higher enemies' HP, MAG and STR on Hard and Extreme difficulty
Yes, I will summarize here:
-Good magic are available before timber ( Curagas , quake , quart , tornado , ultima... ), so monsters do scratch you
-You can get the Lionheart before Timber (
)
different enemies' attack moves
Yep, this might surprise us, then we should develop new strategies, like ennemies using meltdown , dispell , protect , triple and more
Gayla should have more MAG and SPR to make Meltdown draw not so easy, as it is now
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Hum maybe you should modify this magic. Normally, it's reduce to 0 the DEF and SPR, maybe you could change to 50%. Or , delete the draws ( You can drawn it on Gayla, Bomb and Elastoid ) to allow them to get just by transforming items
enemies should be maybe little faster on Extreme difficulty
Hum maybe for people playing with a low level, but I remember, I beat Adel on level 65 and his spd and other stats was to 255
Am I omitted something?
No, but it's possible to grow up max Stats for ennemies? Like to 300, cause with a nice DEF ( like 200 ), enemies deal about 1000 damages with these attacks
And maybe find something for give some level, the game is too easy in " Low level game"
Thanks a lot for all Colly , and so sorry for my baaaad english