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Messages - Khoral

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I think that reversing isnt needed at this time. Almost everything is understood.
Is there some place where all this knowledge has been gathered ?

The Qhimm wiki lacks lots of information :(

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-04-20 05:59:50 »
Hey Sega Chief, I was wondering.

Did you make any changes to the base dialogues or elements (like Materia names, etc.) of the game or did you only add new stuff ?
Just so I know if I can replace whole sections of files like kernel.bin or if I have to go into details.

Thanks !

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-04-18 15:13:42 »
Yeah, that'd be really cool. I think NT is available through a mod pack on ff7.fr that Satsuki manages but it's still currently in English.
Yup, I'm already in touch with the guys who made the french translation so I can use it on NT :)

The majority of text is handled through the tool Makou Reactor, but some parts of the text need older tools.

Wall Market for the Kernel text (equipment, spell names, etc.) for which you'll need Visual Studio Power Packs 3.0 installed.

The in-battle text for enemy names + attacks, and the occasional dialogue that shows (like the warning about Guard Scorpion's tail) is in the scene.bin.

If you run into any issues with the tools or the text, feel free to hit me up.
Thanks ! I'll make sure to check that out and reach you if I run into something.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-04-18 13:51:00 »
Hi Sega Chief, and thanks for this awesome mod :)

I'm a french dude currently enjoying it, and I was wondering if you would be ok with me translating it into french ?

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