Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 1251372 times)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #375 on: 2011-07-23 02:24:19 »
You do have permission so try again and go to file to download :)  May take time if it is google fault.

KaidenJames

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Re: [REL] Menu Overhaul Project
« Reply #376 on: 2011-07-23 02:28:40 »
Tiny if you can see M003.rar - Powered by Google Docs at the top of your screen, there should be a button on the left that says file. Just click that and click "download original" That's what I did.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #377 on: 2011-07-23 02:46:55 »
and yeah Google are messing with what already worked... again.  What is it with these companies? Can't they just leave it alone?

Tekkie.X

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Re: [REL] Menu Overhaul Project
« Reply #378 on: 2011-07-23 02:50:53 »
Dropbox, beats having to fuck about with Google.

Jaki

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Re: [REL] Menu Overhaul Project
« Reply #379 on: 2011-07-23 03:06:28 »
Hi DLPB
The mod work great so far but I have a question: can you include FF7 lessdebug in your mod ?
It would be great if you could do that. Thanks   ;)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #380 on: 2011-07-23 03:07:12 »
I thought that was redundant these days with Aalis driver?  Anyone?

Template

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Re: [REL] Menu Overhaul Project
« Reply #381 on: 2011-07-23 05:24:19 »
this whole passworded archive thing is kinda meh. You win you made me reread your OP.
« Last Edit: 2011-07-23 05:31:40 by Template »

philman

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Re: [REL] Menu Overhaul Project
« Reply #382 on: 2011-07-23 05:56:22 »
I don't want spend time with screenshots talking about this but here a thing i noticed using FeliX Tweaks in M003.

usfont_a_l_00,usfont_a_l_14 it's the same png file,that thing happen with usfont_b_l_00 and usfont_b_l_14 too.

This can cause problems in battle...for status menu and in config i'm sure because the png is different and i have tested for these.

So i solved by install original overhaul files and replace usfont_a_l_00 and usfont_b_l_00.

image: http://imageshack.us/photo/my-images/15/menuoverhaul.png/
« Last Edit: 2011-07-23 05:58:36 by philman »

Terid__K

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Re: [REL] Menu Overhaul Project
« Reply #383 on: 2011-07-23 06:32:13 »
Did you do all of this by trial and error hex editing? That's quite impressive.



Kemlin

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Re: [REL] Menu Overhaul Project
« Reply #384 on: 2011-07-23 08:11:10 »
Quick question...

Is it possible to change the background color with the latest version? I've been seeing nothing but black in screenshots, and this isn't...positive to me.

FeliX Leonhart

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Re: [REL] Menu Overhaul Project
« Reply #385 on: 2011-07-23 08:45:50 »
I don't want spend time with screenshots talking about this but here a thing i noticed using FeliX Tweaks in M003.

usfont_a_l_00,usfont_a_l_14 it's the same png file,that thing happen with usfont_b_l_00 and usfont_b_l_14 too.

This can cause problems in battle...for status menu and in config i'm sure because the png is different and i have tested for these.

So i solved by install original overhaul files and replace usfont_a_l_00 and usfont_b_l_00.

image: http://imageshack.us/photo/my-images/15/menuoverhaul.png/

Ups >< Yeah, just replace it for now

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #386 on: 2011-07-23 10:14:23 »
teridkane yes :P (although a lot of it wasn't trial error... it was plan and change)

and as for the oversight with the fonts... my fault...  I genuinely didn't see it (didn't test it) even though Felix and I have discussed that before.

And yes it is possible to change the colour... same as you can always do.
« Last Edit: 2011-07-23 10:18:39 by DLPB »

TinySarabia

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Re: [REL] Menu Overhaul Project
« Reply #387 on: 2011-07-23 15:31:03 »
Just downloading it. Thanks for the help everyone..  :-D

robolink

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Re: [REL] Menu Overhaul Project
« Reply #388 on: 2011-07-23 16:41:02 »
I am having a bigger issue now. Seems all but the inner color of the bars in battle are fully transparent now lol. I will attempt to test some things before posting a screenshot.


EDIT> Ok so I cleared the cache and it fixed the issue. Atleast I didnt have to re-install FF7.

M003 HAS REPAIRED THE GRAPHICAL ANOMALY WITH THE FFX INTERFACE.

thank you.
« Last Edit: 2011-07-23 16:46:40 by robolink »

PitBrat

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Re: [REL] Menu Overhaul Project
« Reply #389 on: 2011-07-23 21:18:43 »
I notice a little something.
If you hit ctrl+q during the opening credits, the quit dialogue that pops up is all black with no words.
Ctrl+q seems to work fine anywhere else.  It just happens during the opening credits.

-PitBrat

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #390 on: 2011-07-23 22:40:45 »
Not my concern or error... not my patch:)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #391 on: 2011-07-24 00:20:42 »
Can I also remind people that having an anti virus running when installing may have severe issues.  Please disable always.

Kemlin

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Re: [REL] Menu Overhaul Project
« Reply #392 on: 2011-07-24 00:55:37 »
Quote
And yes it is possible to change the colour... same as you can always do.

<_<

I just couldn't be >entirely< sure. Thank you.

zoostation

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Re: [REL] Menu Overhaul Project
« Reply #393 on: 2011-07-24 01:32:56 »
I'm still having the same problem I did with M002 -- When any dialogue box is about to appear in the field, I get the "Oops! Something very bad happened" error and the game dies.

I did a fresh installation, in this order:
FF7 duh
FF7 Remix 2.5.1
Aali's driver 0.7.11b
Menu Overhaul M003

For what it's worth, I'm running Windows 7 64-bit on a Macbook Pro.

I've uploaded a zip containing my exe, app log, opengl config, and crash.dmp. Please see if you can find a source to this problem.
http://www.mediafire.com/?7jy9jr9xh1807lf

Template

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Re: [REL] Menu Overhaul Project
« Reply #394 on: 2011-07-24 05:06:54 »
inb4 dont use remix 

This is a technical forum.  Save your "Ph1rst!" and "OP is a fag!@@!!" for the other sites you frequent. Thanks.
« Last Edit: 2011-07-26 03:10:17 by Obesebear »

robolink

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Re: [REL] Menu Overhaul Project
« Reply #395 on: 2011-07-24 05:08:24 »
^ Yeah. Dont use the remix. As well as making sure you have the .02 patch.

PS- Hey DLPB could we get a comparison of the differences between the "original menu overhaul graphics" and Felix's "tweaked" ones?

I have tried both and it must be very subtle because I cannot tell. I need screens to assure that there is no bug present.

Everything else is running smoothly ^^.

Also personal opinions everybody, do you believe it would mess anything up to use the "save anywhere" code? I believe it could be very useful for me but I am afraid itll put me in a bad situation lol. Any comments?
« Last Edit: 2011-07-24 05:27:51 by robolink »

BloodShot

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Re: [REL] Menu Overhaul Project
« Reply #396 on: 2011-07-24 05:38:02 »
Amazing. I'm using the MOP from now on because of M003. Making the menu black kind of reminds me of that remake video someone did on youtube with the cool menu.

I love classic, but this freshens the game up a bit, since you go through the menus a lot, It'll be something to look at. Plus seeing the whole battle is just nice.

KaidenJames

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Re: [REL] Menu Overhaul Project
« Reply #397 on: 2011-07-24 08:49:36 »
robo I started a new game and use the save anywhere code. So far so good with no issues  :)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #398 on: 2011-07-24 13:19:01 »

FF7 Remix 2.5.1


I specifically said before that you must test without ANYTHING else being installed....  clearly remix has done something...

If someone wants to upload a few screenies I would appreciate it, especially of difference with Felix graphics.  (at moment there is 1 problem there, see the installation note known issues).

Quote
but I am afraid itll put me in a bad situation lol.

You can easily test and then reinstall the project after if there is.

edit

Note all those using felix graphics.  Please add these 2 files

rocketronnie.net/menu.rar

to the mods/DK/menu folder.  It will correct the "always white text" issue.
« Last Edit: 2011-07-24 13:50:56 by DLPB »

BloodShot

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Re: [REL] Menu Overhaul Project
« Reply #399 on: 2011-07-24 18:19:20 »
Thanks, that was getting a bit annoying in the shinra building, at first I thought all floors were unlocked at the start  :D