Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Sephiroth 3D

Pages: 1 [2] 3 4 5 6 7 ... 41
26
Archive / Battle Crash
« on: 2004-01-19 02:28:50 »
Having followed Aaron's Great FF7 FAQ almost to a T, I have come across an interesting problem: A Battle crash.

Everything looks fine, and plays fine, until I get into a battle. At which time, (at a random interval) a fatal crash is performed. This has been happening for quite a while...

Win2k-SP4, GeForce-FX 5950, SB-Audigy 2 ZS, P4-1.8GHz, 1GB Ram.

I'm working on trying to get a dump of what's wrong, but so far, FF7 won't let me view the error. (Black screen-freeze...) TCIs?

Edit: Here's the Dr. Watson dump file for those who wish to view it.

27
Scripting and Reverse Engineering / MGS PC Help
« on: 2004-01-19 01:21:17 »
Do you HAVE the e:\install.cab file?

If so, is the disc dirty? If so, clean it, and give it another try.

Else, see about copying the contents of the CD to your HD, or making an ISO of that disc and installing from that.

Hopefully, one of the above will work...

28
IIRC... Male.

29
Just installing FF7 to test it with my new sound card & new video card, tried to get the soundfonts working when I stumbled upon this. Works on my Sound Blaster Audigy 2 ZS, at least with the config's music... So, having browsed this topic not too long ago, I wrote this up in about 7 minutes or so.

-------------------------------------------------------------------------

Getting Sound Fonts Working in FF7, using Creative's SoundFont Bank Manager
*Tested with a Sound Blaster Audigy 2 ZS*
By Sephiroth 3D

Step 1) Open your FF7 Configuration panel.
Step 2) Click the MIDI Tab, and Select your MIDI Driver. Please Note this.
Step 3) Set your MIDI Data to General MIDI. Press Test.
Step 4) Move the Config Panel off to the side as you listen.
Step 5) Open the Soundfont Bank Manager. (Should be in with your soundcard's programs.)
Step 6) Click the MIDI Devices button.
Step 7) Set your Soundfont Device to whatever you set your FF7 MIDI Driver to.
Step 8) Set your Soundfont Cache to a number greater than 10 MB.
Step 9) Press OK.
Step 10) Click the pull-down menu next to the blue "Bank" button. Select the option with [000] in front of this. (You might have to scroll up.)
Step 11) Click the blue Bank button.
Step 12) Under the Bank Stack list, click and Remove all but the top entry. On the final bank, click the Replace button. Browse to your FF7 directory, then select "Data", "Midi" and "sf2". Finally, select the "FF7.sf2" file, and hit open.
Step 13) Under "Select Bank", select bank [009].
Step 14) Click the Load button. Find your way back to the directory you went to in step 12. Select the "lb2.sf2" file and click Open.
Step 15) Click OK.

If you have been running the music this whole time, you will have noticed a change in the way it sounds. Just a few more steps to check everything is working:

Step 16) Set the Bank pulldown to [009] User Bank.
Step 17) Right underneath it, (Next to the blue "Preset" button") set it to [115] Woodblock.
Step 18) Press the Center C piano key. (It should have a dot on it.)

If you hear people singing, everything is all set!

Step 19) Click Ok and/or close everything. Your FF7 music is ready to go!

30
I've got 1.21. Sorry.

31
Archive / Final Fantasy VII Original FMV question...
« on: 2004-01-16 08:52:57 »
Considering everything that has been said here, wouldn't it be easier to simply remake the FMVs from scratch? :wink:

32
General Discussion / Final Fantasy XI
« on: 2003-07-24 19:59:17 »
*Would DEFINATLY play FFXI if he could run it off a local server on his LAN, but he only has a Win2000 Server computer.*

33
General Discussion / Final Fantasy Anime's
« on: 2003-07-24 19:55:39 »
FF: Crystal Chronicals (I think that's what they're called) volume 1 & 2 both take place like 100 years or so after FFV.

And besides Chocobos, you're not likely to find any characters you know. (Apparently there's a Chocobo in FF:TSW, but I've yet to see it... But the making of book has a picture of it, so....)

34
General Discussion / 3D Model?
« on: 2003-07-24 19:52:30 »
You know... I have a fully boned (and ready to animate) version of Battle Rufus... I should animate him and put him into Half-Life... Or even better, make him a VIP model for Counter Strike...

35
Correct... But the latest version of Mozilla totally sucks from what I hear...

36
I'm a Netscape fan myself...

37
General Discussion / 3D Model?
« on: 2003-06-02 09:49:45 »
Just so long as someone has a good Lightwave to Halflife 2 Prog or something, I'll be happy.

38
General Discussion / 3D Model?
« on: 2003-06-02 03:56:37 »
*Is planning to make a Final Sephiroth Model for Half-Life 2...*

*Is also making plans for a 100% original mod for Doom III...*

39
General Discussion / 3D Model?
« on: 2003-05-29 02:06:34 »
I'd like to point out that with the new Lightwave plugin by CCCP, Which comes with 1.6.5) Milkshape can import Lightwave 6+ models with no problems. I did a lot fo this when doing some Freelancer modeling.

However, I did not attempt to use a boned model though...

40
Archive / Re: Similar Issue
« on: 2003-03-25 23:01:15 »
Quote from: OGLSMM
New Game = BlackScreen,

Sounds just like my problem... No Solutions yet...

41
Archive / Thanks, Fice :)
« on: 2003-03-15 02:22:44 »
Yeah, Qhimm Disabled them.

42
Scripting and Reverse Engineering / Cosmo
« on: 2003-03-14 15:55:35 »
Damn... And here I was with a lvl 20 Bone Spear...

43
Archive / FF7 & W2k
« on: 2003-03-14 06:20:35 »
I just patched my similarly. No music, no nothing... Starting a new game, My screen is blank, save for some dailog, until the first battle. It also skips the opening movie completely... It seems to skip them all for me...  :weep:

But at least I can play the game... I'm just going to miss all the movies...

44
Quote from: FinalFantasyRox

Q-3: "How come the movies and/or movie audio skip?"
A-3: Besides the obvious reason of a low-end system, this might also be caused by bad or outdated codecs. I suggest downloading and installing Microsoft's Windows Media Player Codecs. This usually fixes all audio/video problems.


I have problem 3 in that my movies skip entirely, but then I'm missing the field that should display after it, and all music. (Everything goes black, save for the dialog and quit menu.) I can enter a battle sequence just fine, except I'm lacking music. The game then plays correctly, until the next movie where the problems start all over again.

I just recently installed Win2k, SP3, WMP7, and a bunch of other things. The movies play fine in WMP, so I know they work on my system. (The movies play upside down in Winamp, but that's nothing.)

Reccomendations?

45
General Discussion / Final Fantasy VII Font
« on: 2003-03-12 04:24:32 »
Nope. Sorry.

46
Scripting and Reverse Engineering / FF7 Battle Locations
« on: 2003-03-11 19:40:49 »
Cause you know the format...

47
It didn't even occur to me how much of a noob he could of been, so I didn't even think of asking if he'd rendered it...

I'm a noob-teacher... who... teachs noobs...

<_<

>_>

^_^'

48
Scripting and Reverse Engineering / FF7 Battle Locations
« on: 2003-03-11 09:09:10 »
*Would love to get his hands on an un-curved world map...*

*wouldn't mind getting his hands on a battle map model either.* You should talk to Mirex about battle area models Alhexx...  :roll:

49
Scripting and Reverse Engineering / crash at cosmo canyon
« on: 2003-03-11 09:07:17 »
Just so you know, as a general rule, we don't bring up topics that are over a month or so old.

50
General Discussion / Final Fantasy VII Font
« on: 2003-03-11 09:04:02 »
Runic MT Condensed seems to bee a generic FF-like font. After doing some study, I think they took the Runic MT Condensed font, made a few alterations, and used that.

Pages: 1 [2] 3 4 5 6 7 ... 41