Author Topic: [PC] p model simple editor - Kimera (0.97b)  (Read 503387 times)

Scorpicus

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Kimera: FF7 p model simple editor
« Reply #225 on: 2007-10-01 08:07:17 »
Ah, I never realised there was a colour picker  :-P

The link to download V 0.84 seems to be down.

ice_cold513

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Kimera: FF7 p model simple editor
« Reply #226 on: 2007-10-01 09:00:02 »
Yeah his host when down

So here we are
Kimera V0.8.4b

Borde

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Kimera: FF7 p model simple editor
« Reply #227 on: 2007-10-01 16:07:07 »
Yes, everything is down. Thanks for the link ice_cold513.

sword

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Kimera: FF7 p model simple editor
« Reply #228 on: 2007-10-06 14:01:27 »
Could someone please post 8.1b through 8.3b please?
The latest verson isn't working to well.

Borde

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Kimera: FF7 p model simple editor
« Reply #229 on: 2007-10-06 15:44:19 »
I didn't keep any copy newer than 0.7b. Sorry.
Anyway, I'm curious. Do versions form 0.81 to 0.83 work any better than this one? I thought they had even more severe bugs.

sword

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Kimera: FF7 p model simple editor
« Reply #230 on: 2007-10-06 17:27:14 »
Well whenever I edit a model, besides resizing and repostioning, the game always crashes when it gets to that model.

ice_cold513

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Kimera: FF7 p model simple editor
« Reply #231 on: 2007-10-06 17:31:58 »
Could someone please post 8.1b through 8.3b please?
The latest verson isn't working to well.

There we are

Kimera

Murak Modder

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Kimera: FF7 p model simple editor
« Reply #232 on: 2007-10-06 18:36:59 »
is THAT why my game always crashes!?! i discarded my faithful kimera V0.7 and whenever i edit a model other than resizing or slight recolour, my game crashes! new Kimera! i curse you to hell if this is true!!!

sword

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Kimera: FF7 p model simple editor
« Reply #233 on: 2007-10-06 19:48:26 »
Ahh, thanks ice_cold.
« Last Edit: 2007-10-06 19:51:21 by sword »

Borde

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Kimera: FF7 p model simple editor
« Reply #234 on: 2007-10-07 17:29:09 »
 :?
I had no idea about that. Well, now that's a serious bug.

Murak Modder

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Kimera: FF7 p model simple editor
« Reply #235 on: 2007-10-11 07:54:45 »
hm, found a trick for keeping the field model at the same brightness as the other models and not crash your game. use a kimera such as V0.81 to make it and save it, that will make the model appear on the field, but it will be to dark, right? then open it with kimera V0.84 then just save it and it will be correctly shaded and won't crash the game. :)

sword

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Kimera: FF7 p model simple editor
« Reply #236 on: 2007-10-11 10:51:11 »
Nice. I'll keep that in mind.

Scorpicus

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Kimera: FF7 p model simple editor
« Reply #237 on: 2007-10-11 15:29:30 »
Well whenever I edit a model, besides resizing and repostioning, the game always crashes when it gets to that model.

Hmmmm... that's never happened to me.

Murak Modder

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Kimera: FF7 p model simple editor
« Reply #238 on: 2007-10-11 15:31:20 »
was that with the kimera V0.84 you were using?

sword

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Kimera: FF7 p model simple editor
« Reply #239 on: 2007-10-11 16:32:23 »
Yeah. Lastest version.

Scorpicus

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Kimera: FF7 p model simple editor
« Reply #240 on: 2007-10-12 23:13:08 »
Yep, latest version, with the ability to edit summons etc.  Guess I'm just lucky  :-P

Murak Modder

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Kimera: FF7 p model simple editor
« Reply #241 on: 2007-10-13 07:02:42 »
my game crashed like, 14 times when i was making the guard scorpion 13. i guess it doesn't like you adding parts or taking a part apart to apply correct shading or something.

sword

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Kimera: FF7 p model simple editor
« Reply #242 on: 2007-10-13 12:03:24 »
It doesn't like anything!
If I do anything besides repostion and resize it crashes.

Murak Modder

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Kimera: FF7 p model simple editor
« Reply #243 on: 2007-10-13 12:28:54 »
hey, what sort of modding do you do? i'm curious as i don't see much of your modding here.
i myself like making monsters/bosses/summons as playable people as well as NPCs as well as bosses not to mention making 'outfit' mods. (EG: a MP outfit mod where all of the major people have the MP outfit, soldier outfit, sephiroth outfit mod, etc.)
i always figured it was Vista that was making my game crash as before when i made mods, thy work, then on vista they didn't, so i blamed vista for kimera's doing, lol.

did using a previous kimera work? or is that just as bad as new kimera for you?

Chrisu

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Kimera: FF7 p model simple editor
« Reply #244 on: 2007-10-13 14:44:38 »
LOL, i didn't know that your Kimera has the same icon as my "Highwind" program - funny isn't it?

Borde

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Kimera: FF7 p model simple editor
« Reply #245 on: 2007-10-14 00:19:31 »
Nop, Kimera's icon has "HRC" writen on one corner :-P This icon has been the same since 0.7.
If I remeber correctly the changes I did between versions, the current saving code is the same I used in 0.83 and thus it should have the same problems. I haven't seen any, but then again I can't say I've done very extensive testing.

sword

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Kimera: FF7 p model simple editor
« Reply #246 on: 2007-10-14 10:31:47 »
Well, Murak. I do things ranging from Character swapping (EX: Tifa/Aeris, Barret/Dyne, Cloud/Zack) to making my own characters.
I also like making my own weapons.

ARMs

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Kimera: FF7 p model simple editor
« Reply #247 on: 2007-10-21 14:29:43 »
Where can i get the file MSSTDFMT.DLL.   It wont work for me.

Edit nevermind I got it working now.    How do i open files.   Isn't the LZS files fo the PSX and PC teh same.   Is there a ste or topic i can go to to read up how to use this program.
« Last Edit: 2007-10-21 15:34:43 by ARMs »

Borde

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Kimera: FF7 p model simple editor
« Reply #248 on: 2007-10-21 19:23:49 »
As far as I know FF7 PC files and PSX has completly diferent formats. This program only supports files from the PC version. The models are stored in LGP files (char.lgp, battle.lgp, magic.lgp ...) and must be extracted using some kind LGP extractor (LGPTools, HighWind...) befor you can open them with kimera.

ARMs

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Kimera: FF7 p model simple editor
« Reply #249 on: 2007-10-21 19:34:54 »
I see thanks.

Edit:  By any chance is there a editor for the psx version that can do something like making the weapon model part of the character model?   I'm trying to using a character model as an enimy and, well it displays fine in the game but the weapon is model is placed a large distance away from the character.
« Last Edit: 2007-10-21 20:34:58 by ARMs »