Nice work. Have tested all magic's, summon's, enemy-skills.
Great!
I have found a misalignment. The Bahamut-Zero summon has different space layers. 2 of them are layered over the other. That is not the problem. The problem is, that the space textures are either to small (Don't know it's fixed or not) or the game handle it like this. U see in the space really clear the too small images. Maybe u can change it. If not, it is not bad either.
OTT:
Which texture is for the running chocobo effects on the world map ? That need a remake too Also the position markers of the player or the vehicles on the world map. Grimmy had done the remake of the world textures or who was it ?
Yes i Know that problem for bahamut but i don’t try to rezise the texture.. maybe this can be work better...
I can’t try for the moment and sorry for bugs you can get with my mod. I will make an another link with magic model effects but like i need time to check the files because somes of these a ripped (exemple: the missil in the cid’s limit.) So when it’s Good i will post a new download link for the magic lgp.
Thx for your comments!