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Messages - JOONAS

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1
FICEDULA!
I can't even get to your page, every time it says just ''page not found''. Can you e-mail me Cosmo? PLEASE?

2
It has been WAY too quiet.
Srethron, how's your ff7tech site going?
Skillster, have you done anything related to this project?
I need more people to help meeeeeee...

(Ficedula, how's Cosmo advancing?)


3
Would it be easier or harder to write the whole guide scene by scene? I personally have written a list from A-F, but it took long. But if you can go through 700 files in a few hours, do it of course  :D . The guide will be done in  scene-by-scene format. You have bben a great help. I haven't had the time to do anything but check the mail and boards over this time, I'm pretty busy at school.

4
Always help, Skillster, you're DAMN fast.
Sephiroth 3d: This will not be done in a loooooooooooooooooooooooooooooooooong while, but when the site's up, Me and Srethron will be adding lots and lots of new info there, so hold on...
I just noticed theres a mistake in the topic title it should be ''A'' instead of ''I''.

[This message has been edited by JOONAS (edited March 07, 2001).]


5
Ok thanks Skillster, I have sent you and Srethron e-mail. I'll edit this message in a while for more requests. I'm still looking people for my ''team''.

6
As somebody of you may already know, I am doing a guide to Cosmo, Ficedula's great little program, but it is NOT easy to go through all the files of flevel.lgp and tell which level is which. So I'm gathering up some info in this thread, Skillster and Srethron has already promised to help me and I'm gathering up a ''team'' so anyone who's interested to help, either post here, or if you want to, you can join my team.

So now, I need the filename of:
The mako reactor no.1 bridge,
The mako no.1 reactor enterance,
mako reactor no.1 elevator,
the place where Jessie's leg gets stuck,
The place where's the first savepoint of
the game,
The place where the scorpion guard attacks you,
next screen of the explosion,
the place where Barret tells you to
rendezvous at sector 8 station.
I'm pleased If you help me. Remember the more help I get, the more faster will the guide be compelete.


7
I'll e-mail you both. I'll start a new thread so anybody could help me by posting there if they find a scene I have listed.

8
Srethron, ok. I'm gonna open a v3 or whatever they are. The sites url would be something like surf.to/cosmoguide or whatever. I'll e-mail you soon srethron and we'll discuss about the whole project, and if you want to, you can do the html. And more help is welcome, it would be nice to have some sort of a team, so it wuold get compeleted more early.

[This message has been edited by JOONAS (edited March 06, 2001).]

[This message has been edited by JOONAS (edited March 06, 2001).]


9
What about the Menu texts (how to edit them?)

10
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-03-05 18:46:00 »
Is 3 pages too much scroll, shall we make a new thread again or stick to this 3 page one?

Now to my point.
I think my project will stretch a bit. I will be doing the guide as HTML form, and that means it's gonna be a site in the web.
Instead of putting the format of my guide like this:

ancnt1: This file is a location in ancient city...

...you get the idea, right? It'll be like a normal site, where you can choose the scene from the list, and it tells you which file to edit. So it will take a while, but I'll open them when they have somekind of a shape, and updates will be coming there nearly every day, so wish me luck.

Oh and Ficedula, i'm deeply hurt that you didn't mention my name in the help file of Cosmo!   :D   :D


 

Quote
From the help file:
Somebody's also working on a guide saying which filename is which, and which text is used ... hope it gets finished soon!
Is my name just somebody?
just kiddin', I'll tell you the adress to my site when it gets opened. And people, help is appreciated, the more help I receive, the faster the site gets completed...

[This message has been edited by JOONAS (edited March 05, 2001).]


11
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-02-21 17:23:00 »
That's good to hear the our favourite ff7 editor Cosmo will be uploaded soonish, at least what the site says. My progress on the guide: The first version is about 20% ready. Damn I'm slow.

12
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-02-18 16:33:00 »
What's your next move on Cosmo, Ficedula?

[This message has been edited by JOONAS (edited February 18, 2001).]


13
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-02-16 23:56:00 »
THANKS FICEDULA AGAIN FOR A GREAT UPDATE!

[This message has been edited by JOONAS (edited February 16, 2001).]


14
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-02-13 21:08:00 »
ok, but let's talk it over once it's finished. Shit, my computer failed me yesterday and I didn't save the file, so it slows me down a bit...

EDIT: typos....

[This message has been edited by JOONAS (edited February 13, 2001).]


15
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-02-12 19:33:00 »
COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL!  
 :o  :o   :o   :o   :o   :o  :o
That helps me a LOT with the guide!

[This message has been edited by JOONAS (edited February 12, 2001).]


16
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-02-10 23:23:00 »
Way to go! Inform us when you're done...

17
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-02-10 20:04:00 »
I figured it out, already, I have accessed the debug room with JENOVA. The one thing that is bugging me is that Cosmo can't open all these BLACK files...

18
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-02-10 15:31:00 »
After thinking it over, I've decided to start the guide over. I'll be putting the *effective* parts of the file to my guide so you don't have to open Gast every time you want to edit a particular scene. You just look it up from the guide. When I have went through every file in flevel.lgp (it's quite a job), I will post a message here, and I will send it to ficedula by e-mail. If he wants to add it into the zip file of Cosmo, go ahead (I don't wanna make this just for you guys  :D ) Okay I'll be posting my progress. If somebody wants to e-mail me, here's the adress:  [email protected]
BTW,  Does anybody know what are those blackbgc, blackbgi and other BLACK files?

19
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-02-10 00:03:00 »
Got it. I have started doing the guide.
It'll take a while to go through all the files in flevel.lgp, but I'll try to release the first version as soon as I can, and I'll be posting on this forum for updates and progress and all that crap if you're interested.
I'll be back...

[This message has been edited by JOONAS (edited February 09, 2001).]


20
Scripting and Reverse Engineering / Cosmo VS FF7 :D
« on: 2001-02-09 20:55:00 »
I registered in.
Okay, first of all, I can write a guide.
I'm not so sure about the deleting part, because when I first tried to edit the texts, I managed to find the very first part of the text (the one where Cloud jumps down off the train and Barret says that you should follow him) So I edited it. No change in the text, when I tried. I scanned through possible copies of the text and I found two. I tried each one, and one of them did effect the first line. So I continued editing to the part where they hit the reactor. When I ran the game, Barret says the the line I edited. BUT, when I killed the soldiers and talked to Biggs and the others, the text was the original. So the game must use all these files, taking parts of file no.1 and other parts from file no.2 and so on... So my job is to write a guide. I am not gonna write which parts of the specific file is gonna effect the game. I will group all those files together which are the same, so basically when you wish to edit a scene, you will look it up from the guide and see the filename(s) which to edit. You will have to do the editing first with a text handling program (e.g. Word) and use a copy-and-paste method to throw them into every file which has the same text. That way, when all of the files are the same, the game will show them just like you edited. You COULD just edit one file and copy it as many times as needed, but I have noticed that the filesizes aren't the same (so something could be hiding somewhere in this file and you can't see it with Cosmo, so they aren't all the same, only the text is) Anyways, I'm testing everything out and I'll let you know when I have came up with something. AARGH! My hands are aching. Any comments? Ficedula?

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