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Messages - Caledor

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51
I had plans to work on p0data2 again though. How will you combine the two? Take mine and integrate your files, or take yours and integrate my files? Because I plan to reimport some files with RGBA separately because the compression gets visible in some place. But that's an endeavor I'll take after correcting other bugs first.

I can do both. I have the hws file with my changes i could patch on yours or import the upscaled 2D textures with HW's Unity asset viewer

52
I mixed the two up but yeah I wanted to ask for permission for the files i actually listed.

Those containing both your graphic enhanchments and my changes. Those are p0data2 (high res battle backgrounds and my changes) and resources and sharedassets2 for the UI improvements (again, in addition to my own changes).

Basically for conflicting files, so people don't have to do the mixing on their own and can come here, grab your files and install mine on top without further meddling.

53
Ma figurati, fai benissimo a riportare.

La parata non è proprio un bug. é stata notevolmente complicata da Reunion... che in pratica ha reso i requisiti per la posizione MOLTO più stringenti. Io ho eliminato buona parte di quella difficoltà aggiunta (io stesso l'ho trovata praticamente impossibile), ma è comunque rimasta più esigente dell'originale.

In pratica... devi solo essere più rapido e preciso nel posizionamento. Tra l'altro, per i primi 2-3 tentativi è molto esigente, dal terzo in poi si rilassa ulteriormente (quando ormai l'audience sceso è a singola cifra).

Ma comunque non devi fare errori, se ad esempio sfiori uno fallisci a prescindere. Corri, passi dietro e te ne vai nel tuo spazio, il tempo c'è, te lo assicuro. L'ho fatta fino allo sfinimento per adattare la difficoltà, a una certa non lo fallivo praticamente mai.

54
Ok Snouz i imported both the field script changes you posted in p0data2.bin (thanks again) and your UI upgrades to resources and sharedassets2.

I'm assuming there won't be more changes to those three files (if not please tell me), so i wanted to ask:
do you mind if I release my modded resources and sharedassets2 with your files already in, to ease mod installation? I'd obviously be crediting you every file and i'll recommend this mod anyway with a link, so people can grab the upscaled background and world map textures, since those files don't conflict with my own.

55
Ciao Goldenboy22

so che sembra strano ma quel così è tutto in maiuscolo. è la ì maiuscola che nel font passa per una minuscola a causa delle dimensioni. Per il resto il così è stato scritto volutamente maiuscolo per far passare il messaggio che il bambino ricalca la parola.

56
It will be when I post the version with all theses fixes.

Yeah, i'm mostly interested in changes outside those files (11-19) cause i'll totally be copypasting yours when they come out, but p0data7 contains other changes from my own mod so i need to manually add your changes ;)

Anyway, outstanding work as always.

57
The one in crystal world will require a little bit of texture change to not look weird though.
Isn't the texture change included in your mod? within p0data11-19?

58
Snouz, i was wondering... for fixes to original game issues like those to backgrounds could you post the code or release a separate hws patch?
I for one would be VERY interested in adding those fixes to my own mod without overwriting files. well at least unless those fixes end up in p0data11-19, since we're overwriting them anyway.

59
Here's some more about the places you mentioned

Moguri Mod: https://imgur.com/a/wXdBHI8
Moguri Rework: https://imgur.com/a/YvLjvSc

I tried using imgsli but my first attempt was rejected due to upload size limits and i found no clear indication of what that limit is, so i went for the surefire way.

60
Just installed in a copied folder so i could check alongside Moguri Mod.

Amazing work snouz, they all look gorgeous and i can see the overall improvement. BGs heavy in details have less artifacts and and more defined.

Here's the screenshots i took btw

Moguri Mod: https://imgur.com/a/JXrvU3M

Moguri Rework: https://imgur.com/a/N2tDlBg

61
Sì LiberFatalis, dipende proprio da quello.

Il disclaimer di "non compatibilità" dipende soprattutto dal fatto che io modifico pesantemente l'eseguibile, modifiche che naturalmente vanno perse usando quello di 7th Heaven o un altro. Tra l'altro l'eseguibile stesso contiene alcuni testi, tra cui tutti i menu (e altro), quindi c'è il grosso rischio che prima o poi dia problemi.


62
ERAISERZEE check your PMs, answered you there

63
Midgar is exactly 24% of the original game text.

64
Did they promise a 1:1 remake, though? I know I personally didn't expect one, from the first trailer it was pretty apparent that they will take many liberties in terms of the story and combat, so that's what I was expecting from them for last couple of years.
Never said I expected a 1:1 remake. Cause that's no remake, that's a remaster. I won't even bother discussing gameplay aspects, cause those are not what decides remake vs reboot. Only the story does. And a good 85% of the game is a proper Remake.

Spoiler: show
But if you add an entity that has prior knowledge of what has happened in the original, pieces from the original are thrown in your face at every attempt, actively interferes when things deviate, and finally the game makes you destroy said entity to "open up the future", well, that's a reboot.


That said, IMO everything unrelated to those whispers, aka a good 85% of the game is worth a solid 8.5~9. Gameplay is good, plot expansion is good, visuals are stunning, character interactions are good and faithful, plot changes are actually good. I'm thinking of the entire wall market quest here. It's ok, that's the kind of change i expect from a Remake. This game is good and enjoyable.

Spoiler: show
The reboot part is complete shit though. I could've been interested in a "what if" alternate version of FF7, but the way they handled it, with 3 nonsense useless boss fights in a row where enemies are just HP sponges, 3 IQ lines like "he's the bad guy" "yeah!", "destiny" repeated a hundred times... how can that be considered good storytelling by anyone's standard? The quality drop in the narration is huge.

Also if i had any interest in a "what if" it's now gone. How can i trust them if that's what they come up with when left to their own devices?


That said, the way they used those whisperes makes the overall vote drop to 7.5~8.

65
People are pissed off at the lie, not at the new game. They asked for a remake for 18 years and it was promised as such for the last 5 years. Now we're getting a reboot instead.

Careful though, nobody wanted or expected a carbon copy of the original. It's not a problem how Cloud and Aerith gain the dresses in WM, the important thing is that they do so.

66
Video is fully in italian but here's some more quotes:

  • Don't want FF7 Re-connect nor FF7 0.2
  • I'd be ok if a flashback from a certain library lasted 5 hours instead of 10 minutes, but WITHOUT (emphasis) wings popping from anywhere, petals, feathers, chains and crosses
  • If they start adding stuff from Dirge of Cerberus or Advent Children you'll se me on the newspapers. Japanese ones.
  • Answer to above: No. It can't be. They must not dare.
  • But it there's a risk cause we know who's behind it.
  • Can't wait for when we'll redo this live "after". I have a feeling Aligi (one of the trio) will be on a transoceanic flight to Japan. (laughter ensues)
  • Aligi answers: if i can't due to the quarantine i'll swim to Japan
  • Compilation is a bastardization of the original.
  • I'm worried about seeing too much forced, "thrown to your face" foreshadowing.

67
Yesterday, i stumbled upon a video where three old school italian influencers/youtubers/whatevers said, unanimously: I hope they don't add Genesis or whatever. I'm scared of what Nomura might pull. I wanna go back to Japan to watch the cherry blossoms, not to murder Nomura.

Those people are doing a live blind run of the Remake "for the fans". I'm so gonna buy loads of popcorn...

I give it a week or two. The bomb will drop sooner or later.

68
Quote
Now then; If this game WEREN'T released as a FF7 remake (if Nomura could go back in time and release a completely reskined version with names and locations being different) would everyone be hating on it? Objectively no. This game is not poorly made (at least it hasn't been exposed for being poorly made yet). It's the authors telling us to accept THEIR extension of an already established universe that people are losing their minds over.

Spoiler: show
I don't think it's possible to separate this game from the original, cause the entire premise of the remake is to deny it. However, setting the atrocious ending aside, the game is truly beautiful from a technical PoV. Everything but the main plot has improved. Some parts are too long or too boring but other positive expansions outweight boring parts.


Anyone who can ignore / doesn't care about
Spoiler: show
Nomura's magical touch
will probably have a blast playing it.

69
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Again, not saying Shinra did but to claim people have to somehow be on drugs to come up with that is pretty sad. It's an absolute possibility.

Yes, the chance is not 0%. But it's definitively not 100% like you claimed earlier. Again, there's no evidence.

If we wanna talk about the remake, it doesn't prove anything about details the original as long as the end result doesn't change.
Spoiler: show
Remember we're dealing with a different timeline here. For what it's worth, it could'be the Watchman of Fate's doing to tone down or enhance the explosion so it suits their needs. Or any other minor difference we spot. Like Cloud and Reno fightning. Nobody should care about changes from the original game. Cause it's literally not the original game.


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I'm open to changing my mind. Where is that "proof" though?

I just said be careful. Don't treat it like gospel cause it's far from it. I did not argument it further cause it's a mere warning.

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I'm not sure what you mean by "keep" but they should absolutely be taken into account. That's how 99.9% of the world played the game. It's kind of a big deal, you know?
This is the most frequent argument brought up against any retranslation. Everyone is entitled to have an opinion like this is, so i'll just share mine: I don't care. If whatever percentile of the world has been lied to and i can amend, i'll do it. And i'm not talking about name transliterations or meaningless stuff like that, but big character personality and plot altering mistakes.

If the whole world still thinks that Red XIII is stoic and brave and when given the chance you don't amend it "cause the masses know him like that" you've sinned twice.

Again, my opinion.

70
4 out of 5 fields in reactor 1 and 5 look identical, except a different shade of color. Including the two where the bomb is placed. The one that's different is the entrance/exit. R1 has the Biggs/Jesse code doors, R5 has the buttons minigame.

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Yes. European, American, Australian, African players all around the world are going back and looking at the Japanese release for references whenever they think of Final Fantasy 7.

If you build up a conjecture from a translation mistake, and someone shows proof of that mistake, what do you do? you keep stubbornly clinging to it? Again, I didn't say you should. I said you're exposing yourself to a risk. This is the second time in a row you twist my words, try to be more careful.

71
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Jessie was surprised her bomb caused such a massive explosion. *cough cough*. Yet the 2nd bomb causes exactly the same kind of explosion.

First reactor has a massive explosion from the top, while the flames cover up the bridge completely.
5th reactor's burst barely makes the bridge outside it tremble.

Yeah, totally the same explosion. Not to mention that Reactor 5 is shown working to charge up the Sister Ray later, unlike Reactor 1.

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Shinra would never.

I said that there's no evidence that they blew up Reactor 5, not that they wouldn't.

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your translation work, regardless of the time you invested and how good it might be, never was and never will be... "original". The game is what the game is.

Original is the japanese. Anything else is prone to errors. Anyone using that even more so. Chinese whispers/telephone game.

72
Love it how there's no evidence of Shinra actively blowing up Reactor 5 (other than just letting Avalanche's bomb go off) yet you act like you're enlightened.

73
My 2 cents, from someone liked what saw from the E3 till 2 days ago, before "spoilers day".

Spoiler: show
I just don't care about this "ff7 remake saga" anymore. They can (and will) do whatever they want with the game now, it won't affect me in any way. The one thing i'm angry about is that they lied to us for 5 years, cause this is not a remake but a sequel. But that's it. My care meter reads zero.

Now, it's highly likely that this first game will be the worst in the entire compilation since the WoF are no more, hopefully the rest will have some linear plot. Even though i don't know how it could end differently: if they ultimately defeat Seph as the last boss this whole parallel timeline mess would be meaningless. Why try to make a different story if the end result is the same?

Even better, hopefully Square will be forced to apologize for lying from the backlash.

One thing i know, I hope Square won't "Remake" anything anymore, or at least won't use the word "remake" for stuff like this.

BTW, the Watchman of Fate are the in game representation of all of us that played the original. Those that wanted things to adhere to the original faithfully. Dunno how i feel knowing that Nomura slew us so he could have free hand in it.


PS. Aerith is not meant to be cute beautiful, innocent and pure. Aerith is meant to look, at first glance, innocent and pure. it takes anyone 5 minutes to realize she's anything but a sheltered princess. Everything else about the contrast with Tifa is obviously true. Hot combat girl is actually shy and beautiful gentle girl is actually very extrovert (for lack of a better word).

74
i'm kinda surprised they didnt just say fuck it with aeris and put short shorts on her like they did with Yuna

they wanted to, but the watchmen of fate forced her into a skirt

75
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Could Killer, etc., apply smaller bonuses to skills than to Attack?
Yes, easily.

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If we want to change Accuracy+ without changing its description, it could boost crit rates. Naturally if you buff all/important enemy evasion, then a simple accuracy boost below "Can't Miss" also makes sense, though that may impose a choice on the gamer.
Not changing the description is not a strict requirement. I just tried to improve the balance of the game by changing as little as possible on the surface. For Accuracy+ we have a broad range. We can go with the bare minimum of "blind still halves your chance to hit" or nerf it more, like making it also fail against vanished targets.

This post is mostly for discussing or proposing such things, there's a lot of stuff i haven't even looked at yet. Also, if someone's interested, i can release the changes described here as a Hades Workshop Mod.

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