cid once upon a time.

Kaldarasha

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Re: [FF7PC/Steam] IMPERIS v1.3 - The Sephiroth Patch
« Reply #28 on: 2015-08-15 13:40:40 »
hi there i am glad there's new sephiroth patch to play with the mod seems awesome but i have a question to ask could you use the sephiroth model from kingdom hearts 2 as the model for this game i really love sephiroth with KH texture or using crisis core model also nice

Models from other games are not allowed to use here without permission from the author(s).

iloveyou771

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Re: [FF7PC/Steam] IMPERIS v1.3 - The Sephiroth Patch
« Reply #29 on: 2015-11-07 12:55:52 »
sry didn't know about that rule here :(

Dark_Ansem

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Re: [FF7PC/Steam] IMPERIS v1.3 - The Sephiroth Patch
« Reply #30 on: 2016-02-03 21:19:59 »
Do you believe this, or other sephiroth mods, would be compatible with the New Threat?

Autentico

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Re: [FF7PC/Steam] IMPERIS v1.3 - The Sephiroth Patch
« Reply #31 on: 2017-05-10 12:21:45 »
Hello, I am new here I use google translator, I feel my bad English and installed the patch and everything okey what I do not understand is because in the menus the photo the avatar leaves the cloud not the sephiroth why? How can I change that? Thank you