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Miscellaneous Forums => Gameplay => Topic started by: ZackNeji on 2019-02-12 16:27:46

Title: FF7 Kimera texture problem
Post by: ZackNeji on 2019-02-12 16:27:46
Hi, I'm trying to make a field model for Cloud (the model is extracted from other game). In Kimera looks so good, but when I put it into the game, the textures flips and I don't know why. Can anyone help me?

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Thx.
Title: Re: FF7 Kimera texture problem
Post by: UpRisen on 2019-02-12 17:24:39
Advertising ripped content (even if you are not sharing it) is against Qhimm ToS so you should probably just remove the images and make your question more general.

But as for the question. In Pcreator you need to select "flip polys" and flip your Y axis UVs
Title: Re: FF7 Kimera texture problem
Post by: ZackNeji on 2019-02-12 20:35:03
Worked! Thanks!