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Messages - jdhayward

Pages: [1] 2
1
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-01-18 22:03:13 »
Hey chief,

Just a note to check if there was something slightly amiss,

Could be me being a noob but I got killed by Hedgehog pies in Aeris church twice this evening  :D :D they hit like a truck!

I dunno if its intentional but they seemed really strong for where they are.

Just thought id mention

Cheers

2
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-01-18 17:52:40 »
Hey Chief,

Im streaming NT tonight if you can get down at any time.

Cheers
JRPGJarryd

3
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-01-09 22:18:20 »
7 on the dot is when I join a FF14 raid for 3 hours, but if you're still going by then I'll drop in.

Sorry to spam you.

I'm actually going to be streaming on another day now as I'm going to finish The Last of Us first.

Maybe monday or a weekday. Hopefully I'll see you there.

4
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-01-09 16:18:55 »
7 on the dot is when I join a FF14 raid for 3 hours, but if you're still going by then I'll drop in.

Thatd be great. I gave you a follow back/friend request too.

I'm aiming to stream NT every sunday but I may do another evening as well.

5
Hi All,

My music keeps dissapearing after battles.

I have no idea what is causing it. I have tried uninstalling everything then reinstalling but the problem persists.

Any idea what may be causing it?

Thanks

6
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-01-09 14:11:05 »
I can't actually recall now, will add it onto another enemy if so.

I'll check into that.

Not sure, to be honest; I would jump into the 7th heaven support thread (or discord) to get some assistance debugging that.

I think I've sorted it.

I'm going to be streaming NT 2.0 A type tomorrow evening at 7. Shameless plug but if your interested come take a look and abuse me in the chat. twitch.tv/jrpgjarryd

7
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-01-09 11:04:48 »
Hey SegaChief,

I'm planning to stream some FF7 new threat tomorrow evening so I've done a clean install of 7th heaven and NT to get everything ready.

I seem to have a problem with my music dissapearing. After a battle the music just stops.

Any idea what this might be? I've tried completely removing everything and reinstalling etc.

I vaguely recall having an issue like this before but I just can't remember how I rectified it.

Thanks

8
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.92)
« on: 2020-08-25 09:22:14 »
Does it matter if I have NT at the bottom of my load order? I found I was having problems with my world map models  when I had it in the recommended slot. It would show the NT models instead of the ones I wanted to use.
Thanks

9
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9)
« on: 2020-08-07 22:24:44 »
Don't think there is for Tifa's piano, the elemental Materia you could get on Disc 2 by playing it while she's party lead isn't there now.

The two forms of Lost Number have different steals from each other, and have four each. They all have the same base chance but as they're checked for in descending order it means that the first listed item has a better chance than the last as the last item needs the previous 3 checks to fail before it is considered.

Seems to be OK on my end when I download other IROs from the other catalogs + the ones from my own. I have a direct download for the IRO on the first page of this thread if that helps.

Could I get a paste of your catalog links just to make sure nothing has changed? Thanks

10
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.9)
« on: 2020-08-07 20:58:40 »
I'm trying to update to 2.09 and none of my mod catalogs are working including segas.

Says remote server is unavailable.

Anyone else having issues today?

11
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-25 11:49:18 »
Hello again,

Just signed up to Patreon.

If you can do the same job with FF8 that you have done with this itll be awesome.

12
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-24 22:42:25 »
Ah fair enough,

When I was escaping the reactor a minute ago I wondered if ot might be something really close to the start.

Itll be cool to eventually see whatever it is.

Is 2.0 going to be wildly different from what we have now or still fairly similar?

13
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-05-24 21:44:37 »
Hey Sega Chief,

Just reinstalled FF7 today ready for another go at NT.

I have to ask out of sheer curiosity, what is the hidden enemy no one has found in 5 years?

Even if you dont spoil it here and PM me with it I'm just really intrigued!

Though if you dont want to say I obviously understand.
Looking forward to 2.0.

Thanks

14
Catalogs / Re: [FF7] Qhimm Catalog 3.0 Reports / Requests
« on: 2020-04-06 11:30:15 »
Thats ok, its still a really great improvement over what came before.

Thanks for the help!

15
Catalogs / Re: [FF7] Qhimm Catalog 3.0 Reports / Requests
« on: 2020-04-06 10:25:05 »
7th Heaven Version: 2.0.3.406
Code: [Select]
# Miscellaneous - Qhimm Catalog
ID: c0f4e84d-cf4e-49a9-bd61-b3f1f91d7a86
Version: 3.0
Is Active: False
"=======Jessie Mod======="  (Miscellaneous)           = ""      (0)       
"Jessie Mod"                (Jessie Mod)              = False   (0)       
"Team Avalanche Fields"     (Team Avalanche Fields)   = False   (0)       
# Animations - Qhimm Catalog
ID: ad98f03e-143d-41b0-8937-96fec7c821ea
Version: 3.0
Is Active: True
"Battle"  (Animations - Battle)   = "0 - 15 FPS"                  (0)       
"Field"   (Animations - Field)    = "1 - Bloodshot + Kaldarasha"  (1)       
"World"   (Animations - World)    = "1 - Bloodshot + Kaldarasha"  (1)       
# Battle Models - Qhimm Catalog
ID: e4786c44-997e-4a29-b522-a4922aa4d457
Version: 3.0
Is Active: True
"=======Main======="  (Battle Models)                 = ""               (0)       
"Aerith"              (Main Characters - Aerith)      = "0 - No Change"  (0)       
"Barret"              (Main Characters - Barret)      = "0 - No Change"  (0)       
"Cait Sith"           (Main Characters - Cait Sith)   = "0 - No Change"  (0)       
"Cid"                 (Main Characters - Cid)         = "0 - No Change"  (0)       
"Cloud"               (Main Characters - Cloud)       = "0 - No Change"  (0)       
"Red XIII"            (Main Characters - Red XIII)    = "0 - No Change"  (0)       
"Sephiroth"           (Main Characters - Sephiroth)   = "0 - No Change"  (0)       
"Tifa"                (Main Characters - Tifa)        = "0 - No Change"  (0)       
"Vincent"             (Main Characters - Vincent)     = "0 - No Change"  (0)       
"Yuffie"              (Main Characters - Yuffie)      = "0 - No Change"  (0)       
"Aero Combatant"      (Enemies - Aero Combatant)      = "0 - No Change"  (0)       
"Air Buster"          (Enemies - Air Buster)          = "0 - No Change"  (0)       
"Chocobo"             (Enemies - Chocobo)             = "0 - No Change"  (0)       
"Diamond Weapon"      (Enemies - Diamond)             = "0 - No Change"  (0)       
"Elena"               (Enemies - Elena)               = "0 - No Change"  (0)       
"Frogs"               (Enemies - Frogs)               = "0 - No Change"  (0)       
"Grunt"               (Enemies - Grunt)               = "0 - No Change"  (0)       
"Guard Hound"         (Enemies - Guard Hound)         = "0 - No Change"  (0)       
"Guard Scorpion"      (Enemies - Guard Scorpion)      = "0 - No Change"  (0)       
"Hundred Gunner"      (Enemies - Hundred Gunner)      = "0 - No Change"  (0)       
"Jenova"              (Enemies - Jenova)              = "0 - No Change"  (0)       
"Joker"               (Enemies - Joker)               = "0 - No Change"  (0)       
"Life Form"           (Enemies - Life Form)           = "0 - No Change"  (0)       
"Mighty Grunt"        (Enemies - Mighty Grunt)        = "0 - No Change"  (0)       
"Motorball"           (Enemies - Motorball)           = "0 - No Change"  (0)       
"Reno"                (Enemies - Reno)                = "0 - No Change"  (0)       
"Ruby Weapon"         (Enemies - Ruby)                = "0 - No Change"  (0)       
"Rude"                (Enemies - Rude)                = "0 - No Change"  (0)       
"Shinra Soldiers"     (Enemies - Shinra Soldiers)     = "0 - No Change"  (0)       
"Sweeper"             (Enemies - Sweeper)             = "0 - No Change"  (0)       
"Aerith"              (Weapons - Aerith)              = "0 - No Change"  (0)       
"Cait Sith"           (Weapons - Cait Sith)           = "0 - No Change"  (0)       
"Cloud"               (Weapons - Cloud)               = "0 - No Change"  (0)       
"Red XIII"            (Weapons - Red XIII)            = "0 - No Change"  (0)       
"Sephiroth"           (Weapons - Sephiroth)           = "0 - No Change"  (0)       
"Yuffie"              (Weapons - Yuffie)              = "0 - No Change"  (0)       
# [Tsunamods] Avalanche Arisen Battle Textures
ID: c33191b1-439d-4536-9c70-cc5f6957dfa2
Version: 1.0
Is Active: True
"Textures"  (battle_bg)   = "Avalanche Arisen"  (1)       
# Battle Textures - Qhimm Catalog
ID: b9315620-c927-4fcb-9c05-185783a8967e
Version: 3.0
Is Active: False
"Battle Textures"  (Battle Textures)   = "1 - [4x Upscale] Remako HD - CaptRobau"  (1)       
# Field Models - Qhimm Catalog
ID: 25cf73b9-873e-47a7-92c4-7a581d4707c9
Version: 3.0
Is Active: True
"===Resize Project==="   (Field Models)                       = ""                          (0)       
"Resize Project"         (Resize Project)                     = False                       (0)       
"===Dynamic Weapons==="  (Dynamic Weapons)                    = ""                          (0)       
"Cloud"                  (Dynamic Weapons - Cloud)            = "6 - PRP"                   (6)       
"Buster Sword"           (Dynamic Weapons - Buster Sword)     = "0 - No Change"             (0)       
"Mythril Saber"          (Dynamic Weapons - Mythril Saber)    = "0 - No Change"             (0)       
"Hardedge"               (Dynamic Weapons - Hardedge)         = "0 - No Change"             (0)       
"Butterfly Edge"         (Dynamic Weapons - Butterfly Edge)   = "0 - No Change"             (0)       
"Enhance Sword"          (Dynamic Weapons - Enhance Sword)    = "0 - No Change"             (0)       
"Organics"               (Dynamic Weapons - Organics)         = "0 - No Change"             (0)       
"Crystal Sword"          (Dynamic Weapons - Crystal Sword)    = "0 - No Change"             (0)       
"Force Stealer"          (Dynamic Weapons - Force Stealer)    = "0 - No Change"             (0)       
"Rune Blade"             (Dynamic Weapons - Rune Blade)       = "0 - No Change"             (0)       
"Murasame"               (Dynamic Weapons - Murasame)         = "0 - No Change"             (0)       
"Nailbat"                (Dynamic Weapons - Nailbat)          = "0 - No Change"             (0)       
"Yoshiyuki"              (Dynamic Weapons - Yoshiyuki)        = "0 - No Change"             (0)       
"Apocalypse"             (Dynamic Weapons - Apocalypse)       = "0 - No Change"             (0)       
"Heaven's Cloud"         (Dynamic Weapons - Heaven's Cloud)   = "0 - No Change"             (0)       
"Ragnarok"               (Dynamic Weapons - Ragnarok)         = "0 - No Change"             (0)       
"Ultima Weapon"          (Dynamic Weapons - Ultima Weapon)    = "0 - No Change"             (0)       
"Huge Materia"           (Objects - Huge Materia)             = "0 - No Change"             (0)       
"Materia"                (Objects - Materia)                  = "1 - PRP"                   (1)       
"Potions"                (Objects - Potions)                  = "0 - No Change"             (0)       
"Save Point"             (Objects - Save Point)               = "2 - Team Avalanche"        (2)       
"Aerith"                 (Main - Aerith)                      = "5 - PRP"                   (5)       
"Barret"                 (Main - Barret)                      = "9 - PRP"                   (9)       
"Cait Sith"              (Main - Cait Sith)                   = "3 - PRP"                   (3)       
"Cid"                    (Main - Cid)                         = "4 - PRP"                   (4)       
"Cloud"                  (Main - Cloud)                       = "0 - No Change"             (0)       
"Red XIII"               (Main - Red XIII)                    = "5 - PRP"                   (5)       
"Sephiroth"              (Main - Sephiroth)                   = "3 - PRP"                   (3)       
"Tifa"                   (Main - Tifa)                        = "6 - PRP"                   (6)       
"Vincent"                (Main - Vincent)                     = "4 - PRP"                   (4)       
"Yuffie"                 (Main - Yuffie)                      = "3 - PRP"                   (3)       
"Biggs"                  (Support - Biggs)                    = "4 - PRP"                   (4)       
"Bugenhagen"             (Support - Bugenhagen)               = "1 - Kaldarasha - Classic"  (1)       
"Jessie"                 (Support - Jessie)                   = "4 - PRP"                   (4)       
"Wedge"                  (Support - Wedge)                    = "3 - PRP"                   (3)       
"Air Buster"             (Enemy - Air Buster)                 = "0 - No Change"             (0)       
"Elena"                  (Enemy - Elena)                      = "0 - No Change"             (0)       
"Reno"                   (Enemy - Reno)                       = "0 - No Change"             (0)       
"Rude"                   (Enemy - Rude)                       = "0 - No Change"             (0)       
"Shinra Soldiers"        (Enemy - Shinra Soldiers)            = "0 - No Change"             (0)       
"Non-Player Characters"  (NPC)                                = "2 - PRP"                   (2)       
# Field Textures - Qhimm Catalog
ID: ff3eb6c3-5f61-43e0-afd2-2f32685cc6eb
Version: 3.0
Is Active: True
"Field Textures"  (Field Textures)   = "1 - [4x Upscale] Remako HD - CaptRobau"  (1)       
# Gameplay - Qhimm Catalog
ID: ace21ed7-9e32-4782-b397-1ce937bf3507
Version: 3.0
Is Active: True
"======Difficulty======"  (Gameplay)               = ""                (0)       
"Difficulty"              (Difficulty)             = "6 - New Threat"  (6)       
"Always Run"              (Always Run)             = False             (0)       
"Clock Fix"               (Clock Fix)              = False             (0)       
"Disable Mouse"           (Disable Mouse)          = False             (0)       
"Hand Indicator"          (Hand Indicator)         = "1 - Removed"     (1)       
"Increase Sense Limit"    (Increase Sense Limit)   = False             (0)       
"Invincible"              (Invincible)             = False             (0)       
"Lock Inventory"          (Lock Inventory)         = False             (0)       
"Lucky Cait Sith"         (Lucky Cait Sith)        = False             (0)       
"Lucky Tifa"              (Lucky Tifa)             = False             (0)       
"No Random Battles"       (No Random Battles)      = False             (0)       
"Save/PHS Anywhere"       (Save/PHS Anywhere)      = False             (0)       
"Skip Cutscenes"          (Skip Cutscenes)         = True              (1)       
"Sync Barret Opening"     (Sync Barret Opening)    = False             (0)       
# Media - Qhimm Catalog
ID: fe3a9938-8083-4201-9f52-dd1e3eaba28c
Version: 3.0
Is Active: True
"Movies"  (Movies)   = "1 - [AI] CaptRobau - Remako HD"  (1)       
"Music"   (Music)    = "0 - No Change"                   (0)       
"Sound"   (Sound)    = "0 - No Change"                   (0)       
# Spell Textures - Qhimm Catalog
ID: 702dcfdb-70c1-48c4-95e7-a13413855e25
Version: 3.1
Is Active: True
"Main"         (Main)          = "3 - [4x Upscale] sl1982"           (3)       
"Coin Skill"   (Coin Skill)    = "23 - Transparent Metallic Yellow"  (23)     
"Limit Break"  (Limit Break)   = "0 - No Change"                     (0)       
# User Interface - Qhimm Catalog
ID: d7fbbf75-2ff7-42f2-bbda-815fb92598a0
Version: 3.0
Is Active: True
"======Menu======"        (Avatars)                 = ""                                (0)       
"Enhanced Stock"          (enhanced)                = "Enhanced Stock - On"             (1)       
"All Status Visible"      (status)                  = True                              (1)       
"Items + Materia Icons"   (items_materia)           = "Colored Items + Shiny Materia"   (4)       
"UI Bar Thickness"        (bars)                    = "Thinnest Bars"                   (2)       
"Font Brightness"         (fonts)                   = "Gradient Fonts"                  (1)       
"Battle Field View Size"  (battleview)              = "Recommended View, Optimised UI"  (1)       
"Help Box Transparency"   (hbb)                     = "No Box, Text Only"               (1)       
"Field Dialog Style"      (fds)                     = "Menu Overhaul"                   (1)       
"EXP Bar Toggle"          (nt)                      = "Exp Bars Enabled"                (0)       
"Controller Icons"        (controller)              = "Xbox Icons"                      (1)       
"Aerith"                  (Avatars - Aerith)        = "3 - Minmin"                      (3)       
"Barret"                  (Avatars - Barret)        = "3 - Minmin"                      (3)       
"Cait Sith"               (Avatars - Cait Sith)     = "3 - Minmin"                      (3)       
"Chocobo"                 (Avatars - Chocobo)       = "2 - Minmin"                      (2)       
"Cid"                     (Avatars - Cid)           = "3 - Minmin"                      (3)       
"Cloud"                   (Avatars - Cloud)         = "3 - Minmin"                      (3)       
"Cloud Young"             (Avatars - Young Cloud)   = "3 - Minmin"                      (3)       
"Red XIII"                (Avatars - Red XIII)      = "3 - Minmin"                      (3)       
"Sephiroth"               (Avatars - Sephiroth)     = "2 - Minmin"                      (2)       
"Tifa"                    (Avatars - Tifa)          = "3 - Minmin"                      (3)       
"Vincent"                 (Avatars - Vincent)       = "3 - Minmin"                      (3)       
"Yuffie"                  (Avatars - Yuffie)        = "3 - Minmin"                      (3)       
"Game Over"               (Game Over)               = "1 - Game Over"                   (1)       
"Prelude Credits"         (Prelude Credits)         = "2 - JordieBo"                    (2)       
"Start Menu"              (Start Menu)              = "7 - Buster Glare"                (7)       
# World Models - Qhimm Catalog
ID: 3365b425-2391-4cc2-ba02-fef3437eba71
Version: 3.0
Is Active: True
"=======Main======="  (World Models)              = ""               (0)       
"Cid"                 (Main Characters - Cid)     = "4 - PRP"        (4)       
"Cloud"               (Main Characters - Cloud)   = "7 - PRP"        (7)       
"Tifa"                (Main Characters - Tifa)    = "6 - PRP"        (6)       
"Diamond"             (Enemies - Diamond)         = "2 - PRP"        (2)       
"Emerald"             (Enemies - Emerald)         = "1 - PRP"        (1)       
"Ruby"                (Enemies - Ruby)            = "1 - PRP"        (1)       
"Ultima"              (Enemies - Ultima)          = "1 - PRP"        (1)       
"Buggy"               (Vehicles - Buggy)          = "0 - No Change"  (0)       
"Chocobo"             (Vehicles - Chocobo)        = "0 - No Change"  (0)       
"Highwind"            (Vehicles - Highwind)       = "0 - No Change"  (0)       
"Submarine"           (Vehicles - Submarine)      = "0 - No Change"  (0)       
"Tiny Bronco"         (Vehicles - Tiny Bronco)    = "0 - No Change"  (0)       
# World Textures - Qhimm Catalog
ID: 00583ff5-d5b8-4efa-9678-8e319574839e
Version: 3.0
Is Active: True
"World Textures"  (World Textures)   = "1 - [4x Upscale] Remako HD - CaptRobau"  (1)       

There we go, if you need anything else let me know. :)

16
Catalogs / Re: [FF7] Qhimm Catalog 3.0 Reports / Requests
« on: 2020-04-06 08:40:53 »
Hi all,

New mod loader is so much easier than the old one so thanks for the hard work on that.

Im having a weird issue with field models. I usually just go with PRP on everything as I like the fact that it looks pretty classic. When using these models with NT recently i noticed that my shinra soldiers have a PRP body but a massive chibi head and that Reno has a tiny PRP head and a massive chibi body.

Ive tried configuring the models in different ways but this always happens. Any suggestions?

Do I need to put it further down the load order or something?

Thanks.

17
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-12-10 20:48:07 »
Hey Sega Chief,

Thanks for the help.

I actually managed to beat Tyrant not long after posting!

I'm now going through and beating all the 'New Threats' and getting ultimate weapons.

Is there something up with steal? I've been trying to steal from armoured golems in the northern cave and even after trying 20+ times I cant steal anything.

Thanks.

18
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-12-10 00:32:39 »
How do you beat the sub bosses in the northern cave? Getting my arse whooped repeatedly.

Just want to be able to access the new end game stuff!

19
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-12-03 22:24:36 »
Thanks for the info!

And am I being stupid or is there a hidden character to unlock? The SP status menu seems to suggest that there is.

Apologies as I'm probably asking for a massive spoiler.

20
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-12-02 23:08:42 »
Another question.

What are the requirements for learning limits for each character?

Would be handy to know the numbers.

Thanks

21
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-12-02 10:36:31 »
Not currently; it can be done manually using a save editor by setting the Source values to 0 and then adding them back on. Each rank gives +5 to all stats, then you add on your rank choice to it. There's a set of new opcodes for field scripting that I'm going to implement with the final build that allows respecs in-game and which removes the need for sources in the first place.

Ok thanks for that. It's no big deal I just wondered.

Having a really good time with this so far. The touch up of the script in particular is really well done. You've managed to make ambiguous or weird sounding lines/plot points seem much clearer without sacrificing the feel of the original script. Great work.

Do you have an ETA on your final build?

22
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-12-02 07:45:19 »
Hey all,

Having a great time with this mod. It's exactly what I needed after 22 years of playing the same game.

Is there any way to re spec characters if you change your mind?

Thanks

23
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-06-12 14:04:56 »
Thanks so much!

24
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-06-08 06:52:56 »
Any kind of hosting service; mediafire, dropbox, etc.

Hi Sega Chief,

I've done a full bootleg install (installed your mod first then bootleg over the top) so I have all the custom models/field textures/battle models I would like and your mod in its visible but not fully working/installed state.

I have uploaded battle.lgp, char.lgp, flevel.lgp, kernel.bin, scene.bin

http://www.mediafire.com/folder/pvxkls7yu4pue/FF7

Thanks

25
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-06-07 18:14:05 »
If you do a bootleg install then I'll need the battle.lgp and the char.lgp I think, from Battle and Field folders.

Sure thing, How shall I send these to you?

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