Scripting and Reverse Engineering

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[1] {FFVII} Why are enemies animations scripts effectively limited to 1Fh (31)?

[2] How to extract and import the obb from final fantasy VIII?

[3] (FFVII PC) The **ab files

[4] FF7 enemy **ab file help

[5] [FF7] Is there any way to modify the default for the Winding Tunnel dialog?

[6] Battle Model - Active Selection Triangle

[7] [FF7] Battle Operations - Some clarifications required

[8] [FF7 PC] Full source code reversing project?

[9] [FF7] 3D Battler RNG

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