Thanks, that's fine by me. It really is a great cloud model
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Also Borde, does improving kimera for animation editing include fixing the interpolation bug?
I know when I was making that mod it was pretty daunting because once I interpolated an animation, going back in to edit an interpolated frame would cause it to crash - This is just speculation based on what I was looking at, but it seemed to be something to do with how once interpolated, the rotational positions became floats instead of integers, which seemed to crash it when you actually view the values.