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Anyway, If the card can be tricked, then alot of AWE users could get hardware DLS without shelling out the money for a new card.
Another idea I had was to take some of the SBLive! DLS drivers and see if they can be tweaked into supporting the AWE cards SF-RAM.
I mean, it's simply RAM onboard the card, so its not a hardware limitation that would reject the data.
So, if that's the case, is a driver hack or modified version of the AWE control panel that would allow you to select DLS files feasible?
By the way, Samuel, is there a list anywhere of the bank/patch numbers for your DLS instruments (like "0,0,29:Overdrive Guitar; 0,1,29: Overdrive Variation")? It would help me be able to edit the songs for use with your DLS without it wanting to crash due to not having enough RAM for DirectMusic Producer.
Anyway, of the two versions, I think the one for the original DLS is a little easier on the ears (Samuel, I think we need to do some tweaking on the strings section in the battle theme....). However, try both versions out if you can, since I think this mod still needs a little more work to be as good as the other things in their download section.
The fixes for the music set that works with the original DLS is now a separate download, since appearantly SBLive! users won't need the fixes. Software DLS synths will need the fixes, I believe.
Anyway, since SquareSoft is taking their sweet time in coming out with a comp version of FF9, that was a major motivator in making the mod. I don't have a PSX, and my comp's too slow to process the sound code in FF9 on an emulator at a bearable speed, so I decided to take things into my own hands.
The notation in this rendering is practically dead on, except that since its using FF8's instruments and not FF9's there's bound to be minor differences. As for Stereo Balance, I have no clue if its correct, since I have been deaf in one ear since as long as I can remember; but I am not tone deaf. Both songs sound excellent. Go ahead and try them.
I agree that its a matter of opinion. That's why I was asking if people were interested in this thing before I decide to go to the trouble of posting it on a web site. I know that some people wouldn't want the FF9 songs, so I included instructions that would allow them to merely install the fixes, without the FF9 songs. I should have stated earlier, that to be precise, this thing is half a patch, and half a mod.
That fact that the FF9 part is a mod should make you consider this in the same catagory as Counter-Strike is for Half-Life.
Oh yeah, by the way, no offense taken. It's just that I like hearing Overdrivedistortion guitars in the battle themes. I also thought that the FF9 theme fit the game a little better than what FF8's battle theme was without Samuel's DLS. I mean, it's like "SeeDs are here, butt-kicking will now commence!"
[This message has been edited by Goku7 (edited September 20, 2001).]
The way I fixed the rest of the FF8 songs are in that now the Microsoft Synth now uses more appropriate drum sets for the songs, instead of using the standard set for almost every song. Also, the distortion guitar's volume in the boss theme has been increased somewhat, to where it's audible for once!
The other details will be included in the E-mail.
[This message has been edited by Goku7 (edited September 19, 2001).]
[This message has been edited by Goku7 (edited September 19, 2001).]
Ok. I think its working now. Hope it gets there!
[This message has been edited by Goku7 (edited September 18, 2001).]