uhm...I do have a question...
in the Beginner hall... when you talk to the guy with the dog... what THE HELL is Barret doing with his hands? O.O;
it looks like he's jackin it.... is that...intentional? o.O;
No, he's getting impatient. It was in the original game too, when Cloud goes through all the tutorials (the game is scripted to make him go faster and faster, but it's more noticeable because the menu tutorials were swapped out in favour of field text). I could change the animation, I guess?
so..i read everything in the beginner hall..it does not mention anything about these "Stacks" i keep getting. What are they?
The Hall doesn't have any info on the stacks (because I forgot). Here's what they are:
-) Cloud: Fortify stacks raise his level, which increases his damage, success with Steal/Manip formulas, and his magic attack accuracy. It has no upper cap, but triggers infrequently.
-) Barret: When hit with physical damage, he gains a stack depending on whether he is in the front or back row. Front, he gets a boost to his attack (up to five stacks). Back, he gets a boost to Vitality and Spirit instead. If he gains one kind of stack, then it cancels out the other type of stack; so if he has five defence stacks and gains an attack stack, then the five defence stacks are wiped out.
-) Tifa: When using the Sense command, she gains a one-time boost to her attack.
-) Aeris: Slowly regenerates MP.
-) Red XIII: Gains stacks over time, boosting Attack and Magic (up to 20).
-) Yuffie: When hit by a physical attack, she has a chance to gain 255% physical evasion. But this is lost if she takes any kind of magical damage/effect.
-) Cait Sith: Rage system. When inflicted with Poison, Silence, Fury, or Sadness the player can use Morph on him to trigger one of four Auto-AIs. Poison will have him absorb Bio (meaning he will be healed by the poison ticks, like a kind of regen) and will cast Bio2 each turn. Sadness will have him attack a random target and then Defend immediately after. Silence drops his Attack and Magic to 10, but he'll use Mime each turn. And Fury has him gain Barrier and use Slash-All.
-) Vincent: A passive innate, he'll negate Fire, Lightning, Poison, and will start battles with 'Death Force'; a status that prevents instant KO (reflects his Limit forms).
-) Cid: When at critical HP, his Luck stat will be doubled one time.