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Miscellaneous Forums => Archive => Topic started by: Aaron on 2004-01-18 04:27:41

Title: The Great FF7 FAQ (now outdated)
Post by: Aaron on 2004-01-18 04:27:41
I feel like we're seeing a lot of the same "FF7 Doesn't Work" questions over and over, so I decided it might be nice to have a big FAQ with lots of the common questions/answers.

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First point: You shouldn't install the AnimeVamp "FF7 XP Patch" / "1.04 Patch" - here's why (http://forums.qhimm.com/index.php?topic=1656.0).  The newest patch you should be using is the 1.02 patch from Eidos.

1.02 Patch: English (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02.zip) | French (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02f.zip) | German (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02g.zip) | Spanish (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02s.zip)

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This has been a bit of a problem lately.  For those of you who actually read this, pay attention:
We only support official copies of the game.
If you have the Ultima Edition (which is not an official version of the game), or some other downloaded/cracked/pirated copy, please don't ask for help with it.
It doesn't matter if you have a broken/misplaced copy of the "real thing..."  Keep back-ups of your discs or try to get a replacement from Eidos (it has been done).

If you are having problems with the game crashing or locking up and are using FF7Music, the high-res patch, the Reunion patch, the multipatch, or any other non-official patches/enhancements, please try running the game without them before posting.  Some of these are not quite bug-free.

One last note.  Don't IM or PM me for support just because I wrote this FAQ.  I don't have a great deal of free time and your message may lay unanswered.  If you post, everyone will be able to see it and there are plenty of smart people here who may be able to help you.

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Problem: My game crashes when I try to race my Chocobos, and I'm using Windows 2000/XP/Vista.

Solution: Download and apply the FF7 Chocobo Patch (http://www.qhimm.com/ff7_chocobo_patch.zip).

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Problem: Help! The game only lets me select Software Rendering, and it fails the 8-bit Paletted Textures!

Solution: Download the FF7 1.02 patch here (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02.zip) (or do you need the French version (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02f.zip), German version (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02g.zip), or Spanish version (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02s.zip)?). Open FF7Config, go to the Graphics tab, check the NVIDIA box and move it to TNT mode. You should now be able to select Direct3D Hardware Accelleration, and play the game.

Alternatively, some nVidia cards "pass" 8-Bit Paletted Textures with newer drivers, which allows you to play the game without checking the NVIDIA box. However, your in-game text may be messed up. To fix this, you need to disable 8-bit Paletted Textures, or get FF7 running with FSAA (both addressed below).

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Problem: I'm having trouble getting the game to run in Direct3D mode, or I see grid-lines on the backgrounds, and I'm using a Radeon card.

Solution: Try upgrading to the latest Catalyst driver, downloading the 1.02 Patch (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02.zip) (French (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02f.zip) / German (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02g.zip) / Spanish (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02s.zip)), and checking the nVidia/TNT option in FF7Config.

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Problem: My movies play upside-down, or my movies don't play at all.

Solution: Download and install the upside-down movie patch here (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7betap1.zip).  If you have ffdshow installed (it comes with some popular codec packs, including the K-Lite codec pack and the CCCP), you must disable ffdshow's "True Motion" support through the ffdshow Video Decoder Configuration.

(Side note: Some experimenting on using ffdshow to improve FF7 movie quality. (http://forums.qhimm.com/index.php?topic=6903))

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Problem: When I run FF7, it just hangs at a black screen.

Solution: A movie is supposed to be playing, see question above.

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Problem: How can I get my movies to play off the hard drive?

Solution: Playing the movies off the hard drive is faster, and also can help you track down a problem with the game crashing on a corrupt movie if your CD has a scratch or something.  Read EmperorSteele's document, here (http://www.ff7-universe.com/Downloads/FF7Movietweak.txt).

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Problem: How do I play the game without the CD altogether?

Solution: We don't support cracking the game, but you may have some success with a virtual CD-ROM tool like Daemon Tools (http://www.daemon-tools.cc/).

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Problem: FF7 gives me some garbage about autoexec.nt when I try to install it.

Solution: Read this (http://forums.qhimm.com/index.php?topic=2670.msg53456#msg53456).

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Problem: I'm using Windows XP and a SoundBlaster Live!/Audigy, and the soundfonts don't work!

Solution: You must manually load the soundfonts in AudioHQ, and select SoundFont MIDI in FF7Config (without hitting the "Test" button). You should now be able to run the game and hear the SoundFont MIDI.  Note that you must have a card that supports loading soundfonts to use them, it will not work on just any sound card.

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Problem: The bike minigame is way too fast!

Solution: That's the way it is, sorry.  You can try underclocking your processor, or using some third-party app to make your computer slower.  It should be possible to beat the bike mini-game with enough health left to beat the boss, though (at least I did it on my 2 GHz computer).

There is a new experimental fix available.  More info here (http://forums.qhimm.com/index.php?topic=4554.0).

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Problem: I'm using an nVidia graphics card, and the text in my game appears slightly garbled, as in this picture (http://aaronserv.dyndns.org/!!stuff/qhimm/ff7_ugly.gif).

Solution: You can (1.) use the 1.02 Patch (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02.zip) (French (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02f.zip) / German (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02g.zip) / Spanish (http://aaronserv.dyndns.org/hosting/ffsf/downloads/ff7_1.02s.zip)) with NVIDIA mode on and disable 8-bit Paletted Textures, or (2.) turn on FSAA. To learn how to enable FSAA in FF7 without corrupting the backgrounds, read the next question.

FF7 will crash if you are using an nVidia graphics card, the 1.02 patch with NVIDIA mode on, and drivers that support 8-bit Paletted Textures. To fix this, download and install RivaTuner (http://aaronserv.dyndns.org/!!stuff/RivaTuner20RC142.zip). Open the program, click the little Triangle button in the "Driver Settings" section (http://aaronserv.dyndns.org/!!stuff/qhimm/riva1.gif), and then select "DirectDraw and Direct3D Settings." Go to the Textures tab and uncheck "Enable 8-bit Palettized Textures." After restarting your computer, you should be able to run FF7 with the 1.02 patch installed and NVIDIA/TNT mode enabled, and have regular-looking text. You may need to turn 8-bit palettized textures back on if you see graphics corruption in other games.

Thanks to The Skillster for this information (http://forums.qhimm.com/index.php?topic=1111.0).

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Problem: How do I get FSAA to work without making gridlines in the backgrounds?

Solution: There is no known way to do this with ATI graphics cards, at present. If you use an nVidia graphics card that supports FSAA, read on...

Download RivaTuner here (http://aaronserv.dyndns.org/!!stuff/RivaTuner20RC142.zip). After installing it, go to the folder where it is installed and open the RivaTuner.cfg file with Notepad. At the very bottom, there should be a [ForceWareFSAAModes] section.  Delete that entire section and replace it with this one:

Code: [Select]
[ForceWareFSAAModes]
FSAAMode01=2 x 1
Required01=170h,18Fh,200h,
FSAAMode02=1 x 2
Required02=170h,18Fh,200h,
FSAAMode05=2 x 2
FSAAMode06=ff06
FSAAMode0C=ff0c
FSAAMode0D=ff0d
FSAAMode0E=2x
FSAAMode0F=Quincunx
Required0F=170h,18Fh,200h,
FSAAMode10=4x
FSAAMode12=4x 9-tap
Required12=170h,18Fh,200h,
FSAAMode13=4xS
Required13=170h,18Fh,200h,
FSAAMode17=6x
Required17=200h,
FSAAMode19=8x
Required19=200h,
FSAAMode1A=16x
Required1A=308h,30Fh,338h,33Fh
Now, run RivaTuner. Click the little Triangle button in the "Driver Settings" section (http://aaronserv.dyndns.org/!!stuff/qhimm/riva1.gif), and then select "DirectDraw and Direct3D Settings." Go to the Antialiasing tab, and where it says "Antialiasing method," choose 2 x 2. Now, when you run FF7, it should run with FSAA and no graphics corruption.

Note that for GeForce 3/4 cards, the new "Forceware" drivers seem to work great, while for GeForce FX cards, you may get some graphical glitches unless you use some older drivers (i.e., 45.32).

Thanks to halohalo for this information (http://forums.qhimm.com/index.php?topic=2549.0).

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That being said, if you are going to ask a question, please post with it your system specs, FF7 install type (standard or maximum), any patches you are using, and keep in mind that we do not support pirated/cracked copies of FF7 on these forums.

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If you people have more Q/A's that could go in here, or want to elaborate on / reword / correct something I have already said, post it and I will incorporate it into the original post.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: halohalo on 2004-01-18 05:50:15
The correct codes should be:
Code: [Select]
[ForceWareFSAAModes]
FSAAMode01=2 x 1
Required01=170h,18Fh,200h,
FSAAMode02=1 x 2
Required02=170h,18Fh,200h,
FSAAMode05=2 x 2
FSAAMode06=ff06
FSAAMode0C=ff0c
FSAAMode0D=ff0d
FSAAMode0E=2x
FSAAMode0F=Quincunx
Required0F=170h,18Fh,200h,
FSAAMode10=4x
FSAAMode12=4x 9-tap
Required12=170h,18Fh,200h,
FSAAMode13=4xS
Required13=170h,18Fh,200h,
FSAAMode17=6x
Required17=200h,
FSAAMode19=8x
Required19=200h,
FSAAMode1A=16x
Required1A=308h,30Fh,338h,33Fh

I removed unnecessary codes, so gf4mx users can set 2x2 AA with ForceWare installed. (with detonator, gf4mx users should use 4x AA)  

I also added some codes (mode 06, 0c, 0d).  

For gf3/gf4ti/gf4mx users, the codes will be useful (especially for gf4mx users). ForceWare 5x.xx has fixed some graphical glitches for gf3/gf4ti.

For fx series users (I've tested fx5600/fx5900xt), old detonator has better compatibility (forceware 5x.xx is a disaster for fx series users playing ff7pc). And fx5900xt users can use detonator 45.32.

However, gf2mx users don't need to change the codes.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: The Skillster on 2004-01-18 18:23:16
thanks aaron for posting this faq
btw gfmx2 works a treat on ff7, u can have AA and anistropic filtering,
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: mikey84 on 2004-04-22 22:47:08
Hi, i tried the riva tuner fix you say and i can't seem to get it to work. I still get jaggies on the screen and crooked text with d3d. It's almost like theres no AA on at all. Im using an FX5200 and 53.04 drivers. I know you say to go back to 40xx but if the font is fixed i know its working. I really want to play this game with AA on because it's just so much better. I check the original post you made with people that had success with the font fixed and everything and im wondering what im doing wrong.

Thanks for any help.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2004-04-22 22:50:24
Did you have 8-bit Paletted Textures ENABLED in Rivatuner and the nVidia box UNCHECKED in FF7config?  (Disabling 8-bit Paletted Textures and checking the Nvidia box fixes the font, but it is not necessary to do these, because FSAA also fixes the font.)  That should be it (as well as selecting 2x2 FSAA in RivaTuner).  However, there will be some graphic garbage on the backgrounds with FX cards using detonators (forceware) newer than 50.xx.

I'm sure Halohalo can tell you more.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: mikey84 on 2004-04-22 23:01:49
yeah 8 bit was already enabled in riva tuner and nvidia was unchecked. I see no difference in any AA option i choose so that's why i know it's not working.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: mikey84 on 2004-04-24 02:54:13
bump  :o

holy crap i think it finally worked  :D
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Jedimark on 2004-04-24 08:12:14
Quote from: mikey84
bump  :o


You don't need to "bump" a sticky topic :p
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2004-04-25 05:10:55
I think we need a new question in the FAQ: "FF7 crashes durring -cutsene-"

We've seen quite a few of these lately, all of which are related to FF7 being a whore when it comes to proporly reading FMVs off the CD drive.

Though having a definate answer might be a good idea, as i'm not 100% sure if plopping the movies on one's HD and having a full install complelty resolves this. *shrugs*
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sarge on 2004-04-28 07:37:57
Well, thanks to you guys, I've FINALY been able to get my copy of FF VII working on my Celeron 1.20 GHz/ Celestica Radeon 9200SE/ WinXP Pro sp1/DX9.0b system.
I previously had the "XP patch" installed, following the advice of another site (which shall remain nameless). Worked fine, but in 3D hardware mode, the backgrounds disapeared. Kinda importand to have those backgrounds visable, otherwise you can't see where the heck you are in the game.
So, I read your site, tried the "Official" NVIDIA 1.02 patch, and wha-la: It works now. Only thing is, the backrounds have this annoying grid (which you say can't be gotten rid of on Radeon cards) and the menus have a "Ghosting" effect. Which is only kinda annoying.

All in all, I think I was better off in software mode.
Is there any way to run the game in Glide mode on a Radeon card, perhaps using a Glide Wrapper? All the ones I've see only work for those stupid N64 emulators and not for actual PC games.

I suppose I should letter-bomb EDIOS for making such crappy 3D card support for this game, but I'm too lazy, and I'm low on blasting powder anyways. Although, just on principle, EDIOS should be blown up on a regular basis for making Daikatana. That one was a real stinker.

Here's to blowing things up.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2004-04-28 12:05:56
You should be able to get rid of the grid by upgrading to the newest drivers and making sure FSAA and Anisotropic Filtering are off in the driver settings.  What you can't do on a Radeon is play with FSAA turned on, without causing the grid to appear.

Sorry if the FAQ makes this unclear, maybe I'll change it.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sarge on 2004-04-28 16:23:17
Uh.. ok.
What's FSAA??

In the D3D cutom settings for the Radeon card, I don't see a way to turn off Anisotropic Filtering. I can turn it down to 2X, but not off.

There's also "Smoothvision" Which has settings from 2x to 6x, Texture Preference, Mipmap Detail Level, Wait For Vertical Sync, and "Truform". I can turn the last two off, but the rest all just have sliders that go to "High Perfomance" but never "off".

Oh, by the way, I just fired off a "Support request" to ATI, but I'm sure they'll just come back with the old "It's not a bug, it's a feature" response and basicly tell me they never thought anyone would want to turn off Anisotropic filtering, so it's not an option for anyone.
Title: FSAA...
Post by: xeriouxi on 2004-04-29 09:23:06
Hi!

FSAA stands for 'Full Scene Anti-Aliasing' for your game.  :wink:

As for your other questions... I'm an nVidia user and so can't help you out on that... but patience is a virtue and there are many members who have ATi cards.  :wink:

xeriouxi.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Darkdevil on 2004-04-29 14:35:46
Quote from: Sarge
Uh.. ok.
What's FSAA??

In the D3D cutom settings for the Radeon card, I don't see a way to turn off Anisotropic Filtering. I can turn it down to 2X, but not off.

There's also "Smoothvision" Which has settings from 2x to 6x, Texture Preference, Mipmap Detail Level, Wait For Vertical Sync, and "Truform". I can turn the last two off, but the rest all just have sliders that go to "High Perfomance" but never "off".

Oh, by the way, I just fired off a "Support request" to ATI, but I'm sure they'll just come back with the old "It's not a bug, it's a feature" response and basicly tell me they never thought anyone would want to turn off Anisotropic filtering, so it's not an option for anyone.




Yeah I have your same problem...Im using Omega drivers however....it seems the one cannot actually turn AA of ASF at all...so i can only play in software mode....im gonna have a lil looksee now and ill PM you if i find a way to get it goin
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: mikey84 on 2004-04-30 03:01:35
Try using riva tuner and turn it off in there, by using "none" for antialiasing. That should turn off both, or put them in application mode which is off anyways.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sarge on 2004-04-30 09:04:58
Quote from: mikey84
Try using riva tuner and turn it off in there, by using "none" for antialiasing. That should turn off both, or put them in application mode which is off anyways.

We're talking about Radeon cards here, not Riva. I doubt a Riva utility would even install on a system that doesnt have a Riva.

Way to read the thread before you post.  :roll:
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: atzn on 2004-04-30 09:22:07
Sarge which version of Catalyst are you using? From your description it seems like an older version Catalyst. Try using a newer one (Avoid the ones like Cat 4.3, FF7 never works well with it). IIRC 4.1 should work fine, and disabling AA/AF is pretty much as easy as sliding the performance slider.

And if I recall properly it *is* possible to turn of AA/AF on the older drivers as well, but since I haven't use them for a long time I've forgotten how the ATi control panel actually looks like...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sarge on 2004-04-30 16:49:02
I'm using the latest version, v4.4.
What version would you recomend?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: atzn on 2004-04-30 19:28:09
Try 4.2, IIRC D3D should work with it (Just be sure to enable nVidia and RIVA 128 under FF7config as well). If it doesn't, try something like 4.1.

And AA/AF can be disabled by checking the "Application preference" box...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Jedimark on 2004-04-30 23:08:57
Quote from: Sarge
I'm using the latest version, v4.4.
What version would you recomend?


Use the Omega Drivers....
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sarge on 2004-05-01 00:08:06
Quote from: Jedimark
Quote from: Sarge
I'm using the latest version, v4.4.
What version would you recomend?


Use the Omega Drivers....

Ok, I'll give them a shot.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sarge on 2004-05-01 01:00:26
Well, the latest Omega drivers still give me the "Grid" efect. No way to turn off Anti-Aliasing under that.
I'll try the 4.1 drivers.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sarge on 2004-05-01 01:47:32
Well, under 4.1, the FF VII config won't let me use D3D.
I guess I'm going back to the official ATI drivers and playing FF VII in software mode.
The image quality isn't much worse, but the speed decrease is notisable, which is why I wanted to use hardware acceleration anyways. Oh well.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2004-05-01 02:58:15
Quote
Well, under 4.1, the FF VII config won't let me use D3D.

Did one of the things on the right fail?  If 8-bit Paletted Textures fails, remember that you have to use the 1.02 patch and turn on TNT mode to get Direct3D accelleration to work.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sarge on 2004-05-01 03:17:08
Yeah, I know that.
How did you think I was getting the Radeon card D3D enabled uner the 4.4 drivers?
It's not that the D3D mode doesn't WORK under the 4.4 drivers, it's that there's that annoying background grid in the the between-combat screens. (that is, when you're moving around, opening doors, in shops, etc.) The combat screens are great, they work perfectly. If it wasn't for the grid, I wouldn't mind.
Title: Game crashes when I go on a sub hunt
Post by: oldsmellyshoe on 2004-05-03 03:05:38
Everytime when cloud sits in the seat when he's about to go on a hut for the sub with the large materia the game crashes.  I was wondering what advice you could give me.  You can e-mail me..im me i'm always on or reply... please I haven't played for years and I just baught it.  I have xp professional.  and its a dell with an intel extreme 3D graphics card.  HELP!!!
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2004-05-03 03:44:35
About the post immediately above this one: We resolved this problem over AIM.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Jenden on 2004-05-17 06:32:01
Ok, I've read through all this and have gotten pretty much everything working (thanks everyone who contributed info) but I've got one problem that just won't go away.  I can't get their video codec to work.  I've installed the movie patch and that didn't help, not sure what else to try.  All I'm getting during movies is black screen (and they won't play independently either).  I've got an athlon xp with Geforce 4 ti4200 running windows xp if that helps, any suggestions or ideas would be greatly appreciated.
One thing I did notice while installing the movie patch is after the first two screens (info and user agreement or whatever) it pretty much dissapeared.  I could see that it went to an install screen real quick but there was no confirmation or anything, not sure if that is normal or not.

Ok, got it fixed, had something of a flash of insight right after I posted.  Anyway, in case anyone else is having similar problems, I've got a couple codec packs installed I use for video editing, and one of those was stopping the FF7 codec from either running right or being installed, not sure which.  Anyway, I cleaned out the codec pack and I'm good to go.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: triplenine on 2004-05-19 20:03:03
is it me or is it extremly difficult to edit ff7 on windows xp with out constantly having to reinstall?

any program i try to use usually ends up not letting the game run :(
Title: Cosmo
Post by: Relf on 2004-05-29 17:03:17
I cant get past the stupid scene with the meotore in the lab in cosmo canyon!!
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Goku7 on 2004-05-31 23:38:39
Quote
Problem: Help! The game only lets me select Software Rendering, and it fails the 8-bit Paletted Textures!


Hey, I got a new variant of this for ya!

Ok, I just ran the FF7pc config (fresh install, no riva patch or anything like that), and 8-bit Paletted Textures is now failing....but I'm still able to select hardware acceleration.

Furthermore, this is on a 3Dfx Voodoo5.  Folks, we have a WTF-Flag worthy situation here!
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2004-06-01 01:01:49
Well, ff7 -is- designed to recognize voodoo cards... though the v5 is a bit out of ff7's range, heh.

Maybe the v5s hardware is enogh lke the 2s and 3s that ff7 thinks its the right kind *shrugs*
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sarge on 2004-06-01 01:10:51
Voodoo5 supports Glide.
ff7 looks for glide drivers, finds them, uses them.
Hence, ff7 runs in hardware mode under Voodoo5.

What part of this do you not understand?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Goku7 on 2004-06-01 01:19:21
Quote from: Sarge
Voodoo5 supports Glide.
ff7 looks for glide drivers, finds them, uses them.
Hence, ff7 runs in hardware mode under Voodoo5.

What part of this do you not understand?


Except that FF7 DOESN'T actually run under Glide.  It only tries to do that when it detects a Voodoo2.

Voodoo3, 4, and 5 run under the normal DirectX interface, just like everyone else.

Oh, and I figured out what caused my little oddity with the config program -- the X-3Dfx Community 1.08.04 driver set is the culprit.  I just re-installed the Amigamerlin 2.9SE set, and 8-bit textures doesn't fail anymore.  It still makes for a funny screenshot, though.

Nevertheless, it would make a good addition to the faq, if only for its "WTF?!" value. :P
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2004-06-04 08:02:46
I just want to add something....
It's about FF8, I have a Gigabyte FX5900XT, on Win98SE, and I'm using Gigabyte's Driver of Detonator 53.03.

With the AA set to the customized "FF0d" of the original post, the grid lines on the backgrounds are 99% fixed. Great job in figuring out those settings. The other customized FF settings give grid lines, except for that FF0d. I guess I'll mess around with FF7 later..... it's too late to mess with it now.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: halohalo on 2004-06-04 16:56:59
The result changes if you apply different patch. :P

For FX series, "2x1" and "FF0d" will work on FF8, but it depends on the patch. If you apply another patch, "2x1" may work well.  :roll:
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Voltage on 2004-06-05 03:58:43
I downloaded the 1.2 patch, and change it to Direct3d and enable Nvidia and TNT.. and I click the icon to start Final Fantasy 7 and it crashes before it loads the EIDOS words... any solutions??
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2004-06-05 05:32:01
What're your system specs?

And you mean 1.02, right?  not the Animevamp patch?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sarge on 2004-06-05 06:57:54
Does it crash, or does it just freeze up?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: halohalo on 2004-06-05 08:13:03
Quote from: Voltage
I downloaded the 1.2 patch, and change it to Direct3d and enable Nvidia and TNT.. and I click the icon to start Final Fantasy 7 and it crashes before it loads the EIDOS words... any solutions??

If you use Nvidia's graphic cards with new driver installed, you should not check "nvidia" in ff7config1.02 (http://home.so-net.net.tw/halohalo/ff7config.JPG), because Nvidia's new driver already supports 8-bit paletted textures.

Besides, original FF7.exe should work well with Nvidia's cards.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Voltage on 2004-06-05 12:14:16
I use Geforce 3 Ti200, so I should just go back to using Software Rendering?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: halohalo on 2004-06-05 13:54:31
Quote from: Voltage
I use Geforce 3 Ti200, so I should just go back to using Software Rendering?

Nvidia's driver supports 8-bit paletted textures, so you should be able to pass all tests in ff7config1.02 without checking "NVIDIA", then you can set d3d hardware acceleration.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Messiah99 on 2004-06-05 14:20:44
I have an NVidia GeForce2, dont use 1.02, it will NOT do any good! I dont know about the GeForce3, but on mine (I was playing on my brothers computer before, I just tried installing it on mine) it will pass all of the video tests, including 8-bit palleted textures, but hardware mode is still not available. (Which is a drag, since I have a fairly low end system, and without hardware mode it runs rather slow) But the 1.02 patch is for the Riva128 and TNT chipsets, not GeForce. I tried 1.02 to get hardware mode, and I had the same crash as Voltage, because youre trying to accelerate the game using a video chip you dont have.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2004-06-05 14:54:23
Actually, it worked on MY geforce 2 =/  I just didn't check the nvidia box.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Messiah99 on 2004-06-05 15:40:13
Did you have 1.02 and not check the box and it let you use hardware mode? All I know is it crashes when you check the NVidia box with a GeForce card, and with 1.00 it didnt let me have hardware mode, I think I'll look and see if 1.02 w/out that box checked will let me. (Without hardware mode the game runs slow, cuz as I said, this system's fairly low end)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: auto_ptr on 2004-06-15 03:24:57
Heya,

I currently play FF7 in software mode (and FF8 in hardware mode) but, I'm getting a Geforce FX5900 soon and was wondering:

If I follow the steps listed in this article, will I get the best possible quality out of FF7 (or FF8 for that matter) ?
Or are there problems with them and the FX5900 cards which prevent the game from from looking as nice as it would on say a GF3 or GF4? (e.g. artifacts, textures rendered incorrectly, problems with FMV's)

Does anyone have screenshots of FF7/8 running under a FX5900 (or another FX card) that I could please see?

Thanks
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2004-06-15 03:41:43
I think the FX5900 has some problems with FF7's backgrounds.  IIRC, Halohalo has posted screenshots, but I'm not exactly sure where they are.

FF8 should work fine afaik.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2004-06-15 10:41:44
Oh, as for "The bike minigame", i've posted a potential fix here (http://forums.qhimm.com/viewtopic.php?t=3067).  Just thought you might wanna fix up the answer in the FAQ =)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: halohalo on 2004-06-18 21:53:37
Quote from: auto_ptr
Heya,

I currently play FF7 in software mode (and FF8 in hardware mode) but, I'm getting a Geforce FX5900 soon and was wondering:

If I follow the steps listed in this article, will I get the best possible quality out of FF7 (or FF8 for that matter) ?

You can use detonator 43.45~45.33 on your fx5900.  For FX series, new drivers like 5x.xx or 6x.xx are not compatible with PC version, so you have to use old drivers.

detonator 45.23:
http://home.so-net.net.tw/halohalo/nv31_4523_2x2_2.JPG
http://home.so-net.net.tw/halohalo/nv31_4523_2x2_9.JPG

forceware 52.16:
http://home.so-net.net.tw/halohalo/nv31_5216_2x2_2.jpg
http://home.so-net.net.tw/halohalo/nv31_5216_2x2_9.jpg

forceware 60.72:
http://home.so-net.net.tw/halohalo/nv35_6072_2x2_2.jpg
http://home.so-net.net.tw/halohalo/nv35_6072_2x2_9.jpg
Title: Re: Cosmo
Post by: khalai on 2004-06-26 02:06:36
Quote from: Relf
I cant get past the stupid scene with the meotore in the lab in cosmo canyon!!


Me neither!! plz HELP!! It quits all the time!!!
Did you solve it?
Title: Re: Cosmo
Post by: Darkdevil on 2004-06-26 09:35:01
Quote from: khalai
Quote from: Relf
I cant get past the stupid scene with the meotore in the lab in cosmo canyon!!


Me neither!! plz HELP!! It quits all the time!!!
Did you solve it?


You can't solve it.  If it happens to you, you're gonna have to port your save and see if anyone is nice enough to get you through it.
Title: Re: Cosmo
Post by: khalai on 2004-06-26 15:09:33
Quote from: Darkdevil
Quote from: khalai
Quote from: Relf
I cant get past the stupid scene with the meotore in the lab in cosmo canyon!!


Me neither!! plz HELP!! It quits all the time!!!
Did you solve it?


You can't solve it.  If it happens to you, you're gonna have to port your save and see if anyone is nice enough to get you through it.


CAN SOMEONE DO THIS FOR ME PLZ!?!?!?!

THANKS = )
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Darkdevil on 2004-06-26 15:12:48
I will *IF* you post it and promise not to type a post in all caps again :)

upload it here

Http://Bin.mypage.sk
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: savage-xp on 2004-06-28 00:35:32
NVIDIA 54.01 Overdrive[EQ] Windows 2k/XP

ALL NVIDIA CARDS SUPPORTED


http://www.bravept.com/Nvidia_Overdrive[EQ]_54.01_FINAL.zip

(use copy paste)

Comments of this driver here.


In my GF4 TI FFVII works good
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: iceydamo on 2004-06-28 16:21:57
I use the latest forceware drivers (56.72) on my geforce fx 5200 pci and final fantasy 7 works fine and looks good i also use the 1.2 patch with chocobo patch.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: khalai on 2004-06-28 19:23:21
Quote from: Darkdevil
I will *IF* you post it and promise not to type a post in all caps again :)

upload it here

Http://Bin.mypage.sk



Done! Thanks for the help. It' number 447 by the name of save00.ff7.

 :D
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Darkdevil on 2004-06-28 20:55:47
http://Bin.mypage.SK/FILES/save01.ff7
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: toxicshady on 2004-07-12 21:43:59
Quote from: Darkdevil
http://Bin.mypage.SK/FILES/save01.ff7


hey i was wondering if u could do the same thing for me also if u wouldent mine  :) u can download my ff7 save file here http://www.js-designs.net/images/save00.ff7
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: FLiXD on 2004-07-13 00:01:05
Quote from: halohalo
Quote from: auto_ptr
Heya,
I currently play FF7 in software mode (and FF8 in hardware mode) but, I'm getting a Geforce FX5900 soon and was wondering:...

You can use detonator 43.45~45.33 on your fx5900.  For FX series, new drivers like 5x.xx or 6x.xx are not compatible with PC version, so you have to use old drivers.


Sorry to drag up an oldish post, but this is something that interests me too. Currently running the ASUS v9560 128Mb GeForce FX 5600 card, with the nVidia 4.4.0.3 drivers that came packaged (I did upgrade to the latest ones, but they caused all sorts of problems, killing 800x600 res and eventually leading to a format)
I have to use software acceleration currently for FFVII. I did get one of the hardware config settings to work (think it was RIVA 128, no nVidia), but the last couple of times it blackscreened my PC and locked me out of Windows, forcing powerswitch reboot...
I downloaded detonator drivers 4.3.5.1 and 4.5.2.3, but am wary of installing them in case BAD THINGS happen to my computer. Any advice would be appreciated on this... should I be happy with software acceleration, or risk another format trying to get hardware acceleration working?

One more thing, how do you tell if nVidia drivers are detonator or other?

Other specs (if relevant) XP ProCorp, 512DDR, 2.6AMD, 1024x768
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2004-07-13 02:12:34
Quote
One more thing, how do you tell if nVidia drivers are detonator or other?

I think 4x.xx are "Detonator" and 5x.xx are "Forceware."  Doesn't make that much of a difference... they just felt like changing the name.  (I wonder if they'll change it again when they launch 6x.xx...)

Anyway, if everything passes without the nVidia box checked in FF7config, the game should work in hardware rendering mode (but might have messed up fonts, in which case you should enable FSAA or disable 8-bit palleted textures via Rivatuner).  If 8-bit palleted textures FAILS, you should check the nVidia box and select "TNT."  That's the general solution that's always worked for me.

As for the drivers, I don't think you'd have a problem if you installed either of those.  If you want to go to OLDER drivers, you should probably uninstall the ones you have now from Add/Remove Programs just to be safe.  In any case, it's hard to imagine how graphics drivers could mess up your computer enough to have to format it... worst case, you should still be able to boot into safe mode and restore your old drivers.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: FLiXD on 2004-07-13 04:20:10
Thanks for the info, and sorry you had to re-type most of the stuff that was in your first post (which I read whilst... erm, under the influence, so did not fully comprehend  :oops: ). Rivatuner is a great little app; got AA set to 4x & 8-bit disabled, hardware set to nVidia TNT, and it all works! Fights & menus look loads better, world map is a little dark but that's no problem.

Regarding format, there were other issues involved besides display. I tend to reformat & reinstall every 3 months or so anyway - just the blackscreening pushed it over the edge.

Thanks again for your help
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2004-07-28 21:03:28
Quote
For fx series users (I've tested fx5600/fx5900xt), old detonator has better compatibility (forceware 5x.xx is a disaster for fx series users playing ff7pc). And fx5900xt users can use detonator 45.32.


I just noticed the above quote.....

This may "only" be true for WinXP, I have a FX5900XT, and the Rivatuner paste and cut thing wouldn't work with the 45.32 drivers, or any driver that wasn't classfied as Forceware. I still use a WIn98 machine, so...maybe the WinXP driver is different.

Rivatuner would ignore that paste and cut option....if the drivers weren't classified as Forceware. The pulldown of the antialaising in Rivatuner is different, between the older drivers and the newer ones.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: csaroldi on 2004-07-28 23:21:14
Hi all, i am trying to install the ff7 (again) to play it one more time.... but i cant seem to get it done.

once i hit the install button, it does nothing. i really dont know what to do now !

i have looked for a problem like this, but all the problems were during the game, and not with the instalation itself.

I wonder if anyone could help me ?!

i have an Athlon XP 1.2 GHz 256 ddr gforce4 fx5200 128mb asus a7n8x-x


thanks in advance !
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: kartoska on 2004-08-21 17:20:33
Hello! 8-bit text works with the edited Rivatuner.cfg but i can select TNT in the FF7Config cause its doesnt work. It works if i unselect Nvidia. I tryed to install the XP patch again, now i can select TNT. It works, but not fine.
I have an Geforce2Ti400, Nvidia 61.77 driver, DirectX9.0c. My OS is WinXPpro.
The situation now:
- the backgrounds are nice <<< working
- no problems with the 3D, only my charachters dont have eye in world mod (when im not fighting)
- i have problems with he videos, i can only see one corner of the video and the cursor is too big... many thing bigger...

HELP ME PLS!
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Neo Bahamut on 2004-09-02 12:24:32
Just thought I'd tell you that I followed your instructions on getting FSAA working and it works perfectly, but I thought it wasn't meant to since I'm using the newest nvidia drivers  :-?

EDIT: I've got some questions now (I've only just managed to get hold of FFVIIPC, so I'm really really n00bish, and I'm really sorry in advance):

1. Is there any way to make your game sound better without a SB card? Because any soundfonts I've seen are only for cards made by creative labs. (the turks theme really gets to me, it's so crappy compared to the PS version!)

2. I've been trying to get ff7music working so I can use mp3s for the game, but unluckily, my game is not the same type as fice's so it's not yet supported to be patched, so is there any way to get this working?

EDIT2: Ignore me, I found my problem and got ff7music working...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2004-09-03 00:06:47
Heh, my game sounded the best when i didnt even HAVE a sound card and used the yamaha sound font.  But you cant have both, because the soundfont and sound cards dont play nice.  Especially while booting up winblowz.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sebastian on 2004-09-12 15:34:03
Hey there I'm new here and writing from Poland I've got a problem.After I installed all the patches too run this game on my windows XP HOME EDITION I did get pass the chocobo race but the game crushes now after I meet for the first time CID and we're about to chrash into the sea with his airplane.I don't know if there are any other patches for this moment in the game or any other solution to get passed this moment if someone knows how to overcome this then place reply me. My computer specifications are:WINDOWS XP HOME EDITION  and GEFORCE 4 440 MX.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2004-09-12 21:55:00
Thats a typical "ff7 doesnt wanna  read a movie" problem.

Try following this doc: http://www.ff7-universe.com/Downloads/FF7Movietweak.txt

There may be slight differences if you're playing the international version, but  im sure using this faq as a guide, you can figgure out any differences and work from there =)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sbcdivision63 on 2004-09-15 06:44:57
hey everyone...i just ordered ff7 for pc off ebay...knowing there was a few problems with win xp but not as many as i have been reading as of lately...i just wanted to know what i would need to do to get it running well on my computer...note that i have not received the game yet...system specs are the following:
win xp pro sp2
p4 3.0 ghz oc'd to 3.3
ati radeon 9500 pro bios modded to allow overclocking (recognized as 9700 pro)
catalyst 4.9 drivers
1024mb ram

thanks in advance
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: suiyu on 2004-11-06 13:46:46
Hello guys, my graphic card is 6800GT, I have tried most of methods listed above and still cannot pass the 8-bit texture and fix the grid lines...
I have tried:
1. updated the driver (forceware) to 66.81
2. I have installed 1.02 FF7 patch
3. I have used riva tuner 1.52
 --setting:
  -enabled 8-bit texture
  -modified cfg file with ff06 ff0c ff0d modes
Anyone give me a hand...I almost give up...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sfx1999 on 2004-11-06 16:40:16
Interesting. I thought NVIDIA cards supported 8-bit paletted textures. What you need to do is go into FF7config it select the Riva box.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: suiyu on 2004-11-06 18:09:02
Quote from: sfx1999
Interesting. I thought NVIDIA cards supported 8-bit paletted textures. What you need to do is go into FF7config it select the Riva box.
I have checked the riva box, but I still got the grid lines.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: suiyu on 2004-11-06 18:13:23
And I installed FF8, grid lines come up again..should I give up and use software rendering?..
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sfx1999 on 2004-11-07 00:20:48
Did you try patching your drivers? Also, make sure anisotropic filtering is not being forced on along with anti-aliasing.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: suiyu on 2004-11-07 00:43:53
I have updated original driver from 61.77 to 66.81.
Within driver setting, anisotropic is controled by the application, antialiasing is 4x(I have tried none)
Title: Common Problem
Post by: Ryft on 2004-11-12 00:34:49
Wow seems like everyone is having problems with this gridline ordeal.... including me, but I haven't seen anyone else with my video card. I am using S3 Graphics ProSavageDDR (yes it's onboard and I know it's not really a gaming card, but I was low on cash and it came with a 2 gig processor so I said what the heck). I can play it on software but it goes really slow and skips at certain parts like during fast paced videos. If I play it on the Riva option, I get the multi-colored gridlines and it takes awhile to load when I go into a new area. On TNT I get alot less gridlines but they are still there. If anyone knows how to tweak the settings to remove the gridlines on this type of video, please let me know.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: iopq on 2004-11-25 14:49:35
hi guys

I tried installing FF7 on Windows XP and it worked

But when I tried to run it would give a black screen and sometimes lock up my PC
then I tried many of the methods here

it still wouldn't work
then I enabled the win 98/ME compatibility mode to run the exe with

OMG!! IT WORKS! Now I'll just hex edit the .exe for the Chocobo races and I'll be set.

This forum rules. Thanks, guys. I appreciate all your efforts. Just be sure to try enabling the compatibility mode if it doesn't work for you.
To do this, you need to right click the ff7.exe file, click Properties, Compatibility
Check Run this program in Compatibility mode for:
and select Windows 98/Windows ME
Title: Anti-aliasing with GeForce 2MX
Post by: Hybir on 2004-12-13 02:46:41
Hello, I'm new here but does anyone have FSAA problems in battle.

I followed the instructions on this thread, everything works except that the battle effect sprites are streched enormously(eg. Sword slash, Explosions etc.). (I used Rivatuner)

Does anyone know how to fix this?

 AMD Athlon 2000+
 Geforce2mx
 512mb ram
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2004-12-13 05:05:52
Er, can you post a screen shot of the problem?
Title: FSAA problem
Post by: Hybir on 2004-12-13 06:26:07
I found out it affects stuff outside battle as well.
I can only see the top-left quarter of movies and the world map gets corrupt. (Tried with both Forceware 53.03 and 61.77)
Here is a link with 5 screenshots of my game:

http://www.angelfire.com/games5/hybir0/
----------------------------
EDITED: I went and bought a new graphics card once I tested on another GeForce2 and it had the same problem. Thanks for trying to help
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2005-01-18 02:22:24
Holy mother of GOD that's funny, hahahahahaha XD

Sorry, sorry, it's just.... uhm... This is fuggin wierd.

Do you have an option turned on that enlarges texture files or something?

Hmm, i think your ff7 files are messed up or something =/  try reinstalling the game.
Title: FF7 movies
Post by: Fezza on 2005-01-31 14:35:34
I have a Fx 5200 and cant mange to get the opening movie or the opening chocobo logo to load it just has a blank screen and then the new game continue menu comes up then it just goes black screen again...........i have tried a few of the above suggestions but none have worked so far......all help muchly appreciated
Title: Ms dos 16 bit thingy
Post by: Fezza on 2005-01-31 14:45:40
When i install FF7 and the codec install pops up i click on the yes button to install it and then it minimizes and comes up and error say:

16 bit Windows Subsystem

C;\windows\system32\autoexec.nt. The systen file is not siutable for running Ms-Dos and Microsoft Windows Applications. Chosse close to terminate the application.

                 CLOSE           IGNORE


I usually just click on ignore but im not sure whether or not the codecs install or not.....any ideas
Title: Re: Ms dos 16 bit thingy
Post by: Jedimark on 2005-01-31 15:24:56
Quote from: Fezza
When i install FF7 and the codec install pops up i click on the yes button to install it and then it minimizes and comes up and error say:

16 bit Windows Subsystem

C;\windows\system32\autoexec.nt. The systen file is not siutable for running Ms-Dos and Microsoft Windows Applications. Chosse close to terminate the application.

                 CLOSE           IGNORE


I usually just click on ignore but im not sure whether or not the codecs install or not.....any ideas


Yeah, I've experienced this problem before myself with other applications.

Resolution (from MS):

1. Insert your WINDOWS CD into the CD drive or DVD drive.

2. Click Start, and then click Run.

3. In the Open box, type cmd, and then click OK.

4. At the command prompt, type the following commands, pressing ENTER after each command:
Code: [Select]

expand CD-ROM Drive Letter:\i386\config.nt_ c:\windows\system32\config.nt
expand CD-ROM Drive Letter:\i386\autoexec.nt_ c:\windows\system32\autoexec.nt
expand CD-ROM Drive Letter:\i386\command.co_ c:\windows\system32\command.com

exit  

5. Start or install the program. If the issue is resolved, do not complete the remaining steps. If the issue is not resolved, go to the next step.

6. Note: The Command.com file is not edited or created in this in the following process. Because of this, you may have to expand it from your Windows XP CD-ROM.

Start Notepad.

7. In Notepad, type the following entries:    
Code: [Select]

dos=high, umb
device=%SYSTEMROOT%\system32\himem.sys
files=40

 
8. On the File menu, click Save As.

9. In the File Name box, type Config.nt, and then click Save. Close the Config.nt file.

10. On the File menu, click New.

11. In the new blank document, type the following entries:
Code: [Select]

@echo off
    lh %SYSTEMROOT%\system32\mscdexnt.exe
    lh %SYSTEMROOT%\system32\redir
    lh %SYSTEMROOT%\system32\dosx
    SET BLASTER=A220 I5 D1 P330 T3

 
12. On the File menu, click Save As.

13. In the File Name box, type Autoexec.nt, and then click Save. Close the Autoexec.nt file.

14. Start Windows Explorer. Locate the Config.nt file, right-click the Config.nt file, and then click Copy.

15. Right-click the %SYSTEMROOT%\System32 folder, and then click Paste.

16. Locate the Autoexec.nt file, right-click the Autoexec.nt file, and then click Copy.

17. Right-click the %SYSTEMROOT%\System32 folder, and then click Paste.

18. Locate the Command.com file, right-click the expanded Command.com file, and then click Copy.

19. Right-click the %SYSTEMROOT%\System32 folder, and then click Paste. Restart your computer.
Title: FF7 Cosmo crash!
Post by: ruby54501 on 2005-03-14 13:11:40
I just installed the game to pc with out changing anything and the game play great only crashes when I am playing for a time with user.exe errors! No graphic problems no ther problems of any kind! But Windows me and 128 bit Radeon 9250 even using my old Intel 810 Graphic's with only 3mb Direct X memory no problems of any kind other than that darn user.exe crash after a time!
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: lazyzombie on 2005-04-13 15:59:08
Hi

I am using window xp with ati Radeon 9800 pro. the weird thing is, i have had problems that is similiar to the nvidia card users. the first time i installed ff7, in ff7config.exe, the 8 bit option failed, i can only select software rendering. then i tried this 1.02 patch, but it is not working either. the most weird thing is, when i used the original 1.00 version, i can run the game in 320x240, although the whole screen only showed about 1/4 of the animation; when i selected 640x480, the progrm won't run at all. so any suggestion for this problem?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2005-04-13 16:37:36
When you installed the 1.02 patch, did you go to the Graphics tab and check the NVIDIA / TNT box?  (If the box is checked, you don't need 8-bit palleted textures to pass... doesn't matter if you don't have an nVidia card.)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: lazyzombie on 2005-04-13 18:03:39
Quote from: Aaron
When you installed the 1.02 patch, did you go to the Graphics tab and check the NVIDIA / TNT box?  (If the box is checked, you don't need 8-bit palleted textures to pass... doesn't matter if you don't have an nVidia card.)


did just that, when i used hardware acceleration, animation won't show at all, it completely blacks out. if i use software rendering, program won't boot at all
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2005-04-26 18:40:54
From what I remember.... and this is with Nvidia... Never owned an ATI.
When you use the FF7config.exe from the TNT patch:

If you use the FF7.exe from the game, you should NOT check any of the Riva options, or a crash will be the results... Either a crash or missing backgrounds...can't really remember.

If you use the FF7.exe from the Patch.... You must check one of the Riva options, and the 8 bit pallet must say Failed before you check the Riva options. If neither of these requirements are met.... You'll see a nice pretty little crash.

Anyway, that's what I found out a long time ago, back when. http://forums.qhimm.com/viewtopic.php?t=813

And so you'll know..... I came up with the instructions of using the FF7config.exe and the FF7.exe from the game.... That's mine. There is a record of it on this Forum somewhere.....
Yeah.. here it is:
http://forums.qhimm.com/viewtopic.php?t=1245&postdays=0&postorder=asc&start=60

Anyway, lazyzombie.
I think your going to need to find some ATI drivers, where the 8bit pallet says Fails on them, before you can see Direct3d. Either that or go into Window's, FF7's registery and change that hex number.... I'd give instructions, but I've forgotten what to change and to what. A 0 or a 1. I read about it here....somewhere. So, the instructions could be buried in this forum.

Here it is... Ha... look at who suggested it.
(I always felt we were a bit a like...except for three little things. I have patience, forgiveness...and I enjoy playing the fool.)

http://forums.qhimm.com/viewtopic.php?t=2054
Quote from: Rubicant
that's ngemu. they are for EMULATING. FF7pc isn't emulation. it's a pc program. try different drivers, just for the hell of it.

you'll need to edit stuff in :

HKEY_LOCAL_MACHINE/software/square soft, inc./final fantasy VII/1.00/graphics/

Find "driver" and set it to 1. This sets the graphics mode to direct3d. When this DWORD is set to 0, it is software mode. When it's set to 2, it's in opengl mode, which does not work.

Set "mode" to 0 if you want to play in 320x240. Set it to 1 if you want to play in 640x480, but in a quarter screen dealy (blows). Set it to 2 if you want to play in 640x480(the best, choose this one).
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Qhimm on 2005-04-27 04:42:22
Actually, when "driver" is "2" it does not refer to OpenGL mode, rather to a plugin renderer. It's just that no one has ever written a plugin.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Beautiful_Intended on 2005-04-27 12:15:06
Hi Everyone!I have FF7 and FF8 for Pc but i have a problem with both games about the 3d acceleration.I have a Geforce 6800 Gt and in the FF7 settings i can put nVidia accelerator but it fails at the 8-bit palleted textures.The same happens in FF8.I know that i my video card is new but a patch or something like that must be around to fix these problems.Can you help me to resolve these problems please???HELP!!!!!!!!!!I REALLY WANT TO PLAY THESE GAMES WITH THE FULL 3D ACCELERATION!!!I tried everything until now and resolved nothing. :weep:
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2005-04-27 15:34:04
Please read the FAQ.

To get 3D accelleration in FF7, get the 1.02 patch and check the nVidia/TNT box.  Then it won't matter if 8-bit palleted textures passes or not.  You should be able to select Direct3D in FF8 even if 8-bit palleted textures fails.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Beautiful_Intended on 2005-04-27 17:02:10
In fact i can.The problem is that i see some black parts during the game.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2005-04-27 18:22:49
Aaron....it's not that simple....it never was.

The FF7.exe from the game, is designed to work with that 8 bit pallet. And the FF7.exe from the TNT patch is designed to work without 8 bit pallet support.
 
The toggle of telling FF7 if your using the TNTpatch's FF7.exe is checking the Riva box. If you don't keep that in mind...your going to have either blacked out backgrounds...or a game that won't start.

The problem with the original FF7config...is that it doesn't reconize todays cards as Direct3d capable cards. And the FF7config from the TNTpatch would reconize them (or used to, anyway). Now...I haven't tried running this game in a long while... So, it's very possible that the FF7config.exe from the TNTpatch doesn't reconize this generation of Video cards. If that's the case... your only option is to hack the registery manually. And do it last, because if you go into FF7config.exe....It'll just change it back to software mode.

Of course, the problem of the newer drivers (somewhere around the 40's and up) was that the Nvidia drivers didn't handle the 8 bit pallet like correctly. It would cause a wierd layering problem in all backgrounds. I haven't tested the drivers for about 12 months... So I don't know what today's Nvidia drivers, do. According to Beautiful_Intended's post. They Fail, now. That may be a good thing. 'Cause if that is so, then you can just use the Full TNT patch as orginally intended. But I'm only guessing....still haven't looked into it. And I'm really in no hurry in doing so.


Now the FF7.exe from the TNTpatch does have too known grapical errors. One is Odin's Cut (which is mentioned in the Readme file)... The cut monsters show up as black squares. The other is the Wind in a certain puzzle, that I can't remember the name of. YOu have to walk across a cliff or something. And if you hit the Wind...you go into a battle. The wind animation is broken. You have to play thru that part in Software mode....or just get lucky with the timing.

As for FF8.... there are no easy solutions... Mainly because there is no TNTpatch for it (a patch that does what the TNTpatch did for FF7). Your at the mercy of the Drivers that Nivida puts out. It either works, or it doesn't. There is a Geforce specific, patch for FF8PC out there....Have you tried it?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2005-04-27 22:59:57
Ah, excuse me... do what Threesixty says. :-P

My experience:
GeForce4 Ti = "Pass" on 8-bit Palleted Textures, works with FF7.exe 1.00 and 1.02 (text is messed up, have to fix with FSAA or use RivaTuner to disable 8-bit Palleted Textures, detailed in FAQ above)
Radeon 9800 = "Fail" on 8-bit Palleted Textures, works with FF7.exe 1.02 + TNT box
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Beautiful_Intended on 2005-04-28 12:08:55
Yes i tried the Geforce patch for FF8 and i resolved the problem about the lines during the game.But the 8-bit paletted textures always fail and i see something black during the game just like in FF7 with the acceleration.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: lazyzombie on 2005-04-28 21:18:42
well, i am using both ff7config.exe and ff7.exe from the patch. before i check the riva box, that 8-bit option says failed; after i checked riva box, it appears as -----. i also changed the setting in the registry, still it won't work at all :o
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2005-04-30 20:53:18
Okay...

I just installed FF7PC on my new System with WinXP Home SP2.
...and I saw no problems.

I'm using a Gigabyte PCI-Express 6600GT Video Card, and using their Drivers. I haven't tested using the Nvidia Reference Drivers. But I doubt that there is any difference. The Forceware Driver number says 71.24. But I have no idea what Gigabyte is using as their Reference, because if you go to Nvidia's site, you won't fine 71.24. I guess I can test the 71.89, but I really don't wanna. I was having trouble with Nvidia's reference drivers, compaired to Gigabyte's, with a certain Deus Ex 2 game I was playing. The Manufacture Drivers, just seem better, to me. Maybe someone can test the  71.89's with the simple below instructions, and save me the trouble of uninstalling and reinstalling drivers.

The instructions are simple, It appears that the 8 bit pallet is disabled in these drivers, and that's a good thing. What you need to do is install the Full TNT patch.

(Put the FF7.exe and FF7config.exe of the game in a safe place first, because Nvidia may reactivate the 8bit pallet on the next driver release...and well....it's just a good idea to save the originals somewhere.)

Anyway Install the full TNTpatch into your FF7 directory.
(Program Files\Square Soft, Inc\Final Fantasy VII)

Then run FF7Config.exe
Go to the Graphics Tab.
Check the Nvidia Box (and ignore the warning)
Check the TNT Box (Riva 128 may work...but I did TNT)
After doing the above a new option should appear in the Renderer pulldown box. And lines should appear in the 8bit palleted textures Test, inplace of FAIL.

Select 'Direct3d Hardware Acceleration', For Renderer
And then select '640x480 16bpp (Full Screen)'.
And it should work.

After testing to see if there are no problems.
Install Jedwin/Qhimm's Chocobo patch.

I didn't see any graphical errors, at all... At least, not towards the journey to the First Save Point. Backgrounds looked Fine, and the Text look Fine, too.

I just don't understand the meaning of seeing some black parts during the game. Granted...i only played until the First Save Point. And I really don't intend on playing much further. But I didn't notice any Black Parts... All seems pretty, much the same from those Voodoo 2, Days.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Beautiful_Intended on 2005-05-01 07:37:54
I wanted to mean that in FF7 the characters and the texts are black and in FF8 only some parts of the background are black and the characters are fine.I'll try the patch again and then i'll let you know
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2005-05-02 16:49:09
Well it could be the drivers...
I'll get around to testing Nvidia's 71.89 Drivers....but not for a while. Won't have access to my PC for a couple of days. I'm not at home.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Beautiful_Intended on 2005-05-03 14:56:18
Tried again the patches and unchecked the 8-bit from Rivatuner but the problem is still there.Why can't i find a fix for these stupid problems with both FF7 and FF8? :(
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Goku7 on 2005-05-03 21:15:35
Quote from: Beautiful_Intended
Tried again the patches and unchecked the 8-bit from Rivatuner but the problem is still there.Why can't i find a fix for these stupid problems with both FF7 and FF8? :(


Because, as near as I can tell, the bulk of the games' 3D code caters to old DX5 and DX6 video cards -- FF7 catering more to the DX5 era than DX6.

What does this mean?  FF7's using old DX5 commands and code syntax -- and modern cards aren't exactly designed around that DX5 era of programming anymore.  Sure, DX is uber-backwards compatible, and sure, in terms of hardware features modern cards should have everything a DX5 card used, but if the company's driver programmers don't bother to implement support for the way DX5 did things, then FF7 is gonna have problems.

FF8's problem is somewhat less dramatic because its newer than FF7, but still the same idea, only that it uses DX6 era code.

Well, that's my 2 cents. :roll:
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2005-05-04 16:28:21
Umm....
as far as your Rivatuner comment about disabling the 8 bit pallet.

First of all I'm not so sure Rivatuner works with Nvidia's latest drivers. And second of all, the 8 bit pallet is already disabled from Nvidia, it seems. The FF7config Test, thing would have said Passed, if the 8 bit pallet was enabled.

I'll probably test the 71.89's, tonight.... maybe.
To see what, changes.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2005-05-04 21:04:36
Theres a new version of rivatuner which supports the 7x.xx series.  I dont think you even have to edit the config file because it seems to come with the 2x2 fsaa mode already.

However, on my 6600gt, i still get neon lines when i use it =/
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2005-05-04 22:52:47
Well, I just played FF7PC with the 71.89's....and don't see anything wrong. The only black thing I see is a black frame about an 1" wide, on the bottom of the monitor... and that has always been there, I think.

No layering problem, though.

And again, this is also with a 6600GT, with all the driver settings set to default...which pretty much means, application controlled.
Don't know what to tell you.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Beautiful_Intended on 2005-05-05 14:48:12
Now i'm really starting to lose my hopes.At last it looks like it's over and nobody can help me.Anyway if someone has any solutions to tell me i'd be grateful.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Goku7 on 2005-05-05 18:06:00
...Buy a Voodoo2?  :roll:
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Beautiful_Intended on 2005-05-06 11:59:36
Shall I leave my new Geforce 6800 GT :-? I can't.But I'm going to take an old computer to make start the old games...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Goku7 on 2005-05-07 23:12:15
Leave your current card?  Heh, you wouldn't need to do that. 8)

You see, a Voodoo2 will PIGGYBACK on top of your current video card.  You can run both conncurrently -- the video cable from the GeForce should connect to the V2 instead of the monitor, and then you use a separate video cable to connect the V2 to the monitor, resulting in a passthru configuration.  The V2 will only take primary control of the video signal only if it is chosen for 3D rendering.  The GeForce will remain the default 3D card that games will pick up, so you can essentially have your cake and eat it too. :P
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Beautiful_Intended on 2005-05-08 08:48:15
Thanks for the advice Goku.I'll try... :lol:
Title: Trouble Loading FF7 Save files for editing using Jenova
Post by: Matty on 2005-05-09 16:26:47
Well, the subject out to be pretty self explanitory as to what my problem is, but i will elaborate a little on it.  I added a few weapons for early use, and when I tried to save, an error message popped up and now I can't load any save files at all.  The only thing availabe to click on are the little ...  things and the only availabe lave file is "save00.ff7" and a error pops up saying the save file cannot be opened.  What the heck happened and what should I do? :x
Title: 8-bit palleted textures!
Post by: potatopopper on 2005-06-10 04:48:08
I am using a radeon 9800 pro in my pc and I have got FF7 to work just fine using patch v1.02. But the thing is, I have a geforce3 lying around somewhere  and I hate having the grainy backgrounds. So before I go putting that geforce3 back in, I gotta ask something to make sure. Will the backgrounds not be grainy if I use my geforce3 and use the rivatuner and what not to get 8-bit palleted textures working?; otherwise, I don't really want to bother.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2005-06-10 08:12:44
Define "grainy" o_O
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: potatopopper on 2005-06-11 01:39:52
Grainy...lets see how I can explain this. Well, let me first start by saying I have FF7 for playstation as well. But the 2D backgrounds look very pixelated and grainy on the pc, where as the playstation version had photo-like backgrounds. So what I mean is that it appears as though the pixels have been stretched out (without a pixel smoothing rendering ability, like on emulators) to make aweful looking backgrounds. I'll post a picture of what I mean to clarify.

http://potatopopper.tripod.com/
 - This picture is enlarged from the 640 x 480 picture fraps took so you could really see it, but it looks exactly like this even blown up. The background images look really aweful :( compared to playstation FF7 played on the television.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2005-06-11 07:08:00
Aahh

You men "Pixelated"

Yeah, nothigns gonna fix that.  The backgroudns are optimized for half of full-screen (which, on a tv, is great, becasue TVs actua;;y haev a very small resolution).

A newer video card will only make the backgrounds WORSE, because it'll chop the BG up into 16x16 squares and outlines parts of them with neon colors o_O

if you use the geforce 3, you can at least prolly get FSAA working and then the characters at least wont look so blocky =)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: potatopopper on 2005-06-12 03:52:30
ah darn then. Thanks for the replies about my concern Steele. I think I'll hook a tv up to my computer and just play on that then.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: voodoo47 on 2005-06-12 13:07:58
Quote from: Goku7
You see, a Voodoo2 will PIGGYBACK on top of your current video card.  You can run both conncurrently -- the video cable from the GeForce should connect to the V2 instead of the monitor, and then you use a separate video cable to connect the V2 to the monitor, resulting in a passthru configuration.  The V2 will only take primary control of the video signal only if it is chosen for 3D rendering.  The GeForce will remain the default 3D card that games will pick up, so you can essentially have your cake and eat it too. :P


note that you will need a special driver (http://voodoomage.uw.hu/indexeng.html) that supports Voodoo2 D3D under xp if you want to play FF7..see here (http://forums.qhimm.com/viewtopic.php?p=54050&highlight=#54050).
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Winter on 2005-06-19 00:25:24
Hello,

I'm new here, but not new to the FF7 scene :-)

Avoiding the 8-palleted textures support is easy, I suggest to install appropriate drivers (up to 66.81, later seems to doesn't have this option).

But what about the fonts in the game? Easy... I recommend you to use the aTuner program. Just turn the maximum option for FSAA on the left and on the right column (but don't use anisotropic filtering). It worked for me and my fonts are much better in the game.

------

P.S: Try using 2x2 multisampling, works great.

Mod Edit: Don't double-post, please.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: voodoo47 on 2005-07-07 02:06:34
hmm,just had a look at this FAQ,and I have something that may be worth mentioning,my minigames were insanely fast (the bike minigame was over in only few seconds),but using a refresh of 85Hz and turning V-sync on has slowed it down to much more acceptable levels.lower refreshes would probably slow it down even more,but playing at 60Hz sux.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: final slash on 2005-08-04 12:00:19
What about these weird crashes/freezes like the cosmo canyon, gondola and possibly the execution scene (haven't made it that far yet but i dread to think of another crash).  XP really f***s this game up mayne.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: James Pond on 2005-08-04 12:51:41
What about the crashes?

You can just do what everyone else does if you get them, post the save file and hope someone here has the game installed >_>

*Basks in his own crashless glory*

Strange... I have an Identical setup to my friends PC and his crashes, yet mine doesn't, the only thing different is my memory is corsair value, and his is Kingston Hyper-X
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: final slash on 2005-08-04 12:57:09
Dziugo has been helping me with my crashes.... thank god.  Just recovered from the gondola crash.... any more i can expect down the road?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-08-04 13:03:14
Tried to switch memory modules? :P

The exact configuration... same OS (i presume)... Do you have identical FF7-copies? Tried to install his copy on your PC already?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2005-08-04 13:18:20
Sometimes you may have success putting the game in software rendering or lower resolution and lowering the sound hardware accelleration level in dxdiag.  However, we don't really have a solution to those problems if that doesn't work, except to try a different computer or get someone else to play your save file through the trouble area.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: cmay119 on 2005-08-05 00:30:02
Hey all, I just wanted to add my $.02 this topic. This is all based off my experience thus far playing this game and making it work with newer hardware. This is just a quick write up for things to do to get this game working crash free with a 6x00 series card and Windows XP. Note, I don't have a Radeon card to try these steps with, but I'm confident it should work the same way...

First off, let me second that you should NOT use the so called "Windows XP Patch" It helps with absolutely nothing as far as I can gather.

Now, install the game doing a FULL install not the minimum (I've found this will only cause more problems, besides the games old enough where even the full install shouldn't take up too much space on your HDD. Also, avoid installing the sound plugin (can't remember the name). This sound plugin made my game and computer unstable.

Once you've installed the game, apply the 1.02 Patch. Go into the FF7 Config. and Check the box next to NVIDIA and select TNT. Now Direct3D Hardware rendering will be enabled and your graphics adaptor will now render the images instead of your CPU.

Now, Download and install Rivatuner available at guru3d.com among other places (just google it ;) ). Go into the Directdraw and Direct3D settings>Click the Textures tab, and disable or uncheck the "8-Bit palette textures" Note you can do this for both DX7 Apps, along with DX8.1+ Apps as well, I've found you only need to disable for DX7 apps.

*NOTE* It is not possible to get FSAA to work with the 6800 series cards (unless you're using the Hi-Res patch) I don't know if this applies to the 6600 series, but I would assume it does as well. So save yourself the hassle and DO NOT apply the changes to the .cfg file of rivatuner posted on the first page of this faq. It will create the grid-line effect if you do. I've tried several sets of drivers to find out for sure and they all failed at getting AA and this game to run without the gridline effect.

*NOTE* Speaking of trying several different sets of drivers, I've tested the 77.76 Driver set, the 71.84 Driver set, the 77.13 and the 72.12. Out of all of these. Only the 71.84 driver set fully got rid of the Gridline effect after disabling 8-bit palette textures and FSAA. One thing that bugs me about the 71.84's is that it seems to report the video card temperatures really high, even at idle it was saying the card was around 65C while any other driver set I used was reporting about 10-15C lower at idle.

Now, if you've followed these instructions and are using the 71.84 drivers, you should be Gridline free, but you might not be fully crash free. There are still 2 things you can do to prevent crashes in the future.

The first and more popular thing is to apply the Chocobo patch. You can download it from qhimm.com just do a search and you should find the patch, or you can look in the "Popular Programs" sticky to download that as well. I myself had to apply the Chocobo patch to stop the game from crashing whether just watching a chocobo race or racing in it myself, both times would crash. This patch totally resolved that issue.

The other tweak you can do, which helped me tremendously in a lot of cases was to pull the .avi (Movie files) off the CDROM and put them on your HDD. You than do a simple registry tweak to tell the game to not load the movies from the disk but the directory that you placed the copied .avi files to. The tutorial on how to do this is located at this link: http://www.ff7-universe.com/ go to downloads, and at the very bottom you'll see the write up. Thanks to EmporerSteele for the write up :)
Doing this has resolved some movie crashes that I was having, and it also makes the play back of the movies a lot smoother.

If you're experiencing the "Upside down" movie problem, you can download the corresponding patch that's located on page one of this thread.

If you're still experiencing problems after doing all of the above steps. Create a thread here, and try to be as thorough as possible about what problems you are having. Example the subject line shouldn't say OMG!!!1 WTF!!! CRAsH!

It should say somthing like: "1.02Patch applied and 8-bit disabled still getting gridline effect". ect. ect.

The people on this forum are very intelligent (especially at getting this game to run properly ;) ) Listen to what they have to say and you'll get through your problems just fine.

Sorry if this post is long-winded or if it didn't help you at all. I'm just trying to make it easier for people who have a similar setup as me and spare them hours of frustration.

My Apologies to anyone I didn't recognize through out this post, I take no credit for any of the patches/tweaks mentioned in this post. Thank you. :)

EDIT: I forgot to add a little segment about setting the Compatibility of the FF7.exe.

First, if you are unsure how to do this, click start>Programs>Final Fantasy VII. Locate the FF7.exe and Right-Click on it. select properties and a menu screen should appear. Click the Compatibility tab at the top and check the box that says: "Run this program in compatibility mode for..."
You now have a drop down menu available to select Windows 95, Windows 98/Me or Windows 2000. For me, Windows 98/Me seemed to get rid of any crashes that still seemed to occur. Although, I'm now running the Hi-Res Patch, and that seems to like the compatibility mode of Windows 95 instead of 98/Me. With 98/Me selected with the Hi-Res patch, the game would just suddenly crash about every 20 Minutes (in or out of battle).

Windows 2000 Compatibility mode did not work very well at all for me. So I suggest avoiding that one, but it may work for you, so as a last ditch effort if everything else fails try it.

EDIT #2: Hmm, what a coincidence. I was talking about how it seemed like Windows 95 Compatibility mode seemed to be more stable with the Hi-Res patch, but the game started crashing on Gaea's cliff. So I now have it set to Windows 98/Me compatibility mode and it has been crash free since...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: GrapeSmuggler on 2005-08-07 06:10:12
ok, i did all of your steps and it seems to crash randomly sometimes just when im running along... also, last time i played this game it crashed for omnislash, so does anyone have a save file w/ omnislash so i can try it out and make sure it doesnt happen again :)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: cmay119 on 2005-08-07 06:15:56
Quote from: GrapeSmuggler
ok, i did all of your steps and it seems to crash randomly sometimes just when im running along... also, last time i played this game it crashed for omnislash, so does anyone have a save file w/ omnislash so i can try it out and make sure it doesnt happen again :)


Yeah, unfortunately my steps aren't fool proof. I guess I shouldn't say I'm 100% crash free, I'm more around 98% crash free. I don't have Omnislash yet, but Cids Hyper Jump limit break would make my game crash as well... I just kept messing with the compatibility settings for the ff7.exe and it would usually solve the problem.

I hope you've atleast resolved some issues with the mini-guide I wrote up though :)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: James Pond on 2005-08-07 08:53:32
Quote from: dziugo
Tried to switch memory modules? :P

The exact configuration... same OS (i presume)... Do you have identical FF7-copies? Tried to install his copy on your PC already?


Yeah, he doesnt have it, so I let him borrow mine.

ill see if it makes a difference with the memory....
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: GrapeSmuggler on 2005-08-07 21:55:40
This is strange, every time I quit out of FF7 and then try to run it again, it doesnt boot, I have to restart my computer just to start the game up again.. any suggestions?  Oh and also when i used rivatuner, under the textures tab, there isnt anythin to check/uncheck 8 bit.. i have a g-force 6600 if that has anythin to do with it
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2005-08-07 21:59:29
Quote
This is strange, every time I quit out of FF7 and then try to run it again, it doesnt boot, I have to restart my computer just to start the game up again.. any suggestions?

Check the Task Manager's process list for FF7.exe and kill it.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: cmay119 on 2005-08-07 22:17:15
Quote from: Aaron
Quote
This is strange, every time I quit out of FF7 and then try to run it again, it doesnt boot, I have to restart my computer just to start the game up again.. any suggestions?

Check the Task Manager's process list for FF7.exe and kill it.


Yep, the same thing happens to me. Can be very annoying after a while as well...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: hihi2005 on 2005-08-08 07:35:49
hi everyone...

got some problem here ......
after i patched my ff7 wif 1.02 all the fmv seems to be not running....
means that each time when there is a fmv , my monitor juz showing black screen... and freeze.... need to press alt+f4 to close it....
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-08-08 08:35:52
You didn't install the TrueMotion2 codec... correctly...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: hihi2005 on 2005-08-08 10:15:39
yeah fixed  :D
thanks
Title: any ideas?
Post by: GrapeSmuggler on 2005-08-08 23:37:57
I'm still getting some annoying random crashes here and there, what do you think the best compatibility mode to run it in is and also what nvidia drivers are best for this game ?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: The SaiNt on 2005-08-09 00:09:39
Do not make double posts (http://forums.qhimm.com/viewtopic.php?p=59677#59677) just to get an answer. Be patient and someone will answer you.

Edit by Aaron: The other post has been deleted, because it was made in reply to a 3-year-old topic.
Title: cosmo canyon crash!
Post by: GrapeSmuggler on 2005-08-10 15:39:45
can anyone play through the cosmo canyon part for me, pleeeease ?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-08-10 18:41:29
Send your save-game to me (check my profile for e-mail), or use gypt (http://forums.qhimm.com/viewtopic.php?t=4435)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: DeKamme on 2005-08-14 23:33:05
Quote from: cmay119
Hey all, I just wanted to add my $.02 this topic. This is all based off my experience thus far playing this game and making it work with newer hardware. *crop*

And you seem to have quite good experience at it :)
I just joined this forum to thank you, I spent 2h trying to make it work properly (and that's long, concidered I'm a tweaker and IT guy, I solve probs for a living!).
After following your advise, my ingame display looks superb, unlike before. For future reference, I will list my setup and actions:

A64 CPU,  GeForce 6600GT 128MB (PCI-e), XP (more system specs are irrelevand and would be bragging :p)

What I did so far:
- Apply "Riva" game patch (1.02 I presume)
- Install latest RivaTuner from GuRu3D
.. - Disalbe 8-bit palletized in RivaTuner
.. - Didn't mess with the AA settings
- Set FF7 config to "NVIDIA" & "TNT", set D3D 640*480 @16bpp
- Run game

And no grid, clear game fonts, and all effects.

I will post back if I encounter game lockups e.g., I did not set any compatibility mode.

Maybe a good idea to dig up some old hardware from my "storage room" (read borg cube located inside my house), and make an old games - rig. Fallout would like that too (another super RPG, from Black Isle, makers of Baldus Gate etc, but then without dragons & fantasy stuff).

Thanks everyone at this topic, you made me learn a lot and you gave me quite a few weeks of nostalgic amusement!
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Squee on 2005-08-20 10:32:34
I don't think this has been mentionned :

I recently bought FF7, and installed it, without any patches
the game started, and when I selected "new game" it showed a black screen, with the sounds of the train coming in ... when I went into the game menu, and back out, I could see cloud and the train, and went forward following whoevere that may be ... Then, when the guards arrive to fight (I guess that must be it), the game freezes, then exits on its own

even worse, when I apply the 1.02 patch, the game doesn't start at all ...

I use windows 2000, and haven't seen a solution in the previous posts .... can someone help me ?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-08-20 12:23:58
Quote from: Squee
I (...) haven't seen a solution in the previous posts
Oh yeah?

NotWorkingMovies problem usually is caused by the lack of a TrueMotion2.0 codec.

Battle crash... Well... if you really read all previous posts, read them again... It could be compatibilty mode (although I don't know if it works properly with Win2k), software rendering mode, nVidia patch...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Cyrus XIII on 2005-08-20 23:09:18
@ Squee
You might want to try the Win2000 Fix I included in that patch I made (see the Multi Patch topic). What you decribed sounds a lot similar to the troubles I had before playing around with the compatiblity modes dziugo mentioned. Hope the patch helps and saves you some time.  :-?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: DeKamme on 2005-08-21 02:23:21
... (continuing my above post)
I set the .exe to win98 compatibility mode. However, every so many minutes my game freezes. This has improved after setting the compatibility mode, yet it isn't a permanent solution.

The game crashes, and a quit to desktop occurs, leaving me with a XP error message (report to MS) and a savegame to load.

Anyone got an idea?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Durane on 2005-08-23 09:56:04
hello.. I really need help
I tried everything your post said or maybe i did it wrong my problem is I run the game, it appears black screen. than I click enter a "new game" and continue appears than I click new game a black screen again and nothing loads.

do you know whats the probelm?
i use xp
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-08-23 10:18:31
Have you installed the codec to play the movies?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Durane on 2005-08-23 12:18:43
uhh whats the codec to play movies...
on the installation, I just maximum it said it will copy movies from the disk
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-08-23 18:00:11
Duck Truemotion...

Check the first post of this thread for an upside-down patch... It should work.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Durane on 2005-08-23 18:23:04
ok problem solved i didnt see the movie thing on installation disk.
now i need help.. game runs really nice only after awhile during a battle it gives me a messege that windows has to close the progrem or something, "send" or "dont send"
anyone know whats the problem now?
it heppen 2 times - in the 2nd explosion mission, than i restart and it worked, and in the don mension after you take your women clothes off, i really need to solve in, cnt restart every time.
please help
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-08-23 19:00:00
Have you turned on the compatibility mode for the ff7.exe? If not, try it (Win98/Me works fine).
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Durane on 2005-08-23 19:03:01
ooh didnt know i need to do that

i hope it works..
thanks!
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Tain on 2005-09-17 19:11:07
What do I need to do to make the music in the game sound like it originally did? It sounds very odd now.
Title: wtf am i doing wrong
Post by: Silentbob on 2005-09-17 22:33:24
Hey, wtf, i have win xp pro edition, Amd xp 1.6ghz 512 ram Ati radeon 9600xt , last of the omega codec for ati, the riva turner shit, i've installed the 1.02 patch and everything and i still can get the game work, i've put nvidia, tnt, 3d hardware accel, i exec the game, i get the NEW GAME continue? screen, i select new game, and then the screens goes black and nothing happens, i wait and wait and nothing, i have to close the process. What am i doing wrong?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-09-17 22:58:20
Wanna know? You don't have a codec required to play the movies. Install it from your install disk. Make sure to reboot.

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Solis on 2005-09-17 23:33:48
I like how the completely unrelated question was answered, and not the original one :P

Tain: You might want to try downloading "FF7MUSIC" to get the game to play the original playstation music rather than the crappy midi renders... I don't have a link on-hand but I'm sure you can find it if you use the search function!
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Tain on 2005-09-17 23:35:26
Quote from: Solis
I like how the completely unrelated question was answered, and not the original one :P

Tain: You might want to try downloading "FF7MUSIC" to get the game to play the original playstation music rather than the crappy midi renders... I don't have a link on-hand but I'm sure you can find it if you use the search function!


It, unfortunately, didn't work. :(

Silentbob: Check out the Upside-Down Movie patch. That supposedly fixes it as well.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-09-17 23:37:21
Quote from: Solis
I like how the completely unrelated question was answered, and not the original one :P
Tain already has his own topic...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Tain on 2005-09-18 02:12:47
Yeah...I just reinstalled everything along with FF7Music and now it just doesn't open. :(
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Blackpearl on 2005-09-18 17:00:56
for those who are interessed , i found a way for using psx pad with ff7 running in win exp... no matter the compability mode.
I will make a faq latter.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: chaoskiddo on 2005-09-21 23:53:47
hi, 'm new to this forum as you can all see, and i'd like to know where i can find the reunion patch for FFVII.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-09-22 08:03:09
Welcome!
Quote from: chaoskiddo
hi, 'm new to this forum as you can all see, and i'd like to know where i can find the reunion patch for FFVII.
Just because you are "new". Patch (http://forums.qhimm.com/viewtopic.php?t=4045), tutorial (http://forums.qhimm.com/viewtopic.php?t=4451). Next time, Search (http://forums.qhimm.com/search.php) for it.

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: chaoskiddo on 2005-09-22 22:08:15
thank you, i used search but i couldnt find the thread that contained the download, i only found the tutorial.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Phyltre on 2005-09-23 01:54:21
I must say that as much as people talk about searching before posting, it's pretty hard to find something when there's dozens of threads about something you're looking for.  You'd think it would be easy, but it's not unless you already know which thread to go to.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Tain on 2005-09-23 02:06:56
Quote from: Phyltre
I must say that as much as people talk about searching before posting, it's pretty hard to find something when there's dozens of threads about something you're looking for.  You'd think it would be easy, but it's not unless you already know which thread to go to.


To be fair, the topic containing the Reunion patch doesn't actually have "Reunion" or "patch" in the title.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: djzerious on 2005-09-23 02:40:19
Quote from: Tain
Quote from: Phyltre
I must say that as much as people talk about searching before posting, it's pretty hard to find something when there's dozens of threads about something you're looking for.  You'd think it would be easy, but it's not unless you already know which thread to go to.


To be fair, the topic containing the Reunion patch doesn't actually have "Reunion" or "patch" in the title.
But also, the search function doesn't search topic titles only.. it also searches inside the topic.. so.. ya know..
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Tain on 2005-09-23 03:03:06
Quote from: Phyltre
But also, the search function doesn't search topic titles only.. it also searches inside the topic.. so.. ya know..


There is a function for searching only in topic titles. That may be what he did.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: djzerious on 2005-09-23 03:57:45
Quote from: Tain
Quote from: Phyltre
But also, the search function doesn't search topic titles only.. it also searches inside the topic.. so.. ya know..


There is a function for searching only in topic titles. That may be what he did.
Not trying to nit-pick or argue, but, these are the only two options I see in there.. so.. unless you have a different version of the forum.. with different options...

Code: [Select]
Search topic title and message text
Search message text only
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Initial D on 2005-09-23 21:57:07
Hey guys, I'm having a problem where Direct3D won't work, it just looks the same as Software Rendering.

I have an ATI Radeon x300.  I did check the NVidia and TNT box, and selected Direct3D.  But, the graphics don't change and it looks just like Software Rendering.

I read that there is way to manually edit the registry to change it to Direct3D.  Can someone give a link?

TIA.

EDIT: I feel :oops: .  Basically, all I had to do was use higher resolution (via patch) and now it looks amazing.  640x480 looks like Software Rendering on a 1400x1050 screen.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Tain on 2005-09-27 20:58:04
What's the consensus on the sped up minigames and how to slow them down? Supposedly programs like winThrottle can help, but I don't know what to do with it. What does everyone else have it set on?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-09-27 22:53:03
Quote from: Tain
What's the consensus on the sped up minigames and how to slow them down?
You can try this (http://forums.qhimm.com/viewtopic.php?t=4554).
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Tain on 2005-09-28 00:16:23
Quote from: dziugo
Quote from: Tain
What's the consensus on the sped up minigames and how to slow them down?
You can try this (http://forums.qhimm.com/viewtopic.php?t=4554).


Awesome, thanks.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2005-09-28 02:41:01
you can also manually set vsycnh on and decrease your refresh rate.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: chuachongchee on 2005-10-01 09:46:10
ff7 ver 1.02???

is this the same as the 1 in edios's support forum "riva tnt patch"???

Also... theres soo many patches around... so i only need to patch to ver 1.02 and chocobo patch thats it??

Also... after i patched the game to "ver 1.02".. when the game loads.. the squaresoft movie does not play... a blank screen simply stays.. until i press enter or space... then the "new game, continue?" screen comes on.. is that normal???  :isee:
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: jigc on 2005-10-07 13:26:54
guys,

for cant play movie or starting black screen problem, u need "TM20DEC.AX".
u can verify that u have this problem when u cant play the .avi from cd.
u could find this file at ur win98's windows folder.
register it at your xp: regsvr32 TM20DEC.AX  

i cant believe the game works after 7 years :D
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Tain on 2005-10-07 23:44:34
Is there a fucntion in Jenova to change the location of your party?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: The Skillster on 2005-10-08 00:01:44
I believe it that feature was available in an old DOS save editor called CID.
IF ANYONE STILL HAS CID, PLEASE LET ME KNOW
Thanks
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: neltazero on 2005-10-08 07:18:31
Well, can I know why my FF7 cannot run in window mode even after download and apply the ff7w? I'm using window XP and after I apply the ff7w thingy, it just go black and return to my desktop.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2005-10-13 18:56:27
Riva TNT or 1.02 patch...what ever you wanna call it.
Will not work with an ATI card
At least not until they Disable the 8 bit pallet in their drivers.

Rule of thumb...if the Test for the 8bit pallet says Pass, the TNT patch is not going to work. You'll get a black screen, if you install it and check the Nvidia option. The Test needs to say FAIL.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: James Pond on 2005-10-13 21:50:46
Quote from: Threesixty
Riva TNT or 1.02 patch...what ever you wanna call it.
Will not work with an ATI card
At least not until they Disable the 8 bit pallet in their drivers.

Rule of thumb...if the Test for the 8bit pallet says Pass, the TNT patch is not going to work. You'll get a black screen, if you install it and check the Nvidia option. The Test needs to say FAIL.


Lies, I have a Radeon X800XT and the patch and its fine for me.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Zack on 2005-10-14 00:40:08
FF7 works fine on my ATI 9800pro as long as I check the TNT box in the 1.02 config.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Otokoshi on 2005-10-14 10:37:53
I have a 9800XT and everything works fine for me.  Maybe its the display driver, or the FSAA or AF settings in the display properties.  I created a specific profile for FF7 and all is well.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2005-10-14 18:08:11
...and does the test say Fail before you check it? I specificly said that it won't work unless it says Fail.

The reason why I said ATI won't work is because, there is no 3rd party software to help you disable it. Nvidia has Rivatuner. ATI....I haven't heard of any program for it. So your solely dependent on what ATI does to their Driver. With Nvidia, you have a better chance at getting it working from driver to driver.

The Riva TNT patch is really an 8bit pallet bypass patch. Really has nothing to do with Nvidia's chipset video cards.

Now, you should understand where I'm coming from.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: James Pond on 2005-10-14 21:11:23
http://img435.imageshack.us/img435/7794/hhmms2ps.jpg

What do you mean, there's no fail....
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-10-14 21:27:46
Quote from: James Pond
What do you mean, there's no fail....
Because... You checked NVIDIA fix?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: mapileTree on 2005-10-15 16:23:39
i have ridiculous loading times in the world map, and i have the reunion patch as well as the high res patch..any suggstions?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2005-10-15 17:28:02
Slow world map: http://forums.qhimm.com/viewtopic.php?p=62737
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Threesixty on 2005-10-17 17:13:34
It put's "----" after you select the Nvidia options...
It's just for show. Eyecandy to a small extent
"----" is just omitting the value of the test.

What does it say when you have the Nvidia options unchecked? I don't keep up with drivers... I don't even know if the latest Nvidia driver says Pass, now. Still haven't gotten around to loading it.

But...if Nivida's ever does go back to Pass. There is a small chance that the guy that programs Rivaturner, will have a way to turn it back off. ATI doesn't have such a guy, that I know of anyway. If you can find such a program...then it won't matter with ATI, either. But I haven't heard of any program for ATI, as of yet.


You know...you could do your ATI friends a favior and list what Driver version your using. Instead of trying to prove me wrong.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-19 05:08:55
after the escape pod launches my game freezes wat should i do
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-10-19 05:42:12
Quote from: machaorules
after the escape pod launches my game freezes wat should i do
Send me your save-game.

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: chuachongchee on 2005-10-19 13:57:26
i cant pass the crater movie in disc 2 too... any patch/workaround available??

help pls...

thanks
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-10-19 14:15:37
Quote from: chuachongchee
i cant pass the crater movie in disc 2 too... any patch/workaround available??

help pls...

thanks
If you want, you can send me your save-game. I'll get past that scene for you.

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-19 21:39:22
hmm how do i send you my save game?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-19 21:46:51
my saved games are in the file called save 01 and save 0 right? cause i have two i dont know which is which can i send both and then you play just the one with cloud,vincent,tifa in the party and they're on lvl 63 but how do i send it to you through private messages on this site or wat
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-10-19 21:48:52
Send me an email with those files attached (check my profile for email address).

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-19 21:50:36
alright just to tell you i'm not in rockettown yet but get the huge materia also i hope you know the password is ok switch cancel cancel because i need to get it  when your in the rocket
Title: 4 hours to finaly find nothing working with me
Post by: lordbaal on 2005-10-19 23:09:15
my probleme is.. i buy the game long time ago, i wanted to play with it recently. I did the install and click on the .exe  when it load, the program crash and its return on desktop. I read 3 or 4 hour of post on this forum.. i try with no success:  my spec : pentium 4 cpu 2.66GHz, 1Go RAM, GF FX 5600 256mb OS : xp with sp1 Pro vers:2002.

ok before i wrote this post.. i tried to install patch 1.02 on this forum. I try all the setthing possible , nvidia checked or not with tnt or riva with render software, or 3D accelerator. i downlaod riva tuner and install it.. i unchecked the 8 bit setting and restard.. After that i tried aggain.. when i uncheck NVIDIA on ff7 config its fail the 8 bit pal, i try all the setthing possible on the graphic and still dont working..

Can u help me on that.... 4 hours and i didnt see a graphic...
PS: some setthing work for the sound.. i heard EIDOS sound without the graphic and after the game cash!

thx helping my
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-19 23:27:46
did you see the ff7 configuration wat things did you fail excluding the 8 bit texture because i fail that and mine still works
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: lordbaal on 2005-10-20 00:08:32
i fail nothing else, just the 8 bit .. i just thing its dont work with my video card... my last computer had a TNT2 videocard does working with the game but the computer now doesnt work.  i tried all the different configuration and he dont working.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: James Pond on 2005-10-20 09:22:23
"Machaorules" PLEASE PLEASE PLEASE learn to use punctuation, its hard to understand what you are on about.
Title: wtf
Post by: lordbaal on 2005-10-20 15:44:20
man i need help in the game not in my ponctuation, nice useless post!! thx u, i can play now !!  
i dont speak english but i try.... can someone resolve my prob plz??
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: hay on 2005-10-20 16:08:14
lordbaal: have you installed directx? direct show?
Tried win98 compatibility mod?
In addition I suggest you to read carefuly first post in this topic.

Isn't baal translated to lord? so your nickname would be lordlord? ;)
Title: hi
Post by: lordbaal on 2005-10-20 21:21:22
yes, i read the fist long post, its didnt mention to switch win98 mod and direct x or direct shows

i have direct x9 i think im playing CS source and Wc3.
how i switch mod win98 or see which version of direct x i have and finaly how get direct shows?

thx helping me ... i have msn u can talk to me live at : [email protected]

Baal is the name of the guys at diablo... thats transled : destruction, i think im bad in english lol, anyway no one tell me its wrong lol.
can my nick mean : lord of the lord of the destruction? lord is the to dog of the lord
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: hay on 2005-10-20 22:25:04
Direct Show comes with install cd of ff7.
Press right mouse buttn on ff7.exe -> properties and then compatibility mode. try to set on win98.
If you've installed directx recently that's ok.
Make sure you're using ff8 1.02 nvidia patch and have nvidia checked on config.

Noo I didn't mean diablo stuff but sumerian mythology from this name comes ;].
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-21 00:09:17
how i put my new saved file on my ff7 game because dzuigo just gave me it back and i dont know how to make it work do i just orverwrite or wat?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-10-21 05:59:36
Yeah, overwrite the old one with the one I sent you.

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: lordbaal on 2005-10-21 13:16:13
if u dont want to overwrithe, just rename the file at next number
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-21 22:12:53
um my pc broke so i had to reinstall ff7 again if i put that save file in after i install it would it work?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-10-21 22:14:23
Yes, it will.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-21 23:19:03
ight thx but heres the weird thing when i go in to the save folder i expcet thats where i put it, theres already save 1 and save 2 i think there is since my comp hasn't been fixed yet it will be tommorow so is there a save 1 and save 2 in the save folder already and that is where i'm supposed to put it right?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-22 22:47:15
um it didn't work i put save.ff7 on to my save folder and it didn't work
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-22 23:45:46
ehh someone plz help me i just got my computer running again so i installed ff7 of course i go to save folder slot 1 and slot 2 is there i put my save called save01.ff7 on slot 1 i start ff7 and i dont get any saved games solutions??
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: chuachongchee on 2005-10-24 03:37:49
hey dziugo

thanks soo much man!  :love:  :love:
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: chuachongchee on 2005-10-24 03:39:50
btw... the slot 1/2 thingy... its for ff8 man...

ff7 is simply save files in the save folder...
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-24 21:54:03
o crap...... i just deleted my ff8 file i think
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: chuachongchee on 2005-10-26 13:50:21
omfg... lol...

where were u anyways?? u cna always restart n do even better! ;D
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: machaorules on 2005-10-26 22:06:00
i wasn't that far i was at the part where you um the part after you get the train tickets after seifer leaves
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Johnjc2145 on 2005-11-03 21:54:32
I have a Radeon 9600 256 MB vid card, AMD Athlon XP 1800+, 1 GB of Ram, I have the 1.02 Patch and I cant get past the opening part. The movie will play, Cloud jumps off the train, and Barret tells me to follow him, so I do. Then, when I enter the battle with the first two soldiers, I win, then after Cloud does the sword spin, the screen goes black, then the game crashes ... please help!!!! I also have Win 2000
Title: Help @ some FMVs
Post by: lif3st3al3r on 2005-11-06 10:54:11
I'm at the end of gaea's cliff and the FMV "greatpit.avi" and "biglight.avi" don't work. Something about liscenses.

I haven't really gotten to the part in the biglight.avi but I accidentally opened it and I got the same message.

Anyway, is there a way to skip the FMV or fix the problem? I have the 1.02 patch, Chocobo patch and Upsidedown patch,. still no go T_T
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2005-11-06 11:14:12
Ask dalai for a "better" codec (info here (http://forums.qhimm.com/viewtopic.php?p=63977)), or send me your save-game.

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: lif3st3al3r on 2005-11-06 11:32:19
I see. The codec i'm using right now (AFAIK)is XviD.

I'll try this if not, I'll send my file to you. is that ok ^_^
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: DemonSeed on 2005-11-17 15:11:38
hey, im right at the end of northen crater on disk 2 and it just wont load the scene where the weapons burst out and people escape on the highwind, i cant view this video clip of the disk either says something bout a codec error any ideas?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: 00stryder on 2005-12-06 22:14:16
Having trouble with those movie files? Can't get past the Rocket Town, Weapon 0 or Train videos? Well here's the solution. After searching the internet for a few hours with no solution (including this website), my brother and I found a way to cheat the game (no actual in-game cheating involved). Now this is serious stuff and you could potentially screw up your pc if you don't do it right, so be warned.

First, you'll want to read EmperorSteele's FAQs that Aaron posted found at http://www.ff7-universe.com/Downloads/FF7Movietweak.txt . It details how to hack your system registry to change where your game looks for the FMV files. Now follow these steps:

1. Once you've completed all the steps from the FAQs (including copying the files onto the harddrive), it's time to cheat the game. Find the particular video file that's giving you trouble, like for example the Weapon 0 movie is called "weapon0" and is found on Disk 2. Make a copy of that file and leave it in the same folder, in case you mess something up later on and need to revert to it. Delete the original, or if you don't want to risk that, rename the file to something like "weapon0garbage" or whatever you want to call it.

2. Now that you have a copy and a renamed file, find any other movie file in your folder to be used as a substitute file, for example, I chose the Squaresoft logo intro named "sqlogo". Make a copy of the file you choose and paste it in the same folder. Now, rename that copy EXACTLY as the corrupted video file was named. So with the Weapon 0 file, I would name the logo copy "weapon0". If your system says that there is already a file named that, you've done something wrong. Once this is done, load up your game and try to go through the trouble spot. You shouldn't have any problems and now you don't have to send your save file to someone else to do it for you. Unfortunately, it does prevent you from actually watching what the file is. Unless your movie file itself is corrupted (which would probably be the case) you could always view it outside of the game in windows media player.

Key things to remember: make sure that you type in the proper name for the substitute file, and don't delete or alter that file's original either. You'll still need it for whatever it does; you're just borrowing its copy to replace a messed up video. Hope this helps.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: n-link on 2005-12-09 21:14:57
Hey ppl, i have a really big prob.Simply, when i run the game it crashes.I dont know if this is normal, but is the cd2 of the game.I completed cd1, saved, and then i closed the game.Then i inserted the cd2, run the game, and it crashes..can u hel me?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: chuachongchee on 2005-12-14 15:27:37
Quote from: n-link
Hey ppl, i have a really big prob.Simply, when i run the game it crashes.I dont know if this is normal, but is the cd2 of the game.I completed cd1, saved, and then i closed the game.Then i inserted the cd2, run the game, and it crashes..can u hel me?



did u save ur game properly?? u're supposed to remove/insert cds only when it tells u to do so...

ff7 crashes when u load ur particular save game or when the program loads?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Winter on 2006-01-30 16:21:57
So, is there any way to fix that D3D block problem in FF8?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Hareoic on 2006-02-02 01:28:18
Suddenly my game is crashing the computer.  It happens at random, though it tends to happen when the computer or the game has been running for a while.  The system shuts down and the screen turns black, the music continuing for a while before it loops like a record and then stops.  Any idea what's going on?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: RW_66 on 2006-02-04 07:06:43
Quote
Suddenly my game is crashing the computer. It happens at random, though it tends to happen when the computer or the game has been running for a while. The system shuts down and the screen turns black, the music continuing for a while before it loops like a record and then stops. Any idea what's going on?


Yeah  :-? .. Unfortunately, FF7 was originally programmed for Win 95 systems. Basically it was used to emulate a PSX program, due to the loss of the original PSX programmer notes and files. In trying to update the program to run on machines and OSes that it never designed for, some small tasks don't execute exactly the way they were designed to. Certain tasks are started but never really finished, some data get mis-directed etc., etc. These are usually known as memory leaks. Unfortunately, these problems can't be resolved without re-writing the source code of the game, which is illegal (even for free) unless you have permission from the company (like id did with the original Doom game in '99).

So, save often.. and just remember that your playing a game that really wasn't designed for the PC, on a system that didn't exist when it came out.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Shaher on 2006-02-04 12:52:48
Short question:

The screen of the game doesn't fit in the monitor...
(About 5% of the screen on the very left site doesn't fit)
Is there a way to fix this problem ?
(Without scaling the monitor in the setup, cuz doing this means doing it twice, each time you want to play)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: wilddrew on 2006-02-26 20:23:33
Quote from: Shaher
Short question:

The screen of the game doesn't fit in the monitor...
(About 5% of the screen on the very left site doesn't fit)
Is there a way to fix this problem ?
(Without scaling the monitor in the setup, cuz doing this means doing it twice, each time you want to play)


You should scale the monitor, because it push left the screen in this resolution mode.

I have a question - i have read previously about the pixelation of the background, and I accepted that I cant fix it, but I tried out a ps version under an emulator, and it uses some kind of blur, and it looks grate on my monitor - but the characters are shity compared to the highres-reunion pc version...

Is there any way to make blur effect to FF7, or for the whole xp screen?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2006-02-27 04:41:01
Not at the moment, that would be hard to implement.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: VallhallaFTZ on 2006-03-16 11:30:19
I have Installed the game after I found it on the attic wich it has been lying now for quite a while :p tougth it would be fun to replay it. Anyways, I have installed the game found all the updates this laptop even support the 8 bit palleted textures. But when I run the game I Hear the Eidos Logo Screen is all black and then it locks up. I have tried Running it in 98 compatibility mode   tried pretty much anything. So if you have any hints as to why it does not work I would appriciate it :)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Relf on 2006-03-16 15:57:37
I would suspect the issue the edios video itself, check to see that it's there, and if it is, can you play it.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: VallhallaFTZ on 2006-03-16 17:19:49
Its there and its playable nice suggestion but sadly not the issue :(
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Relf on 2006-03-16 17:31:02
When you play it outside of the game do you see the actual edios label?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: VallhallaFTZ on 2006-03-16 17:56:47
Yep, nothing wrong with the movie file.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2006-03-16 18:52:21
First of all:
  1) Install DirectShow filter from Install CD
If it doesn't help
  2) Install upside-down movie patch (from The Great FF7 F.A.Q.)
I. I. D. H.
  3) Uninstall ALL your codecs (you can install them later) and install TrueMotion2.0 once again
I. I. D. H.
  4) Press Enter on the NumPad when you hear the Eidos Logo, it should get you into main menu
I. I. D. H.
  5) Revert to step 1...

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: VallhallaFTZ on 2006-03-16 20:00:05
seems it was my codec pack that did it. Thanks for the help :)
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Chrisu on 2006-03-16 20:05:51
I. I. D. H.?? what does it mean?
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: VallhallaFTZ on 2006-03-16 20:41:17
all looked good until I got out of the elevator in the first reactor, met those laser shooters and attacked and blue screened ~~

these are the files that caused the blue screen...
C:\DOCUME~1\Espen\LOKALE~1\Temp\WER0121.dir00\Mini031606-01.dmp
C:\DOCUME~1\Espen\LOKALE~1\Temp\WER0121.dir00\sysdata.xml
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2006-03-16 21:33:19
Quote from: Grisu
I. I. D. H.?? what does it mean?
"If it doesn't help"
Quote from: VallhallaFTZ
these are the files that caused the blue screen...
C:\DOCUME~1\Espen\LOKALE~1\Temp\WER0121.dir00\Mini031606-01.dmp
C:\DOCUME~1\Espen\LOKALE~1\Temp\WER0121.dir00\sysdata.xml
These are actually:
 - "small dump" of memory when the BSOD appeared and...
 - info about the problem
And BSODs aren't caused by FF7 directly.

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: VallhallaFTZ on 2006-03-16 21:41:42
Quote from: dziugo
Quote from: Grisu
I. I. D. H.?? what does it mean?
"If it doesn't help"
Quote from: VallhallaFTZ
these are the files that caused the blue screen...
C:\DOCUME~1\Espen\LOKALE~1\Temp\WER0121.dir00\Mini031606-01.dmp
C:\DOCUME~1\Espen\LOKALE~1\Temp\WER0121.dir00\sysdata.xml
These are actually:
 - "small dump" of memory when the BSOD appeared and...
 - info about the problem
And BSODs aren't caused by FF7 directly.

dziugo



and how do I fix this dump of memory so I can play the whole game and not just the first 3 minutes?  -_-
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2006-03-16 21:46:19
You don't. Dump is just an info, and BSODs can be caused by bad drivers, corrupted files (because of the power down), the UFO, etc. Check what is causing it, and we'll try to help...

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: VallhallaFTZ on 2006-03-16 22:18:25
16. mars 2006 Applicatio n Error Feilende program ff7.exe, versjon 0.0.0.0, feilende modul ddraw.dll, versjon 5.3.2600.2180, feiladresse 0x0001cebd.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2006-03-17 05:55:12
All I can say: Update your graphics drivers and DirectX.

dziugo
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: VallhallaFTZ on 2006-03-18 13:15:50
driver is updated and I use directx 9.0c or whatever it is called.

still same dump -_-
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Contamination on 2006-04-10 00:01:42
Couldn't find an answer for this so here goes.
First off here are my specs;

AMD Athlon 64x2 Dual-Core 3800+ (2.35 OC)
GigaByte 3dRocket 4000RPM CPU Cooler
DFI LanParty UT nF4 SLi-DR Expert
OCZ EL DDR PC-4000 1024MB Gold GX XTC (x2=2GB)
MSI GeForce NX7800GTX PCI-e 256MB (x2=SLi)
WD 200GB & 300GB HD (IDE)
OCZ PowerStream 520watt PSU SLi Ready Adjustable
SoundBlaster Audigy 5.1
Samsung SyncMaster 960BF 19" LCD (4ms)

I have the newest ForceWare drivers installed obviously. :P I installed the game, patched it, and installed the hand patch, that's it. I have tried the tutorial on page one using RiveTuner to change my AA settings, but when I go into the Tuner I don't even have a tab called AA I looked everywhere. Now, I can change these setings within my ForceWare software itself. Should I be dissabling the RIVA FIX and then apply the AA or what? I can't even get 2xAA to run without nast lines and artifacts yet I can run F.E.A.R. @ 1024x768 everything on max including FSAA and AF and run it smooth at NO LOWER than 67 FPS, so I know it's not my hardware. Please help, it's so annoying looking at Jaggies, reminds me of the first crop of PS2 games back in the day. lol Thanks in advance for any help you give me on this subject. Cheers.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Sad Jari on 2006-04-10 00:23:10
Quote from: Contamination
AMD Athlon 64x2 Dual-Core 3800+ (2.35 OC)
GigaByte 3dRocket 4000RPM CPU Cooler
DFI LanParty UT nF4 SLi-DR Expert
OCZ EL DDR PC-4000 1024MB Gold GX XTC (x2=2GB)
MSI GeForce NX7800GTX PCI-e 256MB (x2=SLi)
WD 200GB & 300GB HD (IDE)
OCZ PowerStream 520watt PSU SLi Ready Adjustable
SoundBlaster Audigy 5.1
Samsung SyncMaster 960BF 19" LCD (4ms)

I bet that listing that made you feel so good. :roll:

Quote from: Contamination
I can't even get 2xAA to run without nast lines and artifacts yet I can run F.E.A.R. @ 1024x768 everything on max including FSAA and AF and run it smooth at NO LOWER than 67 FPS, so I know it's not my hardware.

Life's a bitch and...

No, seriously. I'm sorry if this offends someone, but listing your CPU cooler? Come on, this is just some kid wanking off to his new hardware.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Contamination on 2006-04-10 01:19:28
Quote from: Sad Jari
Quote from: Contamination
AMD Athlon 64x2 Dual-Core 3800+ (2.35 OC)
GigaByte 3dRocket 4000RPM CPU Cooler
DFI LanParty UT nF4 SLi-DR Expert
OCZ EL DDR PC-4000 1024MB Gold GX XTC (x2=2GB)
MSI GeForce NX7800GTX PCI-e 256MB (x2=SLi)
WD 200GB & 300GB HD (IDE)
OCZ PowerStream 520watt PSU SLi Ready Adjustable
SoundBlaster Audigy 5.1
Samsung SyncMaster 960BF 19" LCD (4ms)

I bet that listing that made you feel so good. :roll:

Quote from: Contamination
I can't even get 2xAA to run without nast lines and artifacts yet I can run F.E.A.R. @ 1024x768 everything on max including FSAA and AF and run it smooth at NO LOWER than 67 FPS, so I know it's not my hardware.

Life's a b*tch and...

No, seriously. I'm sorry if this offends someone, but listing your CPU cooler? Come on, this is just some kid wanking off to his new hardware.


First of all, I'm not a kid, married turning 29 and I have a 10 year old son who is the one that really needs this answered more than me, oh did I mention I work for the RCMP, so unless we're in the habit of recruiting 'kids' your comment is juvenile in itself. So please, enough of the flamming, it was stated to list my EXACT set-up, so excuse me, all I did was copy and paste from my account at the Overclockers Forum, so if you don't mind, unless have something helpful to add, please put your keyboard away ad go flame somewhere else.. Cheers.
Title: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: kinkouin on 2006-04-19 20:33:41
Ok, after installing FF7 and the 1.02 patch, I can run it fine, except until it gets to the main menu with the New Game or Continue options. When it gets there, it seems that something is pressing on the down arrow (I used the laptop config file to avoid using the keypad) when I'm not pressing anything. I keep pressing entire until it hits New Game. After that, the intro vid works fine, and then it goes black. The textbox shows up fine, and the audio is fine, but theres nothing except black. Fight scene ensues with the two soldiers, and that works fine, but it seems that something is hitting on the left arrow, causing it to always go on the Change (for change stance, moving forward or back option) unless I hit the right arrow key, which makes it go to the normal option, and move up one, only for it to go back to the Change option again.

I'm running off a P4 2.8 Ghz, 1 gig Ram, and ATI Radeon 9600.

Any idea whats causing it to do all of this?
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: V_mod on 2006-05-10 16:38:16

It doesn't matter if you have a broken/misplaced copy of the "real thing..."  Keep back-ups of your discs or try to get a replacement from Eidos (it has been done).
-------
I backed up my discs from 1-3 ages ago, forgetting to do so with the install disc. How can I get a replacement one from EIDOS, if it's damaged?? <during installation: An error occured during the data move process -117>
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2006-05-20 07:42:01
CONTAINIMATION:  Look arouind here for the Saitns HIGH RES patch.  It lets you play the game at a higher resolution, gets rid of "background noise", and eneables AA and AF.  Theres some graphical wierdness (Most notibly, some spell effects only apepar in the upper left part of the screen), but otehrwise it's great =)

KINKOUIN: Go into ff7config and play with the various options.  try unchecking the nvidia box, or hitting "TNT mode" if it's nto already selected.
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vints on 2006-05-25 07:40:20
Hello,

I'm trying my best to have an ideal set-up for FF VII PC. However, the current sound card I have only supports DirectX 8. According to Eidos, this game works best with audio cards that support DirectX 5.

So, could somebody please recommend an accessible sound card that support DirectX 5? I'm sure there's a good sound card I could find on the Net for $10-$20. Also, if the sound card is designed for PCI...that'd be great, thanks!


edit: after searching around, I'm wondering if the 'Sound Blaster Live! 5.1' would work fine?
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: zero88 on 2006-05-27 01:27:29
Well, as far as I know, if your card supports DX8, it won't have any problems supporting DX5.
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: pigwalk on 2006-05-30 17:25:48
"Ok, after installing FF7 and the 1.02 patch, I can run it fine, except until it gets to the main menu with the New Game or Continue options. When it gets there, it seems that something is pressing on the down arrow (I used the laptop config file to avoid using the keypad) when I'm not pressing anything. I keep pressing entire until it hits New Game. After that, the intro vid works fine, and then it goes black. The textbox shows up fine, and the audio is fine, but theres nothing except black. Fight scene ensues with the two soldiers, and that works fine, but it seems that something is hitting on the left arrow, causing it to always go on the Change (for change stance, moving forward or back option) unless I hit the right arrow key, which makes it go to the normal option, and move up one, only for it to go back to the Change option again."

I'm guessing you're using either a Saitek Eclipse or Gamer keyboard, correct?  If so you have to go into the Device Manager and start disabling HID devices until you find the ones that are running the extra sideboard, that's what did it for me.

-pig
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: [GLG] Sirius on 2006-06-12 16:07:08
I'm sorry if this is considered a double post as i have put this message in the "High Res" patch thread,  however upon thinking it seems this thread may have been the better place to put it, if i get an answer from one of the threads i will post on the other to avoid wasting anybody's time.

"Hello all, just found the site and checking out the High-Res patch made me hunt all day long for my FF7 Discs and against all odds i actually found them (Hurrah!!)

Watching FF7 AC just made me want to play it even more

I have searched the forums and have seen a few answers, however the most of these rely on turning of AA, which to be honest is the main thing i want to see!

Anyway's, Saint, you have done some fantastic work, and what a great idea! I just have one question.

GFX Card is a Radeon X850XT Platinum Edition

I installed the game from my Discs, applied the 1.02 patch and then applied the high res patch. As far as i can tell the resolution has been upped and to my eye it looks like the FSAA is also on (im assuming i had to go into CCC and change FSAA and AF from application pref to always on at FSAA 6 AF 16 *edit, i have also changed these to "off" aswell to no avail*)

The main question however is has anyone managed to find a way to get this patch working with ATI cards properly? I.E. getting rid of the grid whilst keeping FSAA. ( i know the patch is mainly for nvidia users ) butIf so i would be very greatful as to find out how

Thanks in advance for any reply's and to everyone releasing patches, keep up the good work, theres allot of gamers out here appreciating what you guys do!!"

*edit*

I have tried the fix listed under "ATI Cards - No More Grid Lines in FF8! " however this did not fox the problem for me in FF7.  Any additional help would be appreciated. Thanks.
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: pigwalk on 2006-06-16 02:29:10
On my NVIDIA card I got the grids too, but only using Multisampling AA.  Switching over to Supersampling AA got rid of that, might work the same way on your card?

-pig
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: EmperorSteele on 2006-06-25 21:51:00
Hey, uh, i just noticed..

some of the likns in the first post are no longer working.  Probably due to the forums being moved around.  Might wanna fix that, Aaron =)
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Whateverizm on 2006-06-30 13:11:10
Hi, im new here :)

I'm having a problem here:
The game crashes while Barrett tells that there is another man with a gun-arm(GP desert prison). It crashes just after Dyne tells Barrett to go to the razed village first.

My current computer specs:
1. Ati RADEON 9600
2. AMD Sempron 2500+ 1.4GHz
3. 512MB DDRAM
4. Windows XP
5. DX9.0c

I tried the 1.02 RIVA TNT patch, the chocobo patch, and the upside down patch (since at the first time i play it in XP, the movie doesn't run).

I'll send my savefile, if it's needed.

Thanks before :).
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Trance on 2006-07-09 17:42:34
Hey , im trying to start up FF7 and it says please insert the game disks 1 , 2 or 3 , I have disc 1 in and it still comes up with an error..
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2006-07-09 19:57:30
Insert the correct CD into drive you installed FF7 from.

dziugo
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Wintermute on 2006-07-16 14:40:55
Hey , im trying to start up FF7 and it says please insert the game disks 1 , 2 or 3 , I have disc 1 in and it still comes up with an error..
The numbering on the disks in your version (I have the same one) is wrong. You have to insert disks 2-4; disc 1 is only the install disk.
The same applies ingame. When the game asks you for CD 2 you have to insert number 3 instead.
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: cloudiz on 2006-07-27 12:16:04
I cant use 2x2 antialiasing with RivaTuner! I have GeForce4 MX 440...
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Godfoster on 2006-08-25 15:20:33
So, even if you have an ATI card, once the 1.02 patch is installed you should always check the "NVIDIA" box?  Also, then should an ATI user select the "RIVA 128" or the "TNT" radio button?  Also, could these answers be reflected in the first post of this thread?  It makes FAQ's infinitely more useful when they answer your questions.  ;_;
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2006-08-25 17:13:24
That's because you need to check by yourself which fix works for you.
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2006-08-26 01:55:32
Godfoster:

The first post of this thread mentions (several times) that you should use "TNT mode."  I do not know of any situations with modern cards where selecting "Riva 128" would be a better choice.  Please let me know if this is wrong.

You only need to check the NVIDIA box if your card fails 8-bit Paletted Textures (pretty much any new card does), this is also addressed in the FAQ.
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Winter on 2006-10-18 13:37:06
Guys, I have a problem.
I'm currently using a Radeon 9600 card, cause I've just sold my gf 6600 gt.
So, here's the problem - I can't run FF7 correctly. I have 1.02 patch installed, it doesn't matter if I use Riva TNT box or not, always black screen during the first movie of EIDOS and Square Soft.
I have reinstalled the game, installed DirectShow and installed Upside Down patch, but no good.

So, any ideas what to do?
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2006-10-18 14:16:33
Uninstall any other codecs which might try to decode the TrueMotion2.0 and then install the DriectShow filter from install cd (you can install any uninstalled codecs later).
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Winter on 2006-10-18 14:29:21
Mam tylko zainstalowanego Divx 6.2, ac3 filter i ffdshow, na gf 6600 gt nie było takich jaj.
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Winter on 2006-10-18 15:55:13
OK works great now, both games (FF7 and FF8) are D3D accelerated :P
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: carohit on 2006-11-07 07:55:33
i need help with one particular problem.even with gypt2 guard on,it still hangs on disc 2 when heidegger and rufus have agreed that the cannon is to be fired.it hangs right after the three sailors have run off.the game's been working pretty well,no patches a[art from the chocobo installed.config in use:win xp sp2,1 gb 533 ram,amd dual 3600+,nvidia 7300 LE.i need a fiz for this desperately!any help is appreciated!
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Death By Monkeys on 2006-11-08 01:12:00
Hey guys! I just came back to playing ff7 on the pc after all these years, and Ive been tweaking it with all these... delicious mods out there. Only problem is that I've been getting some crashes lately right when I enter a battle. It doesn't happen on every single battle, and usually if I don't get one on the first battle I do in an area I am fine for however long I am there (this includes the world map). It most commonly occurs right after leaving a town and getting into a battle in the world map. The errors started around the shinra building thing before you are able to get to the world map. I suspect it might be somehow due to the music mod, since that's around the time I put it in, but I don't see how that could be crashing it. I can usually get through certain parts after a second try or two, but it can get a little irritating sometimes. Im going to try to tough it out with the midi for a while and see if it crashes, but I was hoping I could get some thoughts from anyone. Thanks in advance!

Edit: I -may- have found a solution. I switched the Midi driver to one that worked with volume control rather than one that did not work at all and just turned the volume down. I cannot get the game to crash now. Ill keep playing and see what happens.
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: lukas_neo on 2006-12-03 17:34:45
HI all, i tryied all the solutions to the Gaea's Cliff Movie crash, but i cant fix it. Anybody can play my save and give me again please! :-D

If anybody can, this is my save:
http://bin.mypage.sk/FILES/save00.ff7
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: miracle.flame on 2006-12-03 19:37:18
HI all, i tryied all the solutions to the Gaea's Cliff Movie crash, but i cant fix it. Anybody can play my save and give me again please! :-D
If anybody can, this is my save:
http://bin.mypage.sk/FILES/save00.ff7

Here you go. I've sent you an e-mail with played save along with all possible solutions for crashing movies.
hey what a coincidence...I'm playing ff7 as well now and I am exactly at the same point in my game.  :-D
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: #Sen-chan# on 2006-12-18 01:39:50
Most people seem to have problems, but I felt that I should post and say thank you to the people who put this guide up:

FINAL FANTASY VII HAS NEVER LOOKED THIS BEAUTIFUL.

I did try making it work with the Reunion patch still in (though I was gonna take it out and put in NPC Restoration anyway), but after some abortive attempts, I started fresh off with a fresh install. (I also was one of those that had put in the XP Patch).

I put it in exactly the order listed, with the latest RivaTuner, and the antialiasing at 2x2 with supersampling and I nearly fell over my chair at the results when everything came together with the high quality patch and all...*_*

I also was a tad worried if I was going to get gridlines because I wasn't able to get the direct 3d option without checking the nvidia option and choosing tnt (when my video card is Nvidia Geforce 7600 GS, with driver 91.47), but it worked like a beauty. I have to figure out a way to take screenshots to show you all :)

I may get glared at from those having problems, but it's nice to hear success stories to remind you what you're working for, right? Now I wish FFVIII was as easy to get to working with direct 3d and antialiasing.

EDIT: Screenshots from Fraps (I resized them, but if they're too big, let me know)
Finishing Touch
(http://i63.photobucket.com/albums/h124/psychicdreams/ff72006-12-1722-12-37-09.jpg)

Menu
(http://i63.photobucket.com/albums/h124/psychicdreams/ff72006-12-1722-05-46-34.jpg)

Gongaga Town
(http://i63.photobucket.com/albums/h124/psychicdreams/ff72006-12-1722-04-36-15.jpg)

Shiva
(http://i63.photobucket.com/albums/h124/psychicdreams/ff72006-12-1722-02-48-04.jpg)

I have lots more that I took (all in the gongaga area, since that was where my save was). If anyone wants to see more, I'll be happy to show you :)
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: WebKill on 2006-12-27 01:12:39
I can't seem to clear up teh 'gridline' problem. I installed the 11.02 patch linked on page 1 of this post, and checked the NVIDIA checkbox (with RIVA 128 selected) so that Direct3D Hardware Acceleration would come up for me and I started the game, and I could tell there is a vast improvment from just the menu, but when I select a save and go into the game, it's all on a grid. I followed the instructions on page 1 to use RivaTuner, but it hasn't helped. (I have AA method set to 2x2).
My system specs are: Athalon 64 4000+, 2gig ram, Geforce 7800 GT with latest drivers (9371).
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: miracle.flame on 2006-12-27 09:12:43
Don't have Riva 128 selected but TNT instead in the first place!
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: WebKill on 2006-12-27 11:14:23
hmm, I was going to say "it onyl works for me with RIVA selected because otherwise the game crashes every time I run it", but for kicks I just tried it again, and it worked with TNT selected, lol. Every other time I tried it always crashed, wonder why it worked this time. Oh well I don't care, it's actually working now, thanks!   :-D
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: ELiPteK on 2007-02-02 03:04:20
HELP!!!

Firstly, greetings to all!  I'm new here as a user, but I've read a lot of the pages in my own personal quest for FF7 D3D glory!

To keep things straight-forward and to make it easy to understand my problem, I will lay out the situation in as organized a way as possible:

RELEVANT SPECS
===========
- Win2k
- GeForce 6600 GT (ForceWare 93.71)
- AC97 onboard sound

PROBLEM SYMPTOMS
==============
With 1.02 patch + High Res patch:
- Crash at end of first battle when the game should transition to the menu screen
- I have also gotten the game to crash by entering the menu screen prior to the first battle
- Graphics are beautiful and immaculate

With original ff7.exe and Software Rendering:
- Game will transition to menu screen after first battle without crashing...Slow as per the norm with software rendering

With original ff7.exe and D3D in Win98 compatibility mode:
- Game doesn't crash in this area, but the colors are garbled and the background is black

HOW I GOT THESE RESULTS
=============================
For 1.02patch results:
1) Experiment w different Nvidia video drivers
2) Erase my video codecs and reinstall as per miracle.flame's guide
3) Apply 1.02patch
4) Apply High Res patch
5) Enable Hardware Acceleration via Nvidia/TNT configuration setting
6) Experiment w different settings using RivaTuner
7) Experiment w different compatibility settings (or none)
8) Experiment w different levels of vid hardware acceleration
9) Experiment w different levels of audio hardware acceleration

Notes:
- Different drivers didn't make a difference
- Hacking my registry instead of using the config file didn't make a difference
- RivaTuner didn't make a difference
- I wonder if RivaTuner works for my vid card (ie if it is *able* to turn off my 8-bit paletted textures)
- the 1.02 patch didn't work in any other compatibility mode than NT4.0 (which didn't help)

For original ff7.exe results:
1) Everything above except 3), 4), and 5)
2) Results obtained for original ff7.exe with D3D came from hacking my registry instead of using the config
3) I got D3D to work using Win98 compatibility mode, but with the aforementioned graphic problems

THEORIES AT THIS POINT
======================
1) I have seen a couple people mention the possibility of the sound in the game causing it to crash.  In fact I vaguly remember one user amongst us who had discovered a bug in the code specifically related to music and after-battle transitions but I didn't see any record of them posting their fix for it.
2) Perhaps the game is crashing with the 1.02patch because (perhaps) my vid card supports 8-bit paletted textures but (perhaps) I lack the ability to turn them off even with RivaTuner




I've tried a lot of things by this point and I've read a lot of the articles that have been written about the various problems getting FF7 to work. If any of the more experienced users have any advice or leads or suggestions that I haven't already tried, I would be greatly appreciative.  I've seen such beautiful screenshots from people playing this epic game on newer vid cards with all the new patches, it would be a shame to have to play the game in software rendering mode.

PS Pursuant to vague bits of information I saw suggesting that the FF7 music may be the problem, I have started looking into the newest (v1.51) FF7Music patch.  No results yet however.


Thanks again to anyone who can offer help!!!
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: ELiPteK on 2007-02-02 04:40:52
As an add-on to my previous post:

HOLY CRAP DOES THIS GAME LOOK GOOD NOW!!
(I installed chocobo patch + High res Cloud patch + NPC patch + Advent patch on the original ff7.exe while I figure out a way to use D3D)

I guess the REALLY big thing I'm missing out on right now is the High Res game patch that only works for the 1.02patched verison of ff7.exe... I suppose if I never find a solution for my problem, at least I can play knowing that Odin's Cut will look as it should :)
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Samurai Snack on 2007-03-07 01:54:17
Got a known problem but with an Nvidia GeForce FX 5200 GFX card.

Whenever I'm in a loading zone like a battle or when you exit the church with Aeris, the game freezes or I get a closing error.
I don't have any FSAA turned on or anything like that. I know the sound is choppy alot in game which is annoying. I have the 1.02 patch. I've tried the Hi-Res patch but that just makes it worse.

Here's a DxDiag(All the important stuff):
------------------
System Information
------------------
Time of this report: 3/6/2007, 18:48:10
       Machine name: HOK
   Operating System: Windows Vistaâ„¢ Ultimate (6.0, Build 6000) (6000.vista_rtm.061101-2205)
           Language: English (Regional Setting: English)
System Manufacturer: Seanix Technology (Canada) Inc.
       System Model: EA81520A
               BIOS: Default System BIOS
          Processor: Pentium(R)III                , ~1.0GHz
             Memory: 512MB RAM
          Page File: 720MB used, 787MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 10
DX Setup Parameters: Not found
     DxDiag Version: 6.00.6000.16386 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce FX 5200 (Microsoft Corporation - WDDM)
     Manufacturer: NVIDIA
        Chip type: GeForce FX 5200
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0322&SUBSYS_00000000&REV_A1
   Display Memory: 190 MB
 Dedicated Memory: 126 MB
    Shared Memory: 64 MB
     Current Mode: 1152 x 864 (32 bit) (60Hz)
          Monitor: Generic PnP Monitor
      Driver Name: nvd3dum.dll,nvapi.dll
   Driver Version: 7.15.0010.9686 (English)
      DDI Version: 9Ex
Driver Attributes: Final Retail
 Driver Date/Size: 11/2/2006 01:46:12, 3022848 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp:
Device Identifier: {D7B71E3E-4062-11CF-6646-0A2001C2CA35}
        Vendor ID: 0x10DE
        Device ID: 0x0322
        SubSys ID: 0x00000000
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_A ModeMPEG2_C
 Deinterlace Caps: {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                   {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (Intel(r) 82801BA/BAM AC'97 Audio Controller)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_8086&DEV_2445&SUBSYS_46568086&REV_02
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ac97intc.sys
         Driver Version: 5.10.0000.3650 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 11/1/2006 23:36:49, 108032 bytes
            Other Files:
        Driver Provider: Microsoft
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: #Sen-chan# on 2007-04-12 21:24:11
So much for my success story on the other page. This time I really do need help and in a rather big way.

A minor question before we get to the big one for the FF7 gurus. Is there any way of getting the black off the bottom of the screen?

http://i63.photobucket.com/albums/h124/psychicdreams/ff72007-04-1216-41-45-53.jpg
http://i63.photobucket.com/albums/h124/psychicdreams/ff72007-04-1216-37-16-29.jpg

Fraps shows only the bottom of the screen as black, but my monitor shows black on all four sides, just more on the bottom. I thought about moving my desktop size down to 640x480 to see if it would fix it, but apparently 640x480 no longer exists with newer computers, since the lowest I could go was 800x600 (which didn't fix it a single whit anyway.) I also have Saint's high-res patch in there, in case that might be pertinent information.

Now onto the BIGGER problem. I can't really play this game right.

You see, I just updated my processor to a dual-core (AMD Athlon 64 3800+ X2), which ended up forcing me to reinstall my windows. This time I put in SP2 as well for my XP Professional. I'd made a LOVELY backup of my games with Acronis and was just going to put it right back thank you just as it was, except somehow the backup got corrupted and I had to reinstall the game with all my patches and mods. Not fun, but I could live with it.

This time around, I'm having quite a bit of problems I'd never had before. I had gridlines, which I fixed, with antialiasing and all and it looks beautiful. I have ff7music and it sounds great to go along with the pretty graphics. However, I keep crashing. This isn't really RANDOM so much as...

I get one fade to black successful and the next time, it WILL crash. The screen will go away and not come back and I have to hard restart to get anywhere. I only get that one successful fade to black after I first start up the game. If I quit and start it back up again, it'll just fade to where its trying to load the save game and crash. It especially does this after random battles. Can't complete one. It's unplayable. I tried compatibility mode with 98 and 95, still the same.

I have a NVIDIA Geforce 7600 GS video card, with 93.71 drivers. I did have the 91.7-something before for a long time with no problems. I only recently updated my video drivers so I could play Bethesda Software's Oblivion. It probably didn't need it, but with this fresh install of windows, I figured, what the hey?

Can anyone help?

EDIT: Oh dear...I found the problem and now I feel so stupid. I'm going to feel comfortable blaming my brain for going idiotic because I'd been installing a lot of programs and games yesterday and today...At least that's my story and I'm sticking with it :p

For those who might want to know/have this problem: when you install the game, make sure the required directshow and directx 5 it wants in there are installed. Even if you think that since directx 9 should be more than enough, put it in anyway.  :oops: I ended up uninstalling and putting in each patch one by one and checking each and every time I put in something new just to be sure and it ran as smooth as glass. Even fixed the black on all sides that appeared with Saint's patch by touching up the monitor size with no ill-effects for overall. I'll just slink away in shame for my most idiotic mistake now... :lol: :-P :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops:
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2007-04-13 13:34:36
The black bar is not removable.  FF7 for PSX had a display resolution of 320x200 (or thereabouts), so there is some extra space on your screen when you run it at 320x240 (or double that at 640x480) to keep the aspect ration the same (and because it was no doubt easier to write it that way).
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: #Sen-chan# on 2007-04-13 14:25:45
Ohhh, okay. ^^ It's just a tiny pet peeve. Doesn't bother me that I can't get rid of it, I'll still play the game as usual. Thanks!
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: w00tr0xr on 2007-04-26 22:06:32
Hey Everyone!

I've read the FAQ and I didn't really find a lot of help for the ATI folks :/ But i have a big major problem!

So I downloaded the 1.02 patch installed it, changed my config settings through the editor but still no fix :/

All I get is a black screen with the Square Soft logo music intro playing, then it cuts out before any image or the next song loads... I tried it in both hardware rendering and software rendering... same results.

Here are my system specs:
XP Pro, legit copy with SP2
3.0 MHZ Pentium IV Processor
1Gb RAM
lots and lots of HD space...
ATI RADEON x300 SE

I used to be able to run this game fine (no crashes at all, but patched a bit :/)

If you could help me, i'll be in your debt! :D
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Aaron on 2007-04-27 01:20:57
Have you installed the upside-down movie patch?  If you are getting a black screen (no video) this is the first thing you should try.
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sipantek on 2007-05-06 13:04:15
Is there anyway to enable FSAA with Geforce 6 series?
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Chrisu on 2007-05-06 18:07:47
Yes, download The_Saints Higher-Resolution Patch. With this, you'll have no gridlines when enabling AA.
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sipantek on 2007-05-06 18:40:44
thank you for the answer, however my monitor only supports up to 1024 768 resolution...  :cry:
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Chrisu on 2007-05-06 19:38:57
I think there's another AA-solution, just read through the first post of this topic  ;)
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sipantek on 2007-05-07 09:41:24
 :-) tried it and not working... you meant FSAA code right? I think it is for old Geforce Models not the recent one... Even when I use that code and use 2x2 AA I still get gridline... I am using Geforce 6600 btw...
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: cloud13 south side on 2007-06-15 13:06:03
i don't understand any of this someoneplz help i have a problem with the 1.02 patch i have tried everything but nothing work
windows xp professional
1.60GH 798MHz,
504MB of ram
Title: Re: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: bobshaw on 2007-07-05 02:51:10
I just wanna verify how to correct the massive grids i'm gettin on ff7. I'm runnin a geforce 5700 so my best bet is to get the detonator 45.32 drivers?  Just unsure because i found a riva tuner compatible with the current driver i'm runnin , which happens to be the newest one available(90somethingorother).  I tried turning off the aa and editing the config file but to no avai.  lI'm runnin on vista ultimate.

Also i have the 1.02 patch and the high res patch and movie patch and i thinks thats all :|

edit: i'm retarded restored the original config code made sure 1.02 was set to tnt and everything is gravy peace out happy 4th of july
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Narishma on 2007-07-24 22:52:46
So, I read through all of this thread. Here is my advise:

          People with sound but no video and you use K-Lite codec pack (and probably any other all in one type pack) wither completely disable ffdshow (not recommended) or go to the ffdshow video configuration tool (I don't know what it is called in other packs) and disable the true motion.

          People who don't get any video and get a black screen. I just installed this on six computers today, and on one the only way it would work is if i installed the movie player (or whatever its called) on the autostart screen you get when the install disc is inserted.

Of course I would not post here if i did not have a problem. Ha Ha. Well here it is:
               Specs:
                I have a geforce 8600m gt (the latest omega drivers installed)
                Win Xp dual boot with mac OS X on the main hd partition
                intel duo core 2.4 ghz
              Problem:
I have installed the 1.02 patch and when i enter the game, my characters are black. I think it could be a texture problem, but I don't know enough about that area to say so.

Yes, I know that this has made threads elsewhere, but most people who talk on this thread don't or haven't posted on those. I will try to post a picture of the problem.

                                                                                                                                                                                            Narishma
                           
             P.S.
Here is  pic from someone else haveing the same problem.
http://jemym.no-ip.com/ff7blackcharacters2.jpg
I have since uninstalled the game and set i up again in software rendering mode, which I hate just to let yall know. And since it will come up, No, I am not from Texas just because I say yall.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Chrisu on 2007-07-25 14:38:17
I've got the same problem.
Its graphics-card-related.
Its with every Geforce-8-Card in Windows XP.
In Vista, Magically, the game works fine on a GF8.
I dont have another solution, i even installed Vista on my PC just (!) because of that.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Narishma on 2007-07-25 17:00:50
K, that is really lame, because i can not use an older set of drivers which I know would fix the problem. Time to shoot Nvidia. It is really funny because I made sure I got an Nvidia card instead of a radeon. My radeaon 9800 pro ( top of the line when i got it and still would run most anything) had a power port thing and it broke which made the card unusable. Now Nvidia is being stupid too. ahhhhhhhhhhhhh. O WEll.
Nari
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Chrisu on 2007-07-25 18:37:20
Yeah, its really too bad.
But, its time to get to know why this problem occurs.
Does anyone know what could be wrong with the nVidia drivers or anything else, and why it's working in Vista? What does Vista have, what XP doesn't?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Narishma on 2007-07-25 19:18:06
From what I have been able to figure out, which is not much, Nvidia has released a whole string of bad drivers. People are saying that they are mishandling 8-bit textures again or something like that.
I can't find anything straight forward about it.
Nari

P.S.
For those of you with a similar issue, DO NOT replace your drivers with the 158.22 set from Nvidia. It may be my comp but I don't think so, because others have had problems (granted not as bad as mine) too. My copy of Xp died and I had to reformat and reinstall..
.........IT SUCKED. Be careful!
Nari

 - Edit -
I was just playing and i noticed that the characters actually do have color. You can see it in some areas of the game, but it is really dark so I think the characters just need to brighten up lol.
Nari

Mod Edit: Do not double-post.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: twipley on 2007-09-07 13:26:34
I've got the same problem.
Its graphics-card-related.
Its with every Geforce-8-Card in Windows XP.
In Vista, Magically, the game works fine on a GF8.
I dont have another solution, i even installed Vista on my PC just (!) because of that.
Just what I thought.
GPU-drivers related!

 (http://www.imagehosting.com/out.php/i1111784_04.jpg) (http://www.imagehosting.com)

 (http://www.imagehosting.com/out.php/t1111783_02.jpg) (http://www.imagehosting.com/out.php/i1111783_02.jpg)
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: twipley on 2007-09-23 13:57:24

Quote
Yes, there are texture problems, I've experienced them too, and there is NO solution for this at the moment, except of playing the game in Windows Vista.

See the NVIDIA debugging thread (http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/myq_idp.php?p_sid=pMYomgMi&p_accessibility=0&p_redirect=&p_lva=&p_sp=&p_li=&p_iid=141380&p_created=1190306348&p_allorg=).
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vartain on 2007-12-30 00:03:58
i have tried with and without patches, but every time i start my game, it says theres an error and closes before anything shows up beyond the initial black screen. ive used the 1.02 patch, and still the same thing. ive done and applied everything that i could find that has to do with the game and getting it to run or fix bugs/problems/whatever and i still get the same thing again and again
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: S_BryaN_M on 2008-01-19 11:39:21
I would like some help im on the first boss battle and when it starts the battle it crashes, could someone help me please.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: S_BryaN_M on 2008-01-19 12:20:24
I need help i have a nvidia geforce 6800 graphics card, whenever i play the game with the high res patch installed it will crash right after the battleswirl will someone help me plz, all help will be greatly appreciated.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: wornout on 2008-02-13 13:48:18
1. make sure the game is running in either win98 or win95 compatibility mode.
2. Don't alt+tab to the desktop after you've started the game. That reduces the priority of the application and windows sometimes swaps parts of the application into memory addresses above 16bit (xp is either 32 or 64bit, depending on your version) when you go back into the game. FF7 is 16bit & it can't reference the any part of the application that resides in memory >16bit. That's when you get those 'unhandled exception' errors.

It took me a few days to figure out that that's what was causing it because the crash wasn't immediate after alt tabbing back into the game. I finished the game just then (using the high res patch on a gf6800 too) and the only times i got that crash was if i'd alt tabbed out. Other probs i had included black screen @ the train station at the start (the intro played fine tho), the sprites having no textures & everything looking black, and the sprites not being moved correctly when the background was a movie (ie reactor explosion, cloud just kinda floats over the fire). All that was caused by codec incompatibility. I had to uninstall a bunch of codec packs to get it to run properly.

hope that helps
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2008-02-13 15:32:34
Alt-Tabbing sure crashes the FF7 in the end, but your explanation why it does that... Wow :)
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: ehal256 on 2008-03-04 15:46:37
I've been having problems getting the FMV's to display in-game.  (I currently have the game set up to load them off my HDD, although the same result occurs from the CD's as well)  I can play them outside of the game, but in FF7 itself, there's no audio or video during FMV's, other than that the game runs fine.  :/  I've installed the True Motion codec, several times :P, and nothings worked.   I also uninstalled ffdshow (which supports TrueMotion) because it might conflict with the codec used by the game, still, it doesn't work.  I've also tried dziugo's checksum app on my movies and it says they're fine.  Any solutions?

EDIT:  ..........   Well, I thought of an idea, and it worked.  The Ultima Edition of the game is ripped (I own the real version ;p), so I assumed it would have a workaround (or the right codec :P), so I downloaded it (no viruses, whew) and guess what, it had a setup file for the TM2.0 codec.  So I installed it, lo and behold, all of a sudden, like a dream, the videos just worked.  Thank you pirates! :P
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: CreeK on 2008-03-04 20:24:47
Ok Guys, I guess I have something new for you. First of all:

Windows XP
Pentium Duo Core 3.20 Ghz
Nvidia GeForce 6200 256 Mb
DirectX 9.c
Forceware 169.21

I installed:
1.02 patch,
The Saint´s High Res Patch,
Dziugos Minigame´s.

What Happens is this: I open the program, everything goes fine, load or play new game, Cinematics are OK, Graphics, sound, evrything. BUT, i only get to play 10-20 minutes the game goes slow like its lagging and then screen freezes! I can still hear the sound of music even the sound of what im doing but the screen just freezes, and it happens anywhere: The menu, the worldmap, Battles...

I´ve tried to change compatibility mode, Anisotropic Filtering, Anti Aliasing, reinstalled it and tried patch by patch. It goes on the same problem.

The weird thing is that it used to work just fine months ago and when i get back to play again this freezes happens, so i tried to analyze what I have changed in my computer since the last time and the olnly thing I did was my Forceware, thats my clue for what may have been causing this freezes but im not sure. Any help would be apreciated.

Oh, and thx you all for the wonderful work. It´s sad to see a big company like Eidos leave the consumers to fix incompatibility with the evolution of the tecnology in such a wonderful game, but its joyful to see minds interested for it. =P
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: rockhoward on 2008-03-07 16:36:51
Hello, as you can see I'm new at the forum, but I was reading it for months. First of all i must say that i couldn't find the solution reading posts to my problem.

Well i want to run my FF7 in my PC, with winXP and a ATI Radeon 9200. That's the problem, y followed all the steps and the game crush at the beginning, i can only see the black screen and then it goes back to windows. I tried the win xP patch, the 1.02 in spanish (i've got the spanish version but i don't really know if it's relevant), i changed the FF/config to NVIDIA TNT, then as you said automaticly to Hardware 3D Accelerator. 8 - bit textures is in "---" besides of the fail.

Then i tried to use the rivatunner to correct that but in the main window at drivers settings i can't select a thing only appears "catalyst detected and bellow a list of .dll s. That's my problem. Please anyone would help me with this? I've started the game with a lot of patch in a PC with win ME and Nvidia card with everything allright.

P.D. Sorry for the inglish i'm form spain and it's a little hard descrive a technical problem ^^
P.D.2. In a older PC my FFVII worked great, so it isn't a problem of the game.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: nexuseragon on 2008-04-03 16:06:34
I'm having a quite unusual problem. Usually, the game crashes within the first battle when you jump of the train. BUT! For me, it crashes just after the Fat guy from AVALANCHE jumps of the train! What the heck? How can that be solved, pls?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: miracle.flame on 2008-04-03 20:10:50
Maybe you've tried to install NPC RP and did not have regional settings at English? That's my experience.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: nexuseragon on 2008-04-04 12:39:36
Hell. I did. I'll try it with english regional settings now xD Thanks a lot :D
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Salk on 2008-04-10 07:36:36
I just thought to report my experience: frustrated by the pixelated look of the 2D backgrounds I thought to start a game playing on Window mode.

Of course this meant unfortunately no Saint's Hi Res Patch (that work only on full screen).

Balancing the aestethical pro and cons, I came to the conclusion that it was worth it IF antialiasing would work in some way.

Unfortunately it was not possible. The only modes that don't give artifacts are 1x2, 2x1 and 2x2. But they corrupt, like all the other mods, the ingame fonts.

So I guess that the minor bad is to switch back to the Hi Res patch and bear the ugly pixelation of the 2D screens (  :x )... It's really a shame: this is - for me - the only and last barrier for playing the ultimate Final Fantasy VII experience.

Guess I can think I am lucky for getting so close to it anyway...  :-)

Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Kindo on 2008-04-12 02:49:40
Quote
Problem: My movies play upside-down, or my movies don't play at all.

Solution: Download and install the upside-down movie patch here.  If you have ffdshow installed (it comes with some popular codec packs, including the K-Lite codec pack and the CCCP), you must disable ffdshow's "True Motion" support through the ffdshow Video Decoder Configuration.

(Side note: Some experimenting on using ffdshow to improve FF7 movie quality.)

--------

Problem: When I run FF7, it just hangs at a black screen.

Solution: A movie is supposed to be playing, see question above.

I assume my problem relates to these two sections of the FAQ: when I start the game, all I get is a black screen, and I must alt+F4 to exit the program. I tried installing the above patch, and I tried disabling 'True Motion' (and other settings) according to the instructions given. Still no dice. The weird thing is that it worked a moment ago - for the first time - so I exited in order to apply patches and tweaks (I was running on a clean installation, with 1.02 patch, for trouble-shooting,) but the game stopped working when I tried to start it up again right away! I had done nothing at all in between the time I exited, and the time I re-started the program. Suddenly, for no apparent reason, the problem was back. I am positively confused here and thankful for any advice.

Sincerely,

Kindo


WinXP
Nvidia GeForce 8800 GT
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: miracle.flame on 2008-04-13 22:15:03
You sure you can alt+f4 out of the black screen?
Kindo, try hitting enter on numpad several times when on the black screen. If it sends you to main menu that means you have wrong path to movies in registry.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Kindo on 2008-04-14 05:24:53
You sure you can alt+f4 out of the black screen?
Kindo, try hitting enter on numpad several times when on the black screen. If it sends you to main menu that means you have wrong path to movies in registry.
I have actually reached a different stage of solving my game problems now. I've installed it on my Vista partition, and movies and in-game both run perfect (even with enhancing patches and the like.) I had a problem with crashing upon entering battle, but it was quickly resolved by replacing battle.lgp with the default one on the install disc (high res cloud patch might have been the culprit there.) Now I have another problem instead:

When I installed the drivers for my sound card, I can no longer manipulate the music (midi) volume in-game. I need to mute that since I'm using the FF7music patch to play better-quality music (straight from the OST.) Is ther any way to turn the midi music off outside the game, in some kind of configuration file, or possibly even have the OS itself mute all midi music? I'm new to Vista, and I can't find any midi volume in the control panel or anywhere else.

Man, I've been sitting for days trying to get my FF7 to run properly. It really feels like I'm close. So very, very close...

EDIT: Ah, there was a thread about it here: http://forums.qhimm.com/index.php?topic=7384.0

Problem solved! I can finally, FINALLY play the game! <3
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: geraldhans on 2008-04-30 12:20:20
I Got problem during Cloud Flash back with Sephiroth, when Tifa,Cloud and Sepiorth are taking picture together, then after the screen fade
The game crash

Can anyone help me?. Thx
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: lambie on 2008-05-07 11:54:01
I installed the game, used the patches (1.02, Chocobo Racing, Upside-down movies, and High-Resolution). At the beginning, where the train just stopped and the guards were attacked, that scene is all black, and then the word bubble "blah blah follow me" shows up, and I hit the menu key and back, everything is back. So I keep on moving forward, when the group is about to enter the reactor building, Cloud turned small and stayed at a corner while the movie plays. I played through the whole stage, and when Cloud was leaving the reactor, some dude fell, and Cloud went to give a hand, then they both freeze at the corner of my screen as the movie plays without sound... I tried to find the problems within the forum, but I just can't find the answer.

My computer is running Vista Home Premium with EVGA E-Gefore 7600 GT.

Help please, thank you.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: lookatevan on 2008-05-08 06:02:26
Ok Guys, I guess I have something new for you. First of all:

Windows XP
Pentium Duo Core 3.20 Ghz
Nvidia GeForce 6200 256 Mb
DirectX 9.c
Forceware 169.21

I installed:
1.02 patch,
The Saint´s High Res Patch,
Dziugos Minigame´s.

What Happens is this: I open the program, everything goes fine, load or play new game, Cinematics are OK, Graphics, sound, evrything. BUT, i only get to play 10-20 minutes the game goes slow like its lagging and then screen freezes! I can still hear the sound of music even the sound of what im doing but the screen just freezes, and it happens anywhere: The menu, the worldmap, Battles...

I´ve tried to change compatibility mode, Anisotropic Filtering, Anti Aliasing, reinstalled it and tried patch by patch. It goes on the same problem.

The weird thing is that it used to work just fine months ago and when i get back to play again this freezes happens, so i tried to analyze what I have changed in my computer since the last time and the olnly thing I did was my Forceware, thats my clue for what may have been causing this freezes but im not sure. Any help would be apreciated.

Oh, and thx you all for the wonderful work. It´s sad to see a big company like Eidos leave the consumers to fix incompatibility with the evolution of the tecnology in such a wonderful game, but its joyful to see minds interested for it. =P

Hey CreeK, I was having the same exact problem. I found another post on here (for a completely separate issue) that suggested downgrading my forceware:

From Corpse:
"you could try downgrading the drivers I'm using forceware 77.77, this solved my problems. I can aslo use 8-bit textures and AA. Also so far no  problems in new games."

I downgraded the drivers and I'm no longer seeing that problem. Here's the link: http://www.nvidia.com/object/winxp_2k_77.77.html

Hope it works!

-Evan
Title: Cosmo!!
Post by: chunlam on 2008-05-10 20:41:26
I cant get past the stupid scene with the meotore in the lab in cosmo canyon!!

can anyone help? please.. getting sick of it...

thank you..
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: *:.Griever.:* on 2008-05-11 09:59:55
One of Dziugos releases has an option to skip certain bits that are giiving people troubles, alas I can't rememeber the name of it....

If you do a search for all Dziugos releases though, you should be able to find it. :-)
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Some Guy on 2008-06-21 20:48:01
Hello.  I am new to this forum, and would like to ask for some help regarding FF7.  I apologise if this post ends up long, but I guess it's better to have extra data than miss out something important.
I recently decided that I really wanted to play through FF7 again, having finished it back in 2000 or so.  However, given that I now have only a laptop running Vista, I obviously had trouble getting it to run.  Luckily I came across links to this site, plus a full set of patches at http://fem1.uniag.sk/Miroslav.Jezik/ff7ncopam.html.

After installing the Truemotion codec (and setting up the movies on my hard drive using regedit), I installed the Keypad patch, the 1.02 official patch and the Multipatch (minigames, etc).  The eidos opening movie wouldn't play, but I could skip to the new/continue menu by pressing enter.  Staring a new game, I got a blank screen.  No sound, no video.  Skipped using Gyptinstant, I heard the sounds of Cloud and co jumping from the train, despite the screen being blank (apart from Barret saying something, in a standard dialogue box).  I pushed the up key until a fight began, simply to see what would happen.  The fight began as normal (I could even see now), though the enemies appeared with no legs.  The game then crashed, after one attacked.
Second attempt, same darkness, managed to win fight, game crashed during victory animation.
Tried upside-down FMV patch, did nothing (did not fix opening videos).  Crashed at start of first fight, after enemies half-appeared again.
Uninstalled FF7 and patches.  Tried again in recommended order (I skipped out the FMV patch first time around).  Game will not load (screen flashes black, as if loading, but then returns me to desktop).

OS: Vista Home Premium (tried compatability modes 95, 98/ME (both worked, up to a point) and running without compatability modes on (won't load))
Display adapter: ATI Mobility Radeon HD 2600
Processors: 2 x AMD Turion 64 Mobile Technology TL-56
DirectX 10, DirectShow is installed.

Patches installed:  TrueMotion codec, Upside-down FMV cutscenes patch, Laptop Keypad patch, ff7 v1.02 official patch, The SaiNt's High Res FF7PC Patch v1.00  (with integrated Jedwin's chocobo patch)  by SaiNt, YAMP - Yet Another Multi-Patcher (all but LuckyTifa and No Dialog Boxes).

FF7 Configuration: tried Direct3D Hardware Acceleration with both RIVA and TNT modes.  Tried Software Rendering by itself.  All give same results, now.  First try at installing, all got to same point before crashing (crashes before end of first battle, only Barret's opening dialogue box visible outside of battle, etc.)


I think that's all.  If I missed out anything, please tell me.  Any help would be appreciated.  Thanks in advance.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: auxili160 on 2008-06-21 21:12:52
There are a TON of threads that talk about the problem you're having.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: obesebear on 2008-06-22 03:35:28
I hate to be a dick since you've clearly stated your problem, but if you search for something like "vista crash" you'll find a few threads with the exact same problem.

I don't remember the thread name or the solutions, but if you spend 10 minutes searching you will find your answer.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Some Guy on 2008-06-22 15:33:02
I actually ended up checking those threads, and couldn't find anything that fixed my particular problem.  Still, I've made a note of those solutions in case I need them, and I'll just try a full reinstall.  So, fair enough.
Edit: Got all the essential patches working.  None of the graphical ones, but at least I can play the game now.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: freakstyle on 2008-06-22 15:42:06
my final fantasy 7 stuck during movie play at the top mountain of great glacier

please anyone help me......
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: *:.Griever.:* on 2008-06-22 15:44:38
Gypt
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Venom25000 on 2008-08-02 23:49:53
Hey, so I have the same old story as everyone else. I'm running Win XP, Intel DC processor, and an 8800 video card.
I've followed the OP guide and downloaded only the necessary patches (1.02, upside down video, riva tuner) and I still get the black screen/freeze.
I uninstalled K-lite codecs and replaced it with Ace because I heard it doesn't have the True Motion problem.
The only way I can get this game to work is to put it on quarter screen, and software render. The thing is with that though the cut-scenes are the top quarter, and my cursor is stuck as if I was holding it down. This makes it unable to play because I can't do anything in combat or walk properly.
I'm about to end all hope of playing this game ever again on PC since I've tried almost every available guide out there, any help is appreciated.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: ryosaeba on 2008-08-06 02:32:02
Is there any solution to enabling FSAA for the newer card and forceware driver? because i can't install saint high res patch my screen is only 1024x768.
I have tried the RivaTuner config edit in the first page, but i still got the grid line if i use fsaa.
I have geforce 8600gt using 177.79 forceware and WinXp.
Any solution?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Stryder_SW on 2008-08-08 17:17:52
OK so I'm having the problem where the movies don't play, but if i hit enter I can get to the new game/continue screen. the problem is obviously the movies don't play and after i hit newgame it just goes black and no matter how long i wait nothing ever happens. I don't think its the movie path cause i've got it set to the cd's location and i've even put the movies on my hard drive and changed the path to that location and no matter what it still will not run them.(side note, I can run the movies in windows media player, the game just won't do it) I have installed the 1.02 xp patch which actually allowed me to even run the program, but i still can't play it. I have xp service pack 2.

System Specs:
intel pentium 4 dual core 2.8 ghz
ATI Radeon HD 2400 series 256mb
2gigs of ram
certainly you'll need more information but we can get to it then
I seriously need to play this game again
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2008-08-08 18:07:17
If only your problem was covered in the first post of the FAQ (the thread you're posting in)... Damn, it looks like a problem that should be solved and put there!
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Stryder_SW on 2008-08-08 18:34:16
As much as I appreciate your sarcasm, i've read the thread and i've installed all the different patches and what not and it still doesn't work. If anyone has any ideas as to something stupid i may have done I would greatly appreciate you sharing them.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2008-08-08 18:42:43
I'd suggest you to reinstall the FF7 to fix the movies path. 85% of the people forget to put the ending backslash at the end of the path, and then helplessly try to get the movies working by installing the Truemotion codec over and over again.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Stryder_SW on 2008-08-08 19:34:56
ah good catch, did forget to add the last slash when i changed it back to running off the cd, however it didn't make a difference. I just uninstalled and reinstalled ff7 and all the patches and what not, but it still hasn't made a difference.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2008-08-08 19:46:38
If you're positive that installing the upside-down movie fix was successful, you might want to check other installed codecs. Especially ffdshow needs a special care - open it's video configuration, scroll down and find the Truemotion1/2 entry -> set it to disabled.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Stryder_SW on 2008-08-08 19:49:43
not only did i try that, but after it didn't work just for good measure i uninstalled ffdshow entirely, this is my last post for a while, goin to work for 4 hrs
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2008-08-08 19:55:03
No idea why it's not working then.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Stryder_SW on 2008-08-09 00:30:32
any special tips for makin sure the true motion codec is actually loading correctly (don't know why it wouldn't be, just fishing in the dark for a fix)
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: dziugo on 2008-08-09 10:26:48
Well, there is also a drastic measure - uninstall all the codecs (and I mean all of them), unregister the Truemotion2.0 (find tm20dec files in system32 folder and unregister them using "regsvr32 /u tm20dec.ax" - it can also be named tm20dec.1 or similar). Restart your system.

After these steps, install the movie player from InstallCD, check if it works in FF7. If it doesn't, use the upside-down movies patch and double-check that the movie path in registry is correct (points to the directory with FMVs and ends with a backslash).

Now you can install your other codecs.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Stryder_SW on 2008-08-11 06:44:30
omg I love you, i did the "drastic measure" and the movies play, but I've got no back ground after the movies are done, just characters, so i'm not real sure what to do about it, I didn't see a help on the first page for no background and i don't remember if there was one somewhere else in the thread so i'll just make sure i didn't forget anything, thank you so much for you help

*EDIT* nvm I got the background to work, thanks for the help now i can enjoy this game like i did years ago
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Gageroth on 2008-08-19 22:40:37
i had a problem that i have solved myself. i will describe it and hope it helps someone else.


Problem: After pressing New Game the cutscene plays and a black screen comes and i cant do anything.

#1 i first solved this by a using a savegame.

Same problem occured when first entering Gold Saucer, after cutscene game goes black screen.

Solution: I uninstalled all codecs and problems just solved.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: bret_owen99 on 2008-09-05 16:19:21
here are my specs:  alienware, windows xp, duol-core processor, sli dual nvidia 8800gt's(i run ff7 using single gpu).  here are the mods i use: official update 1.02, saints hi res patch, yamp(battle swirl fix, bike fix), cloud hi res battle model, npc replace, better hands.
     here is my question.  finally, after nvidia driver 177 were released, i could use saints hi res patch, without getting all black models.  they finally fixed 8 bit texturing(which also helps plays twisted metal 2 pc, btw).  ok, here is my question, though.  i want to run fsaa, and was wondering if anyone thinks that is possible?  i tried replacing the fsaa codes with the ones on the first page of this sticky, and all of those create the green grid lines when using fsaa.  then i reverted to the original fsaa modes.    two of those are actually not that bad.  2x1 does not create any green lines, however you can still see the grid.  6xS  also doesn't create the green lines, however the grid is more noticeable.  does anyone think it is possible to add or alter fsaa modes for nvidia 8800, driver 177, so that ff7 would work with fsaa, without the grid?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: midgebot20 on 2008-09-16 05:41:08
I couldn't get any of the video patches to install. I'd get an error message stating that some executable could not be found. Any tips? If this is a noob question, I totally understand if I get yelled at.

software rendering mode sucks...but at least it works.

win xp professional sp3
intel core 2 duo
nvidia 8800gt w/ 175.19 drivers
k-lite codec pack standard
sound blaster x-fi
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: *:.Griever.:* on 2008-09-16 10:40:14
Well it would be a start to tell us which executable wasn't found.  I'll assume ff7.exe
In which case, what are the patching files you are trying to run?  If it can't find the exectutable, then try running it from the program file folder.  Eg, C/Program Files/final fantasy7 and see how it goes.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: midgebot20 on 2008-09-16 18:44:58
1) ff7betap1.exe (and the setup file within that archive), the upside-down movie patch
2) truemotion codec and compression toolkit, duck.exe. I got this from http://fem1.uniag.sk/Miroslav.Jezik/ff7ncopam.html as a source. I'm pretty sure I got this link from these forums...

I've already tried running them in the same directory as FF7.exe. I always see an error message stating that the exe could not be found and to check the file path.

The game plays fine in software rendering mode. The opening credits movie is the only thing that I have noticed that fails to play. Also, I uninstalled the XP patch that everybody hates. Is that all I need to do to preserve my system files?

Sorry for the nub questions, again. I have already begun sorting through some of the other pages on this thread, yet I'm still not so sure how some solutions would apply to my nvidia 8800gt. Will changing the video card settings via rivatuner affect my other games?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Drew314734 on 2008-09-22 22:27:56
yeh im trying to run the ff7 from my laptop and i downloaded the laptop input thing and it worked for a bit but then when i saved and came back to it to load it wont recognize it?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Terratyrant on 2008-10-19 14:43:53
Hi guys! :-D

I've recently acquired a copy of Final Fantasy VII for the PC after having my PS game "mysteriously disappear".  (Looooong story behind that.) Anyway, after finding out about all these awesome patches and mods, I decided to try a couple out and replay a great game in an even greater quality. I've run into a couple problems though, and I was wondering if anyone could help me out. If similar problems have been addressed before, please forgive me and my inability to wade through the myriad of helpful posts.

My first problem is remarkably similar to Salk's on page 13 of this very thread. I tried playing with the high res patch, and while I have to say that the character models looked sweet and clean, the evident pixelization (Not a real word, I know) of the backgrounds kind of peeved me off. I reinstalled my game and tried playing it without the high res patch at a smaller resolution, and I got kind of a reverse effect. The backgrounds looked nice, but the character models looked all fuzzy. I was wondering if it's possible to get the models looking as clean as they do in the high res patch without creating grid lines or messing with the font.

My second issue is once again touched on in this thread (On page 13, what do you know? :lol:) by the user lambie, but no one has answered him. I'll just quote his post:

"At the beginning, where the train just stopped and the guards were attacked, that scene is all black, and then the word bubble "blah blah follow me" shows up, and I hit the menu key and back, everything is back. So I keep on moving forward, when the group is about to enter the reactor building, Cloud turned small and stayed at a corner while the movie plays. I played through the whole stage, and when Cloud was leaving the reactor, some dude fell, and Cloud went to give a hand, then they both freeze at the corner of my screen as the movie plays without sound... I tried to find the problems within the forum, but I just can't find the answer."
I managed to fix the sound issue by turning off the "emulate ramp" option in ficedula, but everything else described in lambie's post applies.

I have a legitimate copy of Final Fantasy VII for the PC, as well as having the 1.02 official patch, the chocobo patch, battle swirl fix and minigames patch, new spell name kernel2 and ficedula's music patch. I'm running on windows XP Home edition with an Nvidia GeForce 7600 GT card. I've chosen maximum installation.

If these issues have been resolved elsewhere, please direct me to them and then whack me over the head with a stick/Banhammer.

Thanks a bunch, and congratulations on making FF7 an even greater game than it already is!

Edit: Alright, alright I'm a complete noob. I found the answer to lambie's problem. Geez, it was even on the first page of the tech support forum. Man, do I feel stupid. :oops: My first query still stands, though.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: BeastUSSJ on 2008-10-23 22:44:42
 :|ok here i go:
My PC:Geforce 7600GT(i have the newest drivers),1gbram,athlon 3800x2,and also i uninstall ffdshow.So i start FFVII:
1.Copy the patch 1.02b
2.Set Nvidia TNT and hardware render(it must be it)
3.I start FFVII
4.I see all logos(eidos etc.)
5.I start new game
6.I can see intro and that train on the beggining
7.after that i see.......black screen :? :? :?
8.i am waiting
9.Wow i see barrets words in blue window.(only:/;/;/;/;)
10.I press button it's gone,now i click menu button and.....i see menu(hurray)but no music
11.what's going on???????????sometimes my game is bugging(on movies while game)later everything is fine but i start new game and i see the same thing(black screen in the same moment)
12.HEEEEEEEEEEEEEEEEEEEELP(can this program  Riva Tuner help me?)
Title: Re: Ms dos 16 bit thingy
Post by: NotForsaken on 2008-11-22 21:53:51
Quote from: Fezza
When i install FF7 and the codec install pops up i click on the yes button to install it and then it minimizes and comes up and error say:

16 bit Windows Subsystem

C;\windows\system32\autoexec.nt. The systen file is not siutable for running Ms-Dos and Microsoft Windows Applications. Chosse close to terminate the application.

                 CLOSE           IGNORE


I usually just click on ignore but im not sure whether or not the codecs install or not.....any ideas

Yeah, I've experienced this problem before myself with other applications.

Resolution (from MS):

1. Insert your WINDOWS CD into the CD drive or DVD drive.

2. Click Start, and then click Run.

3. In the Open box, type cmd, and then click OK.

4. At the command prompt, type the following commands, pressing ENTER after each command:
Code: [Select]
expand CD-ROM Drive Letter:\i386\config.nt_ c:\windows\system32\config.nt
expand CD-ROM Drive Letter:\i386\autoexec.nt_ c:\windows\system32\autoexec.nt
expand CD-ROM Drive Letter:\i386\command.co_ c:\windows\system32\command.com
exit  

5. Start or install the program. If the issue is resolved, do not complete the remaining steps. If the issue is not resolved, go to the next step.

6. Note: The Command.com file is not edited or created in this in the following process. Because of this, you may have to expand it from your Windows XP CD-ROM.

Start Notepad.

7. In Notepad, type the following entries:    
Code: [Select]
dos=high, umb
device=%SYSTEMROOT%\system32\himem.sys
files=40

8. On the File menu, click Save As.

9. In the File Name box, type Config.nt, and then click Save. Close the Config.nt file.

10. On the File menu, click New.

11. In the new blank document, type the following entries:
Code: [Select]
@echo off
    lh %SYSTEMROOT%\system32\mscdexnt.exe
    lh %SYSTEMROOT%\system32\redir
    lh %SYSTEMROOT%\system32\dosx
    SET BLASTER=A220 I5 D1 P330 T3

12. On the File menu, click Save As.

13. In the File Name box, type Autoexec.nt, and then click Save. Close the Autoexec.nt file.

14. Start Windows Explorer. Locate the Config.nt file, right-click the Config.nt file, and then click Copy.

15. Right-click the %SYSTEMROOT%\System32 folder, and then click Paste.

16. Locate the Autoexec.nt file, right-click the Autoexec.nt file, and then click Copy.

17. Right-click the %SYSTEMROOT%\System32 folder, and then click Paste.

18. Locate the Command.com file, right-click the expanded Command.com file, and then click Copy.

19. Right-click the %SYSTEMROOT%\System32 folder, and then click Paste. Restart your computer.

Hey, so I have the exact same problem, but when i tried this, it didn't solve anthing, is there another step I'm missing, or what? When I did the first step in the command prompt, for every one it said that it "can not open input file: D:\i386\command.co_."(or whatever the file was). I am not sure if it is supposed to say that, so I did the other steps. And nothing changed. As well, the command.com file, where is that originally, isn't it in system32 folder. Anyways, I would really appreciate help, thank you!
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Cloaked on 2008-11-30 04:35:42
I can't seem to find an answer anywhere,  so sorry if this has been addressed before.

I run Windows Vista 64-bit.  I have a legitimate copy of the Eidos Platinum Collection edition of FF7, and I've properly installed V1.02, Saint's, and as far as I know TruMotion and Laptop Keypad.

Most everything runs fine or at least up to par with everyone else who runs Vista, except that my background is pretty screwed up, but it's not black.  It's horribly, horribly....green.

Opening scene right after train.
(http://img151.imageshack.us/img151/6711/background1id1.th.jpg) (http://img151.imageshack.us/my.php?image=background1id1.jpg)

First reactor, after naming Barret and FMV looking at reactor.
(http://img212.imageshack.us/img212/2631/background3fe5.th.jpg) (http://img212.imageshack.us/my.php?image=background3fe5.jpg)


Also, my Cloud char carried over into at least one FMV, though that really doesnt matter much to me.

(http://img208.imageshack.us/img208/1897/background2km8.th.jpg) (http://img208.imageshack.us/my.php?image=background2km8.jpg)


Any help would be appreciated.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: jay4prez on 2008-12-13 06:11:48
I've  been having issues with the video playback also.

I am running windows vista.

You need to install the truemotion 2.0 codec

what most people experience are codec and filter interference, if you cant play any of the videos back directly in windows media player then that is your issue.

you can download an app called g-spot, its a codec tool which can be found here " http://www.headbands.com/gspot/ "


when you open that tool you need to open one of the fmv's for the game in the program and check which filters/codecs are being used.

there is a button on the lower left of the window that has the numbers 1 and below that 2 and 3, and also to the right of them 1-3 for audio and 1 and 2 for audio/vid.

once you press 1 under vid you should see the following

"src ->>(A) avi splitter > (B) true motion 2.0 decompressor > (C) video renderer" followed by status not yet rendered.

if it does not show this, you can contact me for a more detailed guide, if this does show proceed to press button 2 and 3 and if the video plays then you are good to go, this should solve all your video playback issues for everyone using vista.


you should only have what looks like this.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Kam on 2008-12-22 10:54:42
Just had to register here to say thank you for all the useful information provided in this thread - I'd all but given up hope of replaying this classic in full anti-aliased glory, but have now finally managed to get it working.

The first problem I encountered was with the intro and cutscenes not working, which I remedied by downloading an installing the Truemotion codec from here (http://codec.alshow.co.kr/Down/tm20decSetup.exe) (The TM2.0 codec that comes with the game would not install, regardless of fiddling with config.nt and such)

Next up was the dreaded grid lines. Initially I had them with or without FSAA, but installing the official 1.02 patch allowed me to run the game in hardware mode for the first time, however, enabling FSAA made them return and also caused the text to become garbled. None of the Rivatuner solutions worked, what did was installing the High res patch from here (http://ff7-universe.com/Downloads/The_SaiNt_High_Res_FF7PC_Patcher.rar).

Now the game works perfectly.

My relevant system info: XP SP3, 8800GT 512MB card with 180.48 drivers.

Hope this is of help to others; I know the information is outlined elsewhere.. but I know from my own experience that it can be very difficult to find the right the solution when there are so many different ones floating around.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: lenore_2410 on 2009-02-07 05:05:11
Hi everyone!

I'm having troubles with the famous Cosmo Canyon crash so I was wondering if anyone could pass me trough it please  :oops:

Here's my save: http://www.megaupload.com/?d=KJDC3BPY (http://www.megaupload.com/?d=KJDC3BPY)

Here's my mail: [email protected]

Thanks!!!
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: j_notes on 2009-02-18 17:49:33
Hey all, I'm trying to get FF7 to work on XP 64 pro.  I followed miracle.flame's guide to installing (http://fem1.uniag.sk/Miroslav.Jezik/ff7ncopam.html (http://fem1.uniag.sk/Miroslav.Jezik/ff7ncopam.html)), following steps 1-5b.  For YAMP I installed minigames patch and 9999 patch.  The movies are displaying properly, the backgrounds seem fine, but the characters are black except for their eyes.  Further, the colors for speech and menu boxes is dull and the sliders for battle speed, etc. are garbled.  As soon as I try to enter the first battle (when the battle swirl should appear), the music hangs and the game crashes.

Now I read that the black characters may be a graphics card issue for 8-series cards (I have an 8800GT), but I couldn't access the debugging link a few pages back.  I uninstalled the NPC reconstruction patch and tried the hand patch instead to see if that would change anything, but it didn't.

Any ideas?

Intel Q6600, nvidia Geforce 8800GT, 4 GB RAM, Win XP 64 pro
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Trenholm on 2009-03-19 02:59:42
Interesting problem.  Running on a laptop

Intel Celeron 1.3 GHz
Intel integrated graphics (82852 GM I think)
1 GB RAM

Now the thing that happens with me is (and it happened with my better desktop as well) is the game runs with no flaws under TNT mode.  However every so often, but not randomly, some scripted animations will slow down to what looks like half speed.  It seems like it just does a clean cut from 60 to 30 fps.  only for a few seconds, until the animation is done.  One specific example is before reactor 2 in the bar and barret does some animation where he points at cloud/himself or something.  Hard to explain.  this ALWAYS slows down.  same thing with some other character animation just before the conversation with president shinra before air buster. 

Like I said it isn't random, and its a clean cut, its not choppy or anything, just the animation seems to go to semi-slow mo for maybe 2 seconds tops.  Anyone else have this issue and maybe a fix?  I think I remember I fixed it somehow on my gaming rig:
Dual Core 2.4 GHz AMD64
2 GB RAM
Radeon X1950XT
but I don't remember how I did it x_x.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: RagingDemon on 2009-03-25 14:40:41
Hi

The game freeze but the music still plays in cosmo canyon just after Barret say Whoa! Shooting Star.
I was able to skip movies with integrated gypt but when i skip this one i always end up with this still image music and no response from the game.
So if anyone can tell me what i do wrong or get me beyond that movie it would be much appreciated

(http://img293.imageshack.us/img293/6052/60749158.gif)

If it can help here's my saved game : http://www.megaupload.com/?d=084VK80L (http://www.megaupload.com/?d=084VK80L)

Thx in advance
[email protected]
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: drocpsu on 2009-04-11 05:57:38
I'm new here and I'm not sure what I did to my game.  I first stumbled onto this site trying to figure out how to fix a problem I was having in FF7 (game would always crash during one video).

Hoping it might help, I reinstalled FF7 last night as a fresh copy and upgraded using the official 1.02 patch.  The game worked normally last night and today, although I didnt actually play it to the scene that always crashed it.  I pretty much would just start my game to see if it was working right. 

I wanted to install the sound fonts for my SB Live card to improve the audio, so I downloaded and installed the Creative driver with the AudioHQ program for loading the soundfonts.  After restarting my computer, the game no longer runs.  I start it, it black screens for about 1 second like its going to start the Eidos intro video, but then just closes out.  I've read through tons of pages and cant figure out how to fix my problem.

This actually happened last night as well, when I tried to "downgrade" from the "XP" patch to the official patch.  It's the reason that I reinstalled anew, which seemed to work just fine.  Would it make sense to try it again?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Jayke on 2009-07-22 16:49:34
Hi guys,

I'm literally just about ready to give up, I spent 30 pounds on a Final Fantasy 7 for the PC, and for the life of me I can't get it to work.

First thing my system specs:

Windows XP 32bit Media Center Edition
Intel Pentium 4 CPU 3.2 GHz
2GB RAM
NVidia 8800GTS 512mb

Ok, I've installed the game and downloaded the 1.02 launcher, set it up to run on Direct3D Hardware Acceleration with the TNT method, the game loads up fine, displaying both the Eidos and Squaresoft movies. I select new game from the title menu and it plays the intro movie fine, but when the train stops at the platform, the screen goes black and I hear the sound effects, and then a text box comes up saying: 'c'mon newcomer follow me.' But the screen remains black and I cannot do anything.

I feel a bit disapointed not being able to play my favorite ever game, if someone can shed some light as to how I can get this working, I'd be extremely grateful.

Cheers.


Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Kudistos Megistos on 2009-07-22 18:12:49
You found a copy of FF7 PC for £30? That's pretty good...

Anyway, my advice for all crash problems is to try the custom graphics driver (http://forums.qhimm.com/index.php?topic=8306.0), which fixes most of the game's graphical glitches.

However, this particular problem sounds like one I've had before. Press the menu button repeatedly when the screen is black; when I've done this the menu has appeared and the field screen went back to normal when I left the menu.

P.S. - even if that is the solution to this problem, you should still install Aali's driver  :wink:
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Jayke on 2009-07-22 22:54:29
Thanks for the fast reply, but I found a video on YouTube which involved the process of installing K-Lite codec and some other bits, and it works 100% fine.

And @ the price, everyone loves ebay :P
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-08-08 11:44:38
Hi There! I'm A new Fan and already playing Disc 2 of these Magnificent game called FFVII.. Well to get things goin :

I would like to answer Raging Demons problem if I can But I would like to ask first if he :

Already installed Aali's graphics driver? Because I did have the same problem with the movie hanging up during Bugenhagen's Real-time Lifestream Movie and "The Date".

But after I installed I finally see the planetarium scene and the continuation to Caith Sith treachery ( spolier Xp). Although I liked the Gypt solution but it spoils the fun for me not knowin what happened next. And of course one problem with his driver is that the Battle Swirl is gone missing for the count. I mean when I enter a battle it suddenly goes black..but the music still playing and after 3 secs. the battle starts. Well that's the only prob you'll encounter, well in my case that is.

So I hope this helps ya...

Add:

By the way I Installed:

1.02 patch
Trumotion codec
Laptop Patch
Aalis Driver the latest
YAMP
Advent Avatars
APZ Battle Model Cloud
Slayersnext Weapon mod
Phoenix Rejuvenation Proj. ( Its the Next one to NPC )
FFVII Music ( Like to hear new battle music every now and then )
Aalis Less debug
The New Spell patch


Laptop specs:

Windows XP Pro 32
Intel Core Duo
Integrated Graphics GMA 950
Normal Laptop Speakers ( realtek audio )

I guess thats it!

Happy Gaming!
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-15 18:14:13
hi i've never had this problem before, but when i re-installed FF7 on my computer (my computer was wiped to clear out viruses)
i ran some patches and, after bringing up the New Game or Continue options, and hitting New Game, the screen flashes some message like

cant locate  ACFE.aki file i think? it only flashes for a moment and then its gone (then microsoft starts with the whole error report thing)

help please?

specs:

Intel Pentium 4 2.00GHz
1.99GHz, 512 MB RAM


and the patches i've run are:
-Advent Children avatar changer
-NPC RP v0.6 to get the updated field Sprites
-YAMP Lucky Tifa, Lucky Cait Sith
-9999 Limit breaker Changer
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: obesebear on 2009-08-15 19:37:12
Create the error again and post EXACTLY what it says.  Sounds like one of your files is messed up and you will need to reinstall again...
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-16 00:28:20
i know i edited it after i saw it again it was ACFE.aki file.

oh well im reinstalling it right now its about 89 percent done so ill just wait and try again. i might've accidentally deleted something when i was patching and modding i guess. ill try it again then post if it does it again.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-18 16:10:36
ok well i reinstalled and dont have that file problem anymore....

now it just wont run.

when i go to the folder its saved in (on my hard drive with the standard directore C:\Program Files\Square Soft\Final Fantasy VII\)

i try clicking on the ff7.exe file, suddenly the screen goes dark as if its loading, then suddenly it just leaves and im back on my desktop   :?
i even tried my backup folder and it wouldnt run.
i tried it before modding and it worked great.
ran the avatar changer, checked, still worked fine.

but after i ran the NPC RP mod, now it does what i mentioned above.

any ideas?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-08-19 06:13:47
Did ya follow the steps in NPC RP MOD step by step? Because thats where ya start seeing the problems....
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-19 15:53:16
yeah i did

made the "char" folder.

used the lgp tools to extract into the folder.

applied the patch, let it run until done

created new char.lgp (renamed the old one charbackup.lgp)

and got rid of the folder.

did i do something wrong? i tried to follow it according to the readme and somebody's post on here.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-08-20 04:59:52
Hm..where did you save the new char.lgp? In the new char folder? Or in the field folder?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-20 16:17:39
in the field folder.

of course now i've run into a new problem....again -_-. geez im having some real issues with this game lol.

i reinstalled and it seemed to work good (all i did was click new game and saw the beginning of that space scene and shut it off) ran the Phoenix Rejuv. Project patch and aalis graphic driver

and it looked great...until the first fight. i ran it twice to see if maybe it just glitched, but heres what happened:

fight started like normal, wait gauge filled i attack nothing wrong.

as soon as i take damage and the number showing how much damage shows, it goes black (music still playing) and then showed that standard MS error report thing saying: FF7 has encountered a problem and needs to close. im sure you know the window im talking about

i've looked around on here and saw somewhat similar problems, but nothing like this. could it maybe be something in my battle folder?
since it will keep running until i take any kind of damage, whether its their machine gun or that melee attack.

sorry for coming bak again and again with problems and thanx for you guys bein patient :)
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: obesebear on 2009-08-20 16:44:32
Well, PRP doesn't affect any battle models, so there's no reason it would mess with the battle.  Sounds like one of your other files has been corrupted.  Post your app.log here.

type [ 'code']copy and paste your app.log then type['/code']   but leave out the quotation marks around code
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-20 17:05:09
are you talking about the .txt file named app? thats the only one i can find :(

i tried pasting it but it wont let me. when i try opening it its blank.

is that the one you're talking about though? (sorry im new to this stuff)

EDIT: if nothing else should i try just reinstalling...again? lol.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: obesebear on 2009-08-20 17:19:47
If you're correctly running Aali's driver, it shouldn't be blank.
Anyways, you may want to go ahead and reinstall
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-20 17:57:19
ok ill try that.

as for the driver. im assuming its right since the graphics did improve greatly but ok ill try reinstalling and see if it helps

(good lord im gettin tired of installing this lol this is like the 5th time :()



EDIT: yep its the PRP that messed it up :(

i ran it as soon as i installed it and did the fight. i won (leveled up woot!) and it continued onto the next screen with no crash so i exited.
then i installed the PRP and ran it and voila, it crashed as soon as i got hit by the enemy.
any ideas? should i probably just try the NPC RP again instead? or am i just kinda screwed lol.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-08-21 09:49:33
What?..I'm using PRP and I didn't have that prob?....hmmm

1. So did ya renamed the following lgp in your FFPRP folder?

00.lgp
01.lgp

and replaced them with proper names...??

2. Are you using FFVII music?..If so start your game there..But if your using the PRP game starter icon..Your Dead...


Check this first...
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-21 17:09:32
umm.. nope was i supposed to rename them?

and what do you mean proper names?

yeah i didnt change the music at all.

soo i shouldnt go through PRP.exe? but then it doesnt use the updated stuff?

so what should i name the 00 and 01 lgp files?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-08-22 06:36:26
 :-D

00.lgp is  supposed to replace char.lgp

01.lgp is supposed to replace world_us.lgp


Always remember to backup the originals before replacing okay?

And The FFVII music that I'm askin about is another MOD to replace the MIDI's to MP3 of the songs of the game ( So I'll Assume you haven't installed this?... This is great stuff man try it!)
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-22 14:42:37
ohhhhhhhhhhhhhh

lol ok now i feel dumb :P

hmm.. well if this works maybe ill try it out ^_^.

ill go try what you suggested and see if it works.

EDIT: gahhh!! still didnt work :(

i replaced char.lgp with the 00.lgp and the world_us.lgp with the 01.lgp

and still as soon as i get hit it crashes.

should i maybe go back to the original NPC RP version and see if it does the same thing?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-08-23 01:38:24
Waittaminnit!!...

hmm


Did you rename the 00.lgp and 01.lgp to its respective counterparts first?....
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-23 17:25:35
yeah i did :\

i renamed the 00 to char.lgp and the 01 to world_us.lgp
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-08-24 11:02:11
After doin that you placed them back in their correct folders in game?...example: C:\Program Files\Square Soft, Inc\Final Fantasy VII\data\field for char.lgp? and world_us.lgp to C:\Program Files\Square Soft, Inc\Final Fantasy VII\data\field\wm folder ?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-24 18:06:14
yes i did that and it still crashed.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-08-25 09:27:18
Then use the NPC-RP first...if it works there's nothing wrong with your game. but if it has the same prob.. You have some compatibility issues. Install Aalis driver before you install NPC_RP or PRP so you can use its APP.LOG txt file and send it here in the forum...I'll try to look at it...
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-26 19:05:06
ok i reinstalled ff7, then installed (in this order)
-Aali's custom driver
-FF7 v1.02 patch
-Advent Avatars patch
worked fine up until there ^^.
then i ran the NPC RP patcher, and after i clicked new game, a message popped up saying: "Failed to load ACFE.aki"

then created the crash file.
and now i finally have something in the app.log so ill post it here

Code: [Select]
INFO: Auto-detected version: FF7 1.02 US English
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r19334, Copyright (c) 2000-2009 Fabrice Bellard, et al.
INFO: ATI Technologies Inc. RAGE 128 Pro Ultra x86/SSE2 1.2.1716 WinXP Release
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable SW Synth, mid=1, pid=102,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: G:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
SET VOLUME 5: 127
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save00.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save01.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save02.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save03.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save04.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save05.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save06.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save07.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save08.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save09.ff7
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
OFFSET ERROR: ACFE.a
ERROR: COULD NOT OPEN FILE ACFE.a
ERROR: unhandled exception
[\code]

hopefully this helps. again thanx for being patient here :P
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: obesebear on 2009-08-27 03:06:08
Open your original char.lgp and extract 'acfe.a'  now replace 'acfe.a' in your current char.lgp with the original one...
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-28 19:10:29
*sigh* now i screwed up worse.

when i re-installed it (i messed up replacing the acfe file) right when i hit 'finish' to restart the computer and activate it, i realized i forgot to remove the disc first...and now the files, corrupted, cuz anytime i try to load the disc, all it does is browse whats inside the disc, and when i try to look thru it , it says that the file is corrupted. do you think you could send me a clean install file if possible? i'd really appreciate it :(
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-08-30 07:25:32
Corrupted installer?...Oops there...You made a worse case scenario happen huh?.... hmm....sad to say not too many folks here like to give their installers ( IDK that its possible though?? )..

Where did you bought your game man? I suggest using alternative solutions ( but everybody here hates the IDEA though ) like the other EDITIONS of the game perhaps?..Copy what you need and uninstall it. It's also less cheaper too!... :lol:

<I know...2x but hey the man wants to play right?>
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vallander on 2009-08-31 17:54:17
lol never mind. somehow its working again :P

idk what i did but when i randomly tried it again yesterday, it brought up the install screen ^__^. im gonna try to reinstall today and try what you guys suggested. ill let ya know how it goes. thanx again.

EDIT: as for the other editions i actually used to have ultima edition since you didnt need to use different discs, but i heard it was horrible for modding so i dug out my old copy :)
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-09-01 05:53:12
You could use the no-cd patch of The Ultima Edition for your benefits by the way!....So goodluck!
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Curambar on 2009-09-02 09:05:32
Hey there!
I installed FF7 last night and I couldn't make it work. I have Win Xp, 160 Ram, NO VIDEO CARD other than the crappy integrated SIS 630 that comes with the motherboard. DirectX 9.0, integrated sound card.

I already tried the 1.02 patch, windows 95 - 98 compatibility mode, copying the movies to the HD and altering the register... but to no avail. So far, once, I managed to start the game, it played the "Eidos" welcome screen and it promptly exited to the desktop.
Normal behaviour is black screen, followed by desktop again.
Even with the patch, the FF7config only allows me to 640x480 quarter and full screen. Audio seems to play right (at least, that one time when the eidos intro was played it had sound).

I had installed once (a few HD formats back) that no-fmvs version that's prowling internet (all videos weight 0 bytes, that one), and it played just right. But now, with the real thing, it's getting me more and more frustrated.

Any ideas?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sl1982 on 2009-09-02 15:35:15
Download aali's driver. Should fix the problem with the movies not playing then you can play the game
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Curambar on 2009-09-03 00:52:55
Indeed, with this plugin, the movies issue was solved, that is, I could see the Eidos intro now. ONCE.
But as the intro ended, the game still crashed to the desktop, leaving no trace whatsoever, app.log is 0 bytes, and the folder full with *.P files (dunno what are they). Then, next time I tried, not even the intro movie was played again.
Dunno what is going on here, I'm about to give up and install Virtual PC with Win 98 just to play this xD
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-09-03 06:01:25
@ Curambar

Did ya try playing it without using the compatibility mode?

I mean play it with out checking the "run in compatibility..."

Try that first...coz I have WIN XP Pro SP2..and it works fine even without the Mods ( already fixed the movies and registries..)

ADD:

1.02 patch is installed too...hehe forgot!  :-D
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Curambar on 2009-09-03 20:29:03
I'll try it tonight when I get home...
One thing. In what order should I install the patches? 1.02 followed by Aali? Or the other way around?

I tried it on virtual PC and it works wonderfully... except for the part where I have ONLY 160MB OF RAM  :x so I can just put 64MB into VPC, ergo, it's slooow. And it hanged up after the first movie, it was supposed to put the two guards next to the train, and the animation stopped with two red rendered guards being put into position. I was sleepy and I didn't wait to see if it defroze after that, I will try that later and tell you the results of running FFVII in an emulated Win 98 with 64MB of RAM ^_^

I wish I knew how to program, so I could help with that FF7 engine project I saw back there somewhere.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: titeguy3 on 2009-09-03 20:33:06
Q-Gears? Oh man, I *am* a programmer and I wish I had the stuff to help out with that.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Kudistos Megistos on 2009-09-03 20:33:49
I'll try it tonight when I get home...
One thing. In what order should I install the patches? 1.02 followed by Aali? Or the other way around?

Aali's driver isn't a patch, so it doesn't matter.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-09-04 00:55:54
I'll try it tonight when I get home...
One thing. In what order should I install the patches? 1.02 followed by Aali? Or the other way around?

I tried it on virtual PC and it works wonderfully... except for the part where I have ONLY 160MB OF RAM  :x so I can just put 64MB into VPC, ergo, it's slooow. And it hanged up after the first movie, it was supposed to put the two guards next to the train, and the animation stopped with two red rendered guards being put into position. I was sleepy and I didn't wait to see if it defroze after that, I will try that later and tell you the results of running FFVII in an emulated Win 98 with 64MB of RAM ^_^

I wish I knew how to program, so I could help with that FF7 engine project I saw back there somewhere.


Try it 1.02 first then the rest of the MODS if its ok now... So you're using the ISOs ( Virtual PC ) Am I right?.. hmm.. think you should try the renaming of your HD to a FFVII disc (depends on where you installed FFVII game..) this was suggested way back but IDK the name of the guy..

I'll try it tonight when I get home...
One thing. In what order should I install the patches? 1.02 followed by Aali? Or the other way around?

Aali's driver isn't a patch, so it doesn't matter.

There ya go!..SO no worries....
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Hylian on 2009-09-16 19:24:23
I'm not having any problems with the videos but I'm still crashing after installing the Patch 1.02...
Playing on a laptop with winXP.

Has anyone here solved all the issues related to the pc version of this game?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: titeguy3 on 2009-09-16 19:58:54
I'm not having any problems with the videos but I'm still crashing after installing the Patch 1.02...
Playing on a laptop with winXP.

Has anyone here solved all the issues related to the pc version of this game?
We've all here gotten the game to work on all different types of setups.

Try running the game in compatibility mode for windows 98, and switching the rendering to hardware and checking the TNT option in ff7config graphics.

If that doesn't work. Use the search feature to find Aali's custom graphics driver for ff7. That pretty much fixes/improves everything.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Harruzame on 2009-09-17 03:51:27
ya still got probs?...Post a pic if ya will....ok man?  :-D
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: jedinikina on 2009-09-20 18:38:38
Hi there! I use a Windows Vista to play my FF7. I use the patches that get of grid lines, that let videos play, and that let me play the chocobo game. I noticed that some movies have no sound to them whatsoever, in-game or straight from the disc. What should I do?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Hylian on 2009-10-02 17:07:27
I installed the Aali's Driver and everything is fine now. Just crashed when I used Cid's limit break Lv 2 on that first Weapon fight. But at the second time I managed to "beat" it without having to use it.

Just hope it doesn't crash again with some other boss.

Thanks.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: jedinikina on 2009-10-24 12:29:58
Geez, it's been a month. Is anyone going to help me with my problem?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: LeeHiOoO on 2009-10-24 12:34:19
Did you tried to reinstall the game? Do the sound test and music test in ff7config works?
Are you using "run as admin" when executing ff7.exe ?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: jedinikina on 2009-11-08 01:52:26
I'm a little too worried to reinstall the game. Will I lose all my saves?
I've done the sound test and music test. Actually, it appears to be a problem with my speakers. For some reason, my speakers are connected, but they'll only play music through one speaker. Same problem with headphones. But if I put my headphones directly into my computer, there's no problem.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Kudistos Megistos on 2009-11-08 23:40:00
I'm a little too worried to reinstall the game. Will I lose all my saves

If you're ever worried about losing your saves, make a backup of them. Go to "C:\Program Files\square soft, inc\Final Fantasy VII" of wherever you have FF7 installed, copy the "save" folder and make a backup somewhere safe. If your saves ever get deleted by anything you do, Copy the backup back into the FF7 directory and the saves will work.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Ninjy on 2009-12-02 16:40:54
FF7 on Windows 7:  It worked for a while, but at some point suddenly started crashing on game start-up.  I had both the most recent version of the CCCP installed as well as the good'ol TM20 codec.

My solution was to manually remove The Duck's TM20 filter by renaming the "tm20dec.ax" file in Windows' System folder (SysWow64 for 64-bit).  If it doesn't let you rename the file, try "disabling" it with a tool like SysInternals Autoruns from Microsoft (Codecs tab) and then doing a reboot.  Finally, I opened the FfdShow Video Decoder Configuration settings window and made sure that that support for TrueMotion was enabled.

It's worked fine so far.  Hopefully this will help others.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: BVICHETTI on 2010-03-25 04:56:05
good friends need your help I have the final fantasy vii on my Spanish in the cloud and barret AC good Aali I put the patch so it does not see the characters in black and does not work then check the configuration of ff and I put nvidia tnt and to my surprise if you see the mods that place but the background is completely black cloud is only but nothing in battle all good but the field looks like I say the black

Also the letters are dark gray and white look as distorted as the menu

not to do to work if anyone has any idea how to fix
I have an ATI X300 video card

helps, if anyone knows how I will be eternally grateful
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: obesebear on 2010-03-25 04:59:03
I didn't catch 75% of that... but make sure in FF7config.exe that you select "custom driver" from the drop down box.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: BVICHETTI on 2010-03-25 05:31:02
excuse my English sucks but the problem is that when I run the game in the background is only cloud and the rest in black

This happens to me when I put in the option Nividia TNT FFconfig.exe

when I remove the bottom nividia option returns to normal but cloud turns black and i dont know what to do  :?

please help me :cry:

here its the links of the images when i put in the option Nividia TNT FFconfig.exe
http://img37.imageshack.us/i/titulomalo.jpg/
http://img651.imageshack.us/i/fieldmaloq.jpg/
http://img534.imageshack.us/i/configuracionmalocopia.jpg/
http://img26.imageshack.us/i/battlemalo.jpg/

here its the links of the images when i put in the option program renderer
http://img266.imageshack.us/i/configuracionpjnegro.jpg/
http://img519.imageshack.us/i/fieldpjnegro.jpg/
http://img248.imageshack.us/i/battlepjnegro.jpg/

i hope anyone can help me
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Mendelevium on 2010-03-25 06:53:21
Do you have the 1.2 patch?
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: BVICHETTI on 2010-03-25 13:20:06
yes i have the spanish version
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: titeguy3 on 2010-03-25 13:58:50
Si tienes el "Ultima Edition" (el versión que solamente se puede descargar por Bittorrent), no podemos asistirte. Si tienes un versión normal, debes descargar este OpenGL driver para FFVII (http://forums.qhimm.com/index.php?topic=8306.msg128533#msg128533). El driver corrige la mayoría de los problemas de incompatibilidad con FF7 y también se permite jugarlo en resoluciones mas altos. Instalarlo es fácil.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: BVICHETTI on 2010-03-25 14:45:58
hola gracias por tu respuesta bueno yo tengo a copia original en español yo descargue ese opengl para arreglar el defecto de que los personajes en la batalla y en el campo se ven negros esto me pasa con cloud AC y barret modificado tambien pero aplico el open gl y no arregla ese defecto nentonces entro en la configuracion y coloco las opciones Nvidia TNT y ahora si me aparece cloud y en batalla cloud y barret pero el fondo se ve todo negro :|
anteriormente coloque los links de las imagenes espero que me puedas ayudar

ha otra cosa el High Res Patch no me sirve ya que cuando hago los procedimientos el juego no me corre asi q de verdad no se xq se coloca el fondo todo negro o los personajes negros estoy entre esos dos problemas

si coloco Nividia TNT se ven los personajes pero el fondo negro y partes distorcionadas
http://img37.imageshack.us/i/titulomalo.jpg/
http://img651.imageshack.us/i/fieldmaloq.jpg/
http://img534.imageshack.us/i/configuracionmalocopia.jpg/
http://img26.imageshack.us/i/battlemalo.jpg/

si coloco el programa regender y desactivo Nividia se ve el fondo pero los personajes en negro :cry:
http://img266.imageshack.us/i/configuracionpjnegro.jpg/
http://img519.imageshack.us/i/fieldpjnegro.jpg/
http://img248.imageshack.us/i/battlepjnegro.jpg/

espero su pronta respuesta y gracias
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: titeguy3 on 2010-03-25 15:33:35
Me parece que tienes versiones viejos del Team Avalanche Overhaul y del OpenGL Driver porque la luz del disparo del Sweeper es verde y no se puede ver el fondo de la pantalla durante las batallas. Te recomiendo que reinstalar estas cosas *o* instalar el FFVII Remix patch aquí (http://forums.qhimm.com/index.php?topic=8915.0) (pero necesitarás corregir el lenguaje y los fuentes manualmente con eso porque es todo in Ingles).
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: BVICHETTI on 2010-03-25 15:55:41
Me parece que tienes versiones viejos del Team Avalanche Overhaul y del OpenGL Driver porque la luz del disparo del Sweeper es verde y no se puede ver el fondo de la pantalla durante las batallas. Te recomiendo que reinstalar estas cosas *o* instalar el FFVII Remix patch aquí (http://forums.qhimm.com/index.php?topic=8915.0) (pero necesitarás corregir el lenguaje y los fuentes manualmente con eso porque es todo in Ingles).

entonces debo de buscar las dos cosas que me dijiste  yo no sabia nada del Team Avalanche Overhaul lo voy a instalar y respecto al OpenGL yo baje el ffopengl creo q es el aali lo coloque en la carpeta C:\Program Files\Square Soft, Inc\Final Fantasy VII y ejecute el .reg corro el juego y sigue el problema de que los personajes siguen en negro

voy a instalar lo que me dijiste si sabes como solucionar esto espero que me ayudes y de verdad gracias por tu ayuda :-)

edito
ya instale el avalanche overhaul y el problema sigue tambien baje la  version de openGL 2.0 y nada no se que hacer ayudame please
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: titeguy3 on 2010-03-26 00:47:51
Me parece que tienes versiones viejos del Team Avalanche Overhaul y del OpenGL Driver porque la luz del disparo del Sweeper es verde y no se puede ver el fondo de la pantalla durante las batallas. Te recomiendo que reinstalar estas cosas *o* instalar el FFVII Remix patch aquí (http://forums.qhimm.com/index.php?topic=8915.0) (pero necesitarás corregir el lenguaje y los fuentes manualmente con eso porque es todo in Ingles).

entonces debo de buscar las dos cosas que me dijiste  yo no sabia nada del Team Avalanche Overhaul lo voy a instalar y respecto al OpenGL yo baje el ffopengl creo q es el aali lo coloque en la carpeta C:\Program Files\Square Soft, Inc\Final Fantasy VII y ejecute el .reg corro el juego y sigue el problema de que los personajes siguen en negro

voy a instalar lo que me dijiste si sabes como solucionar esto espero que me ayudes y de verdad gracias por tu ayuda :-)

edito
ya instale el avalanche overhaul y el problema sigue tambien baje la  version de openGL 2.0 y nada no se que hacer ayudame please
De verdad? Instalaste esto (http://forums.qhimm.com/index.php?topic=8306.msg128533#msg128533)? Entonces déjame ver un imagen de una batalla. También creo que es posible que tus modelos son corruptos...
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: BVICHETTI on 2010-03-26 02:18:04
ok ya voy a descargar lo que me dijiste ese no lo tenia tenia era el ffopenGL 0.6 bueno te dejo el links de las imagenes y de verdad te agradesco tu ayuda

con la opcion Nividia TNT
http://img26.imageshack.us/i/battlemalo.jpg/

con la opcion programa renderer y desactivada la opcion Nividia
http://img248.imageshack.us/i/battlepjnegro.jpg/

edito
sigue igual instale lo que me dijiste y use las 4 opciones con el program renderer y con el custom cloud y barret se ven negros y con la opcion opengl me lanza error y con la opcion directx 3d accelerator con nividia el fondo se ve negro no se que hacer????
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: titeguy3 on 2010-03-26 17:35:33
ok ya voy a descargar lo que me dijiste ese no lo tenia tenia era el ffopenGL 0.6 bueno te dejo el links de las imagenes y de verdad te agradesco tu ayuda

con la opcion Nividia TNT
http://img26.imageshack.us/i/battlemalo.jpg/

con la opcion programa renderer y desactivada la opcion Nividia
http://img248.imageshack.us/i/battlepjnegro.jpg/

edito
sigue igual instale lo que me dijiste y use las 4 opciones con el program renderer y con el custom cloud y barret se ven negros y con la opcion opengl me lanza error y con la opcion directx 3d accelerator con nividia el fondo se ve negro no se que hacer????

Solución final. (http://forums.qhimm.com/index.php?topic=8915.0)
Después de instalarlo, haz los instrucciones morados del primer post.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: BVICHETTI on 2010-03-26 23:36:53
ok ya voy a descargar lo que me dijiste ese no lo tenia tenia era el ffopenGL 0.6 bueno te dejo el links de las imagenes y de verdad te agradesco tu ayuda

con la opcion Nividia TNT
http://img26.imageshack.us/i/battlemalo.jpg/

con la opcion programa renderer y desactivada la opcion Nividia
http://img248.imageshack.us/i/battlepjnegro.jpg/

edito
sigue igual instale lo que me dijiste y use las 4 opciones con el program renderer y con el custom cloud y barret se ven negros y con la opcion opengl me lanza error y con la opcion directx 3d accelerator con nividia el fondo se ve negro no se que hacer????

Solución final. (http://forums.qhimm.com/index.php?topic=8915.0)
Después de instalarlo, haz los instrucciones morados del primer post.


ok voy a descargarlo vi que pesa 1,8 gigas  :o lo dejare bajando y hare lo que me dijiste disculpa la molestai con mis preguntas y gracias por tu apoyo cualquier cosa te aviso :)
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: BVICHETTI on 2010-03-27 12:37:07
hola mira descargue el patch que me dijiste lo instale y hice los pasos en morado del post pero me sale esto

http://img715.imageshack.us/img715/2134/sinttulo1sc.jpg

sera que desintalo en juego y lo instalo como nuevo  :? y le pongo el partch bueno espero tu respuesta gracias

edito
esaba tambien pensando buscar el juego en ingles y despues de parchearlo pasarlo a español o no se si sera necesario :/
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: titeguy3 on 2010-03-27 23:33:01
hola mira descargue el patch que me dijiste lo instale y hice los pasos en morado del post pero me sale esto

http://img715.imageshack.us/img715/2134/sinttulo1sc.jpg

sera que desintalo en juego y lo instalo como nuevo  :? y le pongo el partch bueno espero tu respuesta gracias

edito
esaba tambien pensando buscar el juego en ingles y despues de parchearlo pasarlo a español o no se si sera necesario :/
Ah, recuerdo que necesitas cambiar de nombre algunos de los archivos:

"data\menu\menu_xx" a "menu_us".
"data\wm\world_xx" a "world_us".
"data\cd\cr_xx" a "cr_us".
"data\cd\disc_xx" a "disc_us".
"data\minigame\high-xx" a "high-us".
"data\minigame\snowboard-xx" a "snowboard-us".

lo siento por olvidar eso!  :-[
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: Vorash_Kadan on 2010-04-26 07:39:16
Hey I don't know if anybody is still on here but when I enter the FIRST battle the screen does the entry swirl then I get a send or don't send error message & it kicks me out of the game.

I am using a Windows XP, I've successfully installed the NPC Reconstruction & I tried installing the higher res Cloud but I don't know if it worked since I can't even SEE him in battle yet. I also want to install the 2. The SaiNt's High Res FF7PC Patch v1.00 but I don't know if it's compatible with the NPC Reconstruction/high res Cloud or not. A solution would be awesome people thanks!!
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: BlitzNCS on 2010-04-30 06:54:44
Hey I don't know if anybody is still on here but when I enter the FIRST battle the screen does the entry swirl then I get a send or don't send error message & it kicks me out of the game.

I am using a Windows XP, I've successfully installed the NPC Reconstruction & I tried installing the higher res Cloud but I don't know if it worked since I can't even SEE him in battle yet. I also want to install the 2. The SaiNt's High Res FF7PC Patch v1.00 but I don't know if it's compatible with the NPC Reconstruction/high res Cloud or not. A solution would be awesome people thanks!!
Get Aali's driver (http://forums.qhimm.com/index.php?topic=8306.0). The High Res Patch is very outdated, and it will probably fix the problems you're experiencing. (Read up though, the latest version requires some messing about to get it to work right)
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: andrewlus on 2010-06-03 20:34:47
Hi guys I got a problem I hope someone can help me with. I installed the custom graphics driver and customized the size(original I choose 1280x800) but when I went to play the game it was running extremly slow so I set it to 640x480 to see if that would speed it up but it only fixed it alittle, so I was wondering is there anything I can do.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sl1982 on 2010-06-03 21:26:48
We need to know the specs of your system. Also posting your app.log would be helpful.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: andrewlus on 2010-06-03 22:51:12
We need to know the specs of your system. Also posting your app.log would be helpful.

OK here you are

Window's vista
Dell Inspiron 1501
64x2 duel core processor TK-55 1.80GHZ
2.00 GB ram
32 bit operating system


and here's the app.log
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.7b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Microsoft Corporation GDI Generic 1.1.0
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: No swap_control extension, cannot control framerate
INFO: Texture compression not supported
INFO: Original resolution 1280x1024, window size 1280x1024, output resolution 1280x960, internal resolution 1280x0
INFO: No NPOT texture support
ERROR: init_indirect failed, scaling and postprocessing will be disabled
INFO: internal resolution clamped to 1280x960
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: F:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
WM_CLOSE
END OF CREDITS!!!
Field Quit
MIDI stop - OK
resetting MIDI driver volume - OK
UNINITIALIZE DD
 
Hope you can help me
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sl1982 on 2010-06-03 22:58:40
Try turning off prevent rounding errors in ff7opengl.cfg
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: andrewlus on 2010-06-03 23:21:10
Try turning off prevent rounding errors in ff7opengl.cfg


Nope still the exact same
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sl1982 on 2010-06-03 23:34:09
The only other thing i can think of is update your video card drivers. You didnt specify what card you had but I am assuming it is an intel.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: andrewlus on 2010-06-04 00:31:11
The only other thing i can think of is update your video card drivers. You didnt specify what card you had but I am assuming it is an intel.

I'm not really computer savay so could you tell is the video card driver the same as the graphic card driver or is it something different and if it is where can I find and update it
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sl1982 on 2010-06-04 00:34:17
Same thing. And i dont know kind of graphics chip you have so i cant help you find one. You can try running dxdiag.exe, it should tell you what driver you need to look for.
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: andrewlus on 2010-06-04 00:45:25
Same thing. And i dont know kind of graphics chip you have so i cant help you find one. You can try running dxdiag.exe, it should tell you what driver you need to look for.

sorry for sounding like a complete noob but how do you run dxdiag.exe

edit: nevermind I found it but it didn't really tell me much so here's my graphic card ATI radeon xpress 1150
Title: Re: STICKY: The Great FF7 FAQ (read before posting for FF7 support!)
Post by: sl1982 on 2010-06-04 01:10:45
http://driverscollection.com/?H=Radeon%20Xpress%201150&By=ATI (http://driverscollection.com/?H=Radeon%20Xpress%201150&By=ATI)