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Messages - clarkymark

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-02-18 15:17:15 »
It is ok now :), turns out all I needed to do was uninstall steam all together then re-install steam, then it worked.

Really odd but oh well. Works fine now :)

thank you

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-02-18 06:01:43 »
Should be in the cat house in Wutai (if the Yuffie Materia sidequest was done). There's some stairs in the back that you can climb by pushing the Confirm button (may need to mash it a bit). There'll be a chest up there with it inside.

All right, do the following:

1) Uninstall then reinstall the Steam game.

2) Download this:
http://www.mediafire.com/file/c57at39b54geauy/Direct_Patch.zip/file

3) Unzip the folder and remove the .EXE files from it (the mod can run with default .exes). Then merge the folder contents with your data folder, confirming overwrite when prompted. Should be scene.bin, kernel.bin, flevel.lgp, battle.lgp, and char.lgp.

4) Try the game and see if it it's resolved.

nope. game works but mod isn't there. The flevel.lgp, battle lgp, char.lgp isn't in that folder. just scene.bin kernel.bin and kernal2.bin

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-02-17 20:42:02 »
The Steam version always runs its scene.bin (enemy data) and kernel.bin (character data) from the FF7/Data/Lang-en folder whereas the 1998 PC version (and a 7h game conversion) uses ff7/data/battle and ff7/data/kernel. Even if 7h was installed and a Game Converter process ran over it, you can still use the Steam version as-is by running ff7_en.exe (or through the Steam launcher). The NT installer patches both sets of files however, 1998 and Steam, to cover both versions.

Save files don't affect the starting state of the game; you can actually load saves made from other mods/vanilla into NT (and vise-versa) and they'll mostly work fine; maybe a visual glitch on EXP gauges that will correct itself on the next level up. Nothing so drastic that it would impact a New Game. Keep your save files, or at the very least just move them elsewhere and don't delete them. Remember also that Steam keeps its save files in a separate place to the regular 1998 game; it's in:

D:\UserName\Documents\Square Enix\FINAL FANTASY VII Steam\user_#####.

New Game itself initialises from the kernel.bin (that's where Cloud's starting state + starting inventory are), so it sounds like that's where the point of failure is. Perhaps the installer wasn't able to patch the kernel properly due to a file security issue or similar. Usually that would mean it wouldn't be able to patch it at all, but can't rule it out considering that it sounds like the kernel has been corrupted in some way.

The installer says Data folder but it's out of date, the intended folder is the FF7 folder as it now targets both the ff7.exe and ff7_en.exe for changes as well. That's another possibility, perhaps the .exe patch is stopping the game from doing read/writes on the kernel correctly (a user had an issue where they couldn't save the game for instance due to this). My advice is to right-click into the installer's properties, check that it is unblocked, and then run as admin or to have the FF7 game installed in a non-systems folder outside of Program Folders (Steam allows for games to be installed in multiple locations). Then after install, do the same with both .exe files; right-click into their properties and make sure they're unblocked (don't need to run these as admin, it tends to make the game work strangely).

Although if you have 7h installed, then remember that NT has an IRO as well. That's available from front page of this thread. Assuming the 7h install is correct, I'd recommend using that instead as the installer is more for non-7H installations as it hard overwrites files.

Thanks, sadly it just isn't working for me for some reason. I'm stumped. Just get the 'unknown exception occured' message  :(

They are def unblocked (doesn't even have the little message to say unblock at the bottom like on other things oddly)

sad. I really wanted to play this. loved watching 4-8 play this couple years ago.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-02-17 18:35:56 »
I don't really know about the hardest one, I guess it'd be the Platinum Match purely because it's quite brute-force; not much attack variation, sky-high stats, etc.

That sounds very unusual, especially the 0 item thing + Cloud being KO'd.

First off, if it has to be either the vanilla 1998 PC version, the 2012 Square-Enix version (which was discontinued by Square in favour of the Steam version), or the Steam version itself. If you've gotten hold of a 1998 version that has hacks pre-applied to it, like the Ultimania Edition or similar bootlegged copy, then there will be technical problems (though usually it's a case of not starting at all rather than what you describe).

If you have 7h set-up, then there's likely something very wrong there in the way it's been set up so I would uninstall everything and go through the tutorial steps again. If it's the 2.0 7h beta then might be worth checking in there as I don't know much about it issues-wise yet.

One thing I would do as well; set up the game without mods and see if it runs as expected. If so, then continue on with trying to get NT running on it.

hey thanks for reply.

It is the steam version - I have previously used other mods on it (I do uninstall everything before doing another mod) and had no issues.

It works fine before installing the mod too.

It isnt the 7h setup. just normal.

Could it be, although I have uninstalled all previous mods and the game itself before re-installing - the game still have previous saves on it from the mods? even though i'm not using those saves and planned to just save over them? does that affect it? I have no idea how to completely delete all save data from previous games on steam, i've never had to before when doing different mods.

Also something else that is very slightly different from the 'readme' instructions - it does say to use the steam/steamapps/common/ff7/data folder to do the patch, well on mine, the data folder doesn't work for it, but the ff7 folder does (the one before the data folder) - I have no idea if that mades a difference. the data folder just says it doesn't have the right things to patch so I patch from the ff7.


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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2020-02-17 13:59:49 »
Hello, first ever post on here.

I'm having issue playing the NT mod. It keeps crashing and giving error popup as soon as I get into the first fight. I know something isn't right as before that fight, if you go into the menu, cloud is already dead and I have a full item menu of potions (says 0 next to them).

I'm not sure what i'm doing wrong.It isn't the first mod i've done or anything so I do semi know what i'm doing. just this one I can't seem to get right.

Thanks anyway if someone sees this.

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