Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - DeathSavior

Pages: [1]
1
Troubleshooting / Re: Mod issues
« on: 2017-11-13 16:45:09 »
I will get that as soon as possible. I I ran the GC as admin when I ran it. I mean, other mods work, just seem like those I posted but give me some time and I will get it posted.

Also i am sorry for my attitude.

2
Troubleshooting / Re: Mod issues
« on: 2017-11-10 20:11:10 »
You don't need to be rude about it. Its no help for anyone if you need to be that way. And honestly if people on here are going to be rude like this. Dont see how anyone would want the help. Thank you for the link though.

3
Troubleshooting / Re: Mod issues
« on: 2017-11-10 15:24:08 »
I am using the steam version of the games. And honetsly it seems like the mods that should be changing character models, Like feild models and Battle Models. If I had to guess on the mods it would be: Battle Models - Characters, Battle model - weapons, Field Model - Characters, Field Model - Non player characters. Not sure if any others. I am using the 7th Heaven Launcher.

4
Troubleshooting / Mod issues
« on: 2017-11-10 02:12:48 »
So I have activated and configured the characters and yet when I get into game they are not showing. Like the Mod is not working correctly.

5
7thHeaven / Re: 7th Heaven issues
« on: 2017-03-07 16:42:26 »
went to pick up the all mateeria after the 7th heaven bar part. Game crashed. Have a Crash file just not sure how to attach it.

[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 950M/PCIe/SSE2 4.5.0 NVIDIA 376.54
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1280x720, output resolution 1280x720, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\FF7\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000011] set music volume trans: 127->0, step=60
[00000076] END OF CREDITS!!!
[00000076] Entering MAIN
[00000076] set music volume: 127
[00000076] Exiting MAIN
[00000076] START OF MENU SYSTEM!!!
[00000272] END OF MENU SYSTEM!!!
[00000272] Entering MAIN
[00000276] Exiting MAIN
[00000276] Field Start
[00000321] : unhandled exception

6
7thHeaven / Re: 7th Heaven issues
« on: 2017-03-06 19:22:34 »
Yeah I figured out the resize. but now having issues with some of the mods after they are configured.

7
7thHeaven / Re: 7th Heaven issues
« on: 2017-03-06 05:30:44 »
New issue it seems when I customize cerain options like field models and NPC models and such it is not using what I choose.

8
7thHeaven / Re: 7th Heaven issues
« on: 2017-03-03 08:04:38 »
Thank it seems to be working like a glove now. But is there a way to make the game screen bigger than that small box? Like resizing it or something? It is at like 640 x 800 or something like that.


[Edit] Nvm I got it.

9
7thHeaven / Re: 7th Heaven issues
« on: 2017-03-01 21:58:13 »
Miscellaneous - Dynamic Cloud Weapons
   ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
   Version: 2.2
   CloudSword = 0
   Sword = 0
   Dynamic = 0
   HQW = 0
Miscellaneous - Jessie Mod
   ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
   Version: 2.3
Miscellaneous - Team Avalanche Fields
   ID: 72152e09-7b5c-4942-8465-afa154e20b08
   Version: 2.0
   field_ta = 1
Animations
   ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
   Version: 2.1
   f_animation = 1
   w_animation = 1
   60fps = 1
   fba = 0
   fbn = 0
   fed = 0
   fs = 0
Battle Models - Characters
   ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
   Version: 2.0
   models_aerith = 1
   models_barret = 2
   models_caitsith = 1
   models_cid = 2
   models_cloud = 5
   models_redxiii = 3
   models_sephiroth = 1
   models_tifa = 2
   models_vincent = 2
   models_yuffie = 2
Battle Models - Enemies
   ID: 267ef1d2-599c-4f4d-860c-b838f402c587
   Version: 2.1
   models_diamond = 1
   models_frogs = 2
   models_scorpion = 1
   models_jenova = 1
   models_joker = 1
   models_life_form = 1
   models_motorball = 1
   models_ruby = 1
   models_soldiers = 1
   models_sweeper = 1
Battle Models - Weapons
   ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
   Version: 2.0
   weapons_aerith = 3
   weapons_caitsith = 1
   weapons_cloud = 2
   weapons_sephiroth = 1
   weapons_yuffie = 1
Battle Textures
   ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
   Version: 2.0
   battle_bg = 3
Field Models - Main Characters
   ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
   Version: 2.0
   models_aerith = 6
   models_barret = 8
   models_caitsith = 2
   models_cid = 3
   models_cloud = 8
   models_redxiii = 4
   models_sephiroth = 2
   models_tifa = 7
   models_vincent = 3
   models_yuffie = 3
Field Models - Non-Player Characters
   ID: d329bc05-3dc0-4f35-94aa-632986f47194
   Version: 2.3
   models_base = 2
   models_biggs = 2
   models_jessie = 2
   models_wedge = 2
Field Models - Objects
   ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
   Version: 2.0
   huge_materia = 1
   materia = 2
   potions = 2
   save_point = 2
Field Textures - Part 1
   ID: 5ee78f47-6a2d-4981-8be5-c9afa763b965
   Version: 2.0
   field_bg = 2
Gameplay - Difficulty and Story
   ID: af709876-588e-4865-84e3-0ac0bd662fb2
   Version: 2.34
   gameplay = 0
Gameplay - Tweaks and Cheats
   ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
   Version: 2.1
   ar = 0
   cf = 0
   dm = 0
   isl = 0
   i = 0
   li = 0
   lcs = 0
   lt = 0
   nrb = 0
   spa = 0
   sc = 0
   sbo = 0
Media - Movies
   ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
   Version: 2.0
   movie = 2
Media - Music and Sound
   ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
   Version: 2.0
   music = 9
   sound = 1
Menu - Avatars and Backdrops
   ID: aec06415-0f12-410b-ac43-f4e89e363729
   Version: 2.1
   avatars_aerith = 1
   avatars_barret = 2
   avatars_cait_sith = 1
   avatars_chocobo = 1
   avatars_cid = 1
   avatars_cloud = 1
   avatars_cloud_young = 1
   avatars_red_xiii = 1
   avatars_sephiroth = 1
   avatars_tifa = 1
   avatars_vincent = 1
   avatars_yuffie = 1
   game_over = 1
   prelude = 1
   start_menu = 10
Minigames - Chocobo Race
   ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
   Version: 2.0
   avatars = 1
   chocobo = 1
   cid = 1
   cloud = 2
   jockey_1 = 1
   jockey_2 = 1
   textures = 1
   tifa = 1
Minigames - Coaster
   ID: 46efb6be-a9ab-4a24-b705-7603aca31519
   Version: 2.0
   coaster = 1
Minigames - Fort Condor
   ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38
   Version: 2.0
   fort_condor = 1
Minigames - Motorbike Chase
   ID: 0e17da17-403b-4c59-ba05-69985c432368
   Version: 2.0
   models = 1
   textures = 1
Spell Textures
   ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
   Version: 2.1
   magic = 1
   coin = 21
   limit = 6
The Reunion - Beacause and Menu Overhaul
   ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
   Version: 2.1
   beacause = 0
   menu = 1
   break = 0
   hand = 0
   nbb = 0
   ncb = 0
World Models - Characters
   ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
   Version: 2.1
   cid_world = 3
   cloud_world = 10
   tifa_world = 3
World Models - Enemies
   ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
   Version: 2.0
   diamond = 1
   emerald = 1
   ruby = 1
   ultima = 1
World Textures
   ID: 35e0906d-7da4-4da2-b10d-87149d291a38
   Version: 2.0
   world_bg = 3
World Models - Vehicles
   ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
   Version: 2.0
   buggy = 1
   chocobo = 1
   highwind = 1
   submarine = 1
   tiny_bronco = 1

10
7thHeaven / Re: 7th Heaven issues
« on: 2017-01-24 03:16:39 »
Sorry it took so long to get back to you but what do you mean post my profile?

11
7thHeaven / Re: 7th Heaven issues
« on: 2017-01-08 14:01:19 »
I did what the 3rd one says even though I am not using the newest version and still getting an error
Code: [Select]
00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 950M/PCIe/SSE2 4.5.0 NVIDIA 376.33
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x960
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\FF7\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000049] set music volume trans: 127->0, step=60
[00000114] END OF CREDITS!!!
[00000114] Entering MAIN
[00000114] set music volume: 127
[00000114] Exiting MAIN
[00000114] START OF MENU SYSTEM!!!
[00000815] END OF MENU SYSTEM!!!
[00000815] Entering MAIN
[00000819] Exiting MAIN
[00000819] Field Start
[00000903] Entering MAIN
[00000905] Exiting MAIN
[00000905] START OF MENU SYSTEM!!!
[00000998] END OF MENU SYSTEM!!!
[00000998] Entering MAIN
[00001000] Exiting MAIN
[00001000] Field Start
[00001408] Field Quit
[00001408] Entering MAIN
[00001408] Exiting MAIN
[00001408] Entering FRAME_INITIALIZE SWIRL
[00001408] Exitting FRAME_INITIALIZE SWIRL
[00001411] Swirl sound_effect1
[00001411] stop_sound
[00001411] End of Swirl sound_effect1
[00001490] Entering FRAME_QUIT SWIRL
[00001490] Exitting FRAME_QUIT SWIRL
[00001490] Entering MAIN
[00001492] Exiting MAIN
[00001492] [BATTLE] Entering FRAME_INITIALIZE
[00001492] [BATTLE] Scene# 322
[00001492] [BATTLE] Exitting FRAME_INITIALIZE
[00001736] [BATTLE] Begin main battle loop
[00004380] [BATTLE] End of current battle
[00004380] [BATTLE] Begin end battle stuff
[00004381] [BATTLE] Begin end battle stuff
[00004382] [BATTLE] Begin end battle stuff
[00004383] [BATTLE] Begin end battle stuff
[00004644] stop_sound
[00004645] [BATTLE] Entering FRAME_QUIT
[00004645] [BATTLE] endof battle.
[00004645] [BATTLE] Exitting FRAME_QUIT
[00004645] Entering MAIN
[00004645] Exiting MAIN
[00004645] START OF MENU SYSTEM!!!
[00004856] END OF MENU SYSTEM!!!
[00004856] Entering MAIN
[00004858] Exiting MAIN
[00004858] Field Start
[00004858] cross play music: 0
[00004858] set music volume trans: 127->0, step=4
[00004861] set music volume: 127
[00005407] : unhandled exception

12
7thHeaven / Re: 7th Heaven issues
« on: 2017-01-05 16:09:28 »
I did tht and game crashed a little after starting.

Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 950M/PCIe/SSE2 4.5.0 NVIDIA 376.33
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x960
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\FF7\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000032] set music volume trans: 127->0, step=60
[00000097] END OF CREDITS!!!
[00000097] Entering MAIN
[00000097] set music volume: 127
[00000097] Exiting MAIN
[00000097] START OF MENU SYSTEM!!!
[00000187] END OF MENU SYSTEM!!!
[00000187] Entering MAIN
[00000191] Exiting MAIN
[00000191] Field Start
[00000192] INFO: D:\FF7\FINAL FANTASY VII\data\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 127.570000, frames: 1914
[00002468] : unhandled exception

13
7thHeaven / Re: 7th Heaven issues
« on: 2017-01-04 03:55:52 »
I have a laptop that has an intergrated video card and a Nvidia GTX 950m 2 gig video card. Not sure which one is set to be dedicated.

14
7thHeaven / 7th Heaven issues
« on: 2017-01-03 15:10:35 »
Everytime I try to start up the game using the launcher I get an error. This is what the APP.log says:

[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 530 4.4.0 - Build 21.20.16.4534
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 64, vert uniform 4096, frag uniform 4096
[00000000] INFO: postprocessing program link log:
Fragment shader contains a user varying, but is linked without a vertex shader.
Out of resource error.

[00000000] : init_postprocessing failed, postprocessing will be disabled
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized

Pages: [1]