Final Fantasy 7 > Releases
[FF7PC] Remako HD Graphics Mod (AI enhanced field backgrounds) - [cancelled]
CaptRobau:
THIS MOD HAS CEASED DEVELOPMENT, SEE THE BLOG POST HERE FOR AN EXPLANATION:
https://captrobau.blogspot.com/2021/03/remako-is-cancelled-and-heres-why.html
Return to a Midgar like you’ve never seen before, in this faithfully remastered graphics mod for Final Fantasy VII (PC). The Remako HD Graphics Mod features improved graphics with 4x the resolution of the original. This was accomplished by using state-of-the-art neural networks to upscale the game’s graphics.
The mod improves the quality of among other things the pre-rendered backgrounds, battle, world textures, as well as the game’s full-motion videos (FMVs). Remako is also compatible with many other mods, such as The Reunion (R03C) or 3D model mods, for the ultimate Final Fantasy 7 experience.
Remako Mod is compatible with all PC versions of FF7: the CD original, the Square Enix Store version, and the Steam release.
News
Version 1.0 has been released. Check out the release post I wrote on my blog:
https://captrobau.blogspot.com/2019/05/remako-mod-version-10-released.html
Screenshots
https://captrobau.blogspot.com/p/screenshots.html
Videos
https://captrobau.blogspot.com/p/videos.html
Downloads
Click on the link below to go to the download page.
https://captrobau.blogspot.com/p/download.html
Installation Guide
Getting Final Fantasy 7 ready for mods requires several steps. That's why I made this helpful install guide. I recommend everyone use it, even those who played the beta (as there have been some changes).
https://captrobau.blogspot.com/p/install-guide-ff7-mod-manager.html
Credits
* Satsuki for making the 4xCut tool, which was essential in getting my upscaled images into the game.
* Midnight Mode, who made a music track used in the FF7 Remako Mod Comparison Trailer. The track was licensed under CC BY-SA 3.0.
* The crew that made 7th Heaven, the mod manager for FF7.
* Fewtch for some hand-improved battle textures.[/i]
If you notice a bug, just post it in this thread (preferably with a screenshot).
What do you think?
Once you've got a chance to play Final Fantasy 7 with the Remako HD Graphics Mod, I'd be interested in hearing what you think.
satsuki:
@CaptRobau
I tried the mod in about 30 screens at diffrent game positions so here's my impressions:
-Seems you have used my 4xcut tool to convert the background (would be cool to say it in the informations), as i said in this tool, i'll release a better version after i release my own ff7 pack, so all optimisation how can be included in the soft will be added/corrected.
-Seems you don't run through the game for bug hunting, almost all light pixel's bug (chorace for exemple) and black pixels (gon_i for exemple) witch aren't corrected in my released tool are showing ingame
-The upscale tool you used seems to produce good results on high quality background (like the gon_i) but seems to add "fake texture" so on textured "natural' stuff (dust, wood floor) the render seems great, but if you look at other elements the "human works" (bottle, fabric, boxes, painting...) it's look "muddy" or "fleecy" or "no right" (don't know to say this impression in english)
-The upscale tool you used seems to produce bad results on low quality background (like the blin ones) the results are grainy and kind of blurry just like if you're drawing a picture on a moving paper.
-because of the inconsistency of the upscale tool between screens elements types, some screens (like the farm one) have some elements eavily textured (the grass) and some other blurry (the house roof) at the same time
So to my mind, it's great you tryed this tool witch seems promising in some textures types, but if don't optimise the filtering, the game will be realy inconsistent from one screen to another and (to my mind) it will ruin your works because the "bad" screen will look even badder after a "good" screen.
Don't take it the bad way, it's only my opinion, i hope it can help you improve your works
@DLPB
The jpeg would be usefull for slow internet connexions but how about the transparency ?
I've read somewhere (if i remember) that your own corrected aali driver will be steam and 1.02english exe only, the french exe have be moded at some point for a full retranslation (with some font modification too so can't use the english exe for a full retranslation) so i realy hoppe you can relase a 1.02fr compliant driver or at least share your works so maybe another devel can adapt it (not me i can't understand this enough T_T).
Thanks
satsuki:
--- Quote from: DLPB on 2019-01-28 21:29:51 ---Reunion R06 will allow for all versions to be used with the English 1.02 ;) I've even added in the ability for all exe text to be pulled from external text file. In other words, we won't have issues like incompatibility between versions anymore.
--- End quote ---
Great stuff ! but how about the modified font ?
CaptRobau:
--- Quote from: satsuki on 2019-01-28 21:19:03 ---@CaptRobau
I tried the mod in about 30 screens at diffrent game positions so here's my impressions:
-Seems you have used my 4xcut tool to convert the background (would be cool to say it in the informations), as i said in this tool, i'll release a better version after i release my own ff7 pack, so all optimisation how can be included in the soft will be added/corrected.
-Seems you don't run through the game for bug hunting, almost all light pixel's bug (chorace for exemple) and black pixels (gon_i for exemple) witch aren't corrected in my released tool are showing ingame
-The upscale tool you used seems to produce good results on high quality background (like the gon_i) but seems to add "fake texture" so on textured "natural' stuff (dust, wood floor) the render seems great, but if you look at other elements the "human works" (bottle, fabric, boxes, painting...) it's look "muddy" or "fleecy" or "no right" (don't know to say this impression in english)
-The upscale tool you used seems to produce bad results on low quality background (like the blin ones) the results are grainy and kind of blurry just like if you're drawing a picture on a moving paper.
-because of the inconsistency of the upscale tool between screens elements types, some screens (like the farm one) have some elements eavily textured (the grass) and some other blurry (the house roof) at the same time
So to my mind, it's great you tryed this tool witch seems promising in some textures types, but if don't optimise the filtering, the game will be realy inconsistent from one screen to another and (to my mind) it will ruin your works because the "bad" screen will look even badder after a "good" screen.
Don't take it the bad way, it's only my opinion, i hope it can help you improve your works
@DLPB
The jpeg would be usefull for slow internet connexions but how about the transparency ?
I've read somewhere (if i remember) that your own corrected aali driver will be steam and 1.02english exe only, the french exe have be moded at some point for a full retranslation (with some font modification too so can't use the english exe for a full retranslation) so i realy hoppe you can relase a 1.02fr compliant driver or at least share your works so maybe another devel can adapt it (not me i can't understand this enough T_T).
Thanks
--- End quote ---
Some very good points. I really appreciate the feedback.
It's very much an early beta release, and as I mention a few times on my site it has not been 100% tested yet. I'm just glad something of this project is out there. That keeps me motivated to stay on it and make it better over time. So this beta release now and then polishing it for a bug/graphical problem free v1.0.
Very good specific remarks. I'm not yet happy with blin and such either. Now that the basework is down, I'm going to go through all the scenes and see which needs tweaking. Not all settings work for all types of backgrounds.
I mentioned you and 4xcut on the credits page of my site, but that's easy to miss. So I added a credits list to this thread's OP as well. I'm very grateful for you mod. Made the whole process a lot easier!
Granfalloon:
Really want to try this out!
But.. what's the best way to install this if I already installed the latest version of Reunion?
Do I still need to mess with 7th Heaven? I dunno if I can make that + my current version of FF7 with Reunion work, do I have to uninstall Reunion?
Navigation
[0] Message Index
[#] Next page
Go to full version