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Messages - kini

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26
Troubleshooting / Re: Unix based FF7
« on: 2008-12-29 08:04:53 »
it is hard enough to get FFVII to play on windows, I think the best bet would be to get a PSX emulator for UNIX and play that version.

27
Archive / Re: Problem with FF7
« on: 2008-12-28 18:35:08 »
I renamed it to 03 to fit in with my save files. but its your origional save from the next save point after the bike scene. http://www.speedyshare.com/565668494.html

28
very nice work, any chance of a tutorial i would love to copy what you have done.

29
Archive / Re: Final Fantasy 7 : Halo Edition
« on: 2008-10-11 08:25:07 »
award for worst mod ever goes too...

30
General Discussion / Re: Final Fantasy VII Remake
« on: 2008-09-06 07:48:32 »
i there was a translation it would be on my DS right now, it does look like a well made 2D translation though, i have been thinking of making somethign similor in Flash but wasnt sure how it would come out, with the right sprites i think it coudl be a great project now

31
Another use for the portable ffvii
http://forums.qhimm.com/index.php?topic=7834.0

Once you get it installed ok id definatly use this, the worst thing for me when i reinstalled ffvii was installing all the patches after.

32
Archive / Re: Portable FF7 *UPDATE: Now with video proof!*
« on: 2008-08-23 22:02:43 »
seems to be workign fine fo rme so far, I have it on a 2gig micro Sd with the NCP mods installed, Its a life saver as my disks are nearly dead and I wont have to reinstall it and apply all the patches every time i switch computers

thanks a lot for this one

33
Archive / Re: Portable FF7
« on: 2008-08-16 08:17:40 »
sounds too good to be true, i will try this out and post back

34
Completely Unrelated / Re: what psp for ffvii
« on: 2008-08-11 22:10:28 »
great, thanks for that information, I think i will keep my eye out for an older version PSP,

35
Completely Unrelated / what psp for ffvii
« on: 2008-08-11 21:09:59 »
I held off buying a PSP as I am more of a DS fan although i always wanted to play ffvii on the move and id realy like to play the new crisis core game too,

Whats the best psp to play the ps1 emulator on and what else do you need to play it??  I heard the new PSP'smight not be able to play the emulators.

thanks for any help :D

36
General Discussion / Re: Ultima Edition...
« on: 2008-04-24 09:23:06 »
from what i remember the ultima edition is full of virus's and a lot of developers here dont like it so block people using the mods on ultima edition, id definatly stay clear from that one

37
WIP / Re: Cloud Replacement Model
« on: 2008-04-06 07:16:20 »
I'm making an offer to anyone on this forum, who ever gets me that model. I will pay them 100 bucks through paypal, no lying. But the model has to be intact and playable on the pc version. Send me a private message, so squaresoft/squareenix doesn't scare you to death. Ridiculous... I just don't understand why someone would make a topic and kind of rub it in showing screenshots, showing that they have the model and no one else does. It shows immaturity in some ways, it's like if your gonna do that just release it to the public. How can squaresoft even track down the person isp, it's not like they're sharing it on p2p program or some crap. And maybe if squareenix wasn't so lazy they'd be making a graphically better final fantasy 7 so the fans wouldn't have to do it themselves. We didn't even get an official pc patch for final fantasy 7, so we got an unofficial windows xp patch because they were that lazy. And Squaresoft/squareenix would have the nerves to bother the fans that pay their freaking bills?

if i had 100$ to spend on it id probably just buy kOH and rip the model myself, id love the modern models too but its against forum rules so stop asking lol

38
WIP / Re: Cloud Replacement Model
« on: 2008-04-04 18:30:09 »
very nice model, has anyone got a similor tifa model?

39
Archive / Re: Aeris in Northen cave scene
« on: 2008-04-02 19:48:58 »
wow that patch is life changing its almost like the game was misssing something till now

40
Archive / Re: A Secret left hidden
« on: 2008-04-01 19:06:50 »
looking forward to seing that, any chance of a video of the ps1 move

41
Archive / Re: Would it be possible...
« on: 2008-03-03 18:38:51 »
surly it would be easyer for some of the developers here to make one from scratch to load up charactors and your save file

42
Gameplay / Final Fantasy VI - Definitive
« on: 2008-02-19 17:29:43 »
im using an R4 card and SNEmulDS, its a bit buggy with some of the graphic layering but most of its great so far

43
Gameplay / Final Fantasy VI - Definitive
« on: 2008-02-18 18:15:54 »
wow thanks, it works great on the DS so far

44
Archive / Re: LGP Tools on Vista
« on: 2008-02-11 17:34:08 »
i havent tryed it either but i think in properties there should be run compatability with xp, 98 etc

45
Gameplay / Final Fantasy VI - Definitive
« on: 2008-02-05 20:42:52 »
the tabel files for hex editing ff3/6 are on zophar too, i changed some of the text as a test, MagiTek to Magic and it worked fine in Gold Finger (Hex editor)
http://www.zophar.net/tech/tables.html

46
i think a few people have had the theory that you could edit the script after she died to allow her to re join without usign a save editor.  could it actualy be done though?

47
so with the registry hack could the game be played from a USB pen drive?

48
Gameplay / Final Fantasy VI - Definitive
« on: 2008-02-02 08:42:19 »
awesome i always loved snes games , they did have a charm to them

i did a bit of rom hacking back at high school, i cant wait to see this,

you have probable seen all these utilities for editing the game http://www.zophar.net/utilities/sneslevel.html

49
Gameplay / Final Fantasy VI - Definitive
« on: 2008-02-01 14:15:53 »
i havent played ff6 yet. but if the gba version is pritty much perfect why hack the snes one?

50
so with this mod, can we not fight with her or add her to the party?

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