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Messages - yousie642

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Seems to be related to 60fps. Results are frustratingly inconsistent as I try to narrow them down.

With 60fps disabled, gunfire works as expected

in 60fps mode1 and mode2, sometimes gunfire renders and sometimes it doesn't.
I've noticed that even when it does render, it doesn't 'flash'. It just appears as a solid consistent texture until it goes away when the gunfire stops. I'm speculating that sometimes it's just doing the opposite - the "off" stage of the flash is just rendering for the entire duration of the gunfire.
There's not very much in the registry for this. Open Regedit, go to the root of the registry, and 'Find' for 'fantasy'. Carefully F3 through the results, and edit any you're worried about. (There's about two dozen as I recall) I think the only thing of consequence that might be impacted would be a path pointing to a non-Steam install location.

How are you quantifying "recognize"? By the installer automatically picking the correct install location? That doesn't mean much. Just point the installer to where the game is actually installed and see if the result will run correctly.

Before using the workaround, the Reunion log file would only have a message saying that it doesn't see FF7 installed, and R06 wouldn't work. After using the workaround just once, this doesn't happen anymore, even on doing a clean uninstall/reinstall of FF7 and R06. This would imply that the workaround installs something separate from FF7 and sticks around even when uninstalling the game and the mod.

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I'm running the 1998 CD release, but as I understand it Reunion now supports both the CD release as well as the Steam release. The only thing that needs the converter now is the Squeenix Store release.
There was a problem with R06 where it wouldn't recognize the Steam version on Windows 10, and the workaround was to run the converter normally used for the Squenix release. That's supposed to be fixed with R06c, but I want to be sure the the workaround is completely undone if it's not needed anymore.

If you're still worried, I'd suggest Uninstalling FF7 from Steam, zapping the C:\Program Files (x86)\Steam\steamapps\common\Final Fantasy VII directory, and then reinstalling from Steam. Make sure to keep a copy of your savegames or anything else you want to keep, especially given the apparent flakiness of Cloud saves.
That's what I did, and R06 (pre-c) was still able to recognize it without using the converter again. From what I can tell, the converter does something in the registry. Does anyone have any info on what keys it installs so I can manually remove them?

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Is there any way to "undo" the FF7 Game Converter workaround for the Steam detection issues and install R06c "clean"? At some point I uninstalled FF7 + Reunion and reinstalled them, but I noticed that I did not need to use the Game Converter again to get Reunion to recognize FF7 that time, so I imagine whatever the Game Converter did is still loaded somewhere on my PC, and I'd like to get rid of it if it's no longer needed.

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Nope.  Although I am looking into creating a tool in the future to be able to easily copy to Steam location and back - and so forth.   

You could always use my tool Ochu  which can save and load states.  From there it would be pretty easy to just load steam up and save properly.

Ah thanks. I'll look into that.

Sorry, but one other thing. Without the Reunion mod, FF7 recognizes my DS4. Once I enable Reunion, the FF7 launcher still recognizes it when I go into the input config, but the game itself doesn't recognize the DS4. I can use DS4Windows, but neither the launcher nor the game recognize the L and R triggers because they're not actual buttons. Is there any way to get FF7+Reunion to recognize a DS4?

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Is there any way to change where saves are stored?

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The save is in the application directory under a save folder. So assuming you're using steam it's going to be under .../Steam/.../common/FINAL FANTASY VII/save. Up one level from where Options.ini is, since you're presumably editing that to turn it on/off.

They absolutely use separate sets of saves and this one won't be cloud backed up, I assume Reunion expects them in a different format (granted I haven't tried plopping in a vanilla save to see what happens).

This is a problem because the team that worked on Steam version are brain dead.  They changed Save location and if you copy the saves across to that location, they will be deleted if a checksum fails  - which it will - UNLESS you resave from the Steam version (i..e with Reunion disabled).

So..

1. Disable reunion
2. Copy save across to Steam save location
3. Open steam version
4.  Open save and then resave immediately.

If anyone has any idea how to make this more painless or remove this insane behaviour, let me know. Best person to ask would be Sithlord?

Also, why would anyone want Cloud support for this game.  Which tit made that happen?

Ah thanks for the explanation. Was interested in cloud saves because I would've liked to continue my save from a different PC that I have the game installed on. Also in case anything ever happened to my PC or drive or whatever, having it backed up is nice. Nothing that just transferring or backing up manually wouldn't solve, but having the saves automatically backed up/sync'd is nice.

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 I noticed that if I disable The Reunion, the game no longer sees my save file, until I re-enable it again. Is this normal? If so, does this mean that cloud saves don't work? If cloud saves don't work, where is the save file located so I can back it up myself?

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