Author Topic: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)  (Read 35846 times)

DLPB

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #50 on: 2017-09-13 21:15:21 »
There are decompilers online, but it would be much easier if the full list of hex changes were present. Is that all of them in the posts above?  I'll do the converting at some point.

Weisshuf

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #51 on: 2017-09-26 15:32:20 »
I got a problem. It says that the Damage.dll, hard.dll, hp.dll, magic.dll and publish.dll were loaded. So I cheated and tried to push my hp over 9999 with hp-ups, but nothing changed.
Here is the log:

FF8_Launcher.EXE opened successfully.
Succeeded in loading by Process Name.

------------------------------
No instruction lists detected.
Please check HL_files\DLL_in\Hext_in\
------------------------------

Damage.dll was loaded successfully.
Hard.dll was loaded successfully.
HP.dll was loaded successfully.
Magic.dll was loaded successfully.
Publish.dll was loaded successfully.

26.09.2017, 17:11:09
_____________________________________________________________________________

Divatox

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #52 on: 2017-10-05 16:07:16 »
And i start the Hard launcher and the files don´t load =/

Someone?

« Last Edit: 2017-10-06 21:52:38 by Divatox »

Mcindus

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #53 on: 2017-10-07 20:54:51 »
And i start the Hard launcher and the files don´t load =/

Someone?

Not sure how yours is set up - show me a screenshot of your 'FINAL FANTASY VIII' parent folder.
also:  You must be using the english version of the mod for your setup.

Divatox

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #54 on: 2017-10-08 00:53:59 »


there you go

Mcindus

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #55 on: 2017-10-08 01:42:34 »
We don't help with support for "unofficial" versions of the game... sorry.
« Last Edit: 2017-10-08 03:44:21 by Mcindus »

march

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #56 on: 2017-11-08 14:24:59 »
first , that's not a pirated version of the game , and secondly , why the fern do you care you intrusive strawberries head ???? is none of your business if someone can't effort to buy a game , also , is not like he is trying to upload some pirated part of the game here in the site , he is only asking for information and suggestions , so you could help him , apricothole

Covarr

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #57 on: 2017-11-09 15:36:02 »
first , that's not a pirated version of the game , and secondly , why the fern do you care you intrusive strawberries head ???? is none of your business if someone can't effort to buy a game , also , is not like he is trying to upload some pirated part of the game here in the site , he is only asking for information and suggestions , so you could help him , apricothole
  • He did pirate the game. This screenshot even has proof, including files that are only included with pirated copies. As it happens, after this post he did buy the game and privately provided me adequate proof.

  • The forum rules (which you apparently didn't read) explicitly forbid helping or asking for help with pirated copies.
    Quote from: The Rules
    Asking for support for the Ultima Edition or any other pirated version of the game will not be tolerated. Any discussion regarding pirated software is an immediate warning. Assisting people that use pirated software is also forbidden.

  • Pirated copies of games, especially FF7, often have changes to their code that break mods. Our requirement for legal copies is as much to prevent headaches with broken mods as anything else.

  • Square Enix has a long history of shutting down fan projects. They also know for a fact we exist. We are fairly confident that our hard stance on piracy is the only reason we're still around.

  • In your failure to read the rules, you apparently also missed the "Don't be a d*ck" rule, which your post clearly breaks. For this, enjoy some time off from posting.

Skuffless

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #58 on: 2018-04-18 14:26:31 »
I'm having trouble getting this to work, I have the full Lunatic Pandora launcher, it says on the launcher that the files were loaded correctly but they don't seem to have an effect in-game, I tried to raise Squalls HP above 9999 but it just gives the message "Already at max HP" or something like that.

3 Screenshots - as I understood it Lunatic Pandora should have just enabled all of the included mods, the Dll's seem to be loading properly but don't seem to be enabled for some reason.








Mcindus

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #59 on: 2018-04-22 19:38:15 »
Try changing the delay from 2000 to 7000 in the settings file in  HL_Files, and/or remove 'publish.dll' from HL_Files/DLL_in.  Let me know if that helps!

gaaasstly

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #60 on: 2018-04-22 23:38:51 »
Still using these outdated dll files? :3

Skuffless

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #61 on: 2018-04-23 04:03:56 »
Try changing the delay from 2000 to 7000 in the settings file in  HL_Files, and/or remove 'publish.dll' from HL_Files/DLL_in.  Let me know if that helps!

Sorry for the late reply, I'll give that a go right now as I type this...

No, still giving the same message that Squall is already at maximum HP while at 9999.

I tried changing 2000 delay to 7000 first, it didn't work then - I then tried to remove the publish.dll and that also had no impact.

Mcindus

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #62 on: 2018-04-23 06:15:09 »
Still using these outdated dll files? :3

Yeah... unfortunately, no one has converted your hex changes into hext to be used with hextlaunch, and since most people use hextlaunch with ff8 mods (for the UV fix), also expecting them to run cheat engine on top of it is a bit much.  For example, I use hextlaunch for the UV fix, Tonberry for texture injection, GeDoSaTo for supersampling, and Reshade for post-processing effects.  Adding cheat engine on top of all that is a headache.  Would be lovely for people to be able to use hextlaunch for these mods still, but switch to the hex changes instead of the dll's.   Do the codes you posted work for all languages?

gaaasstly

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #63 on: 2018-04-23 07:24:31 »
Post the hext file so I can look at the syntax.

Mcindus

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #64 on: 2018-04-24 04:10:43 »
Post the hext file so I can look at the syntax.

https://drive.google.com/open?id=1UXfWNBMR7SJ7gQH9x-xSN-ifDiaCVxUF

Here's what's in the help file for the hext format
let me know if you need more info

NOTE:  we're not using the 'workingfolder' functionality.  my folder path is FINAL FANTASY VIII/HL_Files/Hext_in/

gaaasstly

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #65 on: 2018-04-24 08:48:00 »
For limitless magic, using FF8_EN.exe, try:

Code: [Select]
#Battle
86B0C = 90 : 2
#Field
F3027 = 90 : 2

Note: This assumes global addition +400000 has been set.
« Last Edit: 2018-04-25 11:56:41 by gaaasstly »

jack5881

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #66 on: 2018-05-20 10:18:59 »
Nice hack,will download and try this mod later,thanks for sharing!

ploppo

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #67 on: 2018-06-04 13:45:08 »
is there any modding program for the steam version of this game that will allow us to custom the game and make it more easy ? you know i am one of those who like easy life rather than get hysterical wen play videogames , but there isn't still nothing complete and specific to mod final fantasy 8 steam version in a more deep way