Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 1251658 times)

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #425 on: 2011-07-28 05:30:09 »
^ I just formatted my hard drive like a week or two ago. Not sure how there could be a PC problem that quick. But yeah it completes the installation but when I check the installation folder, there are no changes to any of the files. And there are no files or folders added. Everything is exactly the same.

PitBrat

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Re: [REL] Menu Overhaul Project
« Reply #426 on: 2011-07-28 07:14:12 »
You could start a virtual XP session and install the menu overhaul that way.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #427 on: 2011-07-28 15:48:26 »
Nobody answered my question before is this "less bugged ff7" thing necessary?  Also..  I have added Bloodshot avatars to next release as option.

I will also look into how I can keep the Hardcore mod working with Retranslation installation.  Not sure if it can be done.
« Last Edit: 2011-07-28 16:00:56 by DLPB »

philman

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Re: [REL] Menu Overhaul Project
« Reply #428 on: 2011-07-28 16:36:18 »
Just a suggestion.

It's possible to make critical hit use a different font than normal attack?Of course this will be more FF XIII based.(i just have this idea by see my brother gameplay in FF XIII)

Before i have the idea to make materia names use different font too (example,cure use green font) but this is complicated so i think that's not possible  :-\

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #429 on: 2011-07-28 16:48:13 »
Critical hit doesn't use a different font...  unless you mean "D.blow", in any case using different fonts for different things cannot work.  It would require major rewrite.

Marc

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Re: [REL] Menu Overhaul Project
« Reply #430 on: 2011-07-28 23:39:00 »
^ I just formatted my hard drive like a week or two ago. Not sure how there could be a PC problem that quick. But yeah it completes the installation but when I check the installation folder, there are no changes to any of the files. And there are no files or folders added. Everything is exactly the same.

out of curisoity, have you tried installing ff7 in a non-default location (ie, not in program files folder).  maybe it's a virtual folder issue.

I assume you already tried disabling UAC ?

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #431 on: 2011-07-29 00:00:44 »
out of curisoity, have you tried installing ff7 in a non-default location (ie, not in program files folder).  maybe it's a virtual folder issue.

I assume you already tried disabling UAC ?

Yeah I disabled UAC. Didn't try installing in a different location. I guess I'll try installing to my desktop.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #432 on: 2011-07-29 01:05:50 »
What OS?  Not that awful vista I hope?

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #433 on: 2011-07-29 01:10:05 »
Windows 7 Ultimate 64-bit.

Marc

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Re: [REL] Menu Overhaul Project
« Reply #434 on: 2011-07-29 02:17:27 »
I use win 7 64 without any issues myself.  FF7 is installed on a different drive though.  Virtual folders have always been modding ff7 a PITA so I put it elsewhere.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #435 on: 2011-07-29 02:37:13 »
I am at a loss to explain your problem Darkfang...

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #436 on: 2011-07-29 02:59:27 »
When in doubt, format it. It's usually what I do to solve all my problems xD

WeretigerRei

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Re: [REL] Menu Overhaul Project
« Reply #437 on: 2011-07-29 04:55:41 »
Will those barrier icons be colored?

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #438 on: 2011-07-29 04:59:02 »
No, since that would look out of place...  If you want to colourise them and release a new version, do so. Better off waiting for 004 though cause the barrier graphic is changing slightly;

WeretigerRei

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Re: [REL] Menu Overhaul Project
« Reply #439 on: 2011-07-29 05:13:14 »
What will they look like? I think the barrier icon should look more like the barrier that appears when they take damage and have those colors applied.

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #440 on: 2011-07-29 06:05:23 »
I'm gonna go kill myself now...

I kept clicking on the uninstall check box. Which I thought meant that was the option it would do IF you uninstalled it, not that if you check that it WILL uninstall it.

But like really. I'm the only one that thought that? Jeez I'm dumb.
« Last Edit: 2011-07-29 06:20:49 by DarkFang »

-Ric-

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Re: [REL] Menu Overhaul Project
« Reply #441 on: 2011-07-29 06:13:40 »
lol o_o

Kemlin

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Re: [REL] Menu Overhaul Project
« Reply #442 on: 2011-07-29 08:25:20 »
You would have my empathy, DarkFang, were it not for that avatar...

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #443 on: 2011-07-29 15:24:19 »
You should have read the readme , darkfang :P

DarkFang

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Re: [REL] Menu Overhaul Project
« Reply #444 on: 2011-07-29 19:55:04 »
I read that thing like nine times. But apparently I must have missed that part nine times...

robolink

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Re: [REL] Menu Overhaul Project
« Reply #445 on: 2011-07-30 00:48:05 »
*claps so much* I I I Love this so much. Not making fun of you just, was very very entertaining.

Template

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Re: [REL] Menu Overhaul Project
« Reply #446 on: 2011-07-30 01:53:03 »
i really dont like admitting it... but i did the same thing twice before i figured out what that was for

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #447 on: 2011-07-30 01:54:44 »
I will make it even more obvious :P

Bosola

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Re: [REL] Menu Overhaul Project
« Reply #448 on: 2011-07-30 05:45:39 »
By writing it again, nine times.

zoostation

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Re: [REL] Menu Overhaul Project
« Reply #449 on: 2011-07-30 06:39:53 »
Also, when naming chocobos, the text I input appears several spaces to the right of the underscores provided to indicate the character limit. I haven't checked yet to see if this is true of other character naming events.

I just checked, the rest of the character name inputs are working fine for me. Weird that they'd have something different for chocobos, but what do I know?