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Topics - chasesummers

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1
7th Heaven / Error at Mt Nibel Enemy Encounter
« on: 2019-05-05 11:20:27 »
My game is somehow crashing when I get an encounter in Mt Nibel. The battle song plays but the screen remains black. On my second try the battle encounter worked but on the next encounter it crashed/hanged again. Any reason why this is happening?
I'm using the ff7.bc
Below is the APP.log (sorry I couldn't find a way to attach the file)

[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 1070/PCIe/SSE2 4.6.0 NVIDIA 418.81
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 32768x32768
[00000000] INFO: Original resolution 640x480, window size 1680x1050, output resolution 1400x1050, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: postprocessing program link log:
Fragment info
-------------
0(133) : warning C7050: "refractedColor.w" might be used before being initialized

[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\Games\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 11.333333, frames: 170
[00000027] set music volume trans: 127->0, step=60
[00000092] END OF CREDITS!!!
[00000092] Entering MAIN
[00000092] set music volume: 127
[00000092] Exiting MAIN
[00000092] START OF MENU SYSTEM!!!
[00000248] END OF MENU SYSTEM!!!
[00000248] Entering MAIN
[00000250] Exiting MAIN
[00000250] -=-=[START OF WORLD MAP!!!]=-=-
[00000250] stop_sound
[00000250] cross play music: 0
[00000250] set music volume trans: 127->0, step=4
[00000252] set music volume: 127
[00000433] stop_sound
[00000434] -=-=[END OF WORLD MAP!!!]=-=-
[00000434] Entering MAIN
[00000436] Exiting MAIN
[00000436] Field Start
[00000436] GLITCH: missed palette write to external texture field/mtnvl2/mtnvl2_15
[00000832] Field Quit
[00000832] Entering MAIN
[00000832] Exiting MAIN
[00000832] Entering FRAME_INITIALIZE SWIRL
[00000832] Exitting FRAME_INITIALIZE SWIRL
[00000835] Swirl sound_effect1
[00000835] stop_sound
[00000835] End of Swirl sound_effect1
[00000914] Entering FRAME_QUIT SWIRL
[00000914] Exitting FRAME_QUIT SWIRL
[00000914] Entering MAIN
[00000916] Exiting MAIN
[00000916] [BATTLE] Entering FRAME_INITIALIZE
[00000916] [BATTLE] Scene# 583
[00000916] [BATTLE] Exitting FRAME_INITIALIZE
[00001163] [BATTLE] Begin main battle loop
[00002884] [BATTLE] End of current battle
[00002884] [BATTLE] Begin end battle stuff
[00002885] [BATTLE] Begin end battle stuff
[00002886] [BATTLE] Begin end battle stuff
[00002887] [BATTLE] Begin end battle stuff
[00003148] stop_sound
[00003149] [BATTLE] Entering FRAME_QUIT
[00003149] [BATTLE] endof battle.
[00003149] [BATTLE] Exitting FRAME_QUIT
[00003149] Entering MAIN
[00003149] Exiting MAIN
[00003149] START OF MENU SYSTEM!!!
[00003349] END OF MENU SYSTEM!!!
[00003349] Entering MAIN
[00003351] Exiting MAIN
[00003351] Field Start
[00003351] cross play music: 0
[00003351] set music volume trans: 127->0, step=4
[00003354] Entering MAIN
[00003356] Exiting MAIN
[00003356] START OF MENU SYSTEM!!!
[00003356] set music volume: 127
[00003772] END OF MENU SYSTEM!!!
[00003772] Entering MAIN
[00003774] Exiting MAIN
[00003774] Field Start
[00004132] Entering MAIN
[00004134] Exiting MAIN
[00004134] START OF MENU SYSTEM!!!
[00007600] END OF MENU SYSTEM!!!
[00007600] Entering MAIN
[00007602] Exiting MAIN
[00007602] Field Start
[00008047] Field Quit
[00008047] Entering MAIN
[00008047] Exiting MAIN
[00008047] Entering FRAME_INITIALIZE SWIRL
[00008047] Exitting FRAME_INITIALIZE SWIRL
[00008050] Swirl sound_effect1
[00008050] stop_sound
[00008050] End of Swirl sound_effect1
[00008129] Entering FRAME_QUIT SWIRL
[00008129] Exitting FRAME_QUIT SWIRL
[00008129] Entering MAIN
[00008131] Exiting MAIN
[00008131] [BATTLE] Entering FRAME_INITIALIZE
[00008131] [BATTLE] Scene# 581
[00008131] [BATTLE] Exitting FRAME_INITIALIZE
[00008131] ERROR: unhandled exception

2
Hi everyone,
This is my second attempt in modding FF7.

I installed FF7 from steam, into D:\Games\steamapps\common\FINAL FANTASY VII and I managed to get Game Converter to work.
I first started using 7th Heaven v1.54 but I couldn't get the game to start, giving me a long ERROR5 something. I found a v1.52 and I got the game to start up but with issues.

So upon starting the game I get an error saying  Postprocessing initialization failed, check APP.LOG for more information, then the game starts.
The mods seem to work, apart from the field background (looking terribly ugly, stretched and pixelated) and the music for some reason isn't playing (that's until Cloud goes into the first battle with two soldiers). The music might have stopped because I skipped the cut-scene.

The APP.LOG 
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 1070/PCIe/SSE2 4.6.0 NVIDIA 418.81
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 32768x32768
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] ERROR: failed to stat file D:\Games\steamapps\common\FINAL FANTASY VII\/shaders/ATI_SmartBloomAdvanced/SmartBloomAdvanced.post
[00000000] ERROR: init_postprocessing failed, postprocessing will be disabled
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized

My Rig
- GeForce GTX 1070
- Intel Core i5-2400
- 8 GB RAM
- Windows 10

Let me know if I can provide more info, I'd love to get this game running.
Many thanks!

3
7th Heaven / Screen Resolution Issues With 7th Heaven
« on: 2018-03-14 13:25:45 »
Hey everyone,

I installed the 7th Heaven mod and followed all the steps. However every time I go on full screen the game is zoomed in, no matter what I do with the settings it won't change.

Here's the FF7OpenGL:

Code: [Select]
<?xml version="1.0" encoding="utf-8" ?>
<ConfigSpec xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <Setting xsi:type="TextEntry">
    <Group>Resolution</Group>
    <Name>Window Size X</Name>
    <Description>What resolution to run the game at (in windowed mode, the size of the window)</Description>
    <Option>window_size_x</Option> 
<Suggest>0</Suggest>
  </Setting>
  <Setting xsi:type="TextEntry">
    <Group>Resolution</Group>
    <Name>Window Size Y</Name>
    <Description></Description>
    <Option>window_size_y</Option>
<Suggest>0</Suggest>
  </Setting>
   <Setting xsi:type="TextEntry">
    <Group>Resolution</Group>
    <Name>Internal Size X</Name>
    <Description>Should be 2X*320</Description>
    <Option>internal_size_x</Option>
<Suggest>0</Suggest>
  </Setting>
  <Setting xsi:type="TextEntry">
    <Group>Resolution</Group>
    <Name>Internal Size Y</Name>
    <Description>Should be 4X*240</Description>
    <Option>internal_size_y</Option>
<Suggest>0</Suggest>
  </Setting>
  <Setting xsi:type="Checkbox">
    <Group>Resolution</Group>
    <Name>Full screen mode</Name>
    <Description>Whether to run the game in full-screen mode or in a window</Description>
    <TrueSetting>fullscreen=on</TrueSetting>
    <FalseSetting>fullscreen=off</FalseSetting>
  </Setting>
 
 
  <Setting xsi:type="Checkbox">
    <Group>Graphics</Group>   
    <Name>Preserve aspect ratio</Name>
    <Description>If you turn this off, graphics are stretched to fill. When on, black bars are added.</Description>
    <TrueSetting>preserve_aspect=on</TrueSetting>
    <FalseSetting>preserve_aspect=off</FalseSetting>
  </Setting>
  <Setting xsi:type="Checkbox">
    <Group>Graphics</Group>   
    <Name>Dialog Boxes</Name>
    <Description>Make all dialog boxes transparent.</Description>
    <TrueSetting>transparent_dialogs=on</TrueSetting>
    <FalseSetting>transparent_dialogs=off</FalseSetting>
  </Setting>
  <Setting xsi:type="Checkbox">
    <Group>Graphics</Group>   
    <Name>Linear Filter</Name>
    <Description>Allow FF7 to use linear filtering for its textures.</Description>
    <TrueSetting>linear_filter=on</TrueSetting>
    <FalseSetting>linear_filter=off</FalseSetting>
  </Setting>
  <Setting xsi:type="Checkbox">
    <Group>Graphics</Group>   
    <Name>Postprocessing</Name>
    <Description>Used to apply fullscreen effects.</Description>
    <TrueSetting>enable_postprocessing=yes</TrueSetting>
    <FalseSetting>enable_postprocessing=no</FalseSetting>
  </Setting>
  <Setting xsi:type="TextEntry">
    <Group>Graphics</Group>
    <Name>Postprocess Shader</Name>
    <Description>Which postprocessing shader to use</Description>
    <Option>post_source</Option>
    <Suggest>shaders/bloom2.post</Suggest>
    <Suggest>shaders/someOtherFile.post</Suggest>
  </Setting>
 
 
  <Setting xsi:type="Checkbox">
    <Group>Rendering</Group>
    <Name>V-Sync</Name>
<Description>Check your Nvidia/ATI/Intel control panel settings if this option doesn't seem to work.</Description>
    <TrueSetting>enable_vsync=on</TrueSetting>
    <FalseSetting>enable_vsync=off</FalseSetting>
  </Setting>
  <Setting xsi:type="Checkbox">
    <Group>Rendering</Group>
    <Name>New Timer</Name>
<Description>Replace FF7's default framelimiter timer source.</Description>
    <TrueSetting>use_new_timer=yes</TrueSetting>
    <FalseSetting>use_new_timer=no</FalseSetting>
  </Setting>
  <Setting xsi:type="Checkbox">
    <Group>Rendering</Group>
    <Name>Textures Cache</Name>
<Description>Store external textures in a compressed cache for increased performance. Compression is not lossless. Texture cache does NOT update automatically. </Description>
    <TrueSetting>compress_textures=yes</TrueSetting>
    <FalseSetting>compress_textures=no</FalseSetting>
  </Setting>
  <Setting xsi:type="DropDown">
    <Group>Rendering</Group>
    <Name>Texture Memory</Name>
    <Description>Prevent the game to crash due to it loading too many textures at once. Use only higher values if you get graphic problems!</Description>
    <Option>
      <Text>256</Text>
      <Settings>texture_cache_size=256</Settings>
    </Option>
    <Option>
      <Text>512</Text>
      <Settings>texture_cache_size=512</Settings>
    </Option>
    <Option>
      <Text>768</Text>
      <Settings>texture_cache_size=768</Settings>
    </Option>
<Option>
      <Text>1024 (untested)</Text>
      <Settings>texture_cache_size=1024</Settings>
    </Option>
  </Setting>
  <Setting xsi:type="Checkbox">
    <Group>Rendering</Group>
    <Name>Pixel Buffer</Name>
<Description>Use pixel buffer objects to speed up texture loading. Might crash horribly on ATI cards but should work for NVIDIA users.</Description>
    <TrueSetting>use_pbo=yes</TrueSetting>
    <FalseSetting>use_pbo=no</FalseSetting>
  </Setting>
 
 
  <Setting xsi:type="DropDown">
    <Group>Audio</Group>
    <Name>Music Plugin</Name>
    <Description>Choose a plugin to load for special music output</Description>
    <Option>
      <Text>None</Text>
      <Settings>music_plugin=</Settings>
    </Option>
    <Option>
      <Text>VGMStream</Text>
      <Settings>music_plugin=plugins/vgmstream_music.fgp</Settings>
    </Option>
    <Option>
      <Text>FF7Music</Text>
      <Settings>music_plugin=plugins/ff7music.fgp</Settings>
    </Option>
  </Setting>
</ConfigSpec>

Thanks!

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