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Messages - Rikku

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26
Releases / Re: [FF8PC - Steam] Succession Mod (v.0.5)
« on: 2019-10-12 18:17:59 »
Hi everyone !!!

I just discovered this mod and i want to try it !!! congratulations.

I have two questions.
Is this mod finished yet ? The readme says it last until disk 2.

And, and more important, is this compatible with the RAGNAROK mod ???

It will be awesome if it is possible to complete the game with the two mods
Thanks.

27
Hey, what kind of program do you need to aply this patch ??

It seems so interesting, thank you.

28
Misc. Tools / Re: [FF10] Save Editor - FFXED (2012-07-09)
« on: 2019-07-03 12:18:43 »
Hi everyone !!

It is possible to use it with a Nintendo Switch FFX game ???

Thanks

29
Releases / Re: [FF8PC - Steam] New Threat Mod (v0.3)
« on: 2019-06-13 19:49:23 »
Hi everyone !!

I am looking forward to try the full version of this mod but, does anyone know when will be available ?

I enjoyed A LOT the ff7 new threat mod and i´m really really interested in this version.

Thanks

30
Hello, people!

Is it possible to use this editor on Android, or maybe Switch ?

It could be a good thing using Unleashed or Alternate Fantasy (i don´t know which is better) on Android.

Thanks.

31
Releases / Re: [FF8PC - Steam] New Threat Mod (v0.3)
« on: 2019-05-02 16:14:17 »
WoW, this looks so cool, but how does it work??

Every magic boost the same amount as your level ?


If you want them based on level, the following patches should do the trick:

Code: [Select]
#HP
963CB = 8A 5C 24 14 90 90 90

#Primary Stats
966E5 = 8A 54 24 1C 90 90 90

#Speed & Luck
96788 = 8A 54 24 1C 90 90 90

#Hit
9688E = 8B 4C 24 04 31 C0 8A 81 B8 01 00 00

#EVA
9691C = 8B 4C 24 04 31 C0 8A 81 B8 01 00 00

#Elemental Attack
969CC = 8B 4C 24 04 31 C0 8A 81 B8 01 00 00

#Elemental Defence
96AA9 = 8B 44 24 04 31 C9 8A 88 B8 01 00 00

#Status Attack
96BBC = 8B 4C 24 04 31 C0 8A 81 B8 01 00 00

#Status Defence
96C98 = 8B 44 24 04 31 C9 8A 88 B8 01 00 00

32
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-03-28 14:03:48 »
Glad to hear, this wonderful mod could be running on the Switch.
My concer is about Android. I´m thinking on buy it just for New Threat on my phone but i want to know if this is possible and if it is hard to
make it.

Thanks !!

33
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-05-12 07:27:06 »
Hello everyone.

I´m going to replay the game with v1.5.
I notice that the two hotfix don´t have any link, is it because they aren´t necessary ? or maybe they are at the NT build ??

Do you guys recomend the normal mode or the arrange mode ? i have some experience with FF7 (it´s my favourite game)

Thanks

34
I just discovered this Mod while i was looking for a FF8 psx mod.

So, what do you guys think of this Mod compared to Requiem Mod ??
Is it balanced and difficult but reasonable ?
and finally, did this mod just touch enemy stats or some character too ??

Thanks :)

35
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-12-23 12:39:20 »
Hi everyone

I´m new in the v1.5, i finished the v1.4 times ago and i have some questions.

This has two difficulty options, there are some major differences between "normal" and "arrange" ??
I love difficulty mods but i thought v1.4 has the rebalance that makes the game (more) difficult than the original version (also i loved that difficulty), so ... is Arrange some kind of a Nightmare or is just "a little" more difficult than normal o what ?

Thanks and congratulation for this Mod

36
This mod is awsome.

Is this mod compatible with the psx version ?? Maybe using CDMage in order to replace Kernel.bin and Scene.bin or this can cause crashes in the game ??


37
Gameplay / Re: Final fantasy X - Punishment mod (ps2)
« on: 2017-11-26 11:08:51 »
Is this the final version of the Mod? I mean, Is the mod project dead ?

38
I use NTSC- USA version (with Requiem Mod), thats the point, i want to play that mod instead of the PC version.

I thought there was a tool like CDMage but for FF8. I was so naive   :P

Thanks

39
Does anyone know how to extract .fl file from a ff8.bin ??

I can extract kernel.bin from main.fl but i can´t get the main.fl from a ff8 psx

 :?

40
Troubleshooting / Re: FF8: Archive Commander
« on: 2017-10-25 09:46:34 »
Anyone knows what kind of file makes this work ?

I´m trying FF8.bin and doesn´t work

41
Is there any program like CDMage (Final Fantasy VII) for Final Fantasy VIII ?
I would like to use a kernel.bin editor but i can´t extract it from my ff8.bin file.

Thanks

42
Misc. Tools / Re: [FFX] Skill editor - Ronso (v0.3.1.0)
« on: 2017-05-05 11:43:53 »
Is there any possibility to use this skill editor on a NTSC version of the game? maybe with the Punishment mod?

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