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Messages - exsilverx

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-21 04:31:45 »
Oh my god ... you better implement Cid as a date after tricking me like that.  :-[

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-15 06:36:43 »
Nope, it's already unblocked.

*SIGH* I'm going to hate you for making such a great mod where I have to copy paste all of the description.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-15 03:21:03 »
If placing the files directly into the game hasn't worked either, then the only thing I can think of is that the file isn't trusted by the PC and needs to be unblocked through Properties, that or Steam is doing some weird half-assed file verification thing and restoring the default kernel2 but not the other files.

Can you tell me how to specifically do so?

On another note, I was going to just rename all of the stuff manually out of frustration, and found out that no matter which Kernel.bin (yours, the original, or copied) was thrown in the lang-en folder, it would update all the functions but never the names or descriptions of anything. Maybe it's a WallMarket bug? How are the descriptions linked to the folder location and not the file itself? I don't know computers.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-14 22:55:19 »
The only thing I can think of is maybe a security issue; as in, the file needs to be unblocked through Properties because it came from another computer. That or it's in the wrong place; which version are you playing, Silver? Steam, 1998, or 7th Heaven?

It's the steam version, I believe. I dropped the files in the folder lang-en. Like, all the moves work and are updated, it's just that the text isn't updated for some reason. I tried using a patch (.wm) using WallMarket, but that didn't work either.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-14 03:53:26 »
Thank you so much. I want to add that in my specific case, copying the files and overwriting them don't work for some awkward reason. Opening the Kernel.bin from Wallmarket before copying the file yields all the updated names, but once that same file is copied into the data folder, and before booting the game, it immediately displays the wrong names. I also tried creating kernel2 before updating them all together, still no luck.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2016-06-13 12:07:47 »
Hey Sega, thanks for this awesome mod. I have a question though, I fiddled a bit with my Kernel (and kernel2) via Wallmarket prior to the patch, and it seems like the text to a lot of the content, like materia and equipment, are not updated (Lv 1. Skill for Heal is "Death" instead of "Osmore", although it does drain MP instead of inflicting death)

Since this is my first playthrough, I feel like I'm missing a lot of important information. Do you have the raw data files that I can just copy into my data folder? Thank you so much.

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