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Messages - Koby

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1
Announcements and site development / Re: We were hacked.
« on: 2021-07-24 00:45:16 »
I tried, and it looks like your information is out-of-date. At some point it became a Yahoo-Plus-only thing, at least the massive number part (my settings menu says 3 for free). People who were already using the feature may have got to keep it. I haven't found too much information on the change yet.
Not just this but many sites block and ban DEAs because they're prone for use by spammers and not secure at all since they're disposable. Most DEAs are only active for about 15 minutes, enough to register on a site and be done. As a result someone else can utilize the same one and easily gain access to your account. Even if that isn't the case, in the event you forget or lose your password you have no way of resetting it if you've lost access to the DEA... But yeah since they're prone to just be abused or used for spam bots... many forums and such have DEA blacklists setup in order to block and ban the use of them... I've even seen sites that would ban active users if they realized a DEA was used for the account.
Should be fine here, but on other forums its worth looking into to ensure they're okay with it.

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Announcements and site development / Re: We were hacked.
« on: 2021-07-16 01:13:06 »
SMF has a built-in Mail Queue system which allows the admin to restrict the total number of emails sent per hour.
Ah, last time I used SMF it didn't have that ability. Shoot even licensed IPS, which I currently maintain a forum running on, doesn't have the option to limit it, so I assumed SMF still hadn't included it.

3
Announcements and site development / Re: We were hacked.
« on: 2021-07-15 02:48:28 »
Thanks for the heads up, but I think this note should be mass-emailed to users if possible. I don't allow users to email me, but I would hope that this would be something that administrators could bypass, especially in regards to user security. I use 1Password, and every site has its own password so there is no harm done to me now that I changed my site password. However, I know that most users don't have their email/password setup that way, and I wouldn't want a user to have a compromised email/password on other sites that they aren't aware of because they don't check this site enough. This is just food for thought.

Thanks for getting everything taken care of though!
Problem with that is the way these kinds of forums are setup in terms of the email capabilities... Sending a mass email to all users tends to send out so many at once that most mail servers automatically end up flagging the server as spam and either don't deliver the email to the address or places it into spam and then future emails also automatically get flagged from the server.

So mass emailing users on large forums tends to require a separate mail server setup so that it can send say x amount of emails per x amount of time, until it's sent out to all users.

On top of this, users can opt out of admin emails too, so this doesn't even guarantee that everyone gets notified. On top of this many users have likely abandoned such account here and no longer care about it at all... and getting an email about the site they'll just opt to flag it as spam or contact admins to delete their account.

In any event, mass emailing a few dozen thousand users can open a can of worms of it's own.

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Announcements and site development / Re: We were hacked.
« on: 2021-07-12 17:33:18 »
As someone who has ran forums since 2000, I've never liked the ability to backup databases from the admin cp. One of the first things I do is disable the ability to do so. Leave stuff such as backups to the server side of things.

But yes, never use the same password on multiple sites for any account that has any kind of power that could be used to do harm. In fact, I'd also recommend staff to periodically change their password at least once or twice a year and not to use a repeat.

2FA is also a good idea so even if password is compromised, a user who shouldn't have access to the account has a harder time of actually getting into the account.

In any case, good that the compromise was discovered quickly. Sometimes bad actors will gain access, making backups, and not do anything to be noticed so they can continue to access the account in the future.

5
I'm fine either way, but I voted yes.

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Announcements and site development / Re: Forum upgrade
« on: 2020-06-21 18:27:51 »
Hey I got to know only now about this! Thanks Obesebear :)

If possible I'd love to have those features on top:
- MFA Login
- Gravatar support
- Allow login through third part OAuth providers like Github, Google, Facebook, etc. ( so you don't have to rememeber yet another account... )

Thank you in advance in case and keep up the good work! I'm really happy we're modernizing this :) Looking forward

//EDIT: I also do agree with sithlord48 that we must add HTTPS support, especially if we want people to login with username and passwords in the forum.
Most forum software dropped support for Gravatar due to it's spying and data tracking. Not sure if SMF still offers the ability or not, but Gravatar is typically seen as a terrible thing these days that sites steer clear of.

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Announcements and site development / Re: Forum upgrade
« on: 2020-06-19 00:00:35 »
kinda made my own dark mode via stylish.


Please share Stylus stylesheet. =)
Currently I've resorted to using this one:

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Announcements and site development / Re: Forum upgrade
« on: 2020-06-16 21:31:38 »
+1 for a modern dark theme.

9
Sweet. Thanks for the mod.

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Is this possible to add with 7th Heaven and the mod library that comes with it?

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7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-09 01:14:29 »
I keep getting this error when downloading/installing Media
Quote
15:40:09|ERROR|SeventhHeavenUI.ViewModels.MainWindowViewModel|System.IO.IOException: The process cannot access the file 'Q:\Steam\steamapps\common\FINAL FANTASY VII\mods\7th Heaven\temp\fe3a9938-8083-4201-9f52-dd1e3eaba28c_Media_3.0.iro' because it is being used by another process.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
   at Iros._7th.Workshop.Install.InstallModProcedure.ProcessDownload(Object state)

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Awesome news!

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General Discussion / Re: FFVIII Remastered
« on: 2019-12-05 08:21:42 »
What about the rumor "voiceover" for the REMAKE ?

https://nichegamer.com/2019/07/03/final-fantasy-viii-remastered-seems-to-include-full-voice-overs/

I've lost the information on the voiceover, is it included to FF VIII REMASTERED ? Any information ?
It was false. No voiceovers.

14
Anyone know why there hasn't been an HD background mod yet?

Last I heard, people found a way to decompress the .zzz files.

If people have been able to replace textures, why not backgrounds too?

I can't find any discussions about this, so did people lose interest? Are there technical issues?
The resolution of backgrounds in the remaster seems to be hard-coded. They can replace them, but they can't use higher resolutions yet. It requires recoding parts that they currently need help with.

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idk, I prefer the PC versions of 7, 8,& 9 because of the modding ability of them.

16
Any luck with fixing the controls to give full motion like the non-remastered edition?

17
the purple feels very out of place to me on the Lionheart, which is one of my favorite game weapons of all time so i might be super critical on that. (a small band of purple at the top part of the blade).
I'm not seeing any purple.

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Releases / Re: [FF8:Remastered] SeeDRemastered-UI v1.0
« on: 2019-10-01 21:43:45 »
Would be sweet if all the color options had screenshot previews or at least a listing of what all options the mod has.

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General Discussion / Re: FFVIII Remastered
« on: 2019-09-16 21:45:27 »
Interesting question from the Steam forums: how does Boko, the G.F. summoned with the Gysahl Green item, exactly work in this version? I mean, its attacks.

In the original version(s), in order to get more powerful attacks, you needed to play Chocobo World and get "kisses", each kiss gave a more powerful attack. ChocoFire, ChocoFlare, ChocoMeteor, ChocoBocle.

But since there's no CW in this, how are you getting the better attacks? There are videos of the Remastered in YouTube with all attacks, how is this possible? It depends on character level, or is it random now?
Angelo search now gives everything you'd get from CW.

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General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-09-14 17:57:49 »
Cloud basically looks like Lightning's identical twin here...

21
I've never seen anything not have the option.



I'm on Windows 10 and the option is there.

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7th Heaven / Re: HELP! Error Starting FF7 (CODE 5)
« on: 2019-09-11 16:19:58 »
Right click the 7thheaven and set and set the compatibility to run as as administrator. apply and close.
Then find the FF7 exe you are using eg.. ff7_bc right click and set compatibility to run in 640x480.
Thanks. I also have to swap my DPI setting back to 100% in order for the game to run correctly; else it loads in the bottom right of the screen with a portion of it cut off.

Is there something I can set so that I don't have to adjust DPI manually every time I want to load the game? Already a pita having to load up daemon tools with the blank disc ISO in order for 7th Heaven not to say I need to put in a disc, despite my copy of the game being a legit purchase on Steam of the 2013 version. Seems the Game Converter thing made it require that. I thought it would be only for initially running the converter, but nope... It's apparently required for every time you play as well.

23
7th Heaven / Re: PS4 Controller now working. [FIXED]
« on: 2019-09-11 16:13:15 »
I have been able to get my PS4 Controller to work, I found that when you are using more than one type of controller such as an Xbox variation or a PS4 controller you need to go into your control panel -> then click view devices and printers -> then right click on one of the controllers, then choose the game controller settings. In the advanced menu select the preferred device to the wireless PS4 controller in the drop-down menu and hit ok. :mrgreen:
Thanks! This solution worked for me as well.

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