Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Lunatic High

Pages: [1]
1
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-06-06 09:51:18 »
Could you please describe the method of uninstalling this mod completely so I can play the vanilla game again?
You should just be able to uninstall it through Steam, then go to steamapps/common/Final Fantasy VII and delete whatever files were leftover, and reinstall through Steam.

2
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-31 09:23:45 »
Have you gotten into a random battle in the world map since beating Ultima weapon?
The random battle did it, thanks!

3
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-31 01:00:04 »
I'm at the end of Disc 3, reached the bottom of the crater to activate the New Threats, and I've defeated all the Weapons except I can't find Ruby/Viridian Weapon. It's not in the desert like it normally is. I'm not sure if there's something else I have to do to activate its appearance?

4
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-29 10:01:16 »
How do I make it show New Threat items?    Only seems to show vanilla items
When you open it, load the kernel.bin from Final Fantasy VII/data/lang-en/kernel and make sure you've clicked the PC button on the bottom left of the WallMarket program. You might be using the PSX side.

5
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-28 23:18:08 »
That list comes with the mod,   I'm looking for item descriptions,   not just a list
Well, you could try using WallMarket (you'll need the MediaFire mirror). It will show all items/equipment and lists their in-game descriptions and detailed usage info.


6
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-27 23:52:40 »
I've got a question about Enemy Skills. In the documentation it says there's a new skill, Alpha, that you get from the Midgar Zolom. Beta is still listed, which I have, but I can't seem to get this Alpha skill from the Zolom because it's still using Beta. Or is there another "Midgar Zolom" somewhere, because I know the one in the marsh is called "Alpha Zolom."

7
Gameplay / Re: Lunatic Pandora Mod
« on: 2019-05-26 01:06:00 »
When I installed it, it installed another Final Fantasy VIII directory into my FF8 folder. Open your folder with the .exe files (Steam\steamapps\common\FINAL FANTASY VIII) and see if this folder contains another folder called Final Fantasy VIII. If it does, just move the contents of that folder into the one with your .exe files.

Lunatic Pandora doesn't alter the music though. You'll need Roses and Wine for that.

8
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-24 10:56:25 »
You can trigger that early? There was no scene or anything? [...] It's intended to be Disc 3 only.
No cut scene. Just a cait sith halfway down the pit on the right side. No interactions at all. I got the highwind and then went to play the video tape in the icicle town labratory just before that. Probably can replicate it just after getting the highwind.
I'll check the script, seems odd that it can be triggered that way. Old testing routine maybe?

I was able to trigger Vincent's sidequest where he gained Chaos while still on disc/part two. I think I was able to do it immediately after getting the submarine. I had visited it beforehand with him for the flashback sequence via a gold chocobo that I had.

9
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2019-05-22 22:54:48 »
Since updating to 1.5, I'm having an issue with Cloud where he's permanently considered rank 1/8, so he's just indefinitely ranking up. All his stats are nearly maxed now.

https://i.imgur.com/W23nQZL.png

Pages: [1]