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FF7 Tools / Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« on: 2020-03-11 19:09:37 »
This is nice, now if there was a way to use this with the PS4 version as well, it would be awesome.
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Please don't post download issues here. This is not a 7H bug. 7H could more gracefully handle the problem, but the problem is from your connection to the server is dropped.
Wow... I can't believe that epic did this, and it makes me so very very happy. In case you didn't know, the unreal development kit (UDK) is the unreal engine 3 used to make games such as gears of war, unreal tournament 3, mirrors edge, bioshock and many others, and it has been made available to the public for game development. You cannot make retail games, unless you pay epic games royalties.It is very simple, yet extremely powerful.
I like both of them I Can't see the opining screen being anything but the buster swordQuoteas long as someone knows how to animate.I heard someone calling me
Need a better buster sword? Here's one:
And here a original-like:
- D3
EDIT:QuoteTimu wont give up the buster swordWell, I love that sword too
PM me your email address, I'll send you the patches.
Hey all, I was wondering if it's possible to change the original ff7 icon with one I just created. I spent a few hours making a better icon with alpha blending/transparency but I'm not sure how I would go about using it.
I remember I used a program called reshacker (I think) years ago to change an icon, but after updating it, the program wouldn't work anymore. Any suggestions?
I've been trying things all week and now I'm tired and I just want it to end.
Does anyone know where I can get the models from KH2 for the patch I'm working on?
That happened to me. I just used a deadly waste and the dragon died from poisoning. the rest of the game was fine after that.I have had sephy allways miss, but never chocobo head (cloud). But since I used a few patches (and jenova) cloud had good stats and good materia. So I just used some magic to get rid of him maby that could be a option for you to?
I've looked around an awful lot to see how people are progressing with fixing this... and that's just the problem. It seems all people are doing is querying how the search is coming along and nobody is even working on a fix for it. I see only 2 options... either a huge mass spam email attack to the developer (MUAHAHA! ) or a very good coder comes along and does what FF7 had done to it and somehow edit the executable. Is there not anyone on these forums who is talented enough to do something like this, maybe reverse engineering or something like that? ^^You have to relise that not enough is known about the pc ver of ff8 to do that yet. It took years to get to were they are now to do this shit in ff7 so you need to eather learn how to do it yourself or quite bitching.
any chance of using meteor to change the script in the places the game crash's ? also add an event for aries to be added without using a save game editor
Hi. Using Jenova isn't there a way to recall back Aeris on your party after her deperting ?? I tryed but the pg can't go back on the group with PHS if I insert her on the party ,....From what I know you first use jenova to add aeris back to the party (I pick the 3rd slot) then you go to the battle square and do at least one battle and then the game can reqanice (sp) her better
Then, is there in_mp3.dll that works with FF7Music? Now I have same problem.
**God, it's crazy.... I just read log file(and delete that..>_<). I don't have any idea why in_bass.dll tried to play .mp3. Besides, FF7Music doesn't seem to recognize in_mp3.dll.......
I only have Final Fantasy 64 tech demo from siggraph.