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Messages - Mirrorman95

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Real nice job here. I've been looking forward to these waifu2x backgrounds for a while now. Was maximum noise reduction used?

Yes, waifu is generally better-looking than Project Eden, but upon closer inspection, many of the areas of Nedus's game are still pixelated, like the up arrow sign. A fully functional installation of Eden would at least make it look better than the original game, so something else is wrong here, whether it's the texture folders or the hashmaps or some other third thing.

I'm trying to download the mod, but I don't have a Torrent downloader installed. Does anyone have R05c or later on Mediafire or something?

Nice models, looking forward to any update to ChaOS, especially involving those. But I've got to say, I would still like to see the HD eye textures, even if just as an optional thing. Also, the swimsuit model's shoulders look like they're hanging to her torso by a thread, and the man in the suit's shoulders look a little too low.

The Mediafire links are dead again.

I may be wrong, but it seems to me that a lot of talk has been going on about newer versions of some of the models, ones which aren't currently in the latest public build, 1.66.0. According to NexusMods, 1.66.0 hasn't been updated since Jan 2015, almost two years ago. Is there a secret link to some newer, unreleased version of ChaOS I just don't know about, or is the latest version of the mod just two years old?

Super update, fellas. It's like you touched upon all the stuff I've always talked about needing fixed, but never could since Mago ghosted the forums. And the Devina eyes look so nice.

FF7 Graphical Releases / Re: [FF7PC] WereXIII (2014-11-17)
« on: 2016-08-14 14:19:04 »
I can't find WereXIII in the 7th Heaven catalog anywhere, and I'm using the catalog link from Tifa's Final Heaven tutorial, iros://Url/http$ . Is that not the right one?

7thHeaven / Re: Sephiroth's Story Mod Broken
« on: 2016-08-14 14:16:44 »
That didn't work for me, because the catalog file on pastebin hasn't been updated, so when it redownloaded the catalog after I deleted it, it still had Sephiroth's Story. What did fix it was manually editing out the entry in catalog.xml that said <Mod>... <Name>Miscellaneous - Sephiroth Story Mod</Name> ...</Mod>. Is the pastebin link in the Tifa's Final Heaven tutorial,, not the latest one?

FF7 Graphical Releases / Re: [FF7PC] WereXIII (2014-11-17)
« on: 2016-08-13 22:39:04 »
I really don't mean to necro this topic, but the link to the IRO is dead now.

7thHeaven / Sephiroth's Story Mod Broken
« on: 2016-08-13 19:56:24 »
Hey, the iros pastebin catalog file doesn't provide any links for the Sephiroth's Story catalog entry to download any content from, but I'm guessing you guys already knew that. If the Sephiroth's Story mod is so broken or incomplete that it can't be linked to in 7th Heaven as is, why put it in the catalog at all? It's just a broken entry now, and every time I click Download, it just says "Downloading..." but adds nothing to the download queue. Is that an acceptable shortcoming for the program to maintain until the mod can be fixed?

I know this is already documented, but bghall4a is causing a glitch with the elevators. I'm pretty sure the textures were swizzled incorrectly, or at least that's what it looks like.

I noticed you posted those awhile back. I meant to ask you if you wanted them added to the RF pack or just remain separate. I would also put them on the SeeD Uniform of Quistis and on her low poly models as well. You know, consistency and all that. :D
I'd be fine with them in the pack, and I didn't mean to neglect her SeeD uniform texture, I just couldn't find her textures in any other folder. The low-poly textures would require the eyes to be dumbed down in a specific way, and I didn't know if I could get that just right, since the other textures just needed a simple drag-and-drop.

Back in March, Devina released an image slice that replaced Quistis's fisheyes with FF/KH style ones. A few weeks ago, I took all 6 Quistis textures from the pack, and replaced the eyes with Devina's new ones. Just replace those 6 subfolders of /textures/qu with these:

FatedCourage, when you're ready, feel free to post your next update pack, containing all the textures.

I'd like to re-do the eyes and possibly other features:

I'm not a fan of the weird, fish-like, doll-like eyes they have...
I'd prefer something more realistic, or Final Fantasy/Kingdom Hearts.
I don't mean to necro this topic, but I took all 6 Quistis textures from the pack, and replaced the eyes with Devina's new ones. Just replace those 6 subfolders of /textures/qu with these:

When I installed Reunion 04c on my Steam FF7, I selected "series canon" and deselected "incorrect character names", but Barret's default name is "Barrett". Will renaming him "Barret" mess up the fixed-length character name option, and if so, which combination of options do I select and deselect to have canon default character names like Barret, Aerith, Zack, Elena, Reno, Marlene, Gast, Shera, Mideel, Mt. Nibel, Ramuh, Tseng, Elmyra, and Moogle?

Graphical Modding / Re: [WIP] APZ's New Canon Cloud
« on: 2015-12-07 04:18:54 »
I'd like to see the trailer Cloud too. I never finished my first run of FF7, and I'd like to finish the most comprehensive and hires modded version of it that I can before the PS4 release.

FF7 Graphical Releases / Re: [FF7PC] cmh175 Release Thread
« on: 2015-10-17 07:29:37 »
That looks like a decent Monster Hojo. If it were to be released, I'd definitely play the game with him in it just as soon as I've finished KH2.5, Deus Ex Revision, and VTMB Mega-Mod.

Will this be posted on another forum or is this project dead?

Out of curiosity, is it just that the recent fixes to the app won't be uploaded as compiled releases yet, or have the fixes not been uploaded to the GitHub repository either?

Are these better quality than the Steam videos? I thought the Steam version's videos had a higher source resolution.

Well since you're asking, I'd like a video about getting Tonberry working in Wine, and showing the ballroom scene with Rinoa.

Graphical Modding / Re: [Field Model] Adult Wedge
« on: 2015-05-30 07:45:14 »
He looks good except for the face; it's all stretched out and distorted.

Graphical Modding / Re: Guard Hound and Dark Nation
« on: 2015-05-28 15:03:19 »
Really? Which episode does Dark Metal Wolf remind you of, Gigabyte?

Graphical Modding / Re: Guard Hound and Dark Nation
« on: 2015-05-27 09:23:35 »
It looks nice, like a Rare Metal Dragon except it's a wolf.

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