Author Topic: The Great FF7 FAQ (now outdated)  (Read 367035 times)

oldsmellyshoe

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Game crashes when I go on a sub hunt
« Reply #25 on: 2004-05-03 03:05:38 »
Everytime when cloud sits in the seat when he's about to go on a hut for the sub with the large materia the game crashes.  I was wondering what advice you could give me.  You can e-mail me..im me i'm always on or reply... please I haven't played for years and I just baught it.  I have xp professional.  and its a dell with an intel extreme 3D graphics card.  HELP!!!

Aaron

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #26 on: 2004-05-03 03:44:35 »
About the post immediately above this one: We resolved this problem over AIM.

Jenden

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #27 on: 2004-05-17 06:32:01 »
Ok, I've read through all this and have gotten pretty much everything working (thanks everyone who contributed info) but I've got one problem that just won't go away.  I can't get their video codec to work.  I've installed the movie patch and that didn't help, not sure what else to try.  All I'm getting during movies is black screen (and they won't play independently either).  I've got an athlon xp with Geforce 4 ti4200 running windows xp if that helps, any suggestions or ideas would be greatly appreciated.
One thing I did notice while installing the movie patch is after the first two screens (info and user agreement or whatever) it pretty much dissapeared.  I could see that it went to an install screen real quick but there was no confirmation or anything, not sure if that is normal or not.

Ok, got it fixed, had something of a flash of insight right after I posted.  Anyway, in case anyone else is having similar problems, I've got a couple codec packs installed I use for video editing, and one of those was stopping the FF7 codec from either running right or being installed, not sure which.  Anyway, I cleaned out the codec pack and I'm good to go.

triplenine

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #28 on: 2004-05-19 20:03:03 »
is it me or is it extremly difficult to edit ff7 on windows xp with out constantly having to reinstall?

any program i try to use usually ends up not letting the game run :(

Relf

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Cosmo
« Reply #29 on: 2004-05-29 17:03:17 »
I cant get past the stupid scene with the meotore in the lab in cosmo canyon!!

Goku7

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #30 on: 2004-05-31 23:38:39 »
Quote
Problem: Help! The game only lets me select Software Rendering, and it fails the 8-bit Paletted Textures!


Hey, I got a new variant of this for ya!

Ok, I just ran the FF7pc config (fresh install, no riva patch or anything like that), and 8-bit Paletted Textures is now failing....but I'm still able to select hardware acceleration.

Furthermore, this is on a 3Dfx Voodoo5.  Folks, we have a WTF-Flag worthy situation here!

EmperorSteele

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #31 on: 2004-06-01 01:01:49 »
Well, ff7 -is- designed to recognize voodoo cards... though the v5 is a bit out of ff7's range, heh.

Maybe the v5s hardware is enogh lke the 2s and 3s that ff7 thinks its the right kind *shrugs*

Sarge

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #32 on: 2004-06-01 01:10:51 »
Voodoo5 supports Glide.
ff7 looks for glide drivers, finds them, uses them.
Hence, ff7 runs in hardware mode under Voodoo5.

What part of this do you not understand?

Goku7

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #33 on: 2004-06-01 01:19:21 »
Quote from: Sarge
Voodoo5 supports Glide.
ff7 looks for glide drivers, finds them, uses them.
Hence, ff7 runs in hardware mode under Voodoo5.

What part of this do you not understand?


Except that FF7 DOESN'T actually run under Glide.  It only tries to do that when it detects a Voodoo2.

Voodoo3, 4, and 5 run under the normal DirectX interface, just like everyone else.

Oh, and I figured out what caused my little oddity with the config program -- the X-3Dfx Community 1.08.04 driver set is the culprit.  I just re-installed the Amigamerlin 2.9SE set, and 8-bit textures doesn't fail anymore.  It still makes for a funny screenshot, though.

Nevertheless, it would make a good addition to the faq, if only for its "WTF?!" value. :P

Threesixty

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #34 on: 2004-06-04 08:02:46 »
I just want to add something....
It's about FF8, I have a Gigabyte FX5900XT, on Win98SE, and I'm using Gigabyte's Driver of Detonator 53.03.

With the AA set to the customized "FF0d" of the original post, the grid lines on the backgrounds are 99% fixed. Great job in figuring out those settings. The other customized FF settings give grid lines, except for that FF0d. I guess I'll mess around with FF7 later..... it's too late to mess with it now.

halohalo

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #35 on: 2004-06-04 16:56:59 »
The result changes if you apply different patch. :P

For FX series, "2x1" and "FF0d" will work on FF8, but it depends on the patch. If you apply another patch, "2x1" may work well.  :roll:

Voltage

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #36 on: 2004-06-05 03:58:43 »
I downloaded the 1.2 patch, and change it to Direct3d and enable Nvidia and TNT.. and I click the icon to start Final Fantasy 7 and it crashes before it loads the EIDOS words... any solutions??

EmperorSteele

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #37 on: 2004-06-05 05:32:01 »
What're your system specs?

And you mean 1.02, right?  not the Animevamp patch?

Sarge

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #38 on: 2004-06-05 06:57:54 »
Does it crash, or does it just freeze up?

halohalo

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #39 on: 2004-06-05 08:13:03 »
Quote from: Voltage
I downloaded the 1.2 patch, and change it to Direct3d and enable Nvidia and TNT.. and I click the icon to start Final Fantasy 7 and it crashes before it loads the EIDOS words... any solutions??

If you use Nvidia's graphic cards with new driver installed, you should not check "nvidia" in ff7config1.02, because Nvidia's new driver already supports 8-bit paletted textures.

Besides, original FF7.exe should work well with Nvidia's cards.

Voltage

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #40 on: 2004-06-05 12:14:16 »
I use Geforce 3 Ti200, so I should just go back to using Software Rendering?

halohalo

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« Reply #41 on: 2004-06-05 13:54:31 »
Quote from: Voltage
I use Geforce 3 Ti200, so I should just go back to using Software Rendering?

Nvidia's driver supports 8-bit paletted textures, so you should be able to pass all tests in ff7config1.02 without checking "NVIDIA", then you can set d3d hardware acceleration.

Messiah99

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #42 on: 2004-06-05 14:20:44 »
I have an NVidia GeForce2, dont use 1.02, it will NOT do any good! I dont know about the GeForce3, but on mine (I was playing on my brothers computer before, I just tried installing it on mine) it will pass all of the video tests, including 8-bit palleted textures, but hardware mode is still not available. (Which is a drag, since I have a fairly low end system, and without hardware mode it runs rather slow) But the 1.02 patch is for the Riva128 and TNT chipsets, not GeForce. I tried 1.02 to get hardware mode, and I had the same crash as Voltage, because youre trying to accelerate the game using a video chip you dont have.

EmperorSteele

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #43 on: 2004-06-05 14:54:23 »
Actually, it worked on MY geforce 2 =/  I just didn't check the nvidia box.

Messiah99

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« Reply #44 on: 2004-06-05 15:40:13 »
Did you have 1.02 and not check the box and it let you use hardware mode? All I know is it crashes when you check the NVidia box with a GeForce card, and with 1.00 it didnt let me have hardware mode, I think I'll look and see if 1.02 w/out that box checked will let me. (Without hardware mode the game runs slow, cuz as I said, this system's fairly low end)

auto_ptr

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #45 on: 2004-06-15 03:24:57 »
Heya,

I currently play FF7 in software mode (and FF8 in hardware mode) but, I'm getting a Geforce FX5900 soon and was wondering:

If I follow the steps listed in this article, will I get the best possible quality out of FF7 (or FF8 for that matter) ?
Or are there problems with them and the FX5900 cards which prevent the game from from looking as nice as it would on say a GF3 or GF4? (e.g. artifacts, textures rendered incorrectly, problems with FMV's)

Does anyone have screenshots of FF7/8 running under a FX5900 (or another FX card) that I could please see?

Thanks

Aaron

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #46 on: 2004-06-15 03:41:43 »
I think the FX5900 has some problems with FF7's backgrounds.  IIRC, Halohalo has posted screenshots, but I'm not exactly sure where they are.

FF8 should work fine afaik.

EmperorSteele

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #47 on: 2004-06-15 10:41:44 »
Oh, as for "The bike minigame", i've posted a potential fix here.  Just thought you might wanna fix up the answer in the FAQ =)

halohalo

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The Great FF7 FAQ (read before posting for FF7 support!)
« Reply #48 on: 2004-06-18 21:53:37 »
Quote from: auto_ptr
Heya,

I currently play FF7 in software mode (and FF8 in hardware mode) but, I'm getting a Geforce FX5900 soon and was wondering:

If I follow the steps listed in this article, will I get the best possible quality out of FF7 (or FF8 for that matter) ?

You can use detonator 43.45~45.33 on your fx5900.  For FX series, new drivers like 5x.xx or 6x.xx are not compatible with PC version, so you have to use old drivers.

detonator 45.23:
http://home.so-net.net.tw/halohalo/nv31_4523_2x2_2.JPG
http://home.so-net.net.tw/halohalo/nv31_4523_2x2_9.JPG

forceware 52.16:
http://home.so-net.net.tw/halohalo/nv31_5216_2x2_2.jpg
http://home.so-net.net.tw/halohalo/nv31_5216_2x2_9.jpg

forceware 60.72:
http://home.so-net.net.tw/halohalo/nv35_6072_2x2_2.jpg
http://home.so-net.net.tw/halohalo/nv35_6072_2x2_9.jpg

khalai

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Re: Cosmo
« Reply #49 on: 2004-06-26 02:06:36 »
Quote from: Relf
I cant get past the stupid scene with the meotore in the lab in cosmo canyon!!


Me neither!! plz HELP!! It quits all the time!!!
Did you solve it?