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Messages - Menkhor

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7th Heaven / Re: Failed to find game disc ...
« on: 2024-02-24 08:18:28 »
Necroing this post because I have the exact same issue, except that I was using an older version (it was 2.0.something) just fine until I upgraded to v3.4.0.0 yesterday. Never had an issue with mounting before. Have double checked my settings and am correctly pointing to the FF7.exe in my Steam folder, which contains a FF7DISC1.ISO file, as well as the 7th Heaven\Resources folder.

Can anyone please help with this?  :?

This is my exact log on 3.4.0.0:

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### Launching Final Fantasy VII ###
Checking System DEP status...
Checking FF7 is not running ...
Checking FF7 .exe exists at D:\Games\Steam\steamapps\common\FINAL FANTASY VII\ff7.exe ...
Verifying installed game is compatible ...
Verifying game is not installed in a System/Protected folder ...
Creating missing required directories ...
Verifying English game files exist ...
Verifying game is full/max install ...
Verifying additional files for 'battle' and 'kernel' folders exist ...
Verifying all movie files exist ...
Verifying music files exist ...
Verifying latest game driver is installed ...
FFNx seems to be present.
Verifying game driver shaders folders exist ...
Verifying ff7 exe ...
Checking a profile is active ...
Checking mod compatibility requirements ...
Checking mod constraints for compatibility ...
Checking mod load order requirements ...
Looking for game disc ...
Failed to find game disc ...
Auto mounting virtual game disc ...
Looking for game disc after mounting ...
Failed to find game disc after auto mounting ...
Failed to launch FF7. View the above log for details.

*UPDATE* SOO I went to the discord for assistance and almost immediately got a response that resolved my problem:

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Settings -> Game Launcher -> Pick wincdemu instead of powershell

Thanks a lot TrueOdin!  ;D

2
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.991)
« on: 2021-07-15 08:36:49 »
there is a fair amount of changes 1.5 compared to v2 should treat them as entirely seperate mods imo.

for v1.5 u can get sense very early think its possible to buy early however wil check  later on today when home and play through real fast.  theres another option very late game inplacea of witem materia location theres a mastered sense instead.   

- Materia given during 1st visit to 7th heaven tifa's bar. on leaving whilst downstairs directly after materia tutorial.

Thanks, I don't know why I couldn't find that. I must have skipped the materia tutorial, and therefore didn't get a Sense materia (I also seemed to miss a bunch of other materia equipped to Aeris, like Earth and Barrier. Might have been because I didn't fight with her in the church..?). Either way, I think my save file was borked because I also had a few weapons that I shouldn't have (the triple AP ones from the Gelnika), so I've just started over again.

Thanks very much for the help though, appreciate it!  8-)

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.991)
« on: 2021-07-13 06:16:14 »
I have to ask this here, because I can't seem to find the answer anywhere on the internet.. I am currently playing NT 1.5 and am trying to morph Eligor for the Silver Glasses (and steal the Striking Staff :roll: ), and have seen a video on YouTube of someone fighting it with the Sense materia (https://www.youtube.com/watch?v=0rDnCwXn7pg). How did he acquire a Sense materia for this fight?? Did 2.0 change something that I'm not seeing in the documentation?

And also, in the base game you get your first Sense materia shortly after this, once the plate collapses, in the playground. I'm not sure if another mod has changed it, but in it's place I get a Counter Attack materia (much earlier! :o ). I've tried reading all of the NT documentation to no avail. Can anyone help me out here?  :-\

4
*Shameless bump*

Any further assistance with this? I may try a clean reinstall soon and see if it reoccurs.. or just forget about it and continue on with the MO.  :|

5
Hey EQ2Alyza, thanks for the reply!

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You can't launch ff7_bc.exe without the Beacause option enabled in "The Reunion - Menu Overhaul and Beacause." They both coincide. If one or the other isn't used, the UI will be misaligned. Reason being is because the box width and height are realigned based upon the new text changes from Beacause.

I am aware of this, which is why I switched back to the "default" FF7.exe in the settings after Deactivating and Uninstalling BOTH MO and Beacause. The issue is that the default FF7.exe won't launch, not the FF7_bc.exe. If I reinstall the mods and launch FF7_bc.exe again, everything is fine, but  I'm trying to go back to the default UI configuration but keep all of the other mods.

If I launch FF7.exe manually, the game launches fine but without any mods, obviously. The freeze up happens only in 7H when I click Launch game, and am pointing towards the "default" FF7.exe (AFTER Deactivating BOTH MO and Beacause).

I hope this is a bit clearer now. Thanks for the help!  :)

PS:
After some more testing, it appears that MO is causing this issue. When I Deactivate and Uninstall both of the mods, but then later reinstall them, the Menu Overhaul box is automatically selected. My guess so far is that MO is not properly removing itself when I click on Deactivate. Also, Deactivating only Because and launching with ff7_mo.exe has no issues, so I'm leaning towards MO being the problem.

Hope that helps!

6
Hey guys, I'm new here and first of all I have to say thanks to all the modders and for all work that has been done to make this incredible game a little more playable in 2019. My installation went smoothly and I am having a blast!

However, I'm hoping someone can provide some assistance with an issue I'm having after installing the The Reunion - Menu Overhaul and Beacause mods. The game runs fine, but I've decided that I miss the old UI and menus too much. I tried to Deactivate (and later Uninstall) the mods, and I remembered to switch my path back to the original FF7.exe in the settings. The problem is, after pointing back to the FF7.exe, the game won't launch at all. No error message, 7H just locks up. It will only be responsive again if I kill the FF7.exe process in Task Manager, at which point 7H will give an error (about a lack of memory, presumably because I killed the process) and work again. I tried pointing back to the FF7_bc.exe file, and the game will launch no problem, but with the mods uninstalled the UI is now all out of alignment.

If anyone could give me some assistance with this, I would appreciate it. Being able to switch between the (very pretty! :P) modded UI and the classic one would be awesome!

PS: And I apologize if I posted this in the wrong place, and it should be under The Reunion/Beacause mod thread... feel free to move it.

Thanks!  8)

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