OK, i got a problem here.
I recently reinstalled the old pc version of FF7 to install the mods, (Never really played it when i got it, always thought the psx version was superior) I got everything i need, the 1.02 patch, the fixes for minigames, and so on.
What i can't seem to figure out though is, when I use Direct3D as a rendering Device, and i put it on TNT, Some places are fine, but others have horrible polygons shooting out, (i think it might be part of the 3D landscape the areas are built upon bleeding through the 2D background.
The gold Saucer is a prime example of this:
It's hard to get a good screen of it, but ingame it flickers like crazy, (it's a little less harsh now, because I just got passed the Lifestream where cloud finds himself and the submarine part, and some people are gone.
I would love to play on D3D rendering, but this annoys the hell out of me (it seems to happen mainly in places with animated backgrounds, rather than stills) So i'm forced to play on software, but when i play on software, Countdown timers are slow, 2-3 seconds passing before 1 ingame second passes, makes it too easy.
I think the corruption is due to the fact that I have an 8800 GT video card, (could be wrong), because i upgraded from my old 6800 gt to play Crysis without my card overheating.
Is there any possible solution for this? or am I just an idiot, and I'm missing something important.