Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - FatedCourage

Pages: 1 ... 9 10 11 12 13 [14]
326
I'm all for teamwork.  :) Okay, I will continue to do that. I look forward to using your Quistis. But quick question... Should I put the codes here or on Shunsq's page or both?

Update: Regarding that glitch at the SeeD ball, I was able to fix it. I removed one of your codes and replaced it with two others.

Code removed:

sqseedhead_13,3968939419

Codes added:

sqseedhead_13,2103987711
sqseedhead_13,2112376319

With these, I was able to keep Squall's head in the rooms where he changes and at the ball/after it with Quistis. And as you can see, Zell's head is glitch free. :D

The only problem I can think of is that since there are no new textures for the uniform, I can't truly test out everything to make sure it's 100% good to go. But I will do that when they are ready. Since I'm not using Deling, this is mostly just trial and error while I learn.

327
Here are some more hash codes for you. They keep Squall's new textures at end game or else he reverts back for one scene.

sqpant_13,3304034731
sqhead_13,970511871

Edit: Hash codes for Deep Research Center for one room oddly enough-

sqpant_13,4286578687
sqhead_13,836296191

Also some low poly codes for Squall in Ultimecia's Castle.

sql_13,2126413311
sql_13,2126478847
sql_13,2147450367
sql_13,2147384831

328
Ah, okay. Glad to be of assistance. Okay. I will do that.

Edit: Also, I did manage to find another set of hash codes needed for high poly Squall in the Deep Research Center. Why he needs to be high poly in this room, I have no idea.

Codes:

sqpant_13,4286578687
sqhead_13,836296191

Edit #2: Also, here are some low poly Squall codes for Ultimecia's Castle. Without all of them in place Squall gets kind of glitchy or the new textures don't show up in some areas. I've been everywhere else in the castle and with these, I don't see any other problems with Squall. But I'm also fairly new at this so don't hold me to it.

Codes:

sql_13,2126413311
sql_13,2126478847
sql_13,2147450367
sql_13,2147384831

And I'll post them on Shunsq's page, too.

329
Okay, well I tried seeing if I could add the new textures myself. It appears I can get the new textures for the pants/outfit to show up, but... Everything else is...gone. I can keep the original body with the new outfit textures, though.

Edit: Nevermind. Looks like I managed to find the right codes and fixed it. Seems to work fine, now.

I used these codes if needed:

sqpant_13,3304034731
sqhead_13,970511871

330
I've tried this out. Works great. I decided to try it at end game. After beating Ultimecia for the final time, Squall's textures revert back to his original in the following scenes. Then after the scene with Matron, it uses the new textures again.

Pages: 1 ... 9 10 11 12 13 [14]