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Messages - Ryftness

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Support / Re: Switch versions
« on: 2019-04-04 15:59:19 »
That is correct. You need a hacked switch to use mods.

Arsirus_UK, if you are interested in helping out with Switch modding, feel free to shoot me an email and I'll get you in a discord server. I have the nsp extracted.

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I am currently assisting a few other people with porting their massive graphics update over to the Switch version. It uses a similar file structure and a lot of the same lpg files as the PC release. After extracting the game files, I ran into one called ff7_en (no file extension). I tried comparing it to the PC exe with the same name and it's totally different. Was hoping someone could help figure out what it contains and maybe it will let people port over more mods to the Switch FF7. We are also curious if there would be any way possible to port over Aali's Graphical Driver but that is way over our head. I have all the main files extracted for the Switch version. Let me know if you are interested in helping and I'll get you set up in our discord. Thanks!

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Support / Re: Switch versions
« on: 2019-04-02 14:34:55 »
How is any of that possible? The Switch doesn't even come with a cable to plug into the computer? Do you need to use an SD card in a card reader or something to get to the files? And does a Switch have to be modded to do any of this?

I am currently helping someone port his graphical mod over to switch so I can explain some things. If your switch is modded, you can use something called layeredFS. This basically let's you redirect what files the game pulls it's assets from as long as you know the file structure. This allows modding without actually altering the game files. The Switch port of FF7 uses an almost identical file structure as the PC port so if you set it up correctly on the SD card, you can copy over a modded lgp file and it will use that instead of the one built into the game. Very convenient for testing mods since you don't have to keep a vanilla version of the game files.

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