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Miscellaneous Forums => Archive => Topic started by: Makubex (Mendelevium) on 2009-08-06 02:50:20
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Well..... no not really...
we only wish,
xD.
You may know me as Rinoa.. Yuffie_Lover.. or even Makubex..
but, i am here to say... I have a really cool idea for a mod.. like it be the best ever!!!!
well no... its rather simple really.. and probably not all that cool
:-P
Well who knows... i sure don't.
Well anyways..
I had a sudden inspiration.. to take all the PRP (NPC RP) models and Chibify them
:D
A.K.A size them down.. and make them fit the original game animations and such..
Murak Modder was my inspiration with his better chibi models....
It got me thinking... i want highly detailed chibis... and since i am un skilled in the 3D arts to just make them myself..
I thought why not use materials that were already existing...
First of all... i ask you... am I allowed to do this?
Cause, i don't really know the rules about modding.
xD
I just have to give them credit right?????
And secondly...
I cannot seem to convert the PRP cloud into either 3DS. or OBJ. formats.. and they will not show up in my 3DS. Max...
does any one know why..
i will try them in my blender and see if they show up there...
Well what do you guys think?
Too much?
Un cool?
Too cool? (gee whiz we wouldn't want that. XP)
*sorry about my crappy attempt at humor.. please feel free to take a stab at my poor jokes and ill mannerisms...*
And remember...
CHIBIS ARE TAKING OVER THE WORLD...
well no, not really...
and again i apologize... i fail at humor
:|
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i'll get them done nice n textured too.
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You could have a stab at it :evil:
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In retrospect this mod is actually the same as Murak Modder's... I am just doing all the models he is not.. such as the NPCs... and such..
i want a more.. "balanced" FF7 world...
And in all honesty..
This will make good practice..
but i want to use the PRP models... well some of there parts...
and the original models..
and sort of merge them.. and... its not working
:wink:
cause i can't seem to extract the PRP models into a usable format... :|
I suppose i could do all my work in Kimera..
but i find it easier to have both the models open in 3DS. Max..
call me crazy
:P
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Biturn is the program that will convert FF7 models into .3ds or a few other choice formats
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Biturn..
doesn't work..
or maybe its MAX
but.. it appears in the Bit Burn viewer..
but when i export as OBJ. or 3DS.
it won't appear in MAX...
:(
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Does it not say successfully converted when you press the 'convert' button?
Let's use AAAA.hrc as an example. If I press convert there will now be an AAAA.3ds file and AAAA.bmp file. It's an export function. It doesn't actually convert AAAA.hrc.
I'm thinking you probably already knew that though...
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Does it not say successfully converted when you press the 'convert' button?
Let's use AAAA.hrc as an example. If I press convert there will now be an AAAA.3ds file and AAAA.bmp file. It's an export function. It doesn't actually convert AAAA.hrc.
I'm thinking you probably already knew that though...
Biturn by defult will put the 3ds and bitmap files in the same directory, I find it easier if you save to the desktop, after this just use the import function in your 3d moddling software and browse to the 3ds file
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it says successful convert.
yeah..
it just won't show up in the 3D program..
it shows up in kImera and biturn fine..
just not 3DS. MAX
i haven't tested it in blender
or any other program yet
i will do that now.
i don't know how to save to desktop.. i think i am using an older version..
is there a link to the latest version of biturn some wheres around here?
-.-
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.87b3 is the newest that works
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i am using
.88
O.o
is that bad?
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i am using
.88
O.o
is that bad?
Yeah, I think Mirex created Biturn, and on his site he states the newest release doesn't work well with FF7. So there's your problem :-)
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alright then..
:D
thanks!
That has been helpful..
:D
*edit*
odd... all i get in version .87
is a blue sphere in the view port.
:(
Does this mean i have to do all my work in Kimera..
hahah..
aw well.
;)
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Okay.. i decided to do all my work in kimera..
but i am having some isssues
(http://i585.photobucket.com/albums/ss295/Wildsai/Untitled-10.jpg)
the chibi i made doesn't quite fit the skeleton... and i then realized the original skeleton is a different one than the PRP one..
:S
oh boy,
anyone got any suggestions...?
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Save each part of the PRP model into seperate .p files and then replace them with the originals models parts, do this by double clicking the part and save, then double click the originals parts and load, then just re-position it.
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My PC is crappy.. it seems *is just saying... feels inept*
Um... well i did that...
and opened the PRP head over the original...
and..well..
i get two PRP heads.. and the chest and waist just utterly disappear..
:S
:|
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Try making it bigger before you save it, I'm interested in this so I shall attempt to make Tifa....
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:D...
yay some one is interested in my project..
^.^
well... i can size things down...
but i am still stuck on the skeleton issue..
:S
is there a way to just replace the bones..
or change the bones???
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Ok, save the PRP model part, eg the hand, then open the original model, click once on the hand so its selected and click remove part from the bone, then click add part to bone and load the PRP hand, then resize :-D
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W-o-W
i am such an idiot..
i finally figured out how to do what you said, and it was exactly the same..
.the skeletons are the exactly the same.. just the shoulders are altered slightly
xD
(http://i27.tinypic.com/ilb0br.jpg)
Cloud is all done... well accept some finishing touches of course..
but what do you guys think..
i had to make him a little taller to fit the skeleton... does it still pull the chibi affect?
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looks more anime style the body/head ratio isnt quite right but you could modify the skeleton to fix that
one another not will they be battle chibis too like this
(http://img441.imageshack.us/img441/7185/chibi.png)
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No.. i am not doing anything to the battle models..
xD
just anime/ chibifying the field models..
chibi if i can.. anime if not..
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Well i have some in game shots...
just to see if it looked right..
what do you guys think?
(http://i28.tinypic.com/2q8rm8n.jpg)
(http://i26.tinypic.com/2daj3ua.jpg)
(http://i28.tinypic.com/2vadu8n.jpg)
Cloud is blinking in one of them..
I will get more.. with cloud with actually with some other characters
soon..
just one question..
why are all my models.. laying down
when they aren't moving?
like they sprawl out an look bad....
i remember this problem happening before....
i can't remember the fix
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Hello everyone.
I see there is currectly a lot of people interested in using chibi models around. Way more than back when the PRP started. That's why it was decided to not use them (although I disliked the idea).
You might be interested on a small program I wrote by that time. It's and HRC resizer. It can also resize in and SD-like way. It leaves head, hand and feet at their original size and resizes the rest.
http://www.megaupload.com/?d=ME1AA96L
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Wow... Borde...
That tool took out a lot of the guess work for me.. and it re sized the bones.
Brilliant!
Thanks So Much!
:D
(http://i585.photobucket.com/albums/ss295/Wildsai/chibified-1.jpg)
Yay.. here is another W.I.P shot.. the skeletons match this time..
:D
That HRC tool worked wonders..
Thanks Borde
:D
My problem now.. is.. he kind of looks like a midget/kid....
not a chibi..
how do i fix that???
Cause I tried my best to size it to the original model...
but.. :|
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I think the proportions need to be a little more exaggerated. Also, he looks angry :x His face needs to be remodelled a little bit, so that he looks cute :-D
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I think his head needs to be a bit more in proportion with the rest of the body, but other than that I agree with Kudistos Megistos.
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Instead of just resizing the models in parts, i think what you have to do for the next step is to actually take the models into 3DSmax or blender or something and actually move verticies to fix up the proportions.the sizes are all right, but the models need to be edited.
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Cloud looks... Odd.. as a chibi haha well that cloud (no offense) yeah i'd do what Neo said and try and edit it.
Maybe it's the shading thats throwing me off haha.
Also Neo: Congrats on winning the logo contest at PCSX2
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F*CK I DID!?
HOLY SH*T ARE YOU SERIOUS!?
EDIT: sorry for pointless post
lol, my icon thingy! sweet :D
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-.-
I don't have the skill.....
:|
And For some reason i can't get the model in MAX... it appears fine in blender... but i have no skill in blender..
:|
And The face needs to more chibish i agree... i just don't know how to alter textures, and do the 3D editing...
at the moment my tools are limited to kimera...
:|
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F*CK I DID!?
HOLY SH*T ARE YOU SERIOUS!?
Front page my friend
http://pcsx2.net/
"New favicon for Portal and Forums by NeoCloudstrife: "
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(http://i585.photobucket.com/albums/ss295/Wildsai/cfgd.jpg)
Better?
I am going to see how it looks in game.. so some screen shots soon.
;)
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Just as a reference, the expected output for the HRC resizer with the SD resize mode activated is something like this:
(http://i931.photobucket.com/albums/ad160/usebio2k/sd_cloud.jpg)
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i didn't get that.. i had to do adjustments on my own.
O.o
how did you do that?
xD
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i just realized there was an SD option....
xD
here is my new results
xD
(http://i585.photobucket.com/albums/ss295/Wildsai/ccccc.jpg)
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The feet are too big :roll: But otherwise that looks great borde.
Actually, the feet are the right size, if anything is. Basically what borde did is use kimera to resize every body part perfectly to chibi size with his SD thingy - but that doesn't mean the models are designed for chibi proportion. if borde now used biturn to convert he entire cloud HRC to .3ds, and re-structured cloud to be a more "smooth" chibi, it would then look perfect.
Take a look what i mean. some details just need to be a lot more pronounced.
(http://i182.photobucket.com/albums/x74/beefpwnage/Chibi.jpg)
note, that's a VERY crude photoshopping, but you guys get the idea, right?
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i almost didn't realize that was a photo shopping.
xD
yeah that's what i want it to look like... but i can't get it into MAX.
:(
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Nop, I used the HRC Resizer. The nice part about it is it's a fully authomated and thus is basically effortless. Of course that means it can do only what you see. If you want to do any more fine tunning, It's all manual.
Actually I prefer the look of the previously posted pics NeoCloudstrife. Of course, that's simply a matter of tastes.
As Makudex said, you must tick the SD-Resize option. Somthing like his usually works fine:
(http://i931.photobucket.com/albums/ad160/usebio2k/HRC_Resizer.jpg)
PD: Hmm... I see those are the models modified by stormmedia. They were based on Reunion's versions of the battle models, adapted so that they looked more correct in-game while keeping their normal proportions look. The picture I posted was from original Reunion's models, that's the reaso on the difference.
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When I think (Chibi Final Fantasy). I think about Final Fantasy IX, and they didn't use big clown feet. :roll:
You're right, however, in FF7, i'm not sure small feet work well with the animations. you guys should try, though
And borde, yeah, that program's what i meant :P its epic :D
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When I think (Chibi Final Fantasy). I think about Final Fantasy IX, and they didn't use big clown feet. :roll:
You're right, however, in FF7, i'm not sure small feet work well with the animations. you guys should try, though
And borde, yeah, that program's what i meant :P its epic :D
Agreed. Its an epic program..!
:D
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It's getting better :-)
I'd say that this head:
(http://i585.photobucket.com/albums/ss295/Wildsai/cfgd.jpg)
On this body:
(http://i585.photobucket.com/albums/ss295/Wildsai/ccccc.jpg)
Would look pretty good :wink:
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I tried to satisfy both worlds..
so i made the feet medium sized and the head bigger..
here is a W.I.P
(http://i585.photobucket.com/albums/ss295/Wildsai/SDCHIBI.jpg)
I think its pretty good.. next step is to figure out how to get it into max
:D
and take a look at my Vincent W.I.P
i think its quite hilarious.
XD
(http://i585.photobucket.com/albums/ss295/Wildsai/chibivinny-1.jpg)
I know he is missing his face textures... at the moment..
but i just find him so cute
xD
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Yeah, that Cloud looks better. :-D
And I agree about the cuteness of that Vincent model: I'm not quite sure what makes it cute, but... :roll:
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(http://i585.photobucket.com/albums/ss295/Wildsai/Tifachibni.jpg)
Tifa's done.
And when i say done.. ready for MAX.. not done, done.
Its really hard to make it look this model look chibi.. i even used Borde's Tool...
to no avail.. this is the best i could do for now..
i can't even get barret into kimera... well the PRP one........ and Cid, his feet are curled up.. so its going to take some rearranging to fix...
I think i will do sephi next.
xD
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Hmmm, she should be a little more super-deformed*, but besides that the Tifa model looks very good :-)
* I don't know whether it's just me, but Tifa always seemed to have less realistic proportions (bigger head/hair and feet) than the other characters
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Alrighty here is a W.I.P
of sephi.. some details need to be changed.. but over all.. he looks like a kid.
xD
(http://i585.photobucket.com/albums/ss295/Wildsai/sephichibibfied.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/sephichibibfiedback.jpg)
I modified tifa some more..
here are more shots..
(http://i585.photobucket.com/albums/ss295/Wildsai/tifafront.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/tifaback.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/tifaside.jpg)
and...
does anyone know why barret ends up like this when i open him in kimera
(http://i585.photobucket.com/albums/ss295/Wildsai/barret.jpg)
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does anyone know why barret ends up like this when i open him in kimera
(http://i585.photobucket.com/albums/ss295/Wildsai/barret.jpg)
Kimera is loading an animation with barrets number of bones, but the animation isn't designed for batter. go to "Load Field Animation" and select one of barrets animations.
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okay here are the W.I.P shots of the bombing mission (my favorites are Jessie and Barret) (and all main characters are done too)
(http://i585.photobucket.com/albums/ss295/Wildsai/aeris.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/barretchibi.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/biggssd.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/caitsith.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/cidchbi.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/jessiesd.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/redXIII.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/wedge.jpg)
What do you guys think..
bare in mind these are just W.I.P shots.. :wink:
also.. does anyone know which files the MP grunts and red MP grunts are?
Thanks
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Hmm, that Jessie model looks very good, Perhaps the feet could be made a little smaller, but other than that....
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i know.. its my favorite out of all of them
xD
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Oh, and the Cait Sith model is nice as well :wink:
For some reason, the other characters don't look as cute as Vincent when their faces are missing; Barret and Cid are pretty terrifying :-o
Oh, and I think Sephiroth needs bigger eyes; his facial features are a bit odd for a chibi.
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My skill is limited to kimera... so i can only size down.. i can't alter textures... i am going to mess with Barret... and see if i can get him to look..
less hilarious
xD
But first
i have to go eat lunch.. i am famished
:D
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More W.I.Ps I am going to edit them all once I get all the characters into chibi format (all the main and sub characters that is.. i am not sure when i will get around to the NPCs such as the shop owners and such) i will then edit the in max or blender.
(http://i585.photobucket.com/albums/ss295/Wildsai/Elena.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/Heidegar.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/Shera.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/PresidentShinra.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/rufus.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/Zack.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/Reeve.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/Hojo.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/Reno.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/Tseng.jpg)
(http://i585.photobucket.com/albums/ss295/Wildsai/rude.jpg)
I am going to edit all these models in MAX when i can..
I rather dislike Tseng's neck.. and his head is too small.. but i can't edit them separately in kimera..
So we all just have to wait until MAX
:D
So just wondering.. is there anyone out there who is has a fair amount of knowledge about making/altering and applying textures.. who happens to be a chibi fan, that is willing to help?
cause some of the faces on these models... and some of the details are lacking..
and i don't have the skill to do it right..
And i need to learn how to import models into the game... if i take them out of kimera.. i am somewhat lost..
xD
Some of the taller models.. didn't convert to Chibi too well..
but i have to say.. my favorite is Elena.. in this batch.
:wink:
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So again.
Does any one know the files names for the
MP grunt and the Red grunt...
And thanks..
the only one.. that i am really not proud of is Barret...
i mean.. the tall ones i have to fix yeah... but barret came out really bad..
-.-
well anyways...
i can't get scarlet out of kimera.. cause her model is all crumpled..
-.-
its depressing i will try to rotate.. reposition and ultimately "fix" her later..
:P
I tried to fix barret..
what do you guys think?
(http://i585.photobucket.com/albums/ss295/Wildsai/attempt.jpg)
i fixed the gun just now.. i am just to lazy to upload a nother screen shot..
i am about to get some in game shots..
just to see..
you know?
I feel very idiotic..
but.. how do i apply the textures of the model..
you know those white blotches..
how do i fix that in Kimera?
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Everyone is looking really cute! Vincent, Jessie & Elena are my favs, I think. Great work here!
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Ah... my beloved Jessie. The very first model I ever worked on (although I've got to admit it was half done to begin with). Looks really nice with that SD look :lol: Good job.
As for Tseng, I'd suggest using the Slim button in order to make his neck fit better.
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(http://i585.photobucket.com/albums/ss295/Wildsai/Tseng-1.jpg)
Better or worse?
And seriously...
The textures don't show up in kimera.. and when i use the new one... (kimera 9?)... i click apply texture.. and its not in the folder...
-.-
*feels like the newb i am*
some one said i had to open something called an RSD in note pad..
would some one please elaborate... it didn't make sense to me..
:|
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(http://i585.photobucket.com/albums/ss295/Wildsai/chibi-9.jpg)(http://i585.photobucket.com/albums/ss295/Wildsai/SDCHIBI.jpg)
after before
Is this a better chibi.....
I am going to make the eyes bigger soon.. and i know the lighting is bad..
but is that the right shape???
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getting closer i think you need to thin the body up a little bit in chibi the head should = the torso
-
Does anyone know how to add vertex color/ lighting..
so i can show it better?
Cause i am just learning max.... and i don't know how to work the lighting
:S
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getting closer i think you need to thin the body up a little bit in chibi the head should = the torso
nop' not even in ff9 the head = the torso.
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Chibi's generally have really slender necks, and very wide, slightly flattened jawlines... Arms legs and torso are usually thinned out to make them seem a little scrawnier, and large amounts of detail are removed from the character for simplicity. Feet an hands are generally enlarged. Eyes are usually huge, noses are mostly nonexistent, and mouths are usually very small unless some emotive action is being taken(which leads to the mouth becoming bigger than the head almost...)
My advice: Shrink the neck, squash the head a little, and make everything else a bit smaller except for hands and feet.
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Chibi's generally have really slender necks, and very wide, slightly flattened jawlines... Arms legs and torso are usually thinned out to make them seem a little scrawnier, and large amounts of detail are removed from the character for simplicity. Feet an hands are generally enlarged. Eyes are usually huge, noses are mostly nonexistent, and mouths are usually very small unless some emotive action is being taken(which leads to the mouth becoming bigger than the head almost...)
My advice: Shrink the neck, squash the head a little, and make everything else a bit smaller except for hands and feet.
Truth. It's also worth noting that female chibis often have bigger eyes (and more exaggerated features generally) than males, although this is less pronounced in the original FF7 models.
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Chibi's generally have really slender necks, and very wide, slightly flattened jawlines... Arms legs and torso are usually thinned out to make them seem a little scrawnier, and large amounts of detail are removed from the character for simplicity. Feet an hands are generally enlarged. Eyes are usually huge, noses are mostly nonexistent, and mouths are usually very small unless some emotive action is being taken(which leads to the mouth becoming bigger than the head almost...)
My advice: Shrink the neck, squash the head a little, and make everything else a bit smaller except for hands and feet.
Truth. It's also worth noting that female chibis often have bigger eyes (and more exaggerated features generally) than males, although this is less pronounced in the original FF7 models.
Kudos, Kudistos. I shall give an example of some features chibis generally have... *points at Kudistos' Lucky Star avatar* That, my friends, is in fact, a form of chibi.
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Here's one that I made earlier
(http://img18.imageshack.us/img18/6713/cloudchn.jpg)
I've Kept the scale the same as the original and as an added bonus he has Millenia's Custom Buster Sword on his back.
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Kudos, Kudistos. I shall give an example of some features chibis generally have... *points at Kudistos' Lucky Star avatar* That, my friends, is in fact, a form of chibi.
Indeed :-D
I'd say that Tsukasa is the best example of chibi :wink:
Here's one that I made earlier
(http://img18.imageshack.us/img18/6713/cloudchn.jpg)
I've Kept the scale the same as the original and as an added bonus he has Millenia's Custom Buster Sword on his back
Dawww :-P
That's actually a really nice model; bravo!
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That's a good sword too :P
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I'm planning on making a Barret Field Model using Timu's Barret Battle Model as reference
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i was gonna make a chibi out of it :P i'll incorporate some uv switches to do things like making the eyes bigger n stuff like that too,
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this may be late, but i thought the "chibis are taking over the earth" thing was cute :lol:
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This post is made obsolete due to bad eyesight...