Author Topic: NEW THREAT CRASHES GAME  (Read 196 times)

WIT

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NEW THREAT CRASHES GAME
« on: 2017-07-30 15:25:37 »
So no I post, cause I don't find another way.
I did everthing as the Final Heaven Tutorial said, but whenever I active the New Threat Mod, there's weird errors.
In the Bombing Mission a scorpion appears randomly dealing 3000 dmg, I also encountered another weird enemy, and sometime the game crashed when a random battle starts. This only happens sometimes. Apart from that the Mod works most of the time.

I reinstalled a clean FFVII version (squareenix shop, 2012, eng), still the same problem.
I NEED new Threat with all the other mods... Any ideas?

APP:
Spoiler: show
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 4000 4.0.0 - Build 9.17.10.3190
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 8192x8192
[00000000] INFO: Original resolution 640x480, window size 1366x768, output resolution 1024x768, internal resolution 1366x768
[00000000] INFO: Shader limits: varying 64, vert uniform 1024, frag uniform 1024
[00000000] INFO: vertex shader compile log:
No errors.

[00000000] INFO: fragment shader compile log:
No errors.

[00000000] INFO: main program link log:
No errors.

[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\Spiele\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000001] INFO: vertex shader compile log:
No errors.

[00000001] INFO: fragment shader compile log:
No errors.

[00000001] INFO: yuv program link log:
No errors.

[00000012] set music volume trans: 127->0, step=60
[00000077] END OF CREDITS!!!
[00000077] Entering MAIN
[00000077] set music volume: 127
[00000077] Exiting MAIN
[00000077] START OF MENU SYSTEM!!!
[00000176] END OF MENU SYSTEM!!!
[00000176] Entering MAIN
[00000180] Exiting MAIN
[00000180] Field Start
[00001284] Entering MAIN
[00001286] Exiting MAIN
[00001286] START OF MENU SYSTEM!!!
[00001360] END OF MENU SYSTEM!!!
[00001360] Entering MAIN
[00001362] Exiting MAIN
[00001362] Field Start
[00005136] set music volume trans: 127->0, step=60
[00005438] set music volume: 127
[00009699] set music volume trans: 127->0, step=255
[00009831] set music volume: 127
[00010302] Entering MAIN
[00010304] Exiting MAIN
[00010304] START OF MENU SYSTEM!!!
[00010404] END OF MENU SYSTEM!!!
[00010404] Entering MAIN
[00010406] Exiting MAIN
[00010406] Field Start
[00010551] Entering MAIN
[00010553] Exiting MAIN
[00010553] START OF MENU SYSTEM!!!
[00012847] END OF MENU SYSTEM!!!
[00012847] Entering MAIN
[00012849] Exiting MAIN
[00012849] Field Start
[00014027] GLITCH: missed palette write to external texture field/sbwy4_4/sbwy4_4_15
[00014688] Field Quit
[00014688] Entering MAIN
[00014688] Exiting MAIN
[00014688] Entering FRAME_INITIALIZE SWIRL
[00014688] Exitting FRAME_INITIALIZE SWIRL
[00014691] Swirl sound_effect1
[00014691] stop_sound
[00014691] End of Swirl sound_effect1
[00014770] Entering FRAME_QUIT SWIRL
[00014770] Exitting FRAME_QUIT SWIRL
[00014770] Entering MAIN
[00014772] Exiting MAIN
[00014772] [BATTLE] Entering FRAME_INITIALIZE
[00014772] [BATTLE] Scene# 342
[00014772] [BATTLE] Exitting FRAME_INITIALIZE
[00015014] [BATTLE] Begin main battle loop
[00019352] [BATTLE] End of current battle
[00019352] [BATTLE] Begin end battle stuff
[00019353] [BATTLE] Begin end battle stuff
[00019354] [BATTLE] Begin end battle stuff
[00019355] [BATTLE] Begin end battle stuff
[00019616] stop_sound
[00019617] [BATTLE] Entering FRAME_QUIT
[00019617] [BATTLE] endof battle.
[00019617] [BATTLE] Exitting FRAME_QUIT
[00019617] Entering MAIN
[00019617] Exiting MAIN
[00019617] START OF MENU SYSTEM!!!
[00019792] END OF MENU SYSTEM!!!
[00019792] Entering MAIN
[00019794] Exiting MAIN
[00019794] Field Start
[00019794] cross play music: 0
[00019794] set music volume trans: 127->0, step=4
[00019796] set music volume: 127
[00021033] Entering MAIN
[00021035] Exiting MAIN
[00021035] START OF MENU SYSTEM!!!
[00021745] END OF MENU SYSTEM!!!
[00021745] Entering MAIN
[00021747] Exiting MAIN
[00021747] Field Start
[00021900] Field Quit
[00021900] Entering MAIN
[00021900] Exiting MAIN
[00021900] Entering FRAME_INITIALIZE SWIRL
[00021900] Exitting FRAME_INITIALIZE SWIRL
[00021903] Swirl sound_effect1
[00021903] stop_sound
[00021903] End of Swirl sound_effect1
[00021982] Entering FRAME_QUIT SWIRL
[00021982] Exitting FRAME_QUIT SWIRL
[00021982] Entering MAIN
[00021984] Exiting MAIN
[00021984] [BATTLE] Entering FRAME_INITIALIZE
[00021984] [BATTLE] Scene# 340
[00021984] [BATTLE] Exitting FRAME_INITIALIZE
[00022227] [BATTLE] Begin main battle loop
[00025867] [BATTLE] End of current battle
[00025867] [BATTLE] Begin end battle stuff
[00025868] [BATTLE] Begin end battle stuff
[00025869] [BATTLE] Begin end battle stuff
[00025870] [BATTLE] Begin end battle stuff
[00026131] stop_sound
[00026132] [BATTLE] Entering FRAME_QUIT
[00026132] [BATTLE] endof battle.
[00026132] [BATTLE] Exitting FRAME_QUIT
[00026132] Entering MAIN
[00026132] Exiting MAIN
[00026132] START OF MENU SYSTEM!!!
[00026294] END OF MENU SYSTEM!!!
[00026294] Entering MAIN
[00026296] Exiting MAIN
[00026296] Field Start
[00026296] cross play music: 0
[00026296] set music volume trans: 127->0, step=4
[00026299] set music volume: 127
[00027580] Field Quit
[00027580] Entering MAIN
[00027580] Exiting MAIN
[00027580] Entering FRAME_INITIALIZE SWIRL
[00027580] Exitting FRAME_INITIALIZE SWIRL
[00027583] Swirl sound_effect1
[00027583] stop_sound
[00027583] End of Swirl sound_effect1
[00027662] Entering FRAME_QUIT SWIRL
[00027662] Exitting FRAME_QUIT SWIRL
[00027662] Entering MAIN
[00027664] Exiting MAIN
[00027664] [BATTLE] Entering FRAME_INITIALIZE
[00027664] [BATTLE] Scene# 352
[00027664] [BATTLE] Exitting FRAME_INITIALIZE
[00027907] [BATTLE] Begin main battle loop
[00038343] [BATTLE] End of current battle
[00038343] [BATTLE] Begin end battle stuff
[00038344] [BATTLE] Begin end battle stuff
[00038345] [BATTLE] Begin end battle stuff
[00038346] [BATTLE] Begin end battle stuff
[00038607] stop_sound
[00038608] [BATTLE] Entering FRAME_QUIT
[00038608] [BATTLE] endof battle.
[00038608] [BATTLE] Exitting FRAME_QUIT
[00038608] Entering MAIN
[00038608] Exiting MAIN
[00038608] START OF MENU SYSTEM!!!
[00038761] END OF MENU SYSTEM!!!
[00038761] Entering MAIN
[00038763] Exiting MAIN
[00038763] Field Start
[00038763] cross play music: 0
[00038763] set music volume trans: 127->0, step=4
[00038766] set music volume: 127
[00038804] Entering MAIN
[00038806] Exiting MAIN
[00038806] START OF MENU SYSTEM!!!
[00040271] END OF MENU SYSTEM!!!
[00040271] Entering MAIN
[00040273] Exiting MAIN
[00040273] Field Start
[00040963] Entering MAIN
[00040965] Exiting MAIN
[00040965] START OF MENU SYSTEM!!!
[00041531] END OF MENU SYSTEM!!!
[00041531] Entering MAIN
[00041533] Exiting MAIN
[00041533] Field Start
[00041856] set music volume trans: 127->16, step=200

EQ2Alyza

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Re: NEW THREAT CRASHES GAME
« Reply #1 on: 2017-07-31 15:09:39 »
Need to clean your registry before you do the clean install. Read the FAQ thread on how to do that.