Author Topic: [WIP/REL] Millenia's custom models - CLOUD SWORDS RELEASED 30/4  (Read 376902 times)

AngeBleu

  • *
  • Posts: 70
    • View Profile
Millenia's custom models
« Reply #450 on: 2010-04-29 19:42:55 »
Great Job !, I tested and it's AWESOME ! :o

I just tested with kimera but no in the game  :-\
I though that if they work into kimera093 then they work too in the game, no ?

drfeelgud88

  • *
  • Posts: 1355
  • da DOC iz here!
    • View Profile
    • My YouTube
Millenia's custom models
« Reply #451 on: 2010-04-29 21:24:23 »
Someone show some god damned screens  :-D
Yeah, my thought's exactly.
Show some screenshots. Just a a few at least.  ;)

Eslava

  • *
  • Posts: 70
    • View Profile
Millenia's custom models
« Reply #452 on: 2010-04-29 22:06:08 »
Biturn doesnt recognize the files as texture/models... the models show fine in kimera though but maybe the texture file needs to be reconverted or something.

sithlord48

  • *
  • Posts: 1634
  • Dark Lord of the Savegame
    • View Profile
    • Blackchocobo
Millenia's custom models
« Reply #453 on: 2010-04-29 22:06:54 »
i don't think u want screen shots. all the weapons i've tried are white. since the texture don't work , but they're shaped nicely. got a few other things going on but i'll see if i might be able to get them to show nicely in game. ,

@ eslava, i was just about to check them in biturn

BlitzNCS

  • *
  • Posts: 889
  • Master of nothing in particular
    • View Profile
    • My Youtube
Millenia's custom models
« Reply #454 on: 2010-04-29 22:15:51 »
Biturn doesn't like new .tex's created with IMG2TEX, the textures are fine.

Millenia

  • *
  • Posts: 244
  • wireframe
    • View Profile
    • My portfolio
Millenia's custom models
« Reply #455 on: 2010-04-30 03:21:38 »
The thing is, they look fine in Kimera but I have no way of making them work ingame :/

refoopseman

  • *
  • Posts: 21
    • View Profile
Millenia's custom models
« Reply #456 on: 2010-04-30 04:11:05 »
what programs did you use to create the .tex file? Try using Image2tex or Pcreator to create the texture because only those work  ;)

Oh, and don't forget to use Pcreator, open the **aa file and set the number of texture files that the model is going to use  :)

obesebear

  • *
  • Posts: 1389
    • View Profile
Millenia's custom models
« Reply #457 on: 2010-04-30 05:01:58 »
The problem is that Aali's driver finds a bad vertex in the models.  I wonder if it's really aproblem with the texture though since the first four worked fine.  I'm still pretyy drunk right now though so someone else needs to test if an older version of the driver will work with them.  Also the picture is way too big make it like 1024 instead of 2048 and maybe it will work.  I'll test tomorrow night or so

Millenia

  • *
  • Posts: 244
  • wireframe
    • View Profile
    • My portfolio
Millenia's custom models
« Reply #458 on: 2010-04-30 05:51:19 »
Actually, the problem was Kimera's newest version - it creates broken models. Using Pcreator solves the problem. I'll reconvert em and release in a few..

therage800

  • *
  • Posts: 172
    • View Profile
    • TheRage800
Millenia's custom models
« Reply #459 on: 2010-04-30 06:13:58 »
Ho ho hoooo. Been checking back here all day to see when you figured it out (knew it wouldn't be long)

Millenia

  • *
  • Posts: 244
  • wireframe
    • View Profile
    • My portfolio
Millenia's custom models
« Reply #460 on: 2010-04-30 08:54:05 »

Timber

  • *
  • Posts: 386
    • View Profile
Millenia's custom models
« Reply #461 on: 2010-04-30 09:02:50 »
Whoa. That Ultima Weapon looks pretty slick :D

nikfrozty

  • *
  • Posts: 1215
  • Cloud kicks Sephiroth's Butt Anytime
    • View Profile
Millenia's custom models
« Reply #462 on: 2010-04-30 09:21:05 »
Done!



DOWNLOAD ALL OF CLOUD'S WEAPONS

Damn give the ultima weapon love it looks great!!

Millenia

  • *
  • Posts: 244
  • wireframe
    • View Profile
    • My portfolio
Millenia's custom models
« Reply #463 on: 2010-04-30 09:24:15 »
..

Click on the little text that says "Download all of Cloud's weapons here" under the picture and go play with them?

:D

ryeshen

  • Guest
Millenia's custom models
« Reply #464 on: 2010-04-30 09:59:54 »
 :o millenia i love you man! :-D at long LAST! its finally complete out.

now i can resume playing again! or probably i'll just start from the beginning again!  :roll:

Nightmarish

  • *
  • Posts: 525
  • owari da
    • View Profile
Millenia's custom models
« Reply #465 on: 2010-04-30 10:58:45 »


Quick 'n dirty, not very good but watch me not care :P

3 to go!

Thought about bringing this up: in the original game, doesn't this sword have two blades?

How it looks in my game:


Edit:

But from this screen i guess my game has some different model with 2 blades O_o



Edit2:
Nailbat looks a bit too bright, no?
« Last Edit: 2010-04-30 11:16:01 by Nightmarish »

albertopsp

  • *
  • Posts: 104
  • Spanish NoOb (Or so I think) xD
    • View Profile
Millenia's custom models
« Reply #466 on: 2010-04-30 12:00:49 »
How I install these swords?

sithlord48

  • *
  • Posts: 1634
  • Dark Lord of the Savegame
    • View Profile
    • Blackchocobo
Millenia's custom models
« Reply #467 on: 2010-04-30 12:30:56 »
whooo hooo sweet release. can't wait to see them in game w/ the textures on them :P

djkoopa

  • *
  • Posts: 28
    • View Profile
    • DJ Koopa Official Site
Millenia's custom models
« Reply #468 on: 2010-04-30 13:05:34 »
Amazing job Millenia!!! Its so impressive I can't really say anything, but the one thing that bugs me is the off-center materia slots on the buster sword. Not sure if this is an easy fix or what, but other than that - brilliant

Tekkie.X

  • *
  • Posts: 896
  • Formerly known as DragonNinja
    • View Profile
Millenia's custom models
« Reply #469 on: 2010-04-30 13:12:20 »
Awesome work Mr P.

Kranmer

  • *
  • Posts: 766
    • View Profile
Millenia's custom models
« Reply #470 on: 2010-04-30 14:23:29 »
Thanks for the nice models Millenia,
A small question though, what is with Cloud's mouth ? (that only appears to happen on the original model with your swords, if your using APZ's cloud model it doesnt happen).
also can i ask for permission to make a installer for these models ?
« Last Edit: 2010-04-30 14:26:13 by kranmer »

Eslava

  • *
  • Posts: 70
    • View Profile
Millenia's custom models
« Reply #471 on: 2010-04-30 14:45:07 »
Clouds texture files are rtac and rtad. Originally rtac is used for the eye(s) and belt and rtad for the mouth. Apz uses rtac for the whole cloud model texture and Millenia uses rtad for all the swords textures. Thats why both can be used at the same time without overwriting textures. Maybe Millenia forgot to add clouds mouth texture in rtad aswell.

sithlord48

  • *
  • Posts: 1634
  • Dark Lord of the Savegame
    • View Profile
    • Blackchocobo
Millenia's custom models
« Reply #472 on: 2010-04-30 15:21:11 »
@krannmer i think this will be part of the TA patch.

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Millenia's custom models
« Reply #473 on: 2010-04-30 17:42:28 »
It will be part of TA at some point in time. As for right now here is a nice easy installer for you all to enjoy.

http://www.megaupload.com/?d=D5M2U00G

RandomNumber

  • Guest
Millenia's custom models
« Reply #474 on: 2010-04-30 18:48:54 »
So I tried installing these, then re-installing APZ's Buster Sword texture, because I wanted to keep that one, and...well, it didn't really work. Is there a way to do so, or are they just incompatible somehow?