EdeaS: They're talking about graphic accelerator cards. My understanding of them isn't the best, but here's what (I think) I know:
The graphics that you see on your screen whether they be 2D or 3D are "run" by the video card, or graphics accelerator card. What you see (at least in a 3-D environment, I would assume the 2-D works in much the same fashion) like everything else comes down to processed information-math, really. The 3-d graphics you see are triangles, which combine with other triangles to produce vertexes. The processer crunches the math necessary to produce all these triangles, their placement, color, shading and whatever else. At first, this was taken care of totally by the system processor and memory and to an extent, some of it still is. Eventually, engineers figured out that you could increase levels of detail and free up system resources by creating a card that plugs into your system and could do some of it for you (some of the cards, or more rightly the "chipset" is integrated into the motherboards of your computer so you don't have another add-on card). The graphics cards of today carry a processing unit and it's own memory not unlike that on your mainboard-but specifically engineered to drive your graphics to higher and higher details. As graphic cards have gotten more powerful, the games that we play have become more and more complex-requiring more processing power and more memory to handle all the information being shoved down the system's throat. Graphic cards have also been set up to carry special features as well, with things like programmable vertex and pixel shaders (I don't know if any games are using this yet?), Transform & lighting, and a ton of other little details that make up more and more realistic graphics. The system CPU still crunches a lot of the math necessary for our games (it describes the shape of the object being rendered, and then passes it to the graphics accelerator, I believe...then the accelerator "textures" it.), though I think the latest and greatest GeForce 3 bypasses nearly all of the CPU except for things like AI.
Anyways, there's a brief explanation of 3d cards-probably overly simplictic and not entirely accurate, but hopefully close enough to give you a basic understanding of what happens when start playing that game.
As for Kojiro, he simply wants what we all want-More Power!
Oh, here's two links to some major card manufacturers, if you're interested... http://www.nvidia.com" TARGET=_blank>www.nvidia.com http://www.ati.com" TARGET=_blank>www.ati.com
Hope this helps, and if anyone can clean up/correct what i've just said, feel free-I sure ain't any expert.