Qhimm.com Forums
Project forums => Team Avalanche => Topic started by: SpooX on 2011-06-09 21:40:52
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For those interested,
I did put a Max file into the repo containing the Eidos intro movie (animation, setup to match eidoslogo.avi).
If anyone here wants to render and composite it, your free to do so.
8)
if anyone is in need of the vector logo's checkout brandsoftheworld
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I was planning on doing this at some point, nice work!
Can't open the file though, missing some DLLs. Care to point me in the direction of where I might acquire them?
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you shouldn't need any additional dll's, just ignore and click open, that should work.
it's max 2011 btw.
just let me know if it works, I'll try to put up a rendering maybe later on :-)
8)
rendering has been put into repo 1080p version. :roll:
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Someone post a video on youtube! I'm dying to see it haha. SpooX. Could you PM me some recomendations on where i can start learning how to model? (maybe a few video tutorials or books i could buy) I'd like to learn so in 6 or 8 months i can start helping :D
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hellbringer : practice. lots.
^^
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Had a crack at the eidos logo in After Effects. Needs more doing to it but I just wanted to put up a test video so you can have a look. Same folder =D
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looking good :-), did you use my max file? looking at the timing of the eidos...you did :-P
my only comment would be to drop the lensflare (at around 0:07)
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Well, you could say I used the max file, however I didn't use max to render it. Instead I set it up entirely from scratch in AE, at which point I took the valuable data from the max file and fed it into what I had in AE - I thought it'd be easier to edit that way. Just out of curiosity, how long did it take you to get all the motion data for each letter and the camera etc? It would have taken me weeks to get all that, and it still would have been wrong! Also, there was some tweaking I had to do in After Effects at the end to get it looking slightly more like the original. The lens flare was the last thing I added and I was debating whether to use it or not - I'll take it out :P
http://www.youtube.com/watch?v=DgzxfnPlWfk Is the link for those without repo access
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I believe it was about an evening (2/3 hrs)... isn't that hard when you consider matching up extremely low res field backgrounds and modeling them out all the time. :wink: Just match the logo up in reverse (as stated the timing and the z-depth is a bit off, that's why you can see the 'E' and 'i' bounce a bit in their final position... :-o)
So afx was a bit of a day out for me :-D
(in the mean time trying my hand at Python....ohw how well is python for Maya documented....not. but that's a different story)
8-)
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Looks good, but what with the added "presents"? :?
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Looks good, but what with the added "presents"? :?
its in the original....
but I suppose it will be followed by the squaresoft movie, and after that the FF-VII movie....
We could of course put some lions in there... ::)
8-)
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its in the original....
Oh my, you're right! :o I had that removed from my memory, it seems.