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Messages - mr_nygren

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1
WIP / Re: Final Fantasy VII Play as the Shinra Project.
« on: 2020-07-16 06:11:18 »
I kind of dislike that the mod is placed in the WIP-section. It does have a release (V. 0.5) and it's not certain it will be finished. I believe more people can find it in the "Releases"-section.

I've now also uploaded the FMV-Aerith character that i rigged based on the battle-model made by Kaldarasha from 2013. I rigged it on july 30/31 2018 but never uploaded it - because I had thoughts about finishing more characters first. But I don't know about that. My FF7-modding should have been done back in 2006/2007 and it was only due to the Kimera program not working after a while that I couldn't mod FF7 models back then.

So today I believe FF7 is not as popular as it used to be.. And also I'm 30 years old so I'll need to focus on finding a job and all other real-life issues. My adoptive Father passed away on june 11th this year in an elderly home, as he had been demented in alzheimers for a while. I got rid of what i regard as ten years of discrimination on may 12th. I've had way  too much free time due to my special circumstances the last ten years. But now I need to get back on track so I won't probably have time to mod FF7 in a while.

So I'd regard this mod as "released" even though it could be continued if I feel like it at a later date.

"Battle-model of Aerith MADE BY KALDARASHA over at the Qhimm Forums.

Rigging of the model into a field model, for both the normal field model and the flower model, by Mr_Nygren.

I did do this character when I were in the process of updating my Scarlet character and the Aerith NPC - which is using this model as well.

I did this work on july 30-31 2018, and had thoughts about doing it to the rest of the main characters because I really loved Kaldarasha's models from back then - that look exactly like in the FMV-movies.

I did always want to have the characters look like that in the past. However, Aerith was the only one finished.

Kaldarasha decided for some reason to only do the battle-models like this, while the field-models are cell-shaded and less good looking.

The reason he explained, was that he didn't think they would fit with the lower resolution models - but I respectfully disagree.

I had done a field model out of his Barret-model for the Dyne-npc as well - but I never did normal Barret.

I've also used his Cloud-model to replace battle-model Rufus, but never did the actual Cloud in this style.

Modder NinoStyle has made awesome models based on the art-style of FF7 - that he has painted himself. I like that style even more.

But this FMV-style is still very good and much better than the original models.

Credits:

Kaldarasha for the original battle-models.

Mr_Nygren for the Field versions."



Link to Nexus mods with the new download:

https://www.nexusmods.com/finalfantasy7/mods/8?tab=files

Link to MODDB:

https://www.moddb.com/mods/final-fantasy-vii-scarlet-overhaul-mod-v-30/addons/playable-fmv-aerith-field-mod-10

2
I wrote on Youtube previously that i didn't like the kid-friendly focus of the Remake. It's pissing on the older fans who wanted a more mature game. It's not realistic after a terrorist bombing to not have blood. Or in the Shinra Headquarters. In the original game there were blood.

But not only this.. When the team is beaten they are all standing on their knee's despite having zero health. They didn't even let the characters lay unconscious on the ground.. This makes the battles seem childish and without any real danger for Cloud and the others. No one will die and as such they aren't real "life and death"-battles. But even if they were just unconscious in the original game and mistaken for dead I do still believe it's hurting the seriousness of the battles when they won't even lay down.

3
hahaha- true story too!  They couldn't see up it though, hence the white panties became black.

Point about Aerith is she isn't meant to be hot - she's meant to be cute, innocent, pure.  That's whole point of that love triangle - Tifa and Aerith are opposites.  Her longer dress was deliberately to contrast with Tifa's for example (developer interview from '90s).

This might just be me.. But doesn't the original FF7 give you German WW2 vibes? Cloud should be a Western guy based on his clothing, the city, the soldiers etc- while Aeriths adoptive mother is the very arch-type of house-wife from Germany or similar Western country back in the day.

Tifa on the other hand and Yuffie are clear Japanese characters. Point is that Midgar is like a mix between the United States and Nazi Germany- the companies of the States and the soldiers and setting of the Reich.

Wutai is Japan.. Just my take.. The Remake kept the German-styled city of Midgar but replaced the "Germans" with "Japanese".

Aerith is more like a Western old-school young woman in the original.

Edit:

Think of the military Parade of the original in Junon. Rufus Shinra is standing in his car with his hand stretching forward just like Hitler did in his mercedes.

Also the marching.. A lot like the german army as seen in old videos. With the weapon moving up, down and forward.

4
This is EXACTLY smth that a freaking graphics designer and character artist like Nomura just doesn't get: The old FFs characters were partly so iconic because they were FANTASY characters and not real ppl. They looked half like anime characters at best and even the ones of the Super Nintendo games looked bad ass because you were not given every single detail and pixel of a man/woman: You were given some sort of a mantle(sprites on the SNES and polygon models on the PS) that had little detail to it and yes that was the best one could produce in those days, however a completely forgotten positive side effect of those games was that by that everybody playing this game could INTERPRET this characters details in his own mind and thus easier project himself into a character, a world and live it through in ones mind and it became his own personal fantasy. And that was the magic of Final Fantasy.
That doesn't mean that bad graphics is good and newer suck always or anything but at least in a Final Fantasy game I expect some little space for my own fantasy, some space for my interpretation of things and not another mans 4k HD vision of every pixel forced into my head.
The best and closest approximation of FF7 characters (that I am sure everybody would have liked btw) is the artwork of the manuals and the models of the FMV sequences. Those are the characters as we got to know them and they will be like that forever. With todays methods you can make them look pretty much exactly like that in a smooth way and everybody would be happy....except for Mr. Nomura

I do agree with you, but not about SNES stuff- I really liked the upgrade from SNES to PSX. And I always wanted an upgrade for the FF7 chibi models. But as you state the artstyle or FMV is the best.

The odd thing is that Nomura drew those as well. I have no idea why he didn't keep to his original work.

5
General Discussion / Re: FF7 remake discussion time!
« on: 2020-04-07 01:31:00 »
i actually hate the Cloud model as well, looks more like Tidus than Cloud IMO

but the sephiroth one is even worse, i feel like i could bitchslap that dude to the ground, and i'm supposed to believe he can blow up a planet?


Exactly, the old Sephiroth had this coolness in his looks that made you kind of respect him. And at a certain age you even wanted to be him. But the new real-life version is too feminine in his looks and won't give the same impression because of it. I would have removed his lips and made them almost non-existent. Then fixed the hairstyle and made the face slightly more muscular. The old FMV had a more manly face as well.

About Cloud Strife i were pleased to see that his old pants were back, after years of those ugly oridinary pants.. But his hairstyle could have been way more spikey.

The difference between Cloud and Sephiroth is that Sephiroth made the game after the Midgar-section- while Cloud i guess wasn't that important for his looks. I can live with the current Cloud, but Sephiroth who is all about being this elite soldier that no-one can defeat, should not be feminine.

6
General Discussion / Re: FF7 remake discussion time!
« on: 2020-04-07 01:13:22 »
His face is also wrong.

What's wrong with your faaaaaaace!

Yes, and his face is the same as in Advent Children i believe.

I were never positive to his looks in any of the compilation games.. Either it was the hairstyle, or it was the clothes.

His face is way more "manly" in the old anime art. They should have kept it manly.

7
General Discussion / Re: FF7 remake discussion time!
« on: 2020-04-07 00:38:51 »
One thing i think is really bad is Sephiroth's hair in the Remake. He used to be the best looking character, heck even the chibi model had better hairstyle - he should have two bits pointing out. Now he looks like a girl which is lame.



Back in high school i literally couldn't think of a more bad-ass character in a videogame. Most of it was due to the hairstyle seen in the picture above.

In the Remake he has a woman's hairstyle. The coolness is gone.. It's like realistic isn't always good.

His clothes are spot-on but not his hair.


8
At the moment the limit is custom code and battle animations, however that is pretty close to being cleared up, thanks to quantumpencil... Plugging sister ray

Battle animations are possible, as i did create new victory animations for Aerith as Scarlet. Of course it's very tedious work with each frame being handled manually. Took me 8h a day for a couple of days to do the 5 sec victory animation.

The problem is that the animations in battle are all in one single file. And the only way yet to change a battle-animation in FF7 is to change them manually in Kimera. With the field-models they had separate files for each animation making things easier as far as i understand.

9
General Discussion / Re: FF7 remake discussion time!
« on: 2020-04-06 22:04:51 »
Let me explain what i've seen in reviews (spoilerfree) and in trailers that i didn't like and why:
Spoiler: show

1. Sephiroth showing up in the first scene with Aerith as a clear hint at what's to come. Let's just say that i don't like when they hint at later events. This is true for more scenes than the scene with Aerith- It's a mistake in my honest opinion to spoil future events in later titles by having Sephiroth be present in scenes where he wasn't originally. Most people know of Aerith's fate but there are still the new players who might not know about it- that's why that scene is spoiling things for the new audience if they didn't know. That ruins one of the most impactful moments.

And just to be clear this goes for any other story-element hinted at as well. Like the clip above with Hojo telling Cloud something about his past. That shouldn't be revealed until much later and i didn't like how it's spoiled early because SE thinks everyone knows about it already. They're ruining the original surprises by going ahead of themselves thinking new players know everything. I don't think they do. And it's unfortunate if they wanted the same surprises that we got back in 1997.

2. Those things connected to time doesn't have a place in the game. That's just screaming they're there to mess up the original timeline. And no-one asked for the original timeline or story to be messed up obviously. It's all fine to enhance the original story, add more scenes like for example the scene in the second trailer where you see a glimpse of Tseng when he kidnaps Aerith in exchange for Marlene - that's the type of additional story everyone would like to see more of. An event that happened in the original but that were never shown. I can only praise Square Enix for adding scenes like that to enhance the original story. - But to have time watchers that disrupts the story is to take away from the original. They just weren't needed at all.

Final Fantasy VII Remake will never stand a chance against FF7 Original if they mess up the original timeline. Then it will go from a true remake to a compilation sequel fan-service that will quickly be forgotten as a failed attempt to remake a classic.

Also, as a final point - FF7R can only challenge FF7 whenever it's a full story. When all the three parts are finished and released they could challenge the original. But if they've messed up the timeline it won't stand a chance.


On a final note i didn't enjoy how you could only give the flower to one character now. I see no problem with the second option of the original.

10
General Discussion / Re: FF7 remake discussion time!
« on: 2020-04-06 21:32:43 »
Alright, so this game is not at all what was expected after reading some of the early leaks, and the marketing has been completely deceptive. Massive spoilers, of course.
Spoiler: show
So, the "remake" is essentially a sequel to the Compilation of Final Fantasy VII that involves a future Sephiroth traveling back in time to undo what lead to his demise in the original game, including undoing Zack's death in the outskirts of Midgar.  The "ghosts" seen in the trailers are there to prevent the original timeline from being disrupted, and any action Cloud takes that influences a divergence in the timeline, like almost dealing a fatal blow to Reno in the Sector 5 Church, is physically prevented. They're present because Sephiroth has already arrived in the timeline at that point, and the game ends with Sephiroth tricking Cloud and co into killing these Watchmen and severing the chains of fate, leading to an unknown future, and in turn entirely different sequels post-Midgar.

In my opinion, this is better than just unfaithfully remaking the game. It's a sequel that requires full knowledge of the original game and extended universe. It doesn't serve to "replace" anything for a younger audience after all.


If this is true then they've been totally inspired by the DragonBall Z Xenoverse games.

I really dislike that type of format. Instead they should just make the game the original timeline.. I don't think the second or third games will succeed if they take this route. Frankly that's not a remake of the story everyone wanted to see in modern graphics.

The first part is good or even great as far as i can tell, but if they go down this route it will not be a good thing.

11
General Discussion / Re: FF7 remake discussion time!
« on: 2020-04-06 21:26:59 »
:-D :-D :-D :-D :-D  Hahahaha  tell me it's a late April fools?  Sounds like another bad Terminator movie.

If this is true then i won't really like the game that much. I disliked most of the compilations for not looking or being like the original.

A remake should be true to the original, not to the compilations.

12
General Discussion / Re: [FFVII-R] Discussion & News
« on: 2020-04-03 17:07:54 »
I just got my ordinary copy that i pre-ordered in january. I do live in Sweden in Europe.

I haven't played it yet.. I also did watch the third trailer (final) just now and was pleased with lots of stuff in it. But it does spoil all the old stuff.

13
General Discussion / Re: [FFVII-R] Discussion & News
« on: 2020-03-20 19:26:20 »

I firmly believe that the story is less important then how a game plays, which I find it quite fun, story is just a bonus, that being said they are extending the original story taking in lore elements from the ff7,cc,doc,AC,BC and a light novel or 2, so more story from the same world, which is being ajusted by most of the original team and people who grew up loving ff7.

I wouldn't say that original ff7 was manga art style, exaggerated characters sure but that can be chalked up to hardware limitations, in specific max polygons displayable by the PS1, unless your are talking specifically about the concept art, which while nice to look at isn't reflected in game.

Reforged was received so badly blizzard offered no questions asked refunds, RE2+ sold so well Capcom chose to continue remaking games... I would suggest that is a fair indicator that reboots/remakes handled well perform far better then remasters sales wise.

Whether on not you like RE2+ is irrelevant it was entirely to point out  difference in reception.

Square-enix likes to make money, they sure as hell wouldn't have made ff7remake part 1 if they weren't gonna turn a tidy profit.

At this point I'm fairly sure your just gonna continue bashing it because it's not exactly what you personally wanted, all I'm  suggesting is try it out before you choose to be vocal in your dislike

Story is just a bonus - if we are writing about an action game, a first person shooter or a strategy game.. Story is half the game if it's an RPG like FF7- You can have the best gameplay and a sucky story and no one will play the game through to the end and praise it. An RPG is really in need of a great story arc. That said, with bad gameplay and a great story i would say that some people would enjoy it more than vice versa- but that the bad gameplay would still land the game a bad review. An RPG, which FF7 is - really needs a great story and great gameplay. But unlike you i'd say the story is more important than the gameplay in an RPG game. I also disliked DoC and don't want that game to be the basis for any story in the remake.

You are also totally wrong about the art-style and the look of the models in the original. The art-style by Tetsuya Nomura were the actual basis for the battle-models of the game, and the field-models were reduced versions of the battle-models because the PSX were mistakenly thought to not be able to handle more. Something FF8 proved were not the case, but remember that FF7 had better graphics than ever before seen in video gaming when it released- it's a shame it didn't look as good as FF8. The reason the field models looked so bad was because of hardware limitations of the PSX, and they didn't know it could handle a game like FF8 back then.

Compare the Rufus battle-model with the art-style version of Rufus and you can clearly see that he looks the same- but not as gorgeous as the art-style due to the PSX limitations. If FF7 orignal were made today it would have probably had cell-shaded graphics like Dragonball FighterZ. Square-Enix didn't create Final Fantasy VII- it was made by Square-Soft- back then Square-Soft and Enix were two different companies. If memory serves me right then Enix had Akira Toriyama, the creator of Dragonball Z, making the art-style for their rival RPG Dragon Quest. To counter Enix and Dragon Quest Square-Soft had a different artist drawing the FF7 characters in similar style but different. It's not the Akira Toriyama-style- but it's certainly the style used by manga/anime-artists.

For example this Tifa had great proportions. The shirt ends just right under her stuff. Her stomach is perfectly drawn. There is nothing that doesn't look perfect on this picture. A realistic Tifa didn't need a change of proportions, just a realistic face and that's it. This art is great.



And to show Rufus:



Game:



One can clearly see that the hair etc is the same as on the official art- just a shame the game wasn't made now when it comes to it's graphics. Because this art-style is better than the Remake.




14
General Discussion / Re: [FFVII-R] Discussion & News
« on: 2020-03-20 18:34:30 »
I was just pointing out that these things came from the modding community rather then from square, to the point there was a fair while there where the "official" patch was actually made by someone on this forum and was downloaded from here without permission being sought using up qhimms bandwidth at the time.... Gee I feel old remembering that.

RPGs really haven't exolved much in the last 20years unless you count the shift into action RPG territory, so there really isn't much in the way of quality of life improvement available, they literally could make it a bit prettier and smoother, but that's really about all, maybe tacking on a new game+ or story DLC while maintaining straight remaster status.

Looking at reforged as an example, the hardcore fanbase wanted this se game just prettier but no-one wants to pay $60us for a game that they already own, and new players who came from SC2 lol and Dota all think reforged plays likes.a bag of soggy vibrators, going back tto wc3 is regrettably the same.

Re2 isnt a direct 1-1 remaster because there were innovations in RE gameplay mechanics that kept the overall feel, looks good , plays good reviewed good

A direct remaster plus a couple of spare minigames is a waste of time and effort because they do poorly sales wise, you don't work for free why should they, anymore the a straight graphical update is major work even, even if it's something as simple as streamlineing or updating battle ai, how long has Sega chief been working on new threat, with current tools, how long did it take gjoerulv to make nightmare, both of which play completely different to ff7 base, how many hours did aali put into his driver, what about the hours spent just on making the tools to make modding ff7 possible, all of these where labours of love for a game all of which happened because people had issues with the original that weren't story related.

Point is I've bought reg ff7 3 times because I love the game mainly for nostalgia reasons, it's story while good had many unfinished threads to its tapestry,and didn't feel finished,  it's graphics really don't hold up well today, neither does it's gameplay, there is very little you can do to improve base rpg gameplay without a full rebuild of the battle module at which point pretty well anything you make is no longer base ff7.

As for the style updates on no Tifa now has stockings on and shorts instead of a skirt and bare legged(I don't play games to perv it's kinda creepy if you do) and Barret wears sunglasses at night and clouds hair is mildly less super sayan, or are you talking about the no SD/chibi (my least favourite artstyle) because really the arts fairly consistent with the original aside from those changes with the exception of a couple of colour changes on clothing.

I maintain I don't see the appeal of same game again with a couple of bonus goodies, a full remake/reimagining peaked my interest to the point I played the demo and gosh golly it was fun enough to make me wanna spring for the $750 copy, that sold out mind you, to the point they had to ramp up production of the $200 version to accommodate the pre-orders, pretty sure I sit with the majority that gave it a go and liked it that much

Square-Enix should have updated the models, that's the most important thing- especially on the field. A Remaster without new field models based on the original art is not the remaster most people wanted. I would personally have wanted models looking exactly like the original art in a remaster.

RPG's have evolved a lot. For the better and for the worse. A lot of people i've spoken to have agreed with me that the change from FF9 to FFX with too many videos playing all the time was bad. Another bad change were the FFXII to FFXIII where the world-map disappeared. Making the experience less epic and smaller. Also less free as you were led through the story and couldn't go where you pleased in the world like in the PSX titles.

Blizzard didn't do a good job at avoiding bugs and issues. They did remove the old battle.net in favor of the new system- and they did replace the old one for the old game as well. If you owned the old game and tried to login online you would get your game updated to the new- with lots of unstability and issues. Of course it's a very bad idea to replace the original with the remake. It's like if Square-Enix would replace the original FF7 with the Remake ruining the multiplayer experience of the original in the process. Fortunately FF7 isn't a multiplayer game. And it's not on PC only- so it's impossible to ruin like Blizzard ruined WC3 multiplayer of the old version. They kind of put the classic out of action when they released the new. Not good if you did prefer the old one, thereby saying to their customers that now you'll need to play the new one instead. Sure, there is an option to use the old models but players have reported that it has a different battle.net that is less stable and prone to crashing often. It's true that WC3R still has the outdated playstyle, and unlike FF7 people don't enjoy that as much today.

I've bought FF7 for 50$ back in 1997 for the PC, then i did buy it again from another guy for the PSX and played the full game there as well because i wanted to know the difference. I also played the game on both Win XP with good graphics and on the original Win 95 with worse resolution. After that i've played it countless times using different mods- starting with DLPB's Rejuvenation project in 2007. Then i did buy the game for the full price again in 2013 from the Square-Enix store due to the CD not working when trying to install it. I've bought the game many times over, and played it even more times- it's true that i didn't bother buying the Steam-version when i already have two PC-versions with the CD:s and one S-E Store version. I actually bought a used version for the PC in 2016 i think because i thought my original version had been stolen. Then i found it again, so i have two CD-copies. But the one i got in 2016 didn't have the original package that my old version has.

Real FF7 fans are prepared to buy the original over and over again just to be able to play it again- and that would be true for a remaster with new models as well. The reason i re-installed the game when new cool mods released is because i wanted to play with the many new features- new models being the most interesting new feature. I did never really like the old chibi-models and always wished that the battle-models would be in the field as well. Something made possible in 2007 when i found the first graphical mods which added the battle-models to the field. After that even better models have been made, that are looking like the FMV-models (a dream come true) or even the art-style (perfect). But imagine if the official game had such better models and kept to the original- i woul certainly buy it even though most people might not. But the hardcore FF7 fans would.

Rebooting FF7 might be the best choice if Square-Enix wants it to get out of the originals shadow. There is a risk people would prefer the original over the remaster otherwise- because unless it's perfectly done people would rather play the original. I'd love better models, but that is not enough- if too many changes are made the new models won't make the game better. WC3R changed the models, but they did also change the overall style from cartoony to modern WoW style- in my opinion the new style is inferior to old WoW as an example. Too much modern values in it - and the female units are less attractive. Many modern games are plagued with this.

The original game isn't perfect, if it were there wouldn't be mods that are aiming to improve upon it- but it's story and gameplay were almost perfect. Of course everything can be improved without changing it. Changing things could also improve it- but that's a risk.

Agreed that the story felt rushed in the third CD. I did always want more in the last one to be honest. I were also disappointed that the fight against Sephiroth weren't against him as he looked like in the Kalm flashback. I thought that Sephiroth were the best looking one- i were obsessed with Sephiroth during high school and searched like a mad-man for mods that allowed me to play as him- or trainers. He weren't as cool in the final fight in my opinion.

The graphics were the best ever seen back in 1997 lol. But you're right about them not holding up today. The PC version can look quite well using mods. But those old chibi-models can't be used without the game looking outdated. Gameplay is still fun for us old folks i think. I don't know what young people below 25 think.

Eh, Tifa still has a skirt but it's not a leather-skirt and it's not as wide as the old one. The stockings are an annoyance to my eyes. She doesn't have shorts thankfully, but the new skirt is less hot than the old. Now, i'm not playing to perv or whatever you wrote- but i enjoy my girls to be eye-candy while playing. I do always choose a hot female character over a male one when i play. I'd keep Tifa in my party because i like looking at her proportions. Change that and i'll use something cool instead- ruining my Tifa experience. Real life women are hard to deal with in this day and age. Sometimes hot models of female characters in games could be nice for people who don't have girlfriends and who like to be less bored while playing. I think that's what's great about the 90's- females in games were always as sexy as possible. That's how it should be done. I do not care about Barret's sun-glasses. I do think Barret is looking much better in the Remake than in the old Advent Children. In the original game he might have looked more aggressive but that's because of the style. Cloud's hair on the other hand could have been more "Super Saiyan"- there were people like that in the 90's. Pop-stars with such hair. Anyway, Cloud looks much better than in Advent Children though- much better pants. But they could have been more like the WW2 Germans because they were more like them in the original.

I have already bought the remake, so i'm very much looking forward to it. It being different does peek my interest as well. But i'm still disappointed about the Tifa eye candy.


15
General Discussion / Re: [FFVII-R] Discussion & News
« on: 2020-03-17 06:34:13 »
Use of qhimm stuff has already happened....aali driver, 1.04patch, the spirit/mag def fix, just not models animations or textures

He didn't say that Square should use Qhimm-stuff..

He said that he wanted the Remake to aim for the same goals as the Qhimm mods- improvements upon the original including re-translations, graphics, better AI.

In other words the original game with modern quality-of-life changes. And i'd never buy the remaster when i have the Qhimm mods that looks a million times better.

What Dlpb meant is that the Remake could have been like a mod but better in every area that mods are improving. Instead Square went for a Reboot- meaning it's a different game than the original, with different graphical style as well.

We original fans mostly wanted just a graphical update when we asked for a remake in the past- i do think that's the majority.

However, seeing how bad Warcraft 3 Reforged did (and it were a remake only updating the graphics) when it released maybe it's for the best to make the Remake different. If it were the same as the old it would certainly look prettier- but would probably get a lower rating.

Still- the style of the characters didn't need an update.

16
General Discussion / Re: [FFVII-R] Discussion & News
« on: 2020-03-16 19:25:51 »
Personally, for a remake, I want to see an evolution of the game, I want something more brought to the table, i want a different experience playing the game that is different to the last 38 times i have played the original with and without mods and i want more detail to the story line. I don't want them to change the battle system between episodes/parts/chapters/whatever name you want to put to it, i want the battle system to be the same across all parts to keep that feel though out the whole experience. I hope it comes to PC to have the chance to mod it like the original

I have played every FF game there and completed them all, some more times than others, i have my favorites and there are some that i just despise, the ones i like, some people don't like and some that i despise some people love. Not everyone is the same. I own every FF title released (legitimately) and on multiple platforms from NES to current gen console and PC regardless if i like them or not because i am a fan of the franchise and I want more FF games so i show my support with my money. All i know is that i want more Final Fantasy and if it means remakes of originals i don't care, i will play though them regardless and would like to see FF8 and FF9 get the same treatment some day.

I want FF7:R to be a massive hit because I want more remakes like what they are doing with FF7:R and new titles too. I get that some people are not happy with the remake and its impossible to please everyone, it will also bring more of an audience to the franchise and i am sure people have been playing FF7 for the 1st time because of the remake, in turn generating more money for SE. what i do know is that if they feel that continuing will be too much of a hassle than its worth due to the backlash of the fan base they will just decide to stop and we can only blame the fan base if that does happen,

Some of the anger on here between old Tifa and new Tifa, Barrett with glasses or without glasses, old battle system vs. new battle system, i just find it a little petty. its just evolution of change, if you make something now and then make it again in 20 years time, you will make it different because you learned new things since, you have discovered how to improve it based on your own ideas, evolve it based on new technologies, etc. That's what SE are doing for FF7:R

I see no point in writing it off and calling it a failure till i have seen what they have done overall. I will give it a chance, i am open minded and will play though it regardless if it is a disappointment or not. At least i am willing to accept change and give it a fighting chance.

I agree with the decision to improve upon the original, expand upon the games story and locations etc- i always thought it should have been even more grand in scale. I also wanted them to add multiplayer so you could play with friends in the battles, for example having friends controlling the other characters- but that might not work too well in the ordinary story. But in the Gold Saucer area they should in my opinion add a VS mode for multiplayer duels. The battle-arena but versus other players as well. Also, i always thought it would be cool to play as the villains as well- some sub-story where you control the bad-guys would be awesome! So i wholeheartedy agree with you on not wanting the exact same game- even though i would have loved that as well.  I can't really play FF7 too many times, it's my first PC-game that i ever played - and it's the best FF period.

I 100% agree with you that they should keep the battle-system the same throughout the entirety of the original FF7 story. I wouldn't want the other parts to feel like different games. At least not when it comes to the battle-system - of course they should be different in terms of story and world building. The world map will be very interesting, and how you will travel the world on a Chocobo now. Will they make the world detailed and huge? Or keep smaller areas like the Chocobo Farm and Kalm? It would make sense to turn Kalm into a city in itself, and make everything bigger- i did always think everything but Midgar looked so small. Wutai being the only major contender to the Shinra besides Fort Condor.

Absolutely, a PC-port is a must for the game to have any chance of surviving as long as the old game has. And unless they add DLC for character costumes i believe it's needed for us who'd want the traditional clothes on the characters.

I haven't owned all the FF games.. I used to own Playstation CD's with FF1-2, FF6, FF7, FF8 and FF9, i do own FF7 on PC, i do own FFX on the PS2, FFX-2 on the PS2, FFXII on the PS2, FFXII on the PS4, i own Ehrgeiz for the PSX which is a fighting game from 1998 with FF7 characters- and i do own FF7 Crisis Core on the PSP, FF Dissidia (all of the games- but i disliked the PS4 version due to not being exactly like the PSP-titles -especially that it didn't have 1 VS 1 and also no RPG-styled combat that i used in the Duodecim12.). Only FF7 game i really dislike is the Dirge of Cerberus game because it ruined Hojo's original story by having him survive.

I didn't play all these games though- the games i finished were only the PSONE titles. But i liked FFXII in the sense that i couldn't stop playing. But after i finally shut it down i never returned. It had the power to keep me at the screen when i had it on though. I wasn't a big fan of the combat but i found the story fascinating at the time- i bought it on release.

I also do own the bradygames strategy guides of FF7, FF8 and FF12. So while i am not as big a Final Fantasy fan as you- i am a hardcore FF7 fan. I owned FFXIII as well but i didn't like the game. It lacked an open world and you could only go one way.. It sucked in comparison to FFXII even though it had better battle-mechanics. The PSX-games were superior. FFX had too many videos playing all the time. I enjoyed in the older titles that videos were rare. That made them something to look forward to. Unlike you i don't feel like i do need to play all the titles.. I simply play them if they're good. I've thought about playing FF6 because it seemed really good, and i love it's music- but i just can't stand old graphics. Even though i am from the SNES generation.. But back then i played Mario and Donkey Kong Country- FF7 was the first FF game i ever played. Final Fantasy 8 deserves a remake as well.

I also want the new FF7R to be a massive hit. Because otherwise we won't get the full story and that's what i don't like about the episodic nature of releasing the game- in my opinion they should have waited for three more years and released all three CD's at once. Because we're risking the first game to flop- resulting in us never getting the later parts. The whole game would have been better off sold at once even if that meant a longer waiting time.

Yes, i'm also worried there won't be a part 2 and part 3 if the first game doesn't do well enough.. But the demo has gotten well received by fans and new players alike.

Finally i don't support the style change of characters. They looked good already, especially in the case of Tifa- the only one i have a problem with to be honest, because she was gorgeous in the original. They've made her less attractive which is a minus. The black clothing beneath the white clothes especially. Just change her back to the original in my opinion. Let her have bare legs.. That's a clear minus for the Remake as i always wanted art-Tifa in modern graphical quality- or FMV-Tifa.


17
General Discussion / Re: [FFVII-R] Discussion & News
« on: 2020-03-16 18:27:31 »
I am rather surprised on a lot of the comments about FF7:R. For years people have been wanting a remake and now that we have seen game play, screenshots, renders, etc. all people can do is criticize it to pieces, and there are a ton of people making assumptions relating to things we have not even seen yet.

TBH i think its rather shocking. I am a fan of the original game and the whole series and when SE finally announced the remake i was all excited. The episodic nature of the release is one i do not mind. ask yourself this, would you rather wait another 4, 5, 6, 7 or more years for a remake? or be able to play a remake a lot sooner.

As for the changes to the combat system, its to be expected that there would be a change, and tbh, i personally like the hybrid system they have in the demo. It give a modern spin to it while having some throw backs to the turn-based system at the same time. Sure not everyone is going to like it, and making a game you really cannot please everyone as everyone will have their own take/spin/thoughts/ideas how things are to be done/written/designed/etc. The new battle system was really easy to get into while still feeling satisfied that they have not forgotten the roots of the core game.

The remake is larger in size because of how games have evolved since the original and the fact that they are adding voice acting to the game just makes that even more so the case along side higher quality textures, lighting, models, animations, etc.

Ask yourself, What is a game remake to you?

"Ask yourself, What is a game remake to you?"

Well, a remake to me would have been the same game with only new graphics originally. What Square-Enix is doing now is a re-boot of Final Fantasy VII, and not really a simple remake like the name suggested.

Because ask yourself what a remaster is to you? It's not a game with chibi-models, or is it? I'd say the Remaster was disappointing- i'd much rather play the PC version using the NinoStyle models - and if NinoStyle ever completes the full game with those battle-models that would be a true remaster, or is that a remake?

If Square-Enix's remaster is a remaster, then the mod would be the remake with the same game and new models- and the FF7R is a Re-Boot of the entire franchise.

At the end of the day i didn't want the old game with better resolution like in the official Remaster, but i did always want the old game with better models- best of all if they looked like on the art by Nomura himself -or like in the FMV-videos - NinoStyle and Kaldarasha have made this a reality for the PC-version of FF7 and i just wish all the models had both styles. Especially NinoStyle's style which is the same as the original anime art.

The Remaster with the old chibi models is not good enough, and the Remake is very different- i'm certainly going to love the Remake but when i first heard Remake i thought of an official version of the mods with even better graphics but the same old game.

18
General Discussion / Re: [FFVII-R] Discussion & News
« on: 2020-03-16 18:08:31 »
I just finished the demo, and I don't like it.  But then, I didn't like FF7 to begin with.  Still, was anyone asking for Final Fantasy 7 to be turned into a Dynasty Warriors/Kingdom Hearts amalgamation?  The battle system is deeper than "hammer Square until thing dies", but the problem is "hammer Square until thing dies" works WAY too well for every enemy in the demo except the boss... Who is an annoying fucker because the battle system doesn't allow for the kind of indicators the ATB system used to, meaning that most of the battle is "hang back until the boss is vulnerable, and then hit him hard for a few minutes"...
I have a suspicion that unless you prefer this kind of combat, most fans of the original FF7 are going to pull the new HQ cutscenes from this sucker and load them into the old engine...

I for one hate the Dynasty Warriors games.. That's why i never liked the One Piece games and always wanted a proper fighting game with realistic characters in that world.

Anyway, i do think the new FF7 Remake looks fun to play, but i haven't played the demo yet- just been watching at least five different playthroughs on Youtube. I kind of like the look of things. And i absolutely loved the original ATB-system. Unlike FF8 and FF9 i always enjoyed FF7's materia-system more.

Dynasty Warriors sucks because it's just slashing at multiple enemies without any thought or need of strategy..

I actually do like Kingdom Hearts 2 though, but Kingdom Hearts 1 had way worse battle mechanics than number 2. I had almost finished the game when i managed to delete my save..

Point is that FF7R is looking great- and i hate Dynasty Warriors.

19
General Discussion / Re: [FFVII-R] Discussion & News
« on: 2020-03-07 22:07:25 »
To be honest i still hate the leggins and the black stuff on Tifa.. She needs the classic look.

20
General Discussion / Re: [FFVII-R] 04.2020 - News
« on: 2020-03-06 12:05:14 »
Thanks for the read.  I'm afraid you and I are in a minority overall where applying logic to storytelling is concerned and, you know, 'Strifing' for better.  Instead, people are happy if visuals look good and their understanding for storytelling is as low as dinosaur bones.  I've made the point numerous times across forums and on IMDB that the reason AC failed with a general audience is because the script was crap and no-one can care about characters that defy logic and reason every second.  And this sad, pathetic little remake ticks the same boxes.  The dialogue is shite.  The script reads and sounds like it's been created by a Mom's basement dweller.  The eye candy is all over the place.  Logic is out of the window there too.  The pacing looks crap too because battles last way too long.  There's no tactics to be had.

And the extra visuals are like Lucas dumping dinosaurs onto the screen because he could - not because it's good.  Same here.  More visuals just takes away from what made FF7 so good.  And, the main point, as you say, is that believability is zero. 

The redemption arc for Barrett - all gone.  The darker tones and more adult themes?  Cartoon teeny bopping.

It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.

Shakespeare was how long ago?  And the phrase applies to this dreck more each passing second.

And guess what?  I knew all this years before the remake was even released.  I knew if they ever did make a remake, this is what they'd do.  And I said so.  Nomura needs to be assassinated.

I liked Advent Children simply because it were FF7- but i hated the new style and wanted them to look like in the first few scenes (original looks) the entire movie. I do also agree that the new style of fighting introduced by Advent Children looked good in the movie, and worked well in FF Dissidia/Duodecim (a fun fighter and i have all the titles) but doesn't work well in a realistic sense. It doesn't make sense for Cloud to be able to fly and i think he should be grounded, as should the others- in the original game he couldn't jump as high as Goku, or fly like Superman. Frankly the movie made the fights less grounded and i didn't really like that when implemented into a real FF game. Frankly if you don't have wings (like Sephiroth) you shouldn't be able to fly. That's what i like in the classic FF7 that they run forward and doesn't fly forward- much more realistic.

"The redemption arc for Barrett - all gone." Explain?

I am mostly worried about two things, because unlike you i think the Remake is looking awesome in it's own way, as it's own stand-alone game (but it isn't the remake of the classic that people might have wanted with simply updated graphics) - the things i'm worried about?

1. Multiple games. I'm worried they will lack the same quality, that they will take forever to release and that gameplay will change from one of the games to the other. I'd like the games to be the same with just new story. Not a FFX2 styled different game as a sequel. It should be FF7R Part 2. Not a completely different game, and i'm worried it will be totally different from the first game.

2. I'm worried that Square-Enix will remove any dark scenes- Dyne, Sephiroth killing people in the Shinra HQ and in Kalm, blood on the floor in the Shinra HQ, dead bodies of slain Shinra/prisoner bodies, blood on the walls of the Shinra HQ etc.

I don't want a child-friendly game. Remember that we were all kids when we played the original. The age restrictions on the original were 15 years in Sweden- i did play it as a six year old. So no need to censor the blood, death etc- it would make it worse than the original.

A warning sign was the Game Over screen.. I watched someone get beaten by the Sentinel Scorpion during the boss fight.. Neither Barret nor Cloud fell unconscious.. Instead they were on their knee's when the game over happened. Not only that- but a text clearly said they fell unconscious..

In the old classic you thought that they died.. Because they all would lay down like dead characters, and there were no text saying anything about them falling unconscious. I really dislike this censorship and childification. I could handle the gore of the original as a six year old. Modern six year olds can handle the gore of the new version- if it's kept at all..

I don't need the characters to stand up when they have 0 health.. That just screams censorship to me.. They should lay down, even when someone is fainted as in not dead they would still lay down on the ground- an unconscious person would still lay down but they censored that to them standing on one knee. That's a minus for me and also makes me worried about all the darker scenes that i need in the Remake- or it will get one point less in my review for each deleted scene of that nature.

Final Fantasy VII should be dark.. People should die in it visibly. If not then it's worse than the original.

21
"2. Shera should stand up to her abuser

- Its more realistic that she doesn't because most women don't. It sheds light on real life and doesn't ignore it."

Not to mention Cid sacrificed his life dream to rescue her life- so she lives thanks to Cid but he is abusing her with harsh words due to his dream being ruined in the process. He could have let her die but chose to save her over fulfilling his life dream. So Cid is a hero- and Shera doesn't stand up to him because she knows he is a good person, and is just angry about his dream of going to space being destroyed.

She knows that she caused this.. And that she kind of deserves it.

22
WIP / Re: Final Fantasy VII Play as the Shinra Project.
« on: 2020-01-31 15:08:25 »
lol nice concept :P

Thanks mate, this project isn't dead but the old computer i used when modding this game is broken at the moment. While i could mod on the new one it's not as easy to do due to using a widescreen. I might continue the project on it though and change the screen to a smaller old-school one. I find them easier to read the text on, and as such i can sit for longer periods of time working on them.

Btw- in the new Final Fantasy VII Remake Trailer they've made Scaret justice. She's absolutely gorgeous!

I do hope that they'll still keep Rufus Shinra's cool look from the original. I wasn't a fan of his Advent Children look due to his clothes looking less cool. Something about his look in the boss-battle with double pants etc that made him look bad-ass.

I'm also still worried that Dyne will be cut but hopefully not.




23
General Discussion / Re: [FFVII-R] 04.2020 - News
« on: 2020-01-31 14:13:26 »
New trailer, big spoiler for who is picky (promise Cloud and Tifa, Jenova, Red XIII, fights, crossdressing)

They basically show us everything.

https://www.facebook.com/350580188311771/posts/2921078964595201/




An amazing trailer that has it all it seems.

But i think i saw one censorship area: Don Corneo!

In what sense?

Yes, I did get the impression that the team of Cloud, Aerith and Tifa will challenge the Don already at the "chosing the bride" stage. He won't be going with one of them into his bedroom for some "fun"- that's my bet. At least you won't be allowed to see any sexist moves of the Don against Tifa inside that room.

Aerith looked fabulous and i'd surely enjoy using her the entire game in that hot style.

Scarlet of the Shinra looked better than i had thought she would- i thought that Square-Enix would make her less beautiful in this day and age. Well, i was wrong- she has the same hairstyle and is gorgeous. Now, i got the impression she has pants instead of a dress and pants but that was hard to see really.

She seems to be somewhat of a dominatrix towards her troops- while she didn't do that in the original she did indeed kill a few of them for aiming badly.

I hope her signature laugh and pose is still kept. I'm not happy about Tifa's leggins but otherwise Tifa looked great as well. Scarlet used black leggins in the original though so Tifa stole that.

Overall an impressive trailer and all the scenes were amazing. It's also cool that they've made the mouths follow the English words spoken in the trailer/game. That means they'll lipsync it in Japanese for Japan, and in English for everyone else- pretty good effort by the company.

Seeing as how modern Blizzard released a buggy and unstable Warcraft 3 Remake- i can at least praise Square-Enix for putting in the extra hours to make the FF7 Remake something awesome! Just a shame about the Tifa censorship.

As for extra stories they are kind of a gamble- they could be good, or they could also be bad.. It's interesting that Square-Enix is willing to take risks where Blizzard plays it safe.

24
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-09-28 14:26:33 »
Official box art:
https://live.staticflickr.com/65535/48784465518_9c1dac418f_o.png

The ugly logo basically ruins it completely.

What ruins it is Clouds hair. It were much more bad-ass looking and pointy in the old cover/game. I'd think they should have made it more pointy.

25
General Discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-09-28 14:12:10 »
So they've changed the sequence before fighting Air Buster... instead of getting President Shinra in the helicopter, you get a couple of drones and a giant hologram of the President and Heidegger...

Looks like the summons are playable and/or at least the summoner stays in the battle (something like FF12)

There are rumors about Don Corneo being voiced by Mark Hamill...

Also every character has his/her own frog model when in Frog status (i think Cloud's has a sword lol)

I wonder who's that new biker?


I loved what they did with the summons, as that's one of the things i always wished for as a kid/teenager - to be able to control the summons!

However, i do not like what they did to President Shinra in that scene before fighting Air Buster - it can't be too hard to just have him do what he did in the original. No need for pointless changes like that. The helicopter-escape made him more like his son Rufus who also escaped by a helicopter.

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