1
Releases / Re: [FF7PC] Symphonic Remasters: Redux - Complete FF7 Soundtrack Replacement
« on: 2020-07-18 21:49:10 »
Great job with the re-release 👍🏼 I'll put a link to this on my wordpress site. Thanks
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Yeah cheers. Figured it out however certain tracks seem to just crash just game such as changing the menu theme, can't seem to pinpoint the cause of the crashes. Had other tracks work fine.
Would also like tips on how to create loops for .ogg files, know you can view LoopStart/LoopEnd in the metadata however not sure what the value is based off.
Something was changed in 1.1.6 and it doesn't work anymore. Guy on steam forums hit me up with a DL link for 1.1.5 which works flawlessly.
Link to UnityEx 1.1.5: https://www.dropbox.com/s/ximkx2l4a3bu9mc/UnityEX.exe?dl=0 (remove link if this isn't allowed)
Managed to extract/reimport the audio files from the game using UnityEX 1.1.5:
This sounds really great. I think I'll use them from now on. Unfortunately the second disc seems to be broken. I get a CRC error trying to decompress parade.ogg.
As for the movies, fortunately the PSX version has separate SFX and music for both the openning and the ending so they could be combined with your work for a more faithful result.
I think what everyone is trying to get at but nobody has hit on the head is the violent volume fluctuations. Not so much clipping since the bumps are not distorted, just out of place. There is a sudden jump in volume for apparently no reason. Its like really obvious in bat and I haven't listened to them all yet but they all seem to be doing it so far, some not as badly though. Whole sections of the song seem to be "sinking" in volume until they randomly POP up loud again. Doesn't make sense and ruins the dynamic, however all else sounds really amazing and I am sure it is a rather easy fix. I am by no means a "professional" but I have played music for 13 years and have mixed my fair share of tracks and am confident in my analysis. Other than that, bravo man this is the best mix by far, I perfer this above ALL the others but I am a symphonic NUT so I am pretty bias.
I agree with DLPB, the bass are clearly too low in canyon.agg.
Normally it is a really important part of the tune, but we can't even hear them during some parts of the song.
Do you think you could correct this?
Except from this this is quite magnificent work!
Thanks a lot!
Sorry but I meant the original PSX choir. You can extract it from the 3rd disc/iso with PSound.
I don't hear any clipping. It does sound like a live performance at a large concert hall or something, which is quite impressive.
Personally I don't think the style meshes well with the game in terms of actually inserting it, but it's wonderful for listening to on its own.
I had a thought: I think it was a bit unfair of me to base my critique from playing these off Youtube... Perhaps some/all of my listening displeasure comes from their compression. I'm going to check them out again when I get a minute. I mean... I did say they were fantastic... not like I gave them a bad review lol
See the thing is with that... sometimes a story is finished... and done. And Star wars, and FF7 were done. It takes a very good writer to be able to do prequels and sequels to a high standard. I can't see anyone managing to fix Star Wars now... or make it anywhere near as good as the original. The one thing that MIGHT work... would be to set it in the same universe but way in the future... or the past. That way you could make a completely new and original story. But hands up who doesn't think they will just milk the original story and characters for all they're worth... again.
Basically... the main problem is that success=profit, and that, for most writers and film makers, trumps quality. Instead of just ending a movie or franchise, they realise they can make uber millions with crappy additions. I guess it isn't all their fault... I mean, people keep buying it so.
So... Knights of the Old Republic?
Very interesting information about loanwords (I learned something today!). How funny would it have been if they called him Sephiros. SE-FEAR-OS it sounds like a good bud guy name, not as scary and Sephiroth but...
I think the mako thing was just one of those thing were that's how you said it when you were 14 so that's how you want to say it now. You're right of course that it is incorrect.
I think I'm with DLPB on this one though that is just sounds more like a girls name when it's spelled Aeris but hey ho...
I'd say the changes to the trilogy really did f*ck it up though a lot of the time Especially adding "NOoooo" to Darth in Jedi haha (if that is true...).
Lucas changed his mind about Anakin too... originally, he was a good friend of Obi Wan's who piloted ships. The idea, I think, was that he was already much older than a child when they met. Lucas updated the graphics too in Jedi to dub in the head of the new Anakin actor. I thought the original trilogy was much better than the meddling Lucas did after, but... well... he's the writer, or at least was the owner. Still think he's done a really sh*tty job with Star Wars since the trilogy though. Problems of that kind generally come about when a writer decides to make prequels, change ideas , and then has to update the original content to fix the discrepancies...
This is one of the reasons I dread a remake of VII. I have a horrible feeling they'd plant in crap about Genesis and so forth, and change too many things from what it was. Not to correct problems, but to revise the game... and imho the whole genesis thing and the prequels/sequels are crap.
I wish I could find a video of this line, it's much funnier that way.
This is unfortunately where a LOT of the problems I've had with people opposed to the translation project come from. A lot of people refuse point blank to accept any change to FF7, regardless of how big the mistake is. The reason Aeris keeps coming back time and time again, is because people grew up with it, and want to find any c*ck and bull excuse to hold onto it, as if it somehow matters to the order of things. When you consider the sheer magnitude of things that were wrong, and we've corrected, you can see how that would cause the ire that has been directed as the project, and me especially.
People need to just accept that FF7 was deeply flawed with its translation. The unfortunate thing is that practically all of the mistakes in FF7 have been adopted as "English canon" precisely because the localisers and designers fear an illogical backlash. The best response I ever saw was someone Luksy pointed me to from online, who was desperately trying to explain how "Midgardsormr" became "Midgar Zolom". His belief was that it was a "variation". It killed him to just accept that it was a mistake.
"Spoony bards"
Please site proof that they wanted the 'th' sound. I find it hard to believe that they wanted a sound that is uncommon in their language. It doesn't matter if you use Aeris or Aerith it still gets spelled out as エアリス or Earisu it doesn't matter if you use Aeris or Aerith the translation remains the same (check google translator yo!). If your proof is that they have changed it in later translations is say ehhhh... The new translators probably didn't work with the original writers anyway.
At the end of the day I will always say Aeris and (May-ko) I agree Mah-ko sounds lame
The only reason I would bother offering feedback is because these are very HQ to begin with so improvement is worthwhile:
I had to look up overmodulation to make sure we were talking about the same thing, but I think Kaldarasha is pretty much spot on about the recordings.
The levels on your recordings are "spikey" as a sound guy at a club would say. It's "clipping" going in, so it's clipping going out. I'm no audio expert so I could be wrong, but I am a little bit of an audiophile so I wouldn't just toss out the criticism. Again, I want to stress that these are already very high quality. A lot of people will love them even if you don't touch them again. But for some people they might be a little too "live".