Qhimm.com Forums
Miscellaneous Forums => Graphical => Topic started by: jusete on 2013-10-07 09:47:49
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hello!
I changed the model of the chocobo on the world map but the colors of different races do not change either. I tried to put a white texture too, but does the same. How could edit the color of the races by myself?
Thanks!
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The models for the race are in the chocobo.lgp.
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cmh175 thanks for the reply, sorry but i,m usin a translator :oops: :oops: . I was referring to the color on the world map. In world_us.lgp file there is a model of a chocobo, but if I replace that, the color is the same for all chocobos in world map.
Thank you very much!!!!!!
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I think that color shading for the chocobos is hardcoded in the exe.
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Besides white texture, you need to apply shadows to the model with kimera. With that way you can see the other colors.
It's something like that:
http://img42.imageshack.us/img42/1593/3rvl.png
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Thanks AlbusJC. I have the same model and same texture, but when i change the chocobo type, the colours are very shading and the normal chocobo appears white( like models' texture).
Thanks guys!!!!!
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I found the option to shade but the colors are too dark, you could tell me how you have configured?
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Eureka!!!!! We had to change the brightness control to make it dark.
Thanks for your help!
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Besides white texture, you need to apply shadows to the model with kimera. With that way you can see the other colors.
It's something like that:
http://img42.imageshack.us/img42/1593/3rvl.png
Wait, where did that model come from?? :O
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FFX I think.
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it´s crisis core model ;) ;)
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Besides white texture, you need to apply shadows to the model with kimera. With that way you can see the other colors.
It's something like that:
http://img42.imageshack.us/img42/1593/3rvl.png
hey AlbusJC, how you got the transparencies of the texture??
in my model there is no transparency: http://imageshack.us/photo/my-images/545/umrn.jpg/
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You need to apply black color RGB 0 0 0 to those parts of the bmp texture. Then use img2tex and set the option 0 as transparent and save the file as a tex. That's all I do :)
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You need to apply black color RGB 0 0 0 to those parts of the bmp texture. Then use img2tex and set the option 0 as transparent and save the file as a tex. That's all I do :)
I did that you said but still not transparency:
http://img39.imageshack.us/img39/3591/5obk.jpg
Can i send you a private message with my texture for you take a look?
Thanks
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ok, no problem. Let's take a look :)
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Well, at last I found the error: my program img2tex has some kind of bug and not create transparencies. I've solved converting the image with TexTool_0.10 program.
I hope you serve if you is the same.
Bye!