Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Whutever42

Pages: [1]
1
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-01-24 15:18:15 »
The documentation has also been updated and an FAQ added; all the files will be posted on the front page as well as separate downloads.

This is awesome because for farming for Ultimate Weapons and enemy skills I really use the documentation. Thank you for updating it! :) ;)

2
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-01-22 14:59:02 »
Restorative piercing MBarrier is a quality of life (QoL) addition that's been requested in the past; before now, the potency of cure magic had been boosted to try and account for the 50% reduction from MBarrier but I can roll that back now.

It would be nice to have cure avoid Mbarrier but honestly it would make the game pretty easy. If you can get Aeris with slash-all Materia and a healing rod and the heal ignores Mbarrier would be op because that heal would cost 0 MP. You can get around Mbarrier 50% reduction by using White Wind enemy skill.

3
General Discussion / Re: Best mod for ff7
« on: 2018-01-20 22:38:03 »
I mean it is really up to you to do research and find a mod that looks promising. But the mod I am currently playing is the "New Threat Mod" and it is excellent. It makes the game harder but also improves A LOT of the thing wrong with vanilla FF7. Honestly I'd give it a try.

4
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-01-20 15:32:24 »
Most bosses should have a weakness or two from what I remember on the elemental/status table; try experimenting with statuses against the Gold and Platinum matches in Extra Battle for instance. I left them vulnerable to statuses that don't exist in their respective games.

Oh ok I wasn't sure if that was the case but I guess I'll have to experiment more. Also I have a question about getting Ultima Weapon. It says it needs Heaven's Cloud and Ragnarok. I got Ragnarok but according to "where is the thing" Heaven's Cloud is a drop from Iron Man. I believe that Iron Man is located at a point of no return so I would like to know how to obtain the Heaven's Cloud. Thank you!  ;)

5
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-01-20 04:24:09 »
Currently going through my first playthrough of the New Threat Mod and I can say that I am loving it. I reached Disc 3 and found myself trying to do the Materia Caves. I found that some of the bosses are quite challenging. I am not complaining as vanilla FF7 was not very challenging but I would like to propose an idea for version 2.0. It would be cool if the new bosses or most bosses have a certain weakness or "cheese".
Spoiler: show
For example, how in vanilla FF7 Ruby weapon can be paralyzed or the blue materia cave boss can be cheesed with Remove.


Also I found a bug where when Tifa is the party leader in Disc 3 and you return to the one room with a save point in Junon where Barret and Tifa are handcuffed, the room next to Rufus's office, there is a visual bug

Pages: [1]