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Final Fantasy Forums => Scripting and Reverse Engineering => Topic started by: IonXi on 2018-05-16 02:13:12

Title: [FF8 Steam] Level Restrictions within GF Refine Abilities
Post by: IonXi on 2018-05-16 02:13:12
Hello all!

Obligatory long time lurker, first time poster statement.

As you may be able to guess from the title, I'm wondering if anyone has any insight on what controls the level requirement for GF refine abilities. I'm working on modding my game files (shout-out to Sega Chief for the excellent FF7 New Threat Mod which inspired me to jump on the bandwagon. Play it if you haven't!) and, without getting too messy, I'm trying to alter the level requirement for refining items in a single ability(e.g. make Thunder Magic Refine require GF level 5 to refine Thundara).

Some notes about my journey so far:

Now, as I'm sure you've caught, I'm on the Steam version of FF8. These bytes are obviously skipped, as the level requirement for Siren and Doomtrain isn't used in that version. I would rather not edit the exe, as that is messier than I would like, so does anyone know if there is another file/byte responsible for making that skip? Else, would someone be kind enough to point me in the direction of how I might go about finding and re-enabling the check?

Regards, and happy modding!